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author | Rangi <remy.oukaour+rangi@gmail.com> | 2018-05-29 19:06:23 -0400 |
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committer | Rangi <remy.oukaour+rangi@gmail.com> | 2018-05-29 19:06:23 -0400 |
commit | 2f65c6855090496b1cb710af6da746a340ee7b47 (patch) | |
tree | b2dbf0c44f595cb28a650e34fe2e90827028700f /engine/title.asm | |
parent | f43233bbffb066b0bf7344bf83760abd768bfa10 (diff) |
Small temporary SECTION headers go in main.asm, so the individual files won't all need fixing later
Diffstat (limited to 'engine/title.asm')
-rw-r--r-- | engine/title.asm | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/engine/title.asm b/engine/title.asm index 9df68ed..cd4e194 100644 --- a/engine/title.asm +++ b/engine/title.asm @@ -1,14 +1,11 @@ -SECTION "Title screen", ROMX[$5D8C],BANK[1] - IntroSequence:: ; 5d8c ; TODO -SECTION "Title screen TEMPORARY", ROMX[$62A5],BANK[1] ; TODO: merge this with the section above +SECTION "Title screen TEMPORARY", ROMX[$62A5],BANK[1] ; TODO: merge this with the main section above GameInit:: ; 62a5 - call ClearWindowData - ld a, $23 - ld [wce5f], a - jp IntroSequence - + call ClearWindowData + ld a, $23 + ld [wce5f], a + jp IntroSequence |