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#ifndef GUARD_VS_SEEKER_H
#define GUARD_VS_SEEKER_H

#include "global.h"

void Task_VsSeeker_0(u8 taskId);
void ClearRematchStateByTrainerId(void);
void ClearRematchStateOfLastTalked(void);
int GetRematchTrainerId(u16 a0);
bool8 UpdateVsSeekerStepCounter(void);
void MapResetTrainerRematches(u16 mapGroup, u16 mapNum);

#endif //GUARD_VS_SEEKER_H