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authorEldred Habert <eldredhabert0@gmail.com>2018-06-01 16:27:07 +0200
committerGitHub <noreply@github.com>2018-06-01 16:27:07 +0200
commita75250f13351f48a8e8d182ef1dcbb8d759e496c (patch)
tree729379b5d98e832d1fb2043ec1ab931abc586138
parent64e48babd8717a5da4886e8ee337747f326ad8da (diff)
Delete old serial.asm file
This has been since renamed to serial_constants.asm, but somehow the original stayed as well
-rw-r--r--constants/serial.asm17
1 files changed, 0 insertions, 17 deletions
diff --git a/constants/serial.asm b/constants/serial.asm
deleted file mode 100644
index e475798..0000000
--- a/constants/serial.asm
+++ /dev/null
@@ -1,17 +0,0 @@
-; serial
-
-ESTABLISH_CONNECTION_WITH_INTERNAL_CLOCK EQU $01
-ESTABLISH_CONNECTION_WITH_EXTERNAL_CLOCK EQU $02
-
-USING_EXTERNAL_CLOCK EQU $01
-USING_INTERNAL_CLOCK EQU $02
-CONNECTION_NOT_ESTABLISHED EQU $ff
-
-; signals the start of an array of bytes transferred over the link cable
-SERIAL_PREAMBLE_BYTE EQU $FD
-
-; this byte is used when there is no data to send
-SERIAL_NO_DATA_BYTE EQU $FE
-
-; signals the end of one part of a patch list (there are two parts) for player/enemy party data
-SERIAL_PATCH_LIST_PART_TERMINATOR EQU $FF