diff options
author | 2Tie <foxman95@ymail.com> | 2018-06-17 23:04:49 -0600 |
---|---|---|
committer | 2Tie <foxman95@ymail.com> | 2018-06-17 23:04:49 -0600 |
commit | c557bd661357b1371633a40b7ae6a8e2996de6e2 (patch) | |
tree | 560c2b9fff115d7d959e0a8592ad6bb483a6f03f | |
parent | b095e626305a4c99f8b14c46b46c1bf97fe00262 (diff) |
main menu progress for the day, still have a bunch more to go.
-rw-r--r-- | constants.asm | 1 | ||||
-rw-r--r-- | constants/main_menu_constants.asm | 12 | ||||
-rw-r--r-- | engine/menu/debug_menu.asm | 42 | ||||
-rw-r--r-- | engine/menu/main_menu.asm | 633 | ||||
-rw-r--r-- | home/misc_32c8.asm | 4 | ||||
-rw-r--r-- | home/text.asm | 2 | ||||
-rw-r--r-- | shim.sym | 9 | ||||
-rw-r--r-- | wram.asm | 41 |
8 files changed, 696 insertions, 48 deletions
diff --git a/constants.asm b/constants.asm index 88dd7ee..fd4a90f 100644 --- a/constants.asm +++ b/constants.asm @@ -35,3 +35,4 @@ INCLUDE "constants/menu_constants.asm" INCLUDE "constants/wram_constants.asm" INCLUDE "constants/sgb_constants.asm" INCLUDE "constants/map_object_constants.asm" +INCLUDE "constants/main_menu_constants.asm" diff --git a/constants/main_menu_constants.asm b/constants/main_menu_constants.asm new file mode 100644 index 0000000..033e396 --- /dev/null +++ b/constants/main_menu_constants.asm @@ -0,0 +1,12 @@ + const_def + const M_NEW_GAME + const M_CONTINUE + const M_PLAY_GAME + const M_SET_TIME + + const_def + const CONTINUE + const NEW_GAME + const OPTION + const PLAY_POKEMON + const SET_TIME
\ No newline at end of file diff --git a/engine/menu/debug_menu.asm b/engine/menu/debug_menu.asm index 2b07211..be46a00 100644 --- a/engine/menu/debug_menu.asm +++ b/engine/menu/debug_menu.asm @@ -3,26 +3,26 @@ INCLUDE "constants.asm" SECTION "Debug Menu", ROMX[$4031], BANK[$01] DebugMenu:: ; $4031 -call ClearTileMap -call ClearWindowData -call LoadFont -call LoadFontsBattleExtra -call ClearSprites -call GetMemSGBLayout -xor a -ld [wWhichIndexSet], a -ld hl, DebugMenuData -call LoadMenuHeader -call OpenMenu -call CloseWindow -jp c, TitleSequenceStart -ld a, $41 -ld [wce5f], a -ld a, [wMenuSelection] -ld hl, DebugJumpTable1 -jp CallJumptable + call ClearTileMap + call ClearWindowData + call LoadFont + call LoadFontsBattleExtra + call ClearSprites + call GetMemSGBLayout + xor a + ld [wWhichIndexSet], a + ld hl, DebugMenuHeader + call LoadMenuHeader + call OpenMenu + call CloseWindow + jp c, TitleSequenceStart + ld a, $41 + ld [wce5f], a + ld a, [wMenuSelection] + ld hl, DebugJumpTable + jp CallJumptable -DebugJumpTable1:: ; 4064 +DebugJumpTable:: ; 4064 dw DebugMenuOptionFight dw DebugMenuOptionField dw Function094c ; sound test @@ -30,7 +30,7 @@ DebugJumpTable1:: ; 4064 dw DebugMenuOptionMonsterTest dw DebugMenuOptionName -DebugMenuData: ; 4070 +DebugMenuHeader: ; 4070 db MENU_BACKUP_TILES ; flags menu_coords 05, 02, SCREEN_WIDTH - 7, SCREEN_HEIGHT - 1 dw .MenuData @@ -64,7 +64,7 @@ DebugMenuItems: DebugMenuOptionField:: ; 40A8 ld hl, wDebugFlags set DEBUG_FIELD_F, [hl] ; set debug mode - jp Function555C + jp StartNewGame DebugMenuOptionFight:: ; 40B0 ld hl, wDebugFlags diff --git a/engine/menu/main_menu.asm b/engine/menu/main_menu.asm index 8a37093..d7870ea 100644 --- a/engine/menu/main_menu.asm +++ b/engine/menu/main_menu.asm @@ -1,8 +1,44 @@ INCLUDE "constants.asm" -SECTION "Main Menu Definition", ROMX[$5418], BANK[$01] +SECTION "Main Menu", ROMX[$53CC], BANK[$01] -MainMenuHeader: +MainMenu:: ; 01:53CC + ld hl, wd4a9 + res 0, [hl] + call ClearTileMap + call GetMemSGBLayout + call LoadFontExtra + call LoadFont + call ClearWindowData + call Function5388 + ld hl, wce60 + bit 0, [hl] + jr nz, .setMenuContinue + xor a + jr .skip +.setMenuContinue + ld a, M_CONTINUE +.skip + ldh a, [hJoyState] + and D_DOWN | B_BUTTON | A_BUTTON + cp D_DOWN | B_BUTTON | A_BUTTON + jr nz, .setMenuPlay + ld a, M_SET_TIME + jr .triggerMenu +.setMenuPlay + ld a, M_PLAY_GAME +.triggerMenu + ld [wWhichIndexSet], a + ld hl, MainMenuHeader + call LoadMenuHeader + call OpenMenu + call CloseWindow + jp c, TitleSequenceStart + ld hl, MainMenuJumptable + ld a, [wMenuSelection] + jp CallJumptable + +MainMenuHeader: ; 01:5418 db $40 menu_coords 0, 0, 13, 7 dw .MenuData @@ -23,17 +59,11 @@ MainMenuHeader: db "じかんセット@" MainMenuJumptable: ; 01:5457 - dw $547c - dw $555c + dw MainMenuOptionContinue + dw StartNewGame dw $5cf3 - dw $555c - dw $5473 - -CONTINUE EQU 0 -NEW_GAME EQU 1 -OPTION EQU 2 -PLAY_POKEMON EQU 3 -SET_TIME EQU 4 + dw StartNewGame + dw MainMenuOptionSetTime MainMenuItems: @@ -62,3 +92,582 @@ PlayPokemonSetTimeMenu: db OPTION db SET_TIME db -1 + +MainMenuOptionSetTime:: ; 5473 + callab SetTime + ret + +MainMenuOptionContinue:: ;547C + callab Function14624 + call DisplayContinueGameInfo +.loop + call ClearJoypad + call GetJoypad + ldh a, [hJoyState] + bit A_BUTTON_F, a + jr nz, .escape + bit B_BUTTON_F, a + jp nz, MainMenu + jr .loop +.escape + call $5397 ; todo + call $53B0 ; todo + ld hl, wDebugFlags + res DEBUG_FIELD_F, [hl] + set 2, [hl] + set 3, [hl] + ldh a, [hJoyState] + bit SELECT_F, a + jr z, .skip + set 1, [hl] +.skip + call ClearBGPalettes + call ClearTileMap + ld c, $0A + call DelayFrames + jp OverworldStart ; todo + +DisplayContinueGameInfo:: ; 54BF + xor a + ldh [hBGMapMode], a + hlcoord 4, 7 + ld b, $08 + ld c, $0D + call DrawTextBox + hlcoord 5, 9 + ld de, PlayerInfoText + call PlaceString + hlcoord 13, 9 + ld de, wPlayerName + call PlaceString + hlcoord 14, 11 + call PrintNumBadges + hlcoord 13, 13 + call PrintNumOwnedMons + hlcoord 12, 15 + call PrintPlayTime + ld a, $01 + ldh [hBGMapMode], a + ld c, $1E + call DelayFrames + ret + +PrintNumBadges:: ;54FA + push hl + ld hl, wd163 ; badges? + ld b, $01 + call CountSetBits + pop hl + ld de, wCountSetBitsResult + ld bc, $0102 ; flags and constants for this? 1 byte source, 2 digit display + jp PrintNumber + +PrintNumOwnedMons:: ; 550D + push hl + ld hl, wPokedexOwned + ld b, $20 ; flag_array NUM_POKEMON? + call CountSetBits + pop hl + ld de, wCountSetBitsResult + ld bc, $0103 ; 1 byte, 3 digit + jp PrintNumber + +PrintPlayTime:: ; 5520 + ld de, hRTCHours + ld bc, $0103 ; 1 byte, 3 digit + call PrintNumber + ld [hl], ":" + inc hl + ld de, hRTCMinutes + ld bc, $8102 ; PRINTNUM_LEADINGZEROS, 1 byte, 2 digit + jp PrintNumber + +PlayerInfoText: + db "しゅじんこう" + next "もっているバッジ こ" + next "#ずかん ひき" + next "プレイじかん" + text_end + +StartNewGame:: ; 555C + ld de, MUSIC_NONE + call PlayMusic + ld de, MUSIC_OAK_INTRO + call PlayMusic + call LoadFontExtra + xor a + ldh [hBGMapMode], a + callba Function52f9 + call ClearTileMap + call ClearWindowData + xor a + ldh [hMapAnims], a + ld a, [wDebugFlags] + bit DEBUG_FIELD_F, a + jp z, DemoStart + call DebugSetUpPlayer ; todo - sets up debug stuff? + jp IntroCleanup ; todo - gives strter & does shrinkydink? + +DemoStart:: ; 558D + ld de, $4BD4 + ld bc, $1200 + call Function5d27 + call $5CF7 ; todo + ld hl, OakSpeechDemo ; todo + call PrintText + call RotateThreePalettesRight + call ClearTileMap + ld de, $4D10 + ld bc, $1200 + call Function5d27 + call $5D0E ; todo + ld a, $D0 ; todo + ldh [rOBP0], a + call DemoSetUpPlayer ; todo + jp IntroCleanup ; todo + +GameStart:: ; 55BB + ld de, $4BD4 + ld bc, $1200 + call Function5d27 + call $5CF7 + ld hl, OakSpeech1 + call PrintText + call RotateThreePalettesRight + call ClearTileMap + ld a, $C8 + ld [$CB5B], a + ld [$CD78], a + call GetMonHeader + ld hl, $C2F6 + ld hl, $C2F6 + call PrepMonFrontpic + call $5D0E + ld hl, OakSpeech2 + call PrintText + ld a, $C8 ; this should be a constant methinks + call PlayCry + ld hl, OakSpeech3 + call PrintText + call RotateThreePalettesRight + call ClearTileMap + ld de, $4D10 + ld bc, $1200 + call Function5d27 + call $5D0E + ld hl, OakSpeech4 + call PrintText + call $5B25 + call RotateThreePalettesRight + call ClearTileMap + ld de, $4ab7 + ld bc, $1200 + call Function5d27 + call $5CF7 + ld hl, OakSpeech5 + call PrintText + call $5BA9 + call RotateThreePalettesRight + call ClearTileMap + ld de, $4BD4 + ld bc, $1200 + call Function5d27 + call $5CF7 + ld hl, OakSpeech6 + call PrintText + ld a, $24 + ld hl, $4000 + call FarCall_hl + call Function04ac + call RotateThreePalettesRight + call ClearTileMap + ld de, $4D10 + ld bc, $1200 + call Function5d27 + call RotateThreePalettesLeft + ld hl, OakSpeech7 + call PrintText + ldh a, [hROMBank] + push af + ld a, $20 + ld [wMusicFade], a + ld de, MUSIC_NONE + ld a, e + ld [wMusicFadeID], a + ld a, d + ld [$C1A8], a + ld de, $000B ; should be a constant - shrink noise? + call PlaySFX + pop af + call Bankswitch + ld c, $04 + call DelayFrames + +IntroCleanup:: ; 568E + ld de, $4743 + ld bc, $0400 + call $5D27 + ld c, $04 + call DelayFrames + ld de, $479D + ld bc, $0400 + call $5D27 + ld c, $14 + call DelayFrames + ld hl, $C30A + ld b, $07 + ld c, $07 + call ClearBox + ld c, $14 + call DelayFrames + call $5D5D + call LoadFontExtra + ld c, $32 + call DelayFrames + call RotateThreePalettesRight + call ClearTileMap + call Function0502 + ld a, $00 + ld [wd638], a + ld [wd637], a + +OverworldStart:: + call SetUpGameEntry + ld hl, wDebugFlags + bit 2, [hl] ; ? + call z, Function15b5 + ld hl, wd4a9 + set 0, [hl] + jp Function2a85 + +SetUpGameEntry:: ; 56E8 + ld a, $04 + ld [wd65e], a + ld a, $F2 + ldh [hMapEntryMethod], a + ld hl, wDebugFlags + bit 2, [hl] ; ? + ret nz + ld a, $F1 + ldh [hMapEntryMethod], a + ld a, $00 + ld [wDebugWarpSelection], a + ld hl, GameStartPlacement + ld de, wMapGroup + ld bc, $0008 + call CopyBytes + ret + +GameStartPlacement:: ; 570D + db $01 ; map group + db $09 ; map + dw $C633 ; screen anchor + db $04 ; metatile x + db $04 ; metatile y + db $00 ; in-metatile x + db $01 ; in-metatile y + +DebugSetUpPlayer:: ; 5715 + call $5B07 + ld a, $0F + ld [wd15d], a + ld a, $42 + ld [wd15e], a + ld a, $3F + ld [wd15f], a + ld a, $FF + ld [wd163], a + ld [wd164], a + call GiveRandomJohto + ld a, $03 + call Function57eb + call FillTMs + ld de, DebugBagItems + call FillBagWithList + ld hl, wPokedexOwned + call DebugFillPokedex + ld hl, wPokedexSeen + call DebugFillPokedex + ld hl, wAnnonDex + ld [hl], $01 + call $40FD + ret + +DebugFillPokedex:: ; 5755 + ld b, $1F + ld a, $FF +.loop + ld [hl+], a + dec b + jr nz, .loop + ld [hl], $07 + ret + +FillBagWithList:: ; 5760 + ld hl, wNumBagItems +.loop + ld a, [de] + cp $FF + jr z, .yump + ld [wCurItem], a + inc de + ld a, [de] + inc de + ld [wItemQuantity], a + call AddItemToInventory + jr .loop +.yump + ret + +DebugBagItems:: ; 5777 + db ITEM_IMPORTANT_BAG, $01 + db ITEM_BAG, $01 + db ITEM_TM_HOLDER, $01 + db ITEM_BALL_HOLDER, $01 + db ITEM_BICYCLE, $01 + db ITEM_MAIL, $06 + db ITEM_ULTRA_BALL, $1E + db ITEM_POKE_BALL, $63 + db ITEM_POTION, $1E + db ITEM_RARE_CANDY, $14 + db ITEM_MOON_STONE, $63 + db ITEM_FULL_HEAL, $63 + db ITEM_PROTEIN, $63 + db ITEM_QUICK_NEEDLE, $63 + db ITEM_SNAKESKIN, $63 + db ITEM_KINGS_ROCK, $63 + db ITEM_FLEE_FEATHER, $63 + db ITEM_FOCUS_ORB, $63 + db ITEM_SHARP_SCYTHE, $63 + db ITEM_DETECT_ORB, $63 + db $FF + +Function57A0 ; 57A0 + and a + ret z +.loop + push af + call RandomOver246 + ld b, $0A + call GivePokemon + pop af + dec a + jr nz, .loop + ret + +GiveRandomJohto:: ; 57B0 +.loop + call Random + and $03 + jr z, .loop + dec a + ld b, a + add a, a + add a, b + add a, $98 ; maybe should be a constant - 152, aka the number of kanto pokes + ld b, $08 + call GivePokemon + ld a, $8D + ld [wd6b3], a + ret + +GiveKantoStarters:: ; 57C8 + ld a, $03 + ld b, $20 + call GivePokemon + ld a, $06 + ld b, $24 + call GivePokemon + ld a, $09 + ld b, $24 + call GivePokemon + ret + +GivePokemon:: ; 57DE + ld [wMonDexIndex], a + ld a, b + ld [wCurPartyLevel], a + ld a, $10 + call Predef + ret + +Function57eb ; 57EB + and a + ret z +.loop + push af + xor a + ld [wca44], a + call RandomOver246 + ld [wcdd7], a + ld a, $05 + ld [wCurPartyLevel], a + callab Function3e043 + ld a, [wcdd7] + ld [wMonDexIndex], a + callab Functiondd5c + pop af + dec a + jr nz, .loop + ret + +RandomOver246:: ; 5818 +.loop + call Random + and a + jr z, .loop + cp $F6 + jr nc, .loop + ret + +FillTMs:: ; 5823 + ld b, $39 + ld a, $01 + ld hl, wTMsHMs +.loop + ld [hl+], a + dec b + jr nz, .loop + ret + +DebugGiveKeyItems:: ; 582F + ld hl, DebugKeyItemsList + ld de, wKeyItems + ld c, $FF +.loop + inc c + ld a, [hl+] + ld [de], a + inc de + cp $FF + jr nz, .loop + ld a, c + ld [wNumKeyItems], a + ret + +DebugKeyItemsList:: ; 5844 + db ITEM_TM_HOLDER + db ITEM_BALL_HOLDER + db ITEM_BAG + db ITEM_BICYCLE + db $FF + +DemoSetUpPlayer:: ; 5849 + ld hl, wPlayerName + ld de, DemoPlayerName + call CopyString + ld hl, wRivalName + ld de, DemoRivalName + call CopyString + call $40FD + ld de, DemoItemList + call FillBagWithList + call GiveRandomJohto + ret + +DemoItemList:: ; 5868 + db ITEM_POKE_BALL, $05 + db ITEM_POTION, $0A + db ITEM_FULL_HEAL, $0A + db ITEM_STIMULUS_ORB, $01 + db ITEM_FOCUS_ORB, $01 + db $FF + +DemoPlayerName:: ; 5873 + db "サトシ@" + +DemoRivalName:: ; 5877 + db "シゲル@" + +OakSpeechDemo:: ; 587B + text "ようこそ" + line "ポケット モンスターの せかいへ!" + cont "ごぞんじ わしが オーキドじゃ!" + + para "きょう きみに きてもらったのは" + line "ほかでもない" + cont "あたらしい ずかんづくりを" + cont "てつだって ほしいのじゃ!" + + para "もちろん" + line "きみの パートナーとなる ポケモンと" + cont "りュックは ようい しておる" + + para "りュックの なかには" + line "キズぐすりと" + cont "モンスターボールが" + cont "はいっておるから あんしんじゃ!" + + para "すでに きみの ライバルは" + line "しゅっぱつ しとる" + + para "まけないよう がんばって くれい!" + prompt + +OakSpeech1:: ; 5956 + text "いやあ またせた!" + + para "ポケット モンスターの せかいへ" + line "ようこそ!" + + para "わたしの なまえは オーキド" + + para "みんなからは # はかせと" + line "したわれて おるよ" + prompt + +OakSpeech2:: ; 599F + text "きみも もちろん" + line "しっているとは おもうが" + + para "この せかいには" + line "ポケット モンスターと よばれる" + cont "いきもの たちが" + cont "いたるところに すんでいる!" + prompt + +OakSpeech3:: ; 59E8 + text "その # という いきものを" + line "ひとは ぺットに したり" + cont "しょうぶに つかったり" + cont "そして・・・" + + para "わたしは この #の" + line "けんきゅうを してる というわけだ" + prompt + +OakSpeech4:: ; 5A35 + text "では はじめに きみの なまえを" + line "おしえて もらおう!" + prompt + +OakSpeech5:: ; 5A52 + text "そして この しょうねんは" + line "きみの おさななじみであり" + cont"ライバルである" + + para "・・・えーと?" + line "なまえは なんて いったかな?" + prompt + +OakSpeech6:: ; 5A8F + text "さて きみの きねんすべき" + line "たびだちのひを" + cont "きろくしておこう!" + + para "じかんも なるべく せいかくにな!" + prompt + +OakSpeech7:: ; 5AC2 + text "<PLAYER>!" + + para "いよいよ これから" + line "きみの ものがたりの はじまりだ!" + + para "ゆめと ぼうけんと!" + line "ポケット モンスターの せかいへ!" + + para "レッツ ゴー!" + done + +; 5B07
\ No newline at end of file diff --git a/home/misc_32c8.asm b/home/misc_32c8.asm index 3eabb12..bb19d59 100644 --- a/home/misc_32c8.asm +++ b/home/misc_32c8.asm @@ -78,7 +78,7 @@ WaitPressedAny:: ; 369a CountSetBits:: ; 36b1 ; Count the number of bits set in b bytes at hl. -; Return to a, c, and wce37. +; Return to a, c, and wCountSetBitsResult. ld c, $0 .asm_36b3: ; 00:36b3 ld a, [hli] @@ -94,5 +94,5 @@ CountSetBits:: ; 36b1 dec b jr nz, .asm_36b3 ld a, c - ld [wce37], a + ld [wCountSetBitsResult], a ret diff --git a/home/text.asm b/home/text.asm index b3cd75c..20119dd 100644 --- a/home/text.asm +++ b/home/text.asm @@ -244,7 +244,7 @@ ENDM PrintMomsName:: print_name wMomsName PrintPlayerName:: print_name wPlayerName -PrintRivalName:: print_name wRivalsName +PrintRivalName:: print_name wRivalName TrainerChar:: print_name TrainerCharText TMChar:: print_name TMCharText @@ -5,8 +5,8 @@ 01:50B9 Function50b9 01:5190 _UpdateSprites 01:5190 Function5190 -01:53CC MainMenu -01:555C Function555C +01:52F9 Function52f9 +01:5388 Function5388 01:5D27 Function5d27 01:63D8 ReanchorBGMap_NoOAMUpdate 01:6437 LoadFonts_NoOAMUpdate @@ -84,6 +84,7 @@ 05:457A Function1457a 05:45B8 Function145b8 05:45DE Function145de +05:4624 Function14624 05:46DC Function146dc ; Structure: ; byte Map group ($ff = end) @@ -123,6 +124,7 @@ 0F:508C Function3d08c 0F:55CE Function3d5ce 0F:567C Function3d67c +0F:6043 Function3e043 0F:61A4 Function3e1a4 0F:6874 Function3e874 0F:691E Function3e91e @@ -423,6 +425,7 @@ 36:73E8 MtFujiRoute_MapAttributes 36:7444 FontoRoute5_MapAttributes 36:7530 BullForestRoute3_MapAttributes +36:7AE4 SetTime 38:4000 PikachuMiniGame 39:4000 GameFreakIntro 39:432F OpeningCutscene @@ -448,10 +451,8 @@ 3F:67A1 CallSubGameMenu 00:CB6F wPlayerStepDirection -00:CE67 wPlayerName 01:D19E wItems -01:D258 wRivalName 01:D264 wPlayerBikeSurfState ; The starting house's map script number is stored at d29a. Others are probably nearby. 01:D35F wOptions @@ -184,8 +184,12 @@ wEnemyMonNickname:: ds 6 ; c9fc wPlayerSubStatus3:: db ; ca3d ds $4 wEnemySubStatus3:: db ; ca42 -; ca43 - ds $14 + +wca43:: db ; ca43 + +wca44:: db ; ca44 + + ds $12 wTrainerClass:: ; ca57 db ; ca58 @@ -470,6 +474,8 @@ wPrevWarp:: db ; cdc1 ds 11 wLinkBattleRNs:: ds 10 ; cdcd + +wcdd7:: db ; cdd7 ; cddd SECTION "CE00", WRAM0[$CE00] @@ -549,6 +555,7 @@ wce2e:: ; ce2e SECTION "CE37", WRAM0[$CE37] wNamedObjectIndexBuffer:: +wCountSetBitsResult:: wce37:: ; ce37 db @@ -573,7 +580,8 @@ SECTION "CE5F", WRAM0[$CE5F] wce5f:: ; ce5f ; debug menu writes $41 to it db -SECTION "CE61", WRAM0[$CE61] +wce60:: ; ce60 + db ; main menu checks this, maybe states if there's a save present? wActiveFrame:: db ; ce61 @@ -584,7 +592,9 @@ wDebugFlags:: db ; ce63 ; |\- debug battle indicator ; \-- debug field indicator -SECTION "Mom's Name", WRAM0[$CE6D] +SECTION "Player And Mom Names", WRAM0[$CE67] +wPlayerName:: ds 6 ; ce67 + wMomsName:: ds 6 ; ce6d SECTION "CE7F", WRAM0[$CE76] @@ -672,7 +682,19 @@ wTimeOfDayPalset:: db ; d158 wCurTimeOfDay:: db ; d159 -SECTION "D165", WRAM0[$D165] +SECTION "D15D", WRAM0[$D15D] + +wd15d:: db ; d15d + +wd15e:: db ; d15e + +wd15f:: db ; d15f + +SECTION "D163", WRAM0[$D163] + +wd163:: db ; d163 + +wd164:: db ; d164 wTMsHMs:: db ; d165 @@ -691,7 +713,7 @@ wNumBallItems:: db ; d1de wBallQuantities:: db ; d1df SECTION "Rival's Name", WRAM0[$D258] -wRivalsName:: ds 6 ; d258 +wRivalName:: ds 6 ; d258 SECTION "D4AB", WRAM0[$D4A9] @@ -763,7 +785,7 @@ wXCoord:: db ; d65b wMetatileStandingY:: db ; d65c wMetatileStandingX:: db ; d65d -; d65f +wd65e:: ; d65e ds 1 ; TODO wMapPartial:: ; d65f @@ -812,6 +834,9 @@ wTilesetCollisionAddress:: ; d6a4 ds 4 ; TODO wTilesetEnd:: ; d6aa +SECTION "D6B3", WRAM0[$D6B3] + +wd6b3 :: db ; d6b3 SECTION "PokeDexFlags", WRAM0[$D81A] @@ -827,7 +852,7 @@ wAnnonDex:: ds 26 ; d85a wAnnonID:: ds 1 ; d874 - + SECTION "Wild mon buffer", WRAM0[$D91B] wWildMons:: ; d91b |