diff options
| author | pfero <ohpee@loves.dicksinhisan.us> | 2018-06-03 20:42:34 +0200 |
|---|---|---|
| committer | pfero <ohpee@loves.dicksinhisan.us> | 2018-06-03 20:46:15 +0200 |
| commit | 25853364c84f0c05611b501807d75e1a1ec10927 (patch) | |
| tree | afbab05e7692976d2e78dab08c64f9c8586e3150 /Makefile | |
| parent | 63ee9c801200b64108dbfcfbc31fe2f5eda975c9 (diff) | |
Update tools/sort_symfile.sh and clean up Makefile
Fixed compare being ran before the correctedheader rom was built.
Made `mostlyclean` clean up all the .d files it knows about and include
the correct .d files.
Diffstat (limited to 'Makefile')
| -rw-r--r-- | Makefile | 58 |
1 files changed, 20 insertions, 38 deletions
@@ -1,34 +1,27 @@ -include config.mk - -BUILDBASE := build -BUILD := $(BUILDBASE) +BUILD := build MD5 := md5sum -c PYTHON := python -PYTHON3 := python3.6 +PYTHON3 := python3 -RGBASM := rgbasm -D$(GAME_VERSION)=1 -DDEBUG=$(DEBUG) +RGBASM := rgbasm RGBGFX := rgbgfx RGBLINK := rgblink RGBFIX := rgbfix - -RGBASMFLAGS := -h -E -i $(BUILD)/ -tools/gfx := -tools/make_shim := sort_sym := tools/sort_symfile.sh #sort_sym := $(PYTHON3) tools/sort_sym.py -ROM := poke$(BUILD_NAME)-spaceworld.gb -ROMS := $(foreach r, gold gold-debug silver silver-debug, poke$(r)-spaceworld.gb) -# Pokemon Gold Debug +RGBASMFLAGS := -h -E -i $(BUILD)/ -DGOLD -DDEBUG=1 +tools/gfx := + +ROM := pokegold-spaceworld.gb BASEROM := baserom.gb -DIRS := home engine data audio -OBJS := $(addprefix $(BUILD)/, gfx.o sram.o wram.o hram.o shim.o) SHIM := shim.sym CORRECTEDROM := $(ROM:%.gb=%-correctheader.gb) -CORRECTEDROMS := $(ROMS:%.gb=%-correctheader.gb) rwildcard = $(foreach d, $(wildcard $1*), $(filter $(subst *, %, $2), $d) $(call rwildcard, $d/, $2)) +DIRS := home engine data audio +OBJS := $(addprefix $(BUILD)/, gfx.o sram.o wram.o hram.o shim.o) OBJS += $(patsubst %.asm, $(BUILD)/%.o, $(call rwildcard, $(DIRS), *.asm)) GFX := $(patsubst %.png, $(BUILD)/%.2bpp, \ @@ -44,7 +37,7 @@ GFX := $(patsubst %.png, $(BUILD)/%.2bpp, \ all: $(ROM) $(CORRECTEDROM) compare .PHONY: compare -compare: $(ROM) +compare: $(ROM) $(CORRECTEDROM) $(MD5) roms.md5 .PHONY: tools @@ -58,29 +51,29 @@ coverage: tools/disasm_coverage.py $(ROM) # Remove files generated by the build process. .PHONY: clean clean: - rm -rf $(ROMS) $(CORRECTEDROMS) $(BUILDBASE) $(ROMS:.gb=.sym) $(ROMS:.gb=.map) $(CORRECTEDROMS) + rm -rf $(ROM) $(CORRECTEDROM) $(BUILD) $(ROMS:.gb=.sym) $(ROMS:.gb=.map) make -C tools clean # Remove files except for graphics. .PHONY: mostlyclean mostlyclean: - rm -rf $(ROMS) $(OBJS) $(ROMS:.gb=.sym) $(ROMS:.gb=.map) $(CORRECTEDROMS) - find . \( -iname '*.d' \) -exec rm {} + + rm -rf $(ROM) $(CORRECTEDROM) $(OBJS) $(OBJS:.o=.d) $(ROMS:.gb=.sym) $(ROMS:.gb=.map) + +$(CORRECTEDROM): %-correctheader.gb: %.gb + cp $< $@ + $(RGBFIX) -f hg -m 0x10 $@ -$(ROM): $(OBJS) | $(BASEROM) +$(ROM): poke%-spaceworld.gb: $(OBJS) | $(BASEROM) $(RGBLINK) -d -n $(@:.gb=.sym) -m $(@:.gb=.map) -O $(BASEROM) -o $@ $^ - $(RGBFIX) -f lh -k 01 -l 0x33 -m 0x03 -p 0 -r 3 -t "POKEMON2$(GAME_VERSION)" $@ + $(RGBFIX) -f lh -k 01 -l 0x33 -m 0x03 -p 0 -r 3 -t "POKEMON2$(shell echo $* | cut -d _ -f 1 | tr '[:lower:]' '[:upper:]')" $@ $(sort_sym) $(@:.gb=.sym) $(BASEROM): @echo "Please obtain a copy of Gold_debug.sgb and put it in this directory as $@" @exit 1 -$(BUILD)/shim.asm: tools/make_shim $(SHIM) tools/make_shim | $$(dir $$@) +$(BUILD)/shim.asm: tools/make_shim $(SHIM) | $$(dir $$@) tools/make_shim -w $(filter-out $<, $^) > $@ -$(CORRECTEDROM): %-correctheader.gb: %.gb - cp $< $@ - $(RGBFIX) -f hg -m 0x10 $@ $(BUILD)/gfx.o: | $(GFX) $(BUILD)/%.o: $(BUILD)/%.asm | $$(dir $$@) @@ -121,15 +114,4 @@ $(BUILD)/%.tilemap: %.png | $$(dir $$@) %/: mkdir -p $@ --include $(call rwildcard, $(BUILD)/, *.d) - -#gold: ; @$(MAKE) GAME_VERSION=GOLD -#gold_debug: ; @$(MAKE) GAME_VERSION=GOLD DEBUG=1 -#silver: ; @$(MAKE) GAME_VERSION=SILVER -#silver_debug: ; @$(MAKE) GAME_VERSION=SILVER DEBUG=1 -#compare: ; -# @$(MAKE) GAME_VERSION=GOLD COMPARE=1 -# @$(MAKE) GAME_VERSION=GOLD DEBUG=1 COMPARE=1 -# @$(MAKE) GAME_VERSION=SILVER COMPARE=1 -# @$(MAKE) GAME_VERSION=SILVER DEBUG=1 COMPARE=1 -# @$(MD5) roms.md5 +-include $(OBJS:.o=.d) |
