summaryrefslogtreecommitdiff
path: root/engine/overworld/object_collision.asm
diff options
context:
space:
mode:
Diffstat (limited to 'engine/overworld/object_collision.asm')
-rw-r--r--engine/overworld/object_collision.asm8
1 files changed, 4 insertions, 4 deletions
diff --git a/engine/overworld/object_collision.asm b/engine/overworld/object_collision.asm
index 8d42a93..bfc99cb 100644
--- a/engine/overworld/object_collision.asm
+++ b/engine/overworld/object_collision.asm
@@ -1,6 +1,6 @@
INCLUDE "constants.asm"
-SECTION "GetSpritesNextTile", ROMX[$774a], BANK[$01]
+SECTION "engine/overworld/object_collision.asm@GetSpritesNextTile", ROMX
; Get the tile that the sprite will walk onto next
GetSpritesNextTile: ; 01:774a
@@ -31,7 +31,7 @@ _IsObjectCollisionTileSolid: ; 01:775a
-SECTION "_CheckObjectCollision", ROMX[$77dd], BANK[$01]
+SECTION "engine/overworld/object_collision.asm@_CheckObjectCollision", ROMX
; returns the carry flag if a sprite is at coords d, e
; will not collide with sprite index stored in hEventCollisionException
@@ -92,7 +92,7 @@ _CheckObjectCollision: ; 01:77dd
scf
ret
-SECTION "_CheckPlayerObjectCollision", ROMX[$7894], BANK[$01]
+SECTION "engine/overworld/object_collision.asm@_CheckPlayerObjectCollision", ROMX
; Sets the carry flag if the player will collide with another sprite's current or next position
_CheckPlayerObjectCollision: ; 01:7894
@@ -154,4 +154,4 @@ _CheckPlayerObjectCollision: ; 01:7894
.collision
scf
- ret
+ ret \ No newline at end of file