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#include "global.h"
#include "decompress.h"
#include "event_data.h"
#include "link.h"
#include "link_rfu.h"
#include "malloc.h"
#include "random.h"
#include "string_util.h"
#include "text.h"
#include "constants/flags.h"
static EWRAM_DATA u8 gWirelessStatusIndicatorSpriteId = 0;
static const u16 gWirelessLinkIconPalette[] = INCBIN_U16("graphics/interface/wireless_link_icon.gbapal");
static const u32 gWirelessLinkIconPic[] = INCBIN_U32("graphics/interface/wireless_link_icon.4bpp.lz");
static const u8 sWireless_ASCIItoRSETable[] = {
0xff, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x37,
0x38, 0x39, 0x3a, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f,
0x40, 0x41, 0x42, 0x43, 0x44, 0x45, 0x46, 0x47,
0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d, 0x4e, 0x4f,
0x00, 0xab, 0xb5, 0xb6, 0xb1, 0x00, 0x00, 0x00,
0x00, 0x00, 0xb2, 0xf1, 0x00, 0xae, 0xad, 0xba,
0xa1, 0xa2, 0xa3, 0xa4, 0xa5, 0xa6, 0xa7, 0xa8,
0xa9, 0xaa, 0x00, 0x9b, 0x9c, 0x9d, 0x9e, 0x9f,
0x00, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf, 0xc0, 0xc1,
0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7, 0xc8, 0xc9,
0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf, 0xd0, 0xd1,
0xd2, 0xd3, 0xd4, 0xf2, 0xf3, 0xf4, 0xf5, 0xf6,
0x00, 0xd5, 0xd6, 0xd7, 0xd8, 0xd9, 0xda, 0xdb,
0xdc, 0xdd, 0xde, 0xdf, 0xe0, 0xe1, 0xe2, 0xe3,
0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb,
0xec, 0xed, 0xee, 0x2d, 0x2f, 0x30, 0x31, 0x32,
0x33, 0x34, 0x35, 0x36, 0x50, 0x00, 0x01, 0x02,
0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a,
0x0b, 0x0c, 0x0d, 0x0e, 0x0f, 0x10, 0x11, 0x12,
0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a,
0x1b, 0xad, 0xb3, 0xb4, 0x00, 0xaf, 0x7d, 0x7f,
0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0xa0,
0xae, 0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57,
0x58, 0x59, 0x5a, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f,
0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66, 0x67,
0x68, 0x69, 0x6a, 0x6b, 0x6c, 0x6d, 0x6e, 0x6f,
0x70, 0x71, 0x72, 0x73, 0x74, 0x75, 0x76, 0x77,
0x78, 0x79, 0x7a, 0x7b, 0x7c, 0x7e, 0xb0, 0xac,
0x1c, 0x1d, 0x1e, 0x1f, 0x20, 0x21, 0x22, 0x23,
0x24, 0x25, 0x26, 0x27, 0x28, 0x29, 0x2a, 0x2b,
0x2c, 0x2e, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c,
0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94
};
static const u8 sWireless_RSEtoASCIITable[] = {
0x20, 0x86, 0x87, 0x88, 0x89, 0x8a, 0x8b, 0x8c,
0x8d, 0x8e, 0x8f, 0x90, 0x91, 0x92, 0x93, 0x94,
0x95, 0x96, 0x97, 0x98, 0x99, 0x9a, 0x9b, 0x9c,
0x9d, 0x9e, 0x9f, 0xa0, 0xe0, 0xe1, 0xe2, 0xe3,
0xe4, 0xe5, 0xe6, 0xe7, 0xe8, 0xe9, 0xea, 0xeb,
0xec, 0xed, 0xee, 0xef, 0xf0, 0x7b, 0xf1, 0x7c,
0x7d, 0x7e, 0x7f, 0x80, 0x81, 0x82, 0x83, 0x07,
0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17,
0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f,
0x84, 0xb1, 0xb2, 0xb3, 0xb4, 0xb5, 0xb6, 0xb7,
0xb8, 0xb9, 0xba, 0xbb, 0xbc, 0xbd, 0xbe, 0xbf,
0xc0, 0xc1, 0xc2, 0xc3, 0xc4, 0xc5, 0xc6, 0xc7,
0xc8, 0xc9, 0xca, 0xcb, 0xcc, 0xcd, 0xce, 0xcf,
0xd0, 0xd1, 0xd2, 0xd3, 0xd4, 0xd5, 0xd6, 0xd7,
0xd8, 0xd9, 0xda, 0xdb, 0xdc, 0xa6, 0xdd, 0xa7,
0xa8, 0xa9, 0xaa, 0xab, 0xac, 0xad, 0xae, 0xf2,
0xf3, 0xf4, 0xf5, 0xf6, 0xf7, 0xf8, 0xf9, 0xfa,
0xfb, 0xfc, 0xfd, 0xfe, 0xff, 0x01, 0x02, 0x03,
0x04, 0x05, 0x06, 0x3b, 0x3c, 0x3d, 0x3e, 0x3f,
0xaf, 0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36,
0x37, 0x38, 0x39, 0x21, 0xdf, 0xa1, 0xb0, 0xa5,
0xde, 0x24, 0x2a, 0xa2, 0xa3, 0x22, 0x23, 0x20,
0xa4, 0x20, 0x2f, 0x41, 0x42, 0x43, 0x44, 0x45,
0x46, 0x47, 0x48, 0x49, 0x4a, 0x4b, 0x4c, 0x4d,
0x4e, 0x4f, 0x50, 0x51, 0x52, 0x53, 0x54, 0x55,
0x56, 0x57, 0x58, 0x59, 0x5a, 0x61, 0x62, 0x63,
0x64, 0x65, 0x66, 0x67, 0x68, 0x69, 0x6a, 0x6b,
0x6c, 0x6d, 0x6e, 0x6f, 0x70, 0x71, 0x72, 0x73,
0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7a, 0x20,
0x20, 0x2b, 0x5b, 0x5c, 0x5d, 0x5e, 0x5f, 0x20,
0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x00
};
static const struct OamData sWirelessStatusIndicatorOamData =
{
.y = 0,
.affineMode = ST_OAM_AFFINE_OFF,
.objMode = ST_OAM_OBJ_NORMAL,
.bpp = ST_OAM_4BPP,
.shape = SPRITE_SHAPE(16x16),
.x = 0,
.size = SPRITE_SIZE(16x16),
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
};
static const union AnimCmd sWirelessStatusIndicatorAnim0[] = {
// 3 bars
ANIMCMD_FRAME( 4, 5),
ANIMCMD_FRAME( 8, 5),
ANIMCMD_FRAME(12, 5),
ANIMCMD_FRAME(16, 10),
ANIMCMD_FRAME(12, 5),
ANIMCMD_FRAME( 8, 5),
ANIMCMD_JUMP(0)
};
static const union AnimCmd sWirelessStatusIndicatorAnim1[] = {
// 2 bars
ANIMCMD_FRAME( 4, 5),
ANIMCMD_FRAME( 8, 5),
ANIMCMD_FRAME(12, 10),
ANIMCMD_FRAME( 8, 5),
ANIMCMD_JUMP(0)
};
static const union AnimCmd sWirelessStatusIndicatorAnim2[] = {
// 1 bar
ANIMCMD_FRAME(4, 5),
ANIMCMD_FRAME(8, 5),
ANIMCMD_JUMP(0)
};
static const union AnimCmd sWirelessStatusIndicatorAnim3[] = {
// searching
ANIMCMD_FRAME( 4, 10),
ANIMCMD_FRAME(20, 10),
ANIMCMD_JUMP(0)
};
static const union AnimCmd sWirelessStatusIndicatorAnim4[] = {
// error
ANIMCMD_FRAME(24, 10),
ANIMCMD_FRAME( 4, 10),
ANIMCMD_JUMP(0)
};
static const union AnimCmd *const sWirelessStatusIndicatorAnims[] = {
sWirelessStatusIndicatorAnim0,
sWirelessStatusIndicatorAnim1,
sWirelessStatusIndicatorAnim2,
sWirelessStatusIndicatorAnim3,
sWirelessStatusIndicatorAnim4
};
static const struct CompressedSpriteSheet sWirelessStatusIndicatorSpriteSheet = {
gWirelessLinkIconPic, 0x0380, 0xD431
};
static const struct SpritePalette sWirelessStatusIndicatorSpritePalette = {
gWirelessLinkIconPalette, 0xD432
};
static const struct SpriteTemplate sWirelessStatusIndicatorSpriteTemplate = {
0xD431,
0xD432,
&sWirelessStatusIndicatorOamData,
sWirelessStatusIndicatorAnims,
NULL,
gDummySpriteAffineAnimTable,
SpriteCallbackDummy
};
void RFU_queue_20_70_reset(struct UnkRfuStruct_2_Sub_124 *queue)
{
s32 i;
s32 j;
for (i = 0; i < 20; i++)
{
for (j = 0; j < 70; j++)
{
queue->slots[i][j] = 0;
}
}
queue->send_slot = 0;
queue->recv_slot = 0;
queue->count = 0;
queue->full = 0;
}
void RFU_queue_40_14_reset(struct UnkRfuStruct_2_Sub_9e8 *ptr)
{
s32 i;
s32 j;
for (i = 0; i < 40; i++)
{
for (j = 0; j < 14; j++)
{
ptr->slots[i][j] = 0;
}
}
ptr->send_slot = 0;
ptr->recv_slot = 0;
ptr->count = 0;
ptr->full = 0;
}
static void RFU_queue_2_256_reset(struct UnkRfuStruct_Sub_Unused *ptr)
{
s32 i;
s32 j;
for (i = 0; i < 2; i++)
{
for (j = 0; j < 256; j++)
{
ptr->slots[i][j] = 0;
}
}
ptr->send_slot = 0;
ptr->recv_slot = 0;
ptr->count = 0;
ptr->full = 0;
}
void RFU_queue_20_70_recv(struct UnkRfuStruct_2_Sub_124 *queue, u8 *data)
{
s32 i;
u16 imeBak;
u8 count;
if (queue->count < 20)
{
imeBak = REG_IME;
REG_IME = 0;
count = 0;
for (i = 0; i < 70; i += 14)
{
if (data[i] == 0 && data[i + 1] == 0)
{
count++;
}
}
if (count != 5)
{
for (i = 0; i < 70; i++)
{
queue->slots[queue->recv_slot][i] = data[i];
}
queue->recv_slot++;
queue->recv_slot %= 20;
queue->count++;
for (i = 0; i < 70; i++)
{
data[i] = 0;
}
}
REG_IME = imeBak;
}
else
{
queue->full = 1;
}
}
void RFU_queue_40_14_recv(struct UnkRfuStruct_2_Sub_9e8 *queue, u8 *data)
{
s32 i;
u16 imeBak;
if (queue->count < 40)
{
imeBak = REG_IME;
REG_IME = 0;
for (i = 0; i < 14; i++)
{
if (data[i] != 0)
{
break;
}
}
if (i != 14)
{
for (i = 0; i < 14; i++)
{
queue->slots[queue->recv_slot][i] = data[i];
}
queue->recv_slot++;
queue->recv_slot %= 40;
queue->count++;
for (i = 0; i < 14; i++)
{
data[i] = 0;
}
}
REG_IME = imeBak;
}
else
{
queue->full = 1;
}
}
bool8 RFU_queue_20_70_send(struct UnkRfuStruct_2_Sub_124 *queue, u8 *dest)
{
u16 imeBak;
s32 i;
imeBak = REG_IME;
REG_IME = 0;
if (queue->recv_slot == queue->send_slot || queue->full)
{
for (i = 0; i < 70; i++)
{
dest[i] = 0;
}
REG_IME = imeBak;
return FALSE;
}
for (i = 0; i < 70; i++)
{
dest[i] = queue->slots[queue->send_slot][i];
}
queue->send_slot++;
queue->send_slot %= 20;
queue->count--;
REG_IME = imeBak;
return TRUE;
}
bool8 RFU_queue_40_14_send(struct UnkRfuStruct_2_Sub_9e8 *queue, u8 *dest)
{
s32 i;
u16 imeBak;
if (queue->recv_slot == queue->send_slot || queue->full != 0)
{
return FALSE;
}
imeBak = REG_IME;
REG_IME = 0;
for (i = 0; i < 14; i++)
{
dest[i] = queue->slots[queue->send_slot][i];
}
queue->send_slot++;
queue->send_slot %= 40;
queue->count--;
REG_IME = imeBak;
return TRUE;
}
void RFU_queue_2_14_recv(struct UnkRfuStruct_2_Sub_c1c *queue, const u8 *data)
{
s32 i;
if (data[1] == 0)
{
RFU_queue_2_14_send(queue, NULL);
}
else
{
for (i = 0; i < 14; i++)
{
queue->slots[queue->recv_slot][i] = data[i];
}
queue->recv_slot++;
queue->recv_slot %= 2;
if (queue->count < 2)
{
queue->count++;
}
else
{
queue->send_slot = queue->recv_slot;
}
}
}
bool8 RFU_queue_2_14_send(struct UnkRfuStruct_2_Sub_c1c *queue, u8 *dest)
{
s32 i;
if (queue->count == 0)
{
return FALSE;
}
if (dest != NULL)
{
for (i = 0; i < 14; i++)
{
dest[i] = queue->slots[queue->send_slot][i];
}
}
queue->send_slot++;
queue->send_slot %= 2;
queue->count--;
return TRUE;
}
static void RFU_queue_2_256_recv(struct UnkRfuStruct_Sub_Unused *queue, u8 *data)
{
s32 i;
if (queue->count < 2)
{
for (i = 0; i < 256; i++)
{
queue->slots[queue->recv_slot][i] = data[i];
}
queue->recv_slot++;
queue->recv_slot %= 2;
queue->count++;
}
else
{
queue->full = 1;
}
}
static bool8 RFU_queue_2_256_send(struct UnkRfuStruct_Sub_Unused *queue, u8 *send)
{
s32 i;
if (queue->recv_slot == queue->send_slot || queue->full)
{
return FALSE;
}
for (i = 0; i < 256; i++)
{
send[i] = queue->slots[queue->send_slot][i];
}
queue->send_slot++;
queue->send_slot %= 2;
queue->count--;
return TRUE;
}
static void sub_80FC9B8(u8 *q1, u8 mode)
{
s32 i;
u8 rval;
u16 r5 = 0;
static u8 counter;
switch (mode)
{
case 0:
for (i = 0; i < 200; i++)
{
q1[i] = i + 1;
r5 += i + 1;
}
*((u16 *)(q1 + i)) = r5;
break;
case 1:
for (i = 0; i < 100; i++)
{
q1[i] = i + 1;
r5 += i + 1;
}
*((u16 *)(q1 + 200)) = r5;
break;
case 2:
for (i = 0; i < 200; i++)
{
rval = Random();
q1[i] = rval;
r5 += rval;
}
*((u16 *)(q1 + i)) = r5;
break;
case 3:
for (i = 0; i < 200; i++)
{
q1[i] = i + 1 + counter;
r5 += (i + 1 + counter) & 0xFF;
}
*((u16 *)(q1 + i)) = r5;
counter++;
break;
}
}
static void PkmnStrToASCII(u8 *q1, const u8 *q2)
{
s32 i;
for (i = 0; q2[i] != EOS; i++)
{
q1[i] = sWireless_RSEtoASCIITable[q2[i]];
}
q1[i] = 0;
}
static void ASCIIToPkmnStr(u8 *q1, const u8 *q2)
{
s32 i;
for (i = 0; q2[i] != 0; i++)
{
q1[i] = sWireless_ASCIItoRSETable[q2[i]];
}
q1[i] = EOS;
}
#ifdef NONMATCHING
static u8 GetConnectedChildStrength(u8 maxFlags)
{
u8 flagCount = 0;
u8 flags = gRfuLinkStatus->connSlotFlag;
u8 i;
if (gRfuLinkStatus->parentChild == MODE_PARENT)
{
for (i = 0; i < 4; flags >>= 1, i++)
{
if (flags & 1)
{
if (maxFlags == flagCount + 1)
return gRfuLinkStatus->strength[i];
flagCount++;
}
}
return 0;
}
else
{
for (i = 0; i < 4; flags >>= 1, i++)
{
if (flags & 1)
return gRfuLinkStatus->strength[i];
}
return 0;
}
}
#else
NAKED
static u8 GetConnectedChildStrength(u8 maxFlags)
{
asm_unified("\tpush {r4-r7,lr}\n"
"\tlsls r0, 24\n"
"\tlsrs r5, r0, 24\n"
"\tmovs r6, 0\n"
"\tldr r0, _080FCB04 @ =gRfuLinkStatus\n"
"\tldr r4, [r0]\n"
"\tldrb r2, [r4, 0x2]\n"
"\tldrb r1, [r4]\n"
"\tadds r7, r0, 0\n"
"\tcmp r1, 0x1\n"
"\tbne _080FCB32\n"
"\tmovs r3, 0\n"
"\tands r1, r2\n"
"\tcmp r1, 0\n"
"\tbeq _080FCB0E\n"
"\tcmp r5, 0x1\n"
"\tbne _080FCB08\n"
"\tldrb r0, [r4, 0xA]\n"
"\tb _080FCB4C\n"
"\t.align 2, 0\n"
"_080FCB04: .4byte gRfuLinkStatus\n"
"_080FCB08:\n"
"\tadds r0, r6, 0x1\n"
"\tlsls r0, 24\n"
"\tlsrs r6, r0, 24\n"
"_080FCB0E:\n"
"\tlsrs r2, 1\n"
"\tadds r0, r3, 0x1\n"
"\tlsls r0, 24\n"
"\tlsrs r3, r0, 24\n"
"\tcmp r3, 0x3\n"
"\tbhi _080FCB4A\n"
"\tmovs r0, 0x1\n"
"\tands r0, r2\n"
"\tcmp r0, 0\n"
"\tbeq _080FCB0E\n"
"\tadds r0, r6, 0x1\n"
"\tcmp r5, r0\n"
"\tbne _080FCB08\n"
"_080FCB28:\n"
"\tldr r0, [r7]\n"
"\tadds r0, 0xA\n"
"\tadds r0, r3\n"
"\tldrb r0, [r0]\n"
"\tb _080FCB4C\n"
"_080FCB32:\n"
"\tmovs r3, 0\n"
"\tmovs r1, 0x1\n"
"_080FCB36:\n"
"\tadds r0, r2, 0\n"
"\tands r0, r1\n"
"\tcmp r0, 0\n"
"\tbne _080FCB28\n"
"\tlsrs r2, 1\n"
"\tadds r0, r3, 0x1\n"
"\tlsls r0, 24\n"
"\tlsrs r3, r0, 24\n"
"\tcmp r3, 0x3\n"
"\tbls _080FCB36\n"
"_080FCB4A:\n"
"\tmovs r0, 0\n"
"_080FCB4C:\n"
"\tpop {r4-r7}\n"
"\tpop {r1}\n"
"\tbx r1");
}
#endif
void InitHostRFUtgtGname(struct GFtgtGname *data, u8 activity, bool32 started, s32 child_sprite_genders)
{
s32 i;
for (i = 0; i < 2; i++)
{
data->unk_00.playerTrainerId[i] = gSaveBlock2Ptr->playerTrainerId[i];
}
for (i = 0; i < RFU_CHILD_MAX; i++)
{
data->child_sprite_gender[i] = child_sprite_genders;
child_sprite_genders >>= 8;
}
data->playerGender = gSaveBlock2Ptr->playerGender;
data->activity = activity;
data->started = started;
data->unk_00.language = GAME_LANGUAGE;
data->unk_00.version = GAME_VERSION;
data->unk_00.hasNews = FALSE;
data->unk_00.hasCard = FALSE;
data->unk_00.unk_00_6 = 0;
data->unk_00.isChampion = FlagGet(FLAG_SYS_CAN_LINK_WITH_RS);
data->unk_00.hasNationalDex = IsNationalPokedexEnabled();
data->unk_00.gameClear = FlagGet(FLAG_SYS_GAME_CLEAR);
}
/*
* ==========================================================
* Returns 1 if parent, 0 if child or neutral.
* If partner serial number is valid, copies gname and uname.
* Otherwise, blanks these.
* ==========================================================
*/
bool8 LinkRfu_GetNameIfCompatible(struct GFtgtGname *gname, u8 *uname, u8 idx)
{
bool8 retVal;
if (lman.parent_child == MODE_PARENT)
{
retVal = TRUE;
if (RfuSerialNumberIsValid(gRfuLinkStatus->partner[idx].serialNo) && ((gRfuLinkStatus->getNameFlag >> idx) & 1))
{
memcpy(gname, &gRfuLinkStatus->partner[idx].gname, RFU_GAME_NAME_LENGTH);
memcpy(uname, gRfuLinkStatus->partner[idx].uname, RFU_USER_NAME_LENGTH);
}
else
{
memset(gname, 0, RFU_GAME_NAME_LENGTH);
memset(uname, 0, RFU_USER_NAME_LENGTH);
}
}
else
{
retVal = FALSE;
if (RfuSerialNumberIsValid(gRfuLinkStatus->partner[idx].serialNo))
{
memcpy(gname, &gRfuLinkStatus->partner[idx].gname, RFU_GAME_NAME_LENGTH);
memcpy(uname, gRfuLinkStatus->partner[idx].uname, RFU_USER_NAME_LENGTH);
}
else
{
memset(gname, 0, RFU_GAME_NAME_LENGTH);
memset(uname, 0, RFU_USER_NAME_LENGTH);
}
}
return retVal;
}
/*
* ==========================================================
* Specific check for serial number 0x7F7D,
* which comes from ???
* ==========================================================
*/
bool8 LinkRfu_GetNameIfSerial7F7D(struct GFtgtGname *gname, u8 *uname, u8 idx)
{
bool8 retVal = FALSE;
if (gRfuLinkStatus->partner[idx].serialNo == 0x7F7D)
{
memcpy(gname, gRfuLinkStatus->partner[idx].gname, RFU_GAME_NAME_LENGTH);
memcpy(uname, gRfuLinkStatus->partner[idx].uname, RFU_USER_NAME_LENGTH);
retVal = TRUE;
}
else
{
memset(gname, 0, RFU_GAME_NAME_LENGTH);
memset(uname, 0, RFU_USER_NAME_LENGTH);
}
return retVal;
}
void LinkRfu3_SetGnameUnameFromStaticBuffers(struct GFtgtGname *gname, u8 *uname)
{
memcpy(gname, &gHostRFUtgtGnameBuffer, RFU_GAME_NAME_LENGTH);
memcpy(uname, gHostRFUtgtUnameBuffer, RFU_USER_NAME_LENGTH);
}
void CreateWirelessStatusIndicatorSprite(u8 x, u8 y)
{
u8 sprId;
if (x == 0 && y == 0)
{
x = 0xE7;
y = 0x08;
}
if (gRfuLinkStatus->parentChild == MODE_PARENT)
{
sprId = CreateSprite(&sWirelessStatusIndicatorSpriteTemplate, x, y, 0);
gSprites[sprId].data[7] = 0x1234;
gSprites[sprId].data[6] = GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag);
gSprites[sprId].invisible = TRUE;
gWirelessStatusIndicatorSpriteId = sprId;
}
else
{
gWirelessStatusIndicatorSpriteId = CreateSprite(&sWirelessStatusIndicatorSpriteTemplate, x, y, 0);
gSprites[gWirelessStatusIndicatorSpriteId].data[7] = 0x1234;
gSprites[gWirelessStatusIndicatorSpriteId].data[6] = GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag);
gSprites[gWirelessStatusIndicatorSpriteId].invisible = TRUE;
}
}
void DestroyWirelessStatusIndicatorSprite(void)
{
if (gSprites[gWirelessStatusIndicatorSpriteId].data[7] == 0x1234)
{
gSprites[gWirelessStatusIndicatorSpriteId].data[7] = 0;
DestroySprite(&gSprites[gWirelessStatusIndicatorSpriteId]);
gMain.oamBuffer[125] = gDummyOamData;
CpuCopy16(&gDummyOamData, (struct OamData *)OAM + 125, sizeof(struct OamData));
}
}
void LoadWirelessStatusIndicatorSpriteGfx(void)
{
if (GetSpriteTileStartByTag(sWirelessStatusIndicatorSpriteSheet.tag) == 0xFFFF)
{
LoadCompressedSpriteSheet(&sWirelessStatusIndicatorSpriteSheet);
}
LoadSpritePalette(&sWirelessStatusIndicatorSpritePalette);
gWirelessStatusIndicatorSpriteId = 0xFF;
}
static u8 GetParentSignalStrength(void)
{
u8 i;
u8 flags = gRfuLinkStatus->connSlotFlag;
for (i = 0; i < RFU_CHILD_MAX; i++)
{
if (flags & 1)
{
return gRfuLinkStatus->strength[i];
}
flags >>= 1;
}
return 0;
}
static void SetAndRestartWirelessStatusIndicatorAnim(struct Sprite *sprite, s32 signalStrengthAnimNum)
{
if (sprite->data[2] != signalStrengthAnimNum)
{
sprite->data[2] = signalStrengthAnimNum;
sprite->data[3] = 0;
sprite->data[4] = 0;
}
}
void UpdateWirelessStatusIndicatorSprite(void)
{
if (gWirelessStatusIndicatorSpriteId != 0xFF && gSprites[gWirelessStatusIndicatorSpriteId].data[7] == 0x1234)
{
struct Sprite *sprite = &gSprites[gWirelessStatusIndicatorSpriteId];
u8 signalStrength = RFU_LINK_ICON_LEVEL4_MAX;
u8 i = 0;
if (gRfuLinkStatus->parentChild == MODE_PARENT)
{
for (i = 0; i < GetLinkPlayerCount() - 1; i++)
{
if (signalStrength >= GetConnectedChildStrength(i + 1))
{
signalStrength = GetConnectedChildStrength(i + 1);
}
}
}
else
{
signalStrength = GetParentSignalStrength();
}
if (sub_80FC1B0() == TRUE)
{
sprite->data[0] = 4;
}
else if (signalStrength <= RFU_LINK_ICON_LEVEL1_MAX)
{
sprite->data[0] = 3;
}
else if (signalStrength >= RFU_LINK_ICON_LEVEL2_MIN && signalStrength <= RFU_LINK_ICON_LEVEL2_MAX)
{
sprite->data[0] = 2;
}
else if (signalStrength >= RFU_LINK_ICON_LEVEL3_MIN && signalStrength <= RFU_LINK_ICON_LEVEL3_MAX)
{
sprite->data[0] = 1;
}
else if (signalStrength >= RFU_LINK_ICON_LEVEL4_MIN)
{
sprite->data[0] = 0;
}
if (sprite->data[0] != sprite->data[1])
{
SetAndRestartWirelessStatusIndicatorAnim(sprite, sprite->data[0]);
sprite->data[1] = sprite->data[0];
}
if (sprite->anims[sprite->data[2]][sprite->data[4]].frame.duration < sprite->data[3])
{
sprite->data[4]++;
sprite->data[3] = 0;
if (sprite->anims[sprite->data[2]][sprite->data[4]].type == -2)
{
sprite->data[4] = 0;
}
}
else
{
sprite->data[3]++;
}
gMain.oamBuffer[125] = sWirelessStatusIndicatorOamData;
gMain.oamBuffer[125].x = sprite->pos1.x + sprite->centerToCornerVecX;
gMain.oamBuffer[125].y = sprite->pos1.y + sprite->centerToCornerVecY;
gMain.oamBuffer[125].paletteNum = sprite->oam.paletteNum;
gMain.oamBuffer[125].tileNum = sprite->data[6] + sprite->anims[sprite->data[2]][sprite->data[4]].frame.imageValue;
CpuCopy16(gMain.oamBuffer + 125, (struct OamData *)OAM + 125, sizeof(struct OamData));
if (RfuGetErrorStatus() == 1)
{
DestroyWirelessStatusIndicatorSprite();
}
}
}
static void CopyTrainerRecord(struct TrainerNameRecord *dest, u32 trainerId, const u8 *name)
{
int i;
dest->trainerId = trainerId;
for (i = 0; i < 7; i++)
{
if (name[i] == EOS)
break;
dest->trainerName[i] = name[i];
}
dest->trainerName[i] = EOS;
}
static void ZeroName(u8 *name)
{
s32 i;
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
{
*name++ = 0;
}
}
static bool32 NameIsEmpty(const u8 *name)
{
s32 i;
for (i = 0; i < PLAYER_NAME_LENGTH + 1; i++)
{
if (*name++ != 0)
{
return FALSE;
}
}
return TRUE;
}
// Save the currently connected players into the trainer records, shifting all previous records down.
void RecordMixTrainerNames(void)
{
if (gWirelessCommType != 0)
{
s32 i;
s32 j;
s32 nextSpace;
s32 connectedTrainerRecordIndices[5];
struct TrainerNameRecord *newRecords = AllocZeroed(20 * sizeof(struct TrainerNameRecord));
// Check if we already have a record saved for connected trainers.
for (i = 0; i < GetLinkPlayerCount(); i++)
{
connectedTrainerRecordIndices[i] = -1;
for (j = 0; j < 20; j++)
{
if ((u16)gLinkPlayers[i].trainerId == gSaveBlock1Ptr->trainerNameRecords[j].trainerId && StringCompare(gLinkPlayers[i].name, gSaveBlock1Ptr->trainerNameRecords[j].trainerName) == 0)
{
connectedTrainerRecordIndices[i] = j;
}
}
}
// Save the connected trainers first, at the top of the list.
nextSpace = 0;
for (i = 0; i < GetLinkPlayerCount(); i++)
{
if (i != GetMultiplayerId() && gLinkPlayers[i].language != LANGUAGE_JAPANESE)
{
CopyTrainerRecord(&newRecords[nextSpace], (u16)gLinkPlayers[i].trainerId, gLinkPlayers[i].name);
// If we already had a record for this trainer, wipe it so that the next step doesn't duplicate it.
if (connectedTrainerRecordIndices[i] >= 0)
{
ZeroName(gSaveBlock1Ptr->trainerNameRecords[connectedTrainerRecordIndices[i]].trainerName);
}
nextSpace++;
}
}
// Copy all non-empty records to the new list, in the order they appear on the old list. If the list is full,
// the last (oldest) records will be dropped.
for (i = 0; i < 20; i++)
{
if (!NameIsEmpty(gSaveBlock1Ptr->trainerNameRecords[i].trainerName))
{
CopyTrainerRecord(&newRecords[nextSpace], gSaveBlock1Ptr->trainerNameRecords[i].trainerId, gSaveBlock1Ptr->trainerNameRecords[i].trainerName);
if (++nextSpace >= 20)
{
break;
}
}
}
// Finalize the new list, and clean up.
memcpy(gSaveBlock1Ptr->trainerNameRecords, newRecords, 20 * sizeof(struct TrainerNameRecord));
Free(newRecords);
}
}
bool32 PlayerHasMetTrainerBefore(u16 id, u8 *name)
{
s32 i;
for (i = 0; i < 20; i++)
{
if (StringCompareN(gSaveBlock1Ptr->trainerNameRecords[i].trainerName, name, 7) == 0 && gSaveBlock1Ptr->trainerNameRecords[i].trainerId == id)
{
return TRUE;
}
if (NameIsEmpty(gSaveBlock1Ptr->trainerNameRecords[i].trainerName))
{
return FALSE;
}
}
return FALSE;
}
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