diff options
| author | Zumi <13794376+ZoomTen@users.noreply.github.com> | 2021-07-05 05:08:45 +0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-07-04 18:08:45 -0400 |
| commit | af65010e2ca58f275b14046d60708b83398dddfd (patch) | |
| tree | 624ef4cd0c305cd7bb98fd7ecc91d1dbb2739cd1 /engine/menu | |
| parent | 71050d61347bfe1e196a385d84bfb6a3c6d7e22d (diff) | |
Disassemble field debug (bank $3f) (#97)
* Disassemble SFX and cries
* Disassemble clock dialog
* Disassemble slot machine minigame
* Disassemble AnimateTilesetImpl
* Disassemble start menu frame type dialog
* Disassemble field menu
* Split debug menus into debug folder
* Remove redundant shims
Diffstat (limited to 'engine/menu')
| -rw-r--r-- | engine/menu/debug_menu.asm | 313 |
1 files changed, 0 insertions, 313 deletions
diff --git a/engine/menu/debug_menu.asm b/engine/menu/debug_menu.asm deleted file mode 100644 index 020e227..0000000 --- a/engine/menu/debug_menu.asm +++ /dev/null @@ -1,313 +0,0 @@ -INCLUDE "constants.asm" - -SECTION "engine/menu/debug_menu.asm", ROMX - -; DebugJumpTable indices - const_def - const DEBUGMENU_FIGHT - const DEBUGMENU_FIELD - const DEBUGMENU_SOUNDTEST - const DEBUGMENU_SUBGAME - const DEBUGMENU_POKEDEX - const DEBUGMENU_TRAINERGEAR - -DebugMenu:: - call ClearTileMap - call ClearWindowData - call LoadFont - call LoadFontsBattleExtra - call ClearSprites - call GetMemSGBLayout - xor a - ld [wWhichIndexSet], a - ld hl, DebugMenuHeader - call LoadMenuHeader - call OpenMenu - call CloseWindow - jp c, TitleSequenceStart - ld a, $41 - ld [wce5f], a - ld a, [wMenuSelection] - ld hl, DebugJumpTable - jp CallJumptable - -DebugJumpTable:: - dw DebugMenuOptionFight - dw DebugMenuOptionField - dw DebugMenuSoundTest ; to home bank - dw DebugMenuOptionSubGames - dw DebugMenuOptionMonsterTest - dw DebugMenuOptionName - -DebugMenuHeader: - db MENU_BACKUP_TILES ; flags - menu_coords 5, 2, SCREEN_WIDTH - 7, SCREEN_HEIGHT - 1 - dw .MenuData - db 1 ; default option - -.MenuData: - db STATICMENU_CURSOR | STATICMENU_WRAP - db 0 - dw DebugMenuItems - dw PlaceMenuStrings - dw .Strings - -.Strings - db "ファイト@" - db "フィールド@" - db "サウンド@" - db "サブゲーム@" - db "モンスター@" - db "なまえ@" - -DebugMenuItems: - db 6 ; items - db DEBUGMENU_FIGHT - db DEBUGMENU_FIELD - db DEBUGMENU_SOUNDTEST - db DEBUGMENU_SUBGAME - db DEBUGMENU_POKEDEX - db DEBUGMENU_TRAINERGEAR - db -1 - -DebugMenuOptionField:: - ld hl, wDebugFlags - set DEBUG_FIELD_F, [hl] ; set debug mode - jp StartNewGame - -DebugMenuOptionFight:: - ld hl, wDebugFlags - set DEBUG_BATTLE_F, [hl] - predef Functionfdb66 - ld hl, wDebugFlags - res DEBUG_BATTLE_F, [hl] - ret - -DebugMenuOptionSubGames:: - callab CallSubGameMenu - jp DebugMenu - -DebugMenuOptionMonsterTest:: - ld hl, wPokedexOwned - ld de, wPokedexSeen - ld b, NUM_POKEMON / 8 - ld a, %11111111 -.loop - ld [hli], a - ld [de], a - inc de - dec b - jr nz, .loop - ld a, (1 << ((NUM_POKEMON - 1) % 8)) - 1 ; discount #251 - ld [hl], a - ld [de], a - callab MonsterTest - ld a, %11100100 - ldh [rBGP], a - -Function40eb:: - jp DebugMenu - -DebugMenuOptionName:: - callab OpenTrainerGear - ld a, %11100100 - ldh [rBGP], a - jp DebugMenu - -SECTION "engine/menu/debug_menu.asm@Sound Test", ROMX - -_DebugMenuSoundTest:: - call ClearTileMap - call LoadFontExtra - call ClearSprites - call GetMemSGBLayout - xor a - ldh [hDebugMenuSoundMenuIndex], a - call .DetermineDescriptionPointer - -.RefreshScreenAndLoop: - call WaitBGMap - -.Loop: - call ClearJoypad - call GetJoypad - ldh a, [hJoyDown] - and a - jr z, .Loop - - bit A_BUTTON_F, a - jr nz, .a_pressed - - bit B_BUTTON_F, a - jr nz, .b_pressed - - bit START_F, a - jr nz, .start_pressed - - bit D_UP_F, a - jr nz, .up_pressed - - bit D_DOWN_F, a - jr nz, .down_pressed - - ret - -.a_pressed - ldh a, [hDebugMenuSoundBank] - ld c, a - ldh a, [hDebugMenuSoundID] - jr .RefreshScreenAndLoop - -.up_pressed - ldh a, [hDebugMenuSoundMenuIndex] - inc a - cp 55 - jr nz, .SetIndex - - xor a - -.SetIndex: - ldh [hDebugMenuSoundMenuIndex], a - call .DetermineDescriptionPointer - jr .RefreshScreenAndLoop - -.down_pressed - ldh a, [hDebugMenuSoundMenuIndex] - dec a - cp -1 - jr nz, .SetIndex2 - - ld a, 54 - -.SetIndex2: - ldh [hDebugMenuSoundMenuIndex], a - call .DetermineDescriptionPointer - jr .RefreshScreenAndLoop - -.start_pressed - ldh a, [hDebugMenuSoundBank] - ld c, a - ld a, -1 - jr .RefreshScreenAndLoop - -.b_pressed - ldh a, [hDebugMenuSoundBank] - ld c, a - ld a, 10 - ld [wcdb5], a - ld [wcdb6], a - ld a, $ff - ld [wcdb4], a - jr .RefreshScreenAndLoop - -.DetermineDescriptionPointer: - ld hl, SoundTestTextPointers - ldh a, [hDebugMenuSoundMenuIndex] - add a - add a ; a * 4 - ld d, 0 - ld e, a - add hl, de - ld a, [hli] - ldh [hDebugMenuSoundID], a - ld a, [hli] - ldh [hDebugMenuSoundBank], a - ld a, [hli] - ld e, a - ld d, [hl] - call CopyStringToStringBuffer2 - call .DisplayText - ret - -.DisplayText: - ld hl, hDebugMenuSoundMenuIndex - inc [hl] - ld hl, .String - call PrintText - ld hl, hDebugMenuSoundMenuIndex - dec [hl] - ld c, 3 - call DelayFrames - ret - -.String: - deciram hDebugMenuSoundMenuIndex, 1, 1 - text "<LINE>@" - text_from_ram wStartDay - text " " - done - -INCLUDE "data/sound_test_text_pointers.inc" - -SECTION "engine/menu/debug_menu.asm@Subgame Menu", ROMX - -CallSubGameMenu: - call ClearTileMap - call LoadFont - call LoadFontsBattleExtra - call ClearSprites - call GetMemSGBLayout - ld hl, .MenuHeader - call CopyMenuHeader - call VerticalMenu - ret c - - ld a, [wMenuCursorY] - dec a - ld e, a - ld d, 0 - ld hl, .Jumptable - add hl, de - add hl, de - ld a, [hli] - ld h, [hl] - ld l, a - ld de, .return - push de - jp hl - -.return - jr CallSubGameMenu - -.Jumptable: - dw SubGameMenu_PokerGame - dw SubGameMenu_PuzzleGame - dw SubGameMenu_CardFlipGame - dw SubGameMenu_PicrossGame - dw SubGameMenu_SlotMachineGame - -.MenuHeader: - db 0 ; flags - menu_coords 5, 4, SCREEN_WIDTH - 7, SCREEN_HEIGHT - 3 - dw .MenuData - db 1 ; default option - -.MenuData: - db STATICMENU_CURSOR | STATICMENU_WRAP - db 5 ; items - db "ポーカー@" - db "15パズル@" - db "しんけい@" - db "ピクロス@" - db "スロット@" - -SubGameMenu_PokerGame: - callab PokerMinigame - ret - -SubGameMenu_PuzzleGame: - callab FifteenPuzzleMinigame - ret - -SubGameMenu_CardFlipGame: - callab MemoryMinigame - ret - -SubGameMenu_PicrossGame: - callab PicrossMinigame - ret - -SubGameMenu_SlotMachineGame: - callab SlotMachineGame - ret - |
