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authorluckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>2018-07-03 17:07:05 -0400
committerluckytyphlosion <10688458+luckytyphlosion@users.noreply.github.com>2018-07-03 17:07:05 -0400
commite1659ecd41dfac70eb021c0f5fe983ed6f043433 (patch)
tree86ec6137c666650168716247fa63241e79b1788b /engine/battle
parentf3f0e711bf4f4205fd29f2b448c93ff5597507e5 (diff)
Introduce linkerscript.
Addresses of sections will now be added to the linkerscript via `org`, and the section name will be the path/to/file. If there is more than one section in the file, then add a @SectionName after the path/to/file to describe the section.
Diffstat (limited to 'engine/battle')
-rw-r--r--engine/battle/core.asm4
1 files changed, 2 insertions, 2 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index c79fb22..e1996c2 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -1,6 +1,6 @@
include "constants.asm"
-SECTION "Battle Random", ROMX [$63DA], BANK [$0F]
+SECTION "engine/battle/core.asm", ROMX
_BattleRandom: ; 3e3da (f:63da)
; If the normal RNG is used in a link battle it'll desync.
; To circumvent this a shared PRNG is used instead.
@@ -66,4 +66,4 @@ _BattleRandom: ; 3e3da (f:63da)
pop af
pop bc
pop hl
- ret
+ ret \ No newline at end of file