diff options
| author | jd-0 <44876081+jd-0@users.noreply.github.com> | 2020-09-20 12:07:01 -0700 |
|---|---|---|
| committer | jd-0 <44876081+jd-0@users.noreply.github.com> | 2020-09-20 12:07:01 -0700 |
| commit | 8900eb7ad06931b78dcb91e0c2e7db583090aa06 (patch) | |
| tree | a08cd946f4b421f2d25e246df3d6d3375dc5ea05 /engine/battle_anims | |
| parent | e789ee48b65e8cc08104ef06de4b08c9ef9d117d (diff) | |
Remove address comments
Regex patterns used:
; [0-9a-f]{1,5} \([0-9a-f]{1,2}:[0-9a-f]{1,4}\)
; [0-9a-f]{1,2}:[0-9a-f]{4}
; [0-9a-f]{4,5}
;[0-9a-f]{4,5}
;[0-9a-f]{1,2}:[0-9a-f]{1,4}
Diffstat (limited to 'engine/battle_anims')
| -rw-r--r-- | engine/battle_anims/bg_effects.asm | 170 |
1 files changed, 85 insertions, 85 deletions
diff --git a/engine/battle_anims/bg_effects.asm b/engine/battle_anims/bg_effects.asm index 4a0283b..0ffe425 100644 --- a/engine/battle_anims/bg_effects.asm +++ b/engine/battle_anims/bg_effects.asm @@ -12,7 +12,7 @@ SECTION "engine/battle_anims/bg_effects.asm", ROMX ; BG effects for use in battle animations. -ExecuteBGEffects: ; c8000 (32:4000) +ExecuteBGEffects: ld hl, wActiveBGEffects ld e, 5 .loop @@ -33,7 +33,7 @@ ExecuteBGEffects: ; c8000 (32:4000) jr nz, .loop ret -QueueBGEffect: ; c801a (32:401a) +QueueBGEffect: ld hl, wActiveBGEffects ld e, 5 .loop @@ -62,13 +62,13 @@ QueueBGEffect: ; c801a (32:401a) ld [hl], a ret -EndBattleBGEffect: ; c8043 (32:4043) +EndBattleBGEffect: ld hl, BG_EFFECT_STRUCT_FUNCTION add hl, bc ld [hl], 0 ret -DoBattleBGEffectFunction: ; c804a (32:404a) +DoBattleBGEffectFunction: ld hl, BG_EFFECT_STRUCT_FUNCTION add hl, bc ld e, [hl] @@ -81,7 +81,7 @@ DoBattleBGEffectFunction: ; c804a (32:404a) ld l, a jp hl -BattleBGEffects: ; c805a (32:405a) +BattleBGEffects: ; entries correspond to ANIM_BG_* constants dw BattleBGEffect_End dw BattleBGEffect_FlashInverted @@ -138,17 +138,17 @@ BattleBGEffects: ; c805a (32:405a) ;dw BattleBGEffect_WobbleMon -BattleBGEffect_End: ; c80b6 (32:40b6) +BattleBGEffect_End: call EndBattleBGEffect ret -BattleBGEffects_AnonJumptable: ; c80ba (32:40ba) +BattleBGEffects_AnonJumptable: ld hl, sp+$0 ld e, [hl] inc hl ld d, [hl] inc de -BatttleBGEffects_GetNamedJumptablePointer: ; c80c0 (32:40c0) +BatttleBGEffects_GetNamedJumptablePointer: ld hl, BG_EFFECT_STRUCT_JT_INDEX add hl, bc ld l, [hl] @@ -160,33 +160,33 @@ BatttleBGEffects_GetNamedJumptablePointer: ; c80c0 (32:40c0) ld l, a ret -BattleBGEffects_IncrementJumptable: ; c80cd (32:40cd) +BattleBGEffects_IncrementJumptable: ld hl, BG_EFFECT_STRUCT_JT_INDEX add hl, bc inc [hl] ret -BattleBGEffect_FlashInverted: ; c80d3 (32:40d3) +BattleBGEffect_FlashInverted: ld de, .inverted call BattleBGEffect_FlashContinue ret .inverted - db %11100100 ; 3210 - db %00011011 ; 0123 + db %11100100 + db %00011011 ; c80f3 -BattleBGEffect_FlashWhite: ; c80dc (32:40dc) +BattleBGEffect_FlashWhite: ld de, .white call BattleBGEffect_FlashContinue ret .white - db %11100100 ; 3210 - db %00000000 ; 0000 + db %11100100 + db %00000000 ; c80fb -BattleBGEffect_FlashContinue: ; c80e5 (32:40e5) +BattleBGEffect_FlashContinue: ; current timer, flash duration, number of flashes ld a, $1 ld [wBattleAnimTemp0], a @@ -224,7 +224,7 @@ BattleBGEffect_FlashContinue: ; c80e5 (32:40e5) ld [wBGP], a ret -BattleBGEffect_WhiteHues: ; c8117 (32:4117) +BattleBGEffect_WhiteHues: ld de, .Pals call BattleBGEffect_GetNthDMGPal jr c, .quit @@ -242,7 +242,7 @@ BattleBGEffect_WhiteHues: ; c8117 (32:4117) db -1 ; c8141 -BattleBGEffect_BlackHues: ; c812b (32:412b) +BattleBGEffect_BlackHues: ld de, .Pals call BattleBGEffect_GetNthDMGPal jr c, .quit @@ -260,7 +260,7 @@ BattleBGEffect_BlackHues: ; c812b (32:412b) db -1 ; c8155 -BattleBGEffect_AlternateHues: ; c813f (32:413f) +BattleBGEffect_AlternateHues: ld de, .Pals call BattleBGEffect_GetNthDMGPal jr c, .quit @@ -284,7 +284,7 @@ BattleBGEffect_AlternateHues: ; c813f (32:413f) db -2 ; c8171 -BattleBGEffect_06: ; c815b (32:415b) +BattleBGEffect_06: call BattleBGEffects_CheckSGB jr nz, .sgb ld de, .PalsCGB @@ -308,7 +308,7 @@ BattleBGEffect_06: ; c815b (32:415b) db -2 ; c818b -BattleBGEffect_07: ; c8175 (32:4175) +BattleBGEffect_07: call BattleBGEffects_CheckSGB jr nz, .sgb ld de, .PalsCGB @@ -332,7 +332,7 @@ BattleBGEffect_07: ; c8175 (32:4175) db -2 ; c81a5 -BattleBGEffect_08: ; c818f (32:418f) +BattleBGEffect_08: ld de, .Pals call BattleBGEffect_GetNthDMGPal ld [wBGP], a @@ -345,7 +345,7 @@ BattleBGEffect_08: ; c818f (32:418f) db -2 ; c81b3 -BattleBGEffect_HideMon: ; c819d (32:419d) +BattleBGEffect_HideMon: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -381,7 +381,7 @@ BattleBGEffect_HideMon: ; c819d (32:419d) call EndBattleBGEffect ret -BattleBGEffect_ShowMon: ; c81d2 (32:41d2) +BattleBGEffect_ShowMon: call BGEffect_CheckFlyDigStatus jr z, .not_flying call EndBattleBGEffect @@ -411,7 +411,7 @@ BattleBGEffect_ShowMon: ; c81d2 (32:41d2) db -1 ; c8214 -BattleBGEffect_FeetFollow: ; c81fc (32:41fc) +BattleBGEffect_FeetFollow: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -478,7 +478,7 @@ BattleBGEffect_FeetFollow: ; c81fc (32:41fc) call EndBattleBGEffect ret -BattleBGEffect_HeadFollow: ; c8266 (32:4266) +BattleBGEffect_HeadFollow: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -545,11 +545,11 @@ BattleBGEffect_HeadFollow: ; c8266 (32:4266) call EndBattleBGEffect ret -_QueueBattleAnimation: ; c82ee (32:42ee) +_QueueBattleAnimation: callab QueueBattleAnimation ret -BattleBGEffect_27: ; c82d9 (32:42d9) +BattleBGEffect_27: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -638,7 +638,7 @@ BattleBGEffect_27: ; c82d9 (32:42d9) call EndBattleBGEffect ret -BattleBGEffect_EnterMon: ; c8350 (32:4350) +BattleBGEffect_EnterMon: call BGEffect_CheckBattleTurn jr nz, .player_turn ld de, .EnemyData @@ -666,7 +666,7 @@ BattleBGEffect_EnterMon: ; c8350 (32:4350) db -1 ; c83a8 -BattleBGEffect_ReturnMon: ; c837d (32:437d) +BattleBGEffect_ReturnMon: call BGEffect_CheckBattleTurn jr nz, .player_turn ld de, .EnemyData @@ -702,7 +702,7 @@ BattleBGEffect_ReturnMon: ; c837d (32:437d) db -1 ; c83ed -BattleBGEffect_RunPicResizeScript: ; c83c2 (32:43c2) +BattleBGEffect_RunPicResizeScript: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -905,7 +905,7 @@ ENDM db $06, $1b, $30 ; c8545 -BattleBGEffect_Surf: ; c851d (32:451d) +BattleBGEffect_Surf: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -962,7 +962,7 @@ BattleBGEffect_Surf: ; c851d (32:451d) ld [bc], a ret -BattleBGEffect_Psychic: ; c8560 (32:4560) +BattleBGEffect_Psychic: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1001,7 +1001,7 @@ BattleBGEffect_Psychic: ; c8560 (32:4560) call BattleAnim_ResetLCDStatCustom ret -BattleBGEffect_Teleport: ; c8599 (32:4599) +BattleBGEffect_Teleport: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1027,7 +1027,7 @@ BattleBGEffect_Teleport: ; c8599 (32:4599) call BattleAnim_ResetLCDStatCustom ret -BattleBGEffect_NightShade: ; c85bd (32:45bd) +BattleBGEffect_NightShade: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1056,7 +1056,7 @@ BattleBGEffect_NightShade: ; c85bd (32:45bd) call BattleAnim_ResetLCDStatCustom ret -BattleBGEffect_DoubleTeam: ; c85e5 (32:45e5) +BattleBGEffect_DoubleTeam: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1146,7 +1146,7 @@ BattleBGEffect_DoubleTeam: ; c85e5 (32:45e5) call BattleAnim_ResetLCDStatCustom ret -BattleBGEffect_AcidArmor: ; c865e (32:465e) +BattleBGEffect_AcidArmor: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1188,7 +1188,7 @@ BattleBGEffect_AcidArmor: ; c865e (32:465e) call BattleAnim_ResetLCDStatCustom ret -BattleBGEffect_Withdraw: ; c8695 (32:4695) +BattleBGEffect_Withdraw: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1238,7 +1238,7 @@ BattleBGEffect_Withdraw: ; c8695 (32:4695) call BattleAnim_ResetLCDStatCustom ret -BattleBGEffect_Dig: ; c86dc (32:46dc) +BattleBGEffect_Dig: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1306,7 +1306,7 @@ BattleBGEffect_Dig: ; c86dc (32:46dc) call BattleAnim_ResetLCDStatCustom ret -BattleBGEffect_Tackle: ; c873b (32:473b) +BattleBGEffect_Tackle: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1383,7 +1383,7 @@ Tackle_BGEffect25_2d_two: ld [hl], a ret -Functionc88a5: ; c87aa (32:47aa) +Functionc88a5: push af .asm_c87ab: ld a, [rLY] @@ -1393,7 +1393,7 @@ Functionc88a5: ; c87aa (32:47aa) call BGEffect_FillLYOverridesBackup ret -BattleBGEffect_2d: ; c87b6 (32:47b6) +BattleBGEffect_2d: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1429,7 +1429,7 @@ BGEffect2d_2f_zero: ld [hl], a ret -BattleBGEffect_2f: ; c87e9 (32:47e9) +BattleBGEffect_2f: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1444,7 +1444,7 @@ BattleBGEffect_2f: ; c87e9 (32:47e9) .two ret -BattleBGEffect_26: ; c87fb (32:47fb) +BattleBGEffect_26: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1494,7 +1494,7 @@ BattleBGEffect_26: ; c87fb (32:47fb) call BGEffect_FillLYOverridesBackup ret -BattleBGEffect_2c: ; c8842 (32:4842) +BattleBGEffect_2c: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1560,7 +1560,7 @@ BattleBGEffect_2c: ; c8842 (32:4842) call BGEffect_FillLYOverridesBackup ret -BattleBGEffect_28: ; c88a0 (32:48a0) +BattleBGEffect_28: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1604,7 +1604,7 @@ BattleBGEffect_28: ; c88a0 (32:48a0) call BattleAnim_ResetLCDStatCustom ret -BattleBGEffect_BounceDown: ; c88da (32:48da) +BattleBGEffect_BounceDown: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1656,7 +1656,7 @@ BattleBGEffect_BounceDown: ; c88da (32:48da) call BattleAnim_ResetLCDStatCustom ret -BattleBGEffect_2a: ; c8927 (32:4927) +BattleBGEffect_2a: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1766,7 +1766,7 @@ BattleBGEffect_2a: ; c8927 (32:4927) db -1 ; c8acc -BattleBGEffect_2b: ; c89ba (32:49ba) +BattleBGEffect_2b: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1804,7 +1804,7 @@ BattleBGEffect_2b: ; c89ba (32:49ba) call BattleAnim_ResetLCDStatCustom ret -BattleBGEffect_1c: ; c89ef (32:49ef) +BattleBGEffect_1c: call BattleBGEffects_AnonJumptable jp hl .anon_dw @@ -1894,7 +1894,7 @@ BattleBGEffect_1c: ; c89ef (32:49ef) db $90, $f8 ; c8be8 -BattleBGEffect_RapidFlash: ; c8a6e (32:4a6e) +BattleBGEffect_RapidFlash: ld de, .FlashPals call BGEffect_RapidCyclePals ret @@ -1903,7 +1903,7 @@ BattleBGEffect_RapidFlash: ; c8a6e (32:4a6e) db $e4, $6c, $fe ; c8bf2 -BattleBGEffect_16: ; c8a78 (32:4a78) +BattleBGEffect_16: ld de, .Pals call BGEffect_RapidCyclePals ret @@ -1912,7 +1912,7 @@ BattleBGEffect_16: ; c8a78 (32:4a78) db $e4, $90, $40, $ff ; c8bfd -BattleBGEffect_17: ; c8a83 (32:4a83) +BattleBGEffect_17: ld de, .Pals call BGEffect_RapidCyclePals ret @@ -1921,7 +1921,7 @@ BattleBGEffect_17: ; c8a83 (32:4a83) db $e4, $f8, $fc, $ff ; c8c08 -BattleBGEffect_18: ; c8a8e (32:4a8e) +BattleBGEffect_18: ld de, .Pals call BGEffect_RapidCyclePals ret @@ -1930,7 +1930,7 @@ BattleBGEffect_18: ; c8a8e (32:4a8e) db $e4, $90, $40, $90, $fe ; c8c14 -BattleBGEffect_19: ; c8a9a (32:4a9a) +BattleBGEffect_19: ld de, .Pals call BGEffect_RapidCyclePals ret @@ -1939,7 +1939,7 @@ BattleBGEffect_19: ; c8a9a (32:4a9a) db $e4, $f8, $fc, $f8, $fe ; c8c20 -BattleBGEffect_1a: ; c8aa6 (32:4aa6) +BattleBGEffect_1a: ld de, .Pals call BGEffect_RapidCyclePals ret @@ -1948,7 +1948,7 @@ BattleBGEffect_1a: ; c8aa6 (32:4aa6) db $e4, $f8, $fc, $f8, $e4, $90, $40, $90, $fe ; c8c30 -BattleBGEffect_1b: ; c8ab6 (32:4ab6) +BattleBGEffect_1b: ld de, .Pals call BGEffect_RapidCyclePals ret @@ -1957,7 +1957,7 @@ BattleBGEffect_1b: ; c8ab6 (32:4ab6) db $e4, $fc, $e4, $00, $fe ; c8c3c -BattleBGEffect_1d: ; c8ac2 (32:4ac2) +BattleBGEffect_1d: ld de, .Pals call BGEffect_RapidCyclePals ret @@ -1966,7 +1966,7 @@ BattleBGEffect_1d: ; c8ac2 (32:4ac2) db $e4, $90, $40, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $40, $90, $e4, $ff ; c8c55 -BattleBGEffect_1e: ; c8adb (32:4adb) +BattleBGEffect_1e: ld de, .Pals call BGEffect_RapidCyclePals ret @@ -1975,7 +1975,7 @@ BattleBGEffect_1e: ; c8adb (32:4adb) db $00, $40, $90, $e4, $ff ; c8c61 -BattleBGEffect_2e: ; c8ae7 (32:4ae7) +BattleBGEffect_2e: call Functionc8d0b jr c, .xor_a bit 7, a @@ -1989,7 +1989,7 @@ BattleBGEffect_2e: ; c8ae7 (32:4ae7) ld [$c753], a ; wAnimObject01YOffset ret -BattleBGEffect_1f: ; c8afa (32:4afa) +BattleBGEffect_1f: call Functionc8d0b jr nc, .skip xor a @@ -1997,7 +1997,7 @@ BattleBGEffect_1f: ; c8afa (32:4afa) ldh [hSCX], a ret -BattleBGEffect_20: ; c8b03 (32:4b03) +BattleBGEffect_20: call Functionc8d0b jr nc, .skip xor a @@ -2005,7 +2005,7 @@ BattleBGEffect_20: ; c8b03 (32:4b03) ldh [hSCY], a ret -Functionc8d0b: ; c8b0c (32:4b0c) +Functionc8d0b: ld hl, BG_EFFECT_STRUCT_JT_INDEX add hl, bc ld a, [hl] @@ -2043,7 +2043,7 @@ Functionc8d0b: ; c8b0c (32:4b0c) and a ret -BattleBGEffect_GetNthDMGPal: ; c8b3b (32:4b3b) +BattleBGEffect_GetNthDMGPal: ld hl, BG_EFFECT_STRUCT_JT_INDEX add hl, bc ld a, [hl] @@ -2066,7 +2066,7 @@ BattleBGEffect_GetNthDMGPal: ; c8b3b (32:4b3b) call BattleBGEffect_GetFirstDMGPal ret -BGEffect_RapidCyclePals: ; c8b5b (32:4b5b) +BGEffect_RapidCyclePals: push de ld de, .Jumptable_DMG call BatttleBGEffects_GetNamedJumptablePointer @@ -2079,7 +2079,7 @@ BGEffect_RapidCyclePals: ; c8b5b (32:4b5b) dw .two_dmg -.zero_dmg ; c8d8b (32:4d8b) +.zero_dmg call BattleBGEffects_IncrementJumptable ld a, $e4 call BattleBGEffects_SetLYOverrides @@ -2097,7 +2097,7 @@ BGEffect_RapidCyclePals: ; c8b5b (32:4b5b) ld [hl], a ret -.one_dmg ; c8daa (32:4daa) +.one_dmg ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc ld a, [hl] @@ -2122,19 +2122,19 @@ BGEffect_RapidCyclePals: ; c8b5b (32:4b5b) dec [hl] ret -.two_dmg ; c8dc9 (32:4dc9) +.two_dmg call BattleBGEffects_ResetVideoHRAM ld a, %11100100 ld [rBGP], a call EndBattleBGEffect ret -BattleBGEffect_GetFirstDMGPal: ; c8bb3 (32:4bb3) +BattleBGEffect_GetFirstDMGPal: ld hl, BG_EFFECT_STRUCT_03 add hl, bc ld a, [hl] inc [hl] -BattleBGEffect_GetNextDMGPal: ; c8bb9 (32:4bb9) +BattleBGEffect_GetNextDMGPal: ld l, a ld h, $0 add hl, de @@ -2155,9 +2155,9 @@ BattleBGEffect_GetNextDMGPal: ; c8bb9 (32:4bb9) scf ret -BattleBGEffects_ClearLYOverrides: ; c8bd1 (32:4bd1) +BattleBGEffects_ClearLYOverrides: xor a -BattleBGEffects_SetLYOverrides: ; c8bd2 (32:4bd2) +BattleBGEffects_SetLYOverrides: ld hl, wLYOverrides ld e, $91 .loop @@ -2166,7 +2166,7 @@ BattleBGEffects_SetLYOverrides: ; c8bd2 (32:4bd2) jr nz, .loop ret -BattleBGEffect_SetLCDStatCustoms: ; c8bdc (32:4bdc) +BattleBGEffect_SetLCDStatCustoms: ldh [hLCDCPointer], a call BGEffect_CheckBattleTurn jr nz, .player_turn @@ -2182,7 +2182,7 @@ BattleBGEffect_SetLCDStatCustoms: ; c8bdc (32:4bdc) ldh [hLYOverrideEnd], a ret -BattleAnim_ResetLCDStatCustom: ; c8bf2 (32:4bf2) +BattleAnim_ResetLCDStatCustom: xor a ldh [hLYOverrideStart], a ldh [hLYOverrideEnd], a @@ -2192,7 +2192,7 @@ BattleAnim_ResetLCDStatCustom: ; c8bf2 (32:4bf2) call EndBattleBGEffect ret -BattleBGEffects_ResetVideoHRAM: ; c8c01 (32:4c01) +BattleBGEffects_ResetVideoHRAM: xor a ldh [hLCDCPointer], a ldh [hLYOverrideStart], a @@ -2200,7 +2200,7 @@ BattleBGEffects_ResetVideoHRAM: ; c8c01 (32:4c01) call BattleBGEffects_ClearLYOverrides ret -Functionc8f2e: ; c8c0c (32:4c0c) +Functionc8f2e: push bc xor a ld [wBattleAnimTemp0], a @@ -2235,7 +2235,7 @@ Functionc8f2e: ; c8c0c (32:4c0c) pop bc ret -InitSurfWaves: ; c8c47 (32:4c47) +InitSurfWaves: push bc xor a ld [wBattleAnimTemp0], a @@ -2263,7 +2263,7 @@ InitSurfWaves: ; c8c47 (32:4c47) pop bc ret -BattleBGEffect_WavyScreenFX: ; c8c78 (32:4c78) +BattleBGEffect_WavyScreenFX: push bc ldh a, [hLYOverrideStart] ld l, a @@ -2290,7 +2290,7 @@ BattleBGEffect_WavyScreenFX: ; c8c78 (32:4c78) pop bc ret -BGEffect_FillLYOverridesBackup: ; c8c94 (32:4c94) +BGEffect_FillLYOverridesBackup: push af ld h, HIGH(wLYOverrides) ldh a, [hLYOverrideStart] @@ -2305,7 +2305,7 @@ BGEffect_FillLYOverridesBackup: ; c8c94 (32:4c94) jr nz, .loop ret -BGEffect_DisplaceLYOverridesBackup: ; c8ca4 (32:4ca4) +BGEffect_DisplaceLYOverridesBackup: ; e = a; d = [hLYOverrideEnd] - [hLYOverrideStart] - a push af ld e, a @@ -2332,7 +2332,7 @@ BGEffect_DisplaceLYOverridesBackup: ; c8ca4 (32:4ca4) jr nz, .loop2 ret -BGEffect_CheckBattleTurn: ; c8cc2 (32:4cc2) +BGEffect_CheckBattleTurn: ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc ldh a, [hBattleTurn] @@ -2340,7 +2340,7 @@ BGEffect_CheckBattleTurn: ; c8cc2 (32:4cc2) xor [hl] ret -BGEffect_CheckFlyDigStatus: ; c8ccc (32:4ccc) +BGEffect_CheckFlyDigStatus: ld hl, BG_EFFECT_STRUCT_BATTLE_TURN add hl, bc ldh a, [hBattleTurn] @@ -2356,18 +2356,18 @@ BGEffect_CheckFlyDigStatus: ; c8ccc (32:4ccc) bit 6, a ret -BattleBGEffects_CheckSGB: ; c8ce3 (32:4ce3) +BattleBGEffects_CheckSGB: ld a, [wSGB] and a ret -BattleBGEffects_Sine: ; c8ce8 (32:4ce8) +BattleBGEffects_Sine: ld e, a callab BattleAnim_Sine_e ld a, e ret -BattleBGEffects_Cosine: ; c8cf3 (32:4cf3) +BattleBGEffects_Cosine: ld e, a callab BattleAnim_Cosine_e ld a, e |
