diff options
Diffstat (limited to 'engine')
-rwxr-xr-x | engine/dumps/bank02.asm | 10 | ||||
-rw-r--r-- | engine/menu/text_entry.asm | 14 | ||||
-rw-r--r-- | engine/movie/game_freak_intro.asm | 6 | ||||
-rw-r--r-- | engine/movie/opening_cutscene.asm | 38 | ||||
-rw-r--r-- | engine/movie/title.asm | 2 |
5 files changed, 35 insertions, 35 deletions
diff --git a/engine/dumps/bank02.asm b/engine/dumps/bank02.asm index 86f11e6..aa9ec80 100755 --- a/engine/dumps/bank02.asm +++ b/engine/dumps/bank02.asm @@ -1151,7 +1151,7 @@ Function886a: lb bc, BANK(GoldSpriteGFX), $04 call Request2bpp depixel 0, 0 - ld a, $41 + ld a, SPRITE_ANIM_INDEX_41 call InitSpriteAnimStruct ld hl, $0003 add hl, bc @@ -1189,7 +1189,7 @@ Function88b3: lb bc, BANK(PidgeySpriteGFX), $04 call Request2bpp depixel 0, 0 - ld a, $41 + ld a, SPRITE_ANIM_INDEX_41 call InitSpriteAnimStruct ld hl, $0003 add hl, bc @@ -1444,7 +1444,7 @@ Function8c21: ld [hli], a ld [hl], $7c depixel 4, 3, 4, 4 - ld a, $44 + ld a, SPRITE_ANIM_INDEX_44 call InitSpriteAnimStruct call Function8c1c ret @@ -1569,7 +1569,7 @@ Function8cb7: call PrintText call WaitBGMap depixel 9, 4, 4, 3 - ld a, $44 + ld a, SPRITE_ANIM_INDEX_44 call InitSpriteAnimStruct ld hl, $0002 add hl, bc @@ -1578,7 +1578,7 @@ Function8cb7: add hl, bc ld [hl], $7c depixel 8, 6 - ld a, $4b + ld a, SPRITE_ANIM_INDEX_4B call InitSpriteAnimStruct ld hl, $0003 add hl, bc diff --git a/engine/menu/text_entry.asm b/engine/menu/text_entry.asm index 0c9bf75..f6700f2 100644 --- a/engine/menu/text_entry.asm +++ b/engine/menu/text_entry.asm @@ -148,7 +148,7 @@ GetNamingScreenSetup: ld [hl+], a ld [hl], $00 depixel 4, 4, 4, 0 - ld a, $41 + ld a, SPRITE_ANIM_INDEX_41 call InitSpriteAnimStruct ld hl, $0001 add hl, bc @@ -181,7 +181,7 @@ GetNamingScreenSetup: ld [hli], a ld [hl], $00 depixel 4, 4, 4, 0 - ld a, $41 + ld a, SPRITE_ANIM_INDEX_41 call InitSpriteAnimStruct ret @@ -302,7 +302,7 @@ NamingScreenJoypadLoop: .InitCursor: depixel 11, 3, 0, 0 - ld a, $39 + ld a, SPRITE_ANIM_INDEX_39 call InitSpriteAnimStruct ld a, c ld [wNamingScreenCursorObjectPointer], a @@ -729,13 +729,13 @@ ComposeMailMessage: ld [hli], a ld [hl], 0 depixel 4, 4, 4, 0 - ld a, 8 + ld a, SPRITE_ANIM_INDEX_08 call InitSpriteAnimStruct ld hl, $0002 add hl, bc ld [hl], 0 depixel 11, 3, 0, 0 - ld a, $39 + ld a, SPRITE_ANIM_INDEX_39 call InitSpriteAnimStruct ld a, c ld [wNamingScreenCursorObjectPointer], a @@ -946,13 +946,13 @@ SetupMail: ld [hli], a ld [hl], 0 depixel 4, 4, 4, 0 - ld a, 8 + ld a, SPRITE_ANIM_INDEX_08 call InitSpriteAnimStruct ld hl, $0002 add hl, bc ld [hl], 0 depixel 12, 3, 0, 0 - ld a, $40 + ld a, SPRITE_ANIM_INDEX_40 call InitSpriteAnimStruct ld a, c ld [wNamingScreenCursorObjectPointer], a diff --git a/engine/movie/game_freak_intro.asm b/engine/movie/game_freak_intro.asm index f3f888c..456197d 100644 --- a/engine/movie/game_freak_intro.asm +++ b/engine/movie/game_freak_intro.asm @@ -169,7 +169,7 @@ GameFreakPresents_Star: xor a ld [wIntroSceneFrameCounter], a depixel 10, 11, 4, 0 - ld a, $3b ; SPRITE_ANIM_INDEX_GS_INTRO_STAR + ld a, SPRITE_ANIM_INDEX_GS_INTRO_STAR call InitSpriteAnimStruct ld hl, $000c ; SPRITEANIMSTRUCT_VAR1 @@ -187,7 +187,7 @@ GameFreakPresents_PlaceLogo: ret z depixel 10, 11, 4, 0 - ld a, $3a ; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO + ld a, SPRITE_ANIM_INDEX_GAMEFREAK_LOGO call InitSpriteAnimStruct call GameFreakPresents_NextScene @@ -293,7 +293,7 @@ GameFreakPresents_Sparkle: ; set up a new sparkle sprite push af depixel 11, 11 - ld a, $3c + ld a, SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE call InitSpriteAnimStruct pop af diff --git a/engine/movie/opening_cutscene.asm b/engine/movie/opening_cutscene.asm index 49c4035..4b60625 100644 --- a/engine/movie/opening_cutscene.asm +++ b/engine/movie/opening_cutscene.asm @@ -123,9 +123,9 @@ IntroScene1: ; 43b8 jr nz, .draw_gfx ld hl, wSpriteAnimDict - ld a, $21 + ld a, SPRITE_ANIM_INDEX_GS_INTRO_BUBBLE ld [hli], a - ld a, $00 + ld a, SPRITE_ANIM_DICT_DEFAULT ld [hli], a xor a @@ -357,7 +357,7 @@ Intro_InitBubble: ld e, [hl] inc hl ld d, [hl] - ld a, $21 ; SPRITE_ANIM_INDEX_GS_INTRO_BUBBLE + ld a, SPRITE_ANIM_INDEX_GS_INTRO_BUBBLE call InitSpriteAnimStruct ret @@ -407,7 +407,7 @@ Intro_InitMagikarps: ret .PlaceMagikarp: - ld a, $23 ; SPRITE_ANIM_INDEX_GS_INTRO_MAGIKARP + ld a, SPRITE_ANIM_INDEX_GS_INTRO_MAGIKARP call InitSpriteAnimStruct ret @@ -420,7 +420,7 @@ Intro_InitOmanyte: ; fallback .PlaceOmanyte: - ld a, $22 ; SPRITE_ANIM_INDEX_GS_INTRO_SHELLDER + ld a, SPRITE_ANIM_INDEX_GS_INTRO_OMANYTE call InitSpriteAnimStruct ret @@ -429,13 +429,13 @@ Intro_InitLapras: and %00011111 ret nz depixel 16, 24 - ld a, $25 ; SPRITE_ANIM_INDEX_GS_INTRO_LAPRAS + ld a, SPRITE_ANIM_INDEX_GS_INTRO_LAPRAS call InitSpriteAnimStruct ret Intro_UnusedInitAerodactyl: ; unreferenced depixel 2, 0 - ld a, $24 ; SPRITE_ANIM_INDEX_UNUSED_INTRO_AERODACTYL + ld a, SPRITE_ANIM_INDEX_UNUSED_INTRO_AERODACTYL call InitSpriteAnimStruct ret @@ -634,9 +634,9 @@ IntroScene6: jr nz, .load ld hl, wSpriteAnimDict - ld a, $22 + ld a, SPRITE_ANIM_INDEX_GS_INTRO_OMANYTE ld [hli], a - ld a, $00 + ld a, SPRITE_ANIM_DICT_DEFAULT ld [hli], a xor a ldh [hSCY], a @@ -758,30 +758,30 @@ Intro_InitNote: jr z, .SmallerNote depixel 11, 6, 4, 0 - ld a, $26 ; SPRITE_ANIM_INDEX_GS_INTRO_NOTE + ld a, SPRITE_ANIM_INDEX_GS_INTRO_NOTE call InitSpriteAnimStruct ret .SmallerNote: depixel 10, 6, 4, 0 - ld a, $27 ; SPRITE_ANIM_INDEX_GS_INTRO_SMALLER_NOTE + ld a, SPRITE_ANIM_INDEX_GS_INTRO_SMALLER_NOTE call InitSpriteAnimStruct ret Intro_InitJigglypuff: depixel 14, 6 - ld a, $28 ; SPRITE_ANIM_INDEX_GS_INTRO_JIGGLYPUFF + ld a, SPRITE_ANIM_INDEX_GS_INTRO_JIGGLYPUFF call InitSpriteAnimStruct ret Intro_InitPikachu: depixel 14, 24 - ld a, $29 ; SPRITE_ANIM_INDEX_GS_INTRO_PIKACHU + ld a, SPRITE_ANIM_INDEX_GS_INTRO_PIKACHU call InitSpriteAnimStruct depixel 14, 24 - ld a, $2a ; SPRITE_ANIM_INDEX_GS_INTRO_PIKACHU_TAIL + ld a, SPRITE_ANIM_INDEX_GS_INTRO_PIKACHU_TAIL call InitSpriteAnimStruct ret @@ -812,9 +812,9 @@ IntroScene10: call Request2bpp ld hl, wSpriteAnimDict - ld a, $22 ; SPRITE_ANIM_DICT_GS_INTRO + ld a, SPRITE_ANIM_INDEX_GS_INTRO_OMANYTE ld [hli], a - ld a, $00 + ld a, SPRITE_ANIM_DICT_DEFAULT ld [hli], a ld a, 0 @@ -1129,7 +1129,7 @@ Intro_AnimateFireball: and 3 ret nz depixel 12, 10, 4, 4 - ld a, $2b ; SPRITE_ANIM_INDEX_GS_INTRO_FIREBALL + ld a, SPRITE_ANIM_INDEX_GS_INTRO_FIREBALL call InitSpriteAnimStruct ld hl, hSCX dec [hl] @@ -1139,13 +1139,13 @@ Intro_AnimateFireball: Intro_LoadBlastoiseObject: depixel 22, 1 - ld a, $2c ; SPRITE_ANIM_INDEX_GS_INTRO_BLASTOISE + ld a, SPRITE_ANIM_INDEX_GS_INTRO_BLASTOISE call InitSpriteAnimStruct ret Intro_LoadVenusaurObject: depixel 22, 20 - ld a, $2d ; SPRITE_ANIM_INDEX_GS_INTRO_VENUSAUR + ld a, SPRITE_ANIM_INDEX_GS_INTRO_VENUSAUR call InitSpriteAnimStruct ret diff --git a/engine/movie/title.asm b/engine/movie/title.asm index 23baa2f..d84d8c5 100644 --- a/engine/movie/title.asm +++ b/engine/movie/title.asm @@ -152,7 +152,7 @@ TitleSequenceInit:: ld d, [hl] inc hl push hl - ld a, $2E ; Title fire/note object effect type? + ld a, SPRITE_ANIM_INDEX_GS_TITLE_FLAME_NOTE call InitSpriteAnimStruct pop hl pop bc |