summaryrefslogtreecommitdiff
path: root/data
diff options
context:
space:
mode:
Diffstat (limited to 'data')
-rw-r--r--data/types/type_matchups.asm226
1 files changed, 113 insertions, 113 deletions
diff --git a/data/types/type_matchups.asm b/data/types/type_matchups.asm
index 2c1f22c..8923a80 100644
--- a/data/types/type_matchups.asm
+++ b/data/types/type_matchups.asm
@@ -1,113 +1,113 @@
-INCLUDE "constants.asm"
-
-SECTION "Type Matchups", ROMX[$506D], BANK[$0D]
-
-TypeMatchups: ; 3506d
- ; attacker, defender, *=
- db TYPE_NORMAL, TYPE_ROCK, NOT_VERY_EFFECTIVE
- db TYPE_NORMAL, TYPE_DARK, SUPER_EFFECTIVE
- db TYPE_FIRE, TYPE_FIRE, NOT_VERY_EFFECTIVE
- db TYPE_FIRE, TYPE_WATER, NOT_VERY_EFFECTIVE
- db TYPE_FIRE, TYPE_GRASS, SUPER_EFFECTIVE
- db TYPE_FIRE, TYPE_ICE, SUPER_EFFECTIVE
- db TYPE_FIRE, TYPE_BUG, SUPER_EFFECTIVE
- db TYPE_FIRE, TYPE_ROCK, NOT_VERY_EFFECTIVE
- db TYPE_FIRE, TYPE_DRAGON, NOT_VERY_EFFECTIVE
- db TYPE_WATER, TYPE_FIRE, SUPER_EFFECTIVE
- db TYPE_WATER, TYPE_WATER, NOT_VERY_EFFECTIVE
- db TYPE_WATER, TYPE_ELECTRIC, NOT_VERY_EFFECTIVE
- db TYPE_WATER, TYPE_GRASS, NOT_VERY_EFFECTIVE
- db TYPE_WATER, TYPE_GROUND, SUPER_EFFECTIVE
- db TYPE_WATER, TYPE_ROCK, SUPER_EFFECTIVE
- db TYPE_WATER, TYPE_DRAGON, NOT_VERY_EFFECTIVE
- db TYPE_WATER, TYPE_METAL, SUPER_EFFECTIVE
- db TYPE_ELECTRIC, TYPE_WATER, SUPER_EFFECTIVE
- db TYPE_ELECTRIC, TYPE_ELECTRIC, NOT_VERY_EFFECTIVE
- db TYPE_ELECTRIC, TYPE_GRASS, NOT_VERY_EFFECTIVE
- db TYPE_ELECTRIC, TYPE_GROUND, NO_EFFECT
- db TYPE_ELECTRIC, TYPE_FLYING, SUPER_EFFECTIVE
- db TYPE_ELECTRIC, TYPE_DRAGON, NOT_VERY_EFFECTIVE
- db TYPE_ELECTRIC, TYPE_METAL, SUPER_EFFECTIVE
- db TYPE_GRASS, TYPE_FIRE, NOT_VERY_EFFECTIVE
- db TYPE_GRASS, TYPE_WATER, SUPER_EFFECTIVE
- db TYPE_GRASS, TYPE_GRASS, NOT_VERY_EFFECTIVE
- db TYPE_GRASS, TYPE_POISON, NOT_VERY_EFFECTIVE
- db TYPE_GRASS, TYPE_GROUND, SUPER_EFFECTIVE
- db TYPE_GRASS, TYPE_FLYING, NOT_VERY_EFFECTIVE
- db TYPE_GRASS, TYPE_BUG, NOT_VERY_EFFECTIVE
- db TYPE_GRASS, TYPE_ROCK, SUPER_EFFECTIVE
- db TYPE_GRASS, TYPE_DRAGON, NOT_VERY_EFFECTIVE
- db TYPE_ICE, TYPE_FIRE, NOT_VERY_EFFECTIVE
- db TYPE_ICE, TYPE_WATER, NOT_VERY_EFFECTIVE
- db TYPE_ICE, TYPE_GRASS, SUPER_EFFECTIVE
- db TYPE_ICE, TYPE_ICE, NOT_VERY_EFFECTIVE
- db TYPE_ICE, TYPE_GROUND, SUPER_EFFECTIVE
- db TYPE_ICE, TYPE_FLYING, SUPER_EFFECTIVE
- db TYPE_ICE, TYPE_DRAGON, SUPER_EFFECTIVE
- db TYPE_FIGHTING, TYPE_NORMAL, SUPER_EFFECTIVE
- db TYPE_FIGHTING, TYPE_ICE, SUPER_EFFECTIVE
- db TYPE_FIGHTING, TYPE_POISON, NOT_VERY_EFFECTIVE
- db TYPE_FIGHTING, TYPE_FLYING, NOT_VERY_EFFECTIVE
- db TYPE_FIGHTING, TYPE_PSYCHIC, NOT_VERY_EFFECTIVE
- db TYPE_FIGHTING, TYPE_BUG, NOT_VERY_EFFECTIVE
- db TYPE_FIGHTING, TYPE_ROCK, SUPER_EFFECTIVE
- db TYPE_FIGHTING, TYPE_GHOST, NO_EFFECT
- db TYPE_FIGHTING, TYPE_METAL, NOT_VERY_EFFECTIVE
- db TYPE_POISON, TYPE_GRASS, SUPER_EFFECTIVE
- db TYPE_POISON, TYPE_POISON, NOT_VERY_EFFECTIVE
- db TYPE_POISON, TYPE_GROUND, NOT_VERY_EFFECTIVE
- db TYPE_POISON, TYPE_BUG, SUPER_EFFECTIVE
- db TYPE_POISON, TYPE_ROCK, NOT_VERY_EFFECTIVE
- db TYPE_POISON, TYPE_GHOST, NOT_VERY_EFFECTIVE
- db TYPE_POISON, TYPE_METAL, NOT_VERY_EFFECTIVE
- db TYPE_GROUND, TYPE_FIRE, SUPER_EFFECTIVE
- db TYPE_GROUND, TYPE_ELECTRIC, SUPER_EFFECTIVE
- db TYPE_GROUND, TYPE_GRASS, NOT_VERY_EFFECTIVE
- db TYPE_GROUND, TYPE_POISON, SUPER_EFFECTIVE
- db TYPE_GROUND, TYPE_FLYING, NO_EFFECT
- db TYPE_GROUND, TYPE_BUG, NOT_VERY_EFFECTIVE
- db TYPE_GROUND, TYPE_ROCK, SUPER_EFFECTIVE
- db TYPE_FLYING, TYPE_ELECTRIC, NOT_VERY_EFFECTIVE
- db TYPE_FLYING, TYPE_GRASS, SUPER_EFFECTIVE
- db TYPE_FLYING, TYPE_FIGHTING, SUPER_EFFECTIVE
- db TYPE_FLYING, TYPE_BUG, SUPER_EFFECTIVE
- db TYPE_FLYING, TYPE_ROCK, NOT_VERY_EFFECTIVE
- db TYPE_PSYCHIC, TYPE_FIGHTING, SUPER_EFFECTIVE
- db TYPE_PSYCHIC, TYPE_POISON, SUPER_EFFECTIVE
- db TYPE_PSYCHIC, TYPE_PSYCHIC, NOT_VERY_EFFECTIVE
- db TYPE_PSYCHIC, TYPE_DARK, NOT_VERY_EFFECTIVE
- db TYPE_BUG, TYPE_FIRE, NOT_VERY_EFFECTIVE
- db TYPE_BUG, TYPE_GRASS, SUPER_EFFECTIVE
- db TYPE_BUG, TYPE_FIGHTING, NOT_VERY_EFFECTIVE
- db TYPE_BUG, TYPE_POISON, SUPER_EFFECTIVE
- db TYPE_BUG, TYPE_FLYING, NOT_VERY_EFFECTIVE
- db TYPE_BUG, TYPE_PSYCHIC, SUPER_EFFECTIVE
- db TYPE_BUG, TYPE_GHOST, NOT_VERY_EFFECTIVE
- db TYPE_BUG, TYPE_DARK, SUPER_EFFECTIVE
- db TYPE_ROCK, TYPE_FIRE, SUPER_EFFECTIVE
- db TYPE_ROCK, TYPE_ICE, SUPER_EFFECTIVE
- db TYPE_ROCK, TYPE_FIGHTING, NOT_VERY_EFFECTIVE
- db TYPE_ROCK, TYPE_GROUND, NOT_VERY_EFFECTIVE
- db TYPE_ROCK, TYPE_FLYING, SUPER_EFFECTIVE
- db TYPE_ROCK, TYPE_BUG, SUPER_EFFECTIVE
- db TYPE_ROCK, TYPE_METAL, NOT_VERY_EFFECTIVE
- db TYPE_GHOST, TYPE_NORMAL, NO_EFFECT
- db TYPE_GHOST, TYPE_PSYCHIC, SUPER_EFFECTIVE
- db TYPE_GHOST, TYPE_DARK, NOT_VERY_EFFECTIVE
- db TYPE_DRAGON, TYPE_DRAGON, SUPER_EFFECTIVE
- db TYPE_DARK, TYPE_NORMAL, NOT_VERY_EFFECTIVE
- db TYPE_DARK, TYPE_PSYCHIC, SUPER_EFFECTIVE
- db TYPE_DARK, TYPE_GHOST, SUPER_EFFECTIVE
- db TYPE_DARK, TYPE_DARK, SUPER_EFFECTIVE
- db TYPE_METAL, TYPE_WATER, NOT_VERY_EFFECTIVE
- db TYPE_METAL, TYPE_ELECTRIC, NOT_VERY_EFFECTIVE
- db TYPE_METAL, TYPE_ROCK, SUPER_EFFECTIVE
- db TYPE_METAL, TYPE_METAL, NO_EFFECT
-
- db -2 ; end (with Foresight)
-
-; Foresight removes Ghost's immunity to Normal
- db TYPE_NORMAL, TYPE_GHOST, NO_EFFECT
-
- db -1 ; end
-; 3519b
+INCLUDE "constants.asm"
+
+SECTION "Type Matchups", ROMX[$506D], BANK[$0D]
+
+TypeMatchups: ; 3506d
+ ; attacker, defender, *=
+ db TYPE_NORMAL, TYPE_ROCK, NOT_VERY_EFFECTIVE
+ db TYPE_NORMAL, TYPE_DARK, SUPER_EFFECTIVE
+ db TYPE_FIRE, TYPE_FIRE, NOT_VERY_EFFECTIVE
+ db TYPE_FIRE, TYPE_WATER, NOT_VERY_EFFECTIVE
+ db TYPE_FIRE, TYPE_GRASS, SUPER_EFFECTIVE
+ db TYPE_FIRE, TYPE_ICE, SUPER_EFFECTIVE
+ db TYPE_FIRE, TYPE_BUG, SUPER_EFFECTIVE
+ db TYPE_FIRE, TYPE_ROCK, NOT_VERY_EFFECTIVE
+ db TYPE_FIRE, TYPE_DRAGON, NOT_VERY_EFFECTIVE
+ db TYPE_WATER, TYPE_FIRE, SUPER_EFFECTIVE
+ db TYPE_WATER, TYPE_WATER, NOT_VERY_EFFECTIVE
+ db TYPE_WATER, TYPE_ELECTRIC, NOT_VERY_EFFECTIVE
+ db TYPE_WATER, TYPE_GRASS, NOT_VERY_EFFECTIVE
+ db TYPE_WATER, TYPE_GROUND, SUPER_EFFECTIVE
+ db TYPE_WATER, TYPE_ROCK, SUPER_EFFECTIVE
+ db TYPE_WATER, TYPE_DRAGON, NOT_VERY_EFFECTIVE
+ db TYPE_WATER, TYPE_METAL, SUPER_EFFECTIVE
+ db TYPE_ELECTRIC, TYPE_WATER, SUPER_EFFECTIVE
+ db TYPE_ELECTRIC, TYPE_ELECTRIC, NOT_VERY_EFFECTIVE
+ db TYPE_ELECTRIC, TYPE_GRASS, NOT_VERY_EFFECTIVE
+ db TYPE_ELECTRIC, TYPE_GROUND, NO_EFFECT
+ db TYPE_ELECTRIC, TYPE_FLYING, SUPER_EFFECTIVE
+ db TYPE_ELECTRIC, TYPE_DRAGON, NOT_VERY_EFFECTIVE
+ db TYPE_ELECTRIC, TYPE_METAL, SUPER_EFFECTIVE
+ db TYPE_GRASS, TYPE_FIRE, NOT_VERY_EFFECTIVE
+ db TYPE_GRASS, TYPE_WATER, SUPER_EFFECTIVE
+ db TYPE_GRASS, TYPE_GRASS, NOT_VERY_EFFECTIVE
+ db TYPE_GRASS, TYPE_POISON, NOT_VERY_EFFECTIVE
+ db TYPE_GRASS, TYPE_GROUND, SUPER_EFFECTIVE
+ db TYPE_GRASS, TYPE_FLYING, NOT_VERY_EFFECTIVE
+ db TYPE_GRASS, TYPE_BUG, NOT_VERY_EFFECTIVE
+ db TYPE_GRASS, TYPE_ROCK, SUPER_EFFECTIVE
+ db TYPE_GRASS, TYPE_DRAGON, NOT_VERY_EFFECTIVE
+ db TYPE_ICE, TYPE_FIRE, NOT_VERY_EFFECTIVE
+ db TYPE_ICE, TYPE_WATER, NOT_VERY_EFFECTIVE
+ db TYPE_ICE, TYPE_GRASS, SUPER_EFFECTIVE
+ db TYPE_ICE, TYPE_ICE, NOT_VERY_EFFECTIVE
+ db TYPE_ICE, TYPE_GROUND, SUPER_EFFECTIVE
+ db TYPE_ICE, TYPE_FLYING, SUPER_EFFECTIVE
+ db TYPE_ICE, TYPE_DRAGON, SUPER_EFFECTIVE
+ db TYPE_FIGHTING, TYPE_NORMAL, SUPER_EFFECTIVE
+ db TYPE_FIGHTING, TYPE_ICE, SUPER_EFFECTIVE
+ db TYPE_FIGHTING, TYPE_POISON, NOT_VERY_EFFECTIVE
+ db TYPE_FIGHTING, TYPE_FLYING, NOT_VERY_EFFECTIVE
+ db TYPE_FIGHTING, TYPE_PSYCHIC, NOT_VERY_EFFECTIVE
+ db TYPE_FIGHTING, TYPE_BUG, NOT_VERY_EFFECTIVE
+ db TYPE_FIGHTING, TYPE_ROCK, SUPER_EFFECTIVE
+ db TYPE_FIGHTING, TYPE_GHOST, NO_EFFECT
+ db TYPE_FIGHTING, TYPE_METAL, NOT_VERY_EFFECTIVE
+ db TYPE_POISON, TYPE_GRASS, SUPER_EFFECTIVE
+ db TYPE_POISON, TYPE_POISON, NOT_VERY_EFFECTIVE
+ db TYPE_POISON, TYPE_GROUND, NOT_VERY_EFFECTIVE
+ db TYPE_POISON, TYPE_BUG, SUPER_EFFECTIVE
+ db TYPE_POISON, TYPE_ROCK, NOT_VERY_EFFECTIVE
+ db TYPE_POISON, TYPE_GHOST, NOT_VERY_EFFECTIVE
+ db TYPE_POISON, TYPE_METAL, NOT_VERY_EFFECTIVE
+ db TYPE_GROUND, TYPE_FIRE, SUPER_EFFECTIVE
+ db TYPE_GROUND, TYPE_ELECTRIC, SUPER_EFFECTIVE
+ db TYPE_GROUND, TYPE_GRASS, NOT_VERY_EFFECTIVE
+ db TYPE_GROUND, TYPE_POISON, SUPER_EFFECTIVE
+ db TYPE_GROUND, TYPE_FLYING, NO_EFFECT
+ db TYPE_GROUND, TYPE_BUG, NOT_VERY_EFFECTIVE
+ db TYPE_GROUND, TYPE_ROCK, SUPER_EFFECTIVE
+ db TYPE_FLYING, TYPE_ELECTRIC, NOT_VERY_EFFECTIVE
+ db TYPE_FLYING, TYPE_GRASS, SUPER_EFFECTIVE
+ db TYPE_FLYING, TYPE_FIGHTING, SUPER_EFFECTIVE
+ db TYPE_FLYING, TYPE_BUG, SUPER_EFFECTIVE
+ db TYPE_FLYING, TYPE_ROCK, NOT_VERY_EFFECTIVE
+ db TYPE_PSYCHIC, TYPE_FIGHTING, SUPER_EFFECTIVE
+ db TYPE_PSYCHIC, TYPE_POISON, SUPER_EFFECTIVE
+ db TYPE_PSYCHIC, TYPE_PSYCHIC, NOT_VERY_EFFECTIVE
+ db TYPE_PSYCHIC, TYPE_DARK, NOT_VERY_EFFECTIVE
+ db TYPE_BUG, TYPE_FIRE, NOT_VERY_EFFECTIVE
+ db TYPE_BUG, TYPE_GRASS, SUPER_EFFECTIVE
+ db TYPE_BUG, TYPE_FIGHTING, NOT_VERY_EFFECTIVE
+ db TYPE_BUG, TYPE_POISON, SUPER_EFFECTIVE
+ db TYPE_BUG, TYPE_FLYING, NOT_VERY_EFFECTIVE
+ db TYPE_BUG, TYPE_PSYCHIC, SUPER_EFFECTIVE
+ db TYPE_BUG, TYPE_GHOST, NOT_VERY_EFFECTIVE
+ db TYPE_BUG, TYPE_DARK, SUPER_EFFECTIVE
+ db TYPE_ROCK, TYPE_FIRE, SUPER_EFFECTIVE
+ db TYPE_ROCK, TYPE_ICE, SUPER_EFFECTIVE
+ db TYPE_ROCK, TYPE_FIGHTING, NOT_VERY_EFFECTIVE
+ db TYPE_ROCK, TYPE_GROUND, NOT_VERY_EFFECTIVE
+ db TYPE_ROCK, TYPE_FLYING, SUPER_EFFECTIVE
+ db TYPE_ROCK, TYPE_BUG, SUPER_EFFECTIVE
+ db TYPE_ROCK, TYPE_METAL, NOT_VERY_EFFECTIVE
+ db TYPE_GHOST, TYPE_NORMAL, NO_EFFECT
+ db TYPE_GHOST, TYPE_PSYCHIC, SUPER_EFFECTIVE
+ db TYPE_GHOST, TYPE_DARK, NOT_VERY_EFFECTIVE
+ db TYPE_DRAGON, TYPE_DRAGON, SUPER_EFFECTIVE
+ db TYPE_DARK, TYPE_NORMAL, NOT_VERY_EFFECTIVE
+ db TYPE_DARK, TYPE_PSYCHIC, SUPER_EFFECTIVE
+ db TYPE_DARK, TYPE_GHOST, SUPER_EFFECTIVE
+ db TYPE_DARK, TYPE_DARK, SUPER_EFFECTIVE
+ db TYPE_METAL, TYPE_WATER, NOT_VERY_EFFECTIVE
+ db TYPE_METAL, TYPE_ELECTRIC, NOT_VERY_EFFECTIVE
+ db TYPE_METAL, TYPE_ROCK, SUPER_EFFECTIVE
+ db TYPE_METAL, TYPE_METAL, NO_EFFECT
+
+ db -2 ; end (with Foresight)
+
+; Foresight removes Ghost's immunity to Normal
+ db TYPE_NORMAL, TYPE_GHOST, NO_EFFECT
+
+ db -1 ; end
+; 3519b