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authorRangi <remy.oukaour+rangi@gmail.com>2020-09-22 20:15:42 -0400
committerRangi <remy.oukaour+rangi@gmail.com>2020-09-22 20:15:42 -0400
commitaf404efb489f0294823a414a9a7fc41c0607fd04 (patch)
tree6d5db20a531536bb8543c13bc31491e6caddab6a /data
parent3013730a5fcdcd95039c66d942d871de5aede931 (diff)
Move the 'map' macro to where it is used
Diffstat (limited to 'data')
-rw-r--r--data/maps/maps.asm11
1 files changed, 11 insertions, 0 deletions
diff --git a/data/maps/maps.asm b/data/maps/maps.asm
index aaa74aa..4252579 100644
--- a/data/maps/maps.asm
+++ b/data/maps/maps.asm
@@ -1,5 +1,16 @@
INCLUDE "constants.asm"
+map: MACRO
+;\1: map name: for the MapAttributes pointer (see data/maps/attributes.asm)
+;\2: tileset: a TILESET_* constant
+;\3: environment: TOWN, ROUTE, INDOOR, CAVE, ENVIRONMENT_5, GATE, or DUNGEON
+;\4: location: from constants/landmark_constants.asm
+ db BANK(\1_MapAttributes), \2, \3
+ dw \1_MapAttributes
+ db \4
+ db 0, 0
+ENDM
+
SECTION "data/maps/maps.asm", ROMX
db 0 ; ???