diff options
-rw-r--r-- | constants/pokemon_data_constants.asm | 6 | ||||
-rw-r--r-- | constants/text_constants.asm | 15 | ||||
-rwxr-xr-x | home/items.asm | 94 | ||||
-rw-r--r-- | home/names.asm | 227 | ||||
-rw-r--r-- | home/overworld.asm | 34 | ||||
-rw-r--r-- | home/pokemon.asm | 6 | ||||
-rwxr-xr-x | home/tables.asm | 6 | ||||
-rw-r--r-- | shim.sym | 6 | ||||
-rw-r--r-- | wram.asm | 31 |
9 files changed, 291 insertions, 134 deletions
diff --git a/constants/pokemon_data_constants.asm b/constants/pokemon_data_constants.asm index 65be31a..0b00f47 100644 --- a/constants/pokemon_data_constants.asm +++ b/constants/pokemon_data_constants.asm @@ -104,9 +104,9 @@ MONS_PER_BOX EQU 20 NUM_BOXES EQU 14 ; hall of fame -HOF_MON_LENGTH = 1 + 2 + 2 + 1 + (MON_NAME_LENGTH + -1) ; species, id, dvs, level, nick -HOF_LENGTH = 1 + HOF_MON_LENGTH * PARTY_LENGTH + 1 ; win count, party, terminator -NUM_HOF_TEAMS = 30 +HOF_MON_LENGTH EQUS "(wHallOfFamePokemonListMon1End - wHallOfFamePokemonListMon1)" +HOF_LENGTH EQUS "(wHallOfFamePokemonListEnd - wHallOfFamePokemonList + 1)" +NUM_HOF_TEAMS EQU 30 ; evolution types (used in data/pokemon/evos_attacks.asm) diff --git a/constants/text_constants.asm b/constants/text_constants.asm index b026e91..f899ea3 100644 --- a/constants/text_constants.asm +++ b/constants/text_constants.asm @@ -1,12 +1,11 @@ ; name lengths -NAME_LENGTH EQU 11 -PLAYER_NAME_LENGTH EQU 8 -BOX_NAME_LENGTH EQU 9 -MON_NAME_LENGTH EQU 11 -MOVE_NAME_LENGTH EQU 13 -ITEM_NAME_LENGTH EQU 13 -TRAINER_CLASS_NAME_LENGTH EQU 13 -NAME_LENGTH_JAPANESE EQU 6 +NAME_LENGTH EQU 11 ; English +PLAYER_NAME_LENGTH EQU 8 ; English +BOX_NAME_LENGTH EQU 9 ; English +MON_NAME_LENGTH EQU 6 +MOVE_NAME_LENGTH EQU 13 ; English +ITEM_NAME_LENGTH EQU 11 +TRAINER_CLASS_NAME_LENGTH EQU 13 ; English ; GetName types (see home/names.asm) const_def 1 diff --git a/home/items.asm b/home/items.asm index 0edd72b..498edc6 100755 --- a/home/items.asm +++ b/home/items.asm @@ -40,7 +40,7 @@ GiveItem:: ; and copy the item's name to wcf4b.
; Return carry on success.
ld a, b
- ld [wce37], a
+ ld [wNamedObjectIndexBuffer], a
ld [wCurItem], a
ld a, c
ld [wItemQuantity], a
@@ -51,95 +51,3 @@ GiveItem:: call CopyStringToCD31
scf
ret
-
-if DEBUG
-SECTION "GetItemName", ROM0[$376F]
-else
-SECTION "GetItemName", ROM0[$3733]
-endc
-
-GetItemName:: ; 376F
-; given an item ID at [wce37], store the name of the item into a string
-; starting at wcd26
- push hl
- push bc
- ld a, [wce37]
- cp ITEM_HM01_RED
- jr nc, .machine
-
- ld [wcb5b], a
- ld a, ITEM_NAME
- ld [wNameCategory], a
- call GetName
- jr .finish
-
-.machine
- call GetMachineName
-.finish
- ld de, wcd26 ; pointer to where item name is stored in RAM
- pop bc
- pop hl
- ret
-
-if DEBUG
-SECTION "GetMachineName", ROM0[$378E]
-else
-SECTION "GetMachineName", ROM0[$3752]
-endc
-
-GetMachineName::
-; copies the name of the TM/HM in [wce37] to wcd26
- push hl
- push de
- push bc
- ld a, [wce37]
- push af
- cp ITEM_TM01_RED
- jr nc, .WriteTM
-; if HM, then write "HM" and add 5 to the item ID, so we can reuse the
-; TM printing code
- add 5
- ld [wce37], a
- ld hl, HiddenPrefix
- ld bc, 6
- jr .WriteMachinePrefix
-.WriteTM
- ld hl, TechnicalPrefix
- ld bc, 5
-.WriteMachinePrefix
- ld de, wcd26
- call CopyBytes
-; now get the machine number and convert it to text
- ld a, [wce37]
- sub ITEM_TM01_RED - 1
- ld b, "0"
-.FirstDigit
- sub 10
- jr c, .SecondDigit
- inc b
- jr .FirstDigit
-.SecondDigit
- add 10
- push af
- ld a, b
- ld [de], a
- inc de
- pop af
- ld b, "0"
- add b
- ld [de], a
- inc de
- ld a, "@"
- ld [de], a
- pop af
- ld [wce37], a
- pop bc
- pop de
- pop hl
- ret
-
-TechnicalPrefix:
- db "わざマシン@"
-
-HiddenPrefix:
- db "ひでんマシン@"
diff --git a/home/names.asm b/home/names.asm index 7ce5767..901d13a 100644 --- a/home/names.asm +++ b/home/names.asm @@ -1,11 +1,81 @@ INCLUDE "constants.asm" if DEBUG -SECTION "GetNthString", ROM0[$3732] +SECTION "Names", ROM0[$36c8] else -SECTION "GetNthString", ROM0[$36F6] +SECTION "Names", ROM0[$368c] ; Unsure endc +NamesPointers:: ; 00:36c8 +; entries correspond to GetName constants (see constants/text_constants.asm) + dba PokemonNames ; MON_NAME (not used; jumps to GetPokemonName) + dba MoveNames ; MOVE_NAME + dbw 0, 0 ; DUMMY_NAME + dba ItemNames ; ITEM_NAME + dbw $00, wPartyMonOT ; PARTY_OT_NAME + dbw $00, wOTPartyMonOT ; ENEMY_OT_NAME + dba TrainerClassNames ; TRAINER_NAME + dbw $04, $5677 ; MOVE_DESC_NAME_BROKEN (wrong bank..?) + +GetName:: ; 00:36e0 +; Return name wCurSpecies from name list wNamedObjectTypeBuffer in wStringBuffer1. + + ldh a, [hROMBank] + push af + push hl + push bc + push de + + ld a, [wNamedObjectTypeBuffer] + cp MON_NAME + jr nz, .not_mon_name + + ld a, [wCurSpecies] + ld [wNamedObjectIndexBuffer], a + call GetPokemonName + ld hl, MON_NAME_LENGTH + add hl, de + ld e, l + ld d, h + jr .done + +.not_mon_name + ld a, [wNamedObjectTypeBuffer] + dec a + ld e, a + ld d, 0 + ld hl, NamesPointers + add hl, de + add hl, de + add hl, de + ld a, [hli] + call Bankswitch + ld a, [hli] + ld h, [hl] + ld l, a + + ld a, [wCurSpecies] + dec a + call GetNthString + + ld de, wStringBuffer1 + ld bc, ITEM_NAME_LENGTH + call CopyBytes + +.done + ld a, e + ld [wcd72], a + ld a, d + ld [wcd72 + 1], a + + pop de + pop bc + pop hl + pop af + call Bankswitch + ret + + GetNthString:: ; Return the address of the ath string starting from hl. and a @@ -21,3 +91,156 @@ GetNthString:: jr nz, .readChar pop bc ret + +GetPokemonName: ; 00:3741 +; Get Pokemon name wNamedObjectIndexBuffer. + + ldh a, [hROMBank] + push af + push hl + ld a, BANK(PokemonNames) + call Bankswitch + + ; Each name is five characters + ld a, [wNamedObjectIndexBuffer] + dec a + ld hl, PokemonNames + ld e, a + ld d, 0 +rept 5 + add hl, de +endr + + ; Terminator + ld de, wStringBuffer1 + push de + ld bc, MON_NAME_LENGTH - 1 + call CopyBytes + ld hl, wStringBuffer1 + MON_NAME_LENGTH - 1 + ld [hl], "@" + pop de + pop hl + pop af + call Bankswitch + ret + +GetItemName:: ; 376F +; given an item ID at [wNamedObjectIndexBuffer], store the name of the item into a string +; starting at wStringBuffer1 + push hl + push bc + ld a, [wNamedObjectIndexBuffer] + cp ITEM_HM01_RED + jr nc, .machine + + ld [wCurSpecies], a + ld a, ITEM_NAME + ld [wNamedObjectTypeBuffer], a + call GetName + jr .finish + +.machine + call GetMachineName +.finish + ld de, wStringBuffer1 + pop bc + pop hl + ret + +GetMachineName:: +; copies the name of the TM/HM in [wNamedObjectIndexBuffer] to wStringBuffer1 + push hl + push de + push bc + ld a, [wNamedObjectIndexBuffer] + push af + cp ITEM_TM01_RED + jr nc, .write_tm +; if HM, then write "HM" and add 5 to the item ID, so we can reuse the +; TM printing code + add 5 + ld [wNamedObjectIndexBuffer], a + + ld hl, .HMText + ld bc, .HMTextEnd - .HMText + jr .write_machine_prefix + +.write_tm + ld hl, .TMText + ld bc, .TMTextEnd - .TMText + +.write_machine_prefix + ld de, wStringBuffer1 + call CopyBytes +; now get the machine number and convert it to text + ld a, [wNamedObjectIndexBuffer] + sub ITEM_TM01_RED - 1 + ld b, "0" +.first_digit + sub 10 + jr c, .second_digit + inc b + jr .first_digit +.second_digit + add 10 + push af + ld a, b + ld [de], a + inc de + pop af + ld b, "0" + add b + ld [de], a + inc de + ld a, "@" + ld [de], a + pop af + ld [wNamedObjectIndexBuffer], a + pop bc + pop de + pop hl + ret + +.TMText: + db "わざマシン" +.TMTextEnd: + db "@" + +.HMText: + db "ひでんマシン" +.HMTextEnd: + db "@" + +IsHM:: ; 00:37e4 + cp ITEM_TM01 ; ??? + jr c, .false + cp ITEM_TM05 ; ??? + ret + +.false + and a + ret + +IsHMMove:: ; 00:37ed + ld hl, .HMMoves + ld de, 1 + jp FindItemInTable + +.HMMoves: + db MOVE_CUT + db MOVE_FLY + db MOVE_SURF + db MOVE_STRENGTH + db MOVE_FLASH + db -1 + +Unreferenced_GetMoveName:: ; 00:37fc + push hl + ld a, MOVE_NAME + ld [wNamedObjectTypeBuffer], a + ld a, [wNamedObjectIndexBuffer] + ld [wCurSpecies], a + call GetName + ld de, wStringBuffer1 + pop hl + ret diff --git a/home/overworld.asm b/home/overworld.asm index 4b10b72..56e4e90 100644 --- a/home/overworld.asm +++ b/home/overworld.asm @@ -1,5 +1,39 @@ INCLUDE "constants.asm" +SECTION "RunMapScript", ROM0[$20ff] +RunMapScript:: ; 00:20ff + push hl + push de + push bc + ld a, [wMapScriptNumber] + add a + add a + ld d, 0 + ld e, a + add hl, de + ld a, [hli] + ld h, [hl] + ld l, a + ld de, .return + push de + jp hl + +.return + pop bc + pop de + pop hl + ret + + +SECTION "ClearMapBuffer", ROM0[$2123] +ClearMapBuffer: ; 00:2123 + ld hl, wMapBuffer + ld bc, wMapBufferEnd - wMapBuffer + ld a, 0 + call ByteFill + ret + + if DEBUG SECTION "Startmenu and Select Button Check", ROM0[$2C05] else diff --git a/home/pokemon.asm b/home/pokemon.asm index bb1bcc5..d2add97 100644 --- a/home/pokemon.asm +++ b/home/pokemon.asm @@ -8,7 +8,7 @@ endc GetMonHeader:: ; 3a4b (0:3a4b) ; copies the base stat data of a pokemon to wMonHeader ; INPUT: -; [wcb5b] = pokemon ID in dex order +; [wCurSpecies] = pokemon ID in dex order push bc push de push hl @@ -16,7 +16,7 @@ GetMonHeader:: ; 3a4b (0:3a4b) push af ld a, BANK(MonBaseStats) call Bankswitch - ld a, [wcb5b] + ld a, [wCurSpecies] cp DEX_FD jr z, .egg dec a @@ -38,7 +38,7 @@ GetMonHeader:: ; 3a4b (0:3a4b) ld [hl], d jr .done .done - ld a, [wcb5b] + ld a, [wCurSpecies] ld [wMonHIndex], a pop af call Bankswitch diff --git a/home/tables.asm b/home/tables.asm index dc9cebe..5c35a4f 100755 --- a/home/tables.asm +++ b/home/tables.asm @@ -7,7 +7,7 @@ SECTION "FindItemInTable", ROM0[$35F8] FindItemInTable: ; 00:35F8
ld b, 0
ld c, a
-
+
.loop
ld a, [hl]
cp -1
@@ -17,11 +17,11 @@ FindItemInTable: ; 00:35F8 inc b
add hl, de
jr .loop
-
+
.fail
and a
ret
-
+
.success
scf
ret
@@ -18,7 +18,6 @@ 00:1F9E ClearWindowData 00:1FCC ClearWindowData.bytefill -00:20ff RunMapScript 00:23dc LoadWildMons 00:23e5 FadeIn ; This is not OverworldFadeIn, but I don't know what it is 00:2C05 StartMenuCheck @@ -29,8 +28,6 @@ 00:363E GetSGBLayout 00:3648 SetHPPal 00:3655 SetHPPal.done -00:36C8 NamesPointers -00:36E0 GetName 00:39BA PlayCry 00:3D86 WaitSFX 00:3D87 WaitSFX.wait @@ -205,7 +202,6 @@ 3F:6750 PicTestMenu 3F:6755 PicTestMenu.loop -00:C5E8 wMapScriptNumber 00:CBF2 wWindowData 00:CBF2 wWindowStackPointer 00:CC02 wMenuDataHeader @@ -222,4 +218,4 @@ 01:d656 wMapGroup 01:d657 wMapId 01:D7D2 wPartyMonOT -01:DA3B wUnk_DA3B +01:DA3B wOTPartyMonOT @@ -96,18 +96,12 @@ ENDU SECTION "Unknown map buffer?", WRAM0[$C5E8] -; TODO: this is probably not related to the map script. Figure out what it actually is -wUnknownIdC5E8:: ; c5e8 - db - -wUnknownIdC5E8Location:: - dw ; c5e9 ; TODO - -wUnknownMapPointer:: - dw ; c5eb ; TODO - +wMapBuffer:: +wMapScriptNumber:: db ; c5e8 +wUnknownIdC5E8Location:: dw ; c5e9 +wUnknownMapPointer:: dw ; c5eb ds 19 ; TODO -wUnknownMapBufferEnd:: ; c600 +wMapBufferEnd:: ; c600 UNION @@ -207,9 +201,9 @@ wRedrawFlashlightWidthHeight:: db ; cb20 ; in units of two tiles (people event meta tile) ENDU -SECTION "CB56", WRAM0[$CB5B] -wcb5b:: ds 1 ; multipurpose, also wName, wMonDexIndex2 -wNameCategory:: ds 1 +SECTION "CB5B", WRAM0[$CB5B] +wCurSpecies:: db ; cb5b +wNamedObjectTypeBuffer:: db ; cb5c SECTION "CB62", WRAM0[$CB62] @@ -311,8 +305,7 @@ wcccf:: db SECTION "CD26", WRAM0[$CD26] -wcd26:: ; cd26 - db +wStringBuffer1:: ds 1 ; How long is this? ; cd26 SECTION "CD31", WRAM0[$CD31] @@ -347,7 +340,10 @@ wPredefBC:: ; cd54 wFarCallBCBuffer:: ; cd54 dw -SECTION "CD76", WRAM0[$CD76] +SECTION "CD72", WRAM0[$CD72] +wcd72:: dw ; cd72 + + ds 2 ; TODO wCurItem:: db ; cd76 wItemIndex:: db ;cd77 @@ -450,6 +446,7 @@ wMonHLearnset:: ; ce1e SECTION "CE37", WRAM0[$CE37] +wNamedObjectIndexBuffer:: wce37:: ; ce37 db |