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authorjd-0 <44876081+jd-0@users.noreply.github.com>2020-09-20 12:07:01 -0700
committerjd-0 <44876081+jd-0@users.noreply.github.com>2020-09-20 12:07:01 -0700
commit8900eb7ad06931b78dcb91e0c2e7db583090aa06 (patch)
treea08cd946f4b421f2d25e246df3d6d3375dc5ea05 /engine/battle
parente789ee48b65e8cc08104ef06de4b08c9ef9d117d (diff)
Remove address comments
Regex patterns used: ; [0-9a-f]{1,5} \([0-9a-f]{1,2}:[0-9a-f]{1,4}\) ; [0-9a-f]{1,2}:[0-9a-f]{4} ; [0-9a-f]{4,5} ;[0-9a-f]{4,5} ;[0-9a-f]{1,2}:[0-9a-f]{1,4}
Diffstat (limited to 'engine/battle')
-rw-r--r--engine/battle/core.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 031e42c..77a4d6b 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -1,7 +1,7 @@
include "constants.asm"
SECTION "engine/battle/core.asm", ROMX
-_BattleRandom: ; 3e3da (f:63da)
+_BattleRandom:
; If the normal RNG is used in a link battle it'll desync.
; To circumvent this a shared PRNG is used instead.