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Pokémon Gold and Silver Space World 1997 demo
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Author
2021-07-04
Some miscellaneous refactoring
Rangi
2021-07-04
Disassemble field debug (bank $3f) (#97)
Zumi
2021-06-20
Merge pull request #95 from ZoomTen/super-gameboy
Rangi
2021-06-20
Identify Pokepic function
Rangi
2021-06-20
Use SGB_PARTY_MENU_HP_PALS constant
Rangi
2021-06-20
Use SGB_RAM constant
Rangi
2021-05-18
Decode SGB border palettes
Zumi Daxuya
2021-05-18
Decode SGB pal_packets
Zumi Daxuya
2021-05-18
label SGB layout $0E
Zumi Daxuya
2021-05-17
Split GFX routines
Zumi Daxuya
2021-05-17
split SGB packet data
Zumi Daxuya
2021-05-17
Identify some more SGB stuff, rework SGB layout constants
Zumi Daxuya
2021-05-17
Identify SGB functions, properly rip SGB border
Zumi Daxuya
2021-05-16
Disassemble more OW sprite routines
Zumi Daxuya
2021-05-16
Move overworld sprites to data/
Zumi Daxuya
2021-05-08
Dump banks $09 and $0B (#93)
Zumi
2021-05-02
Use 2bpp graphics literals for Picross cell GFX
Rangi
2021-05-02
Disassemble memory minigame and Picross minigame
Zumi
2021-01-25
Disassemble RTC setup dialog and slot machine minigame (bank $24) (#87)
Zumi
2021-01-25
Disassemble subgame portion of title debug menu (#91)
Zumi
2021-01-25
Disassemble Pokecenter PC (#90)
Zumi
2021-01-25
Split and label Trainer Gear code (#89)
Zumi
2021-01-21
Disassemble start menu frame type dialog
Zumi Daxuya
2020-12-17
Merge pull request #84 from ZoomTen/pikachu-minigame
Rangi
2020-12-17
Suggested changes to #85
Zumi Daxuya
2020-12-17
Suggested changes to #84
Zumi Daxuya
2020-12-17
Suggested changes to #83
Zumi Daxuya
2020-12-17
Split sound test text pointers to another file
Zumi Daxuya
2020-12-17
Sound test text one line each
Zumi Daxuya
2020-12-17
SoundTest_DungeonText -> SoundTest_CaveText
Zumi Daxuya
2020-12-17
Amend sound description labels with more accurate translations
Zumi Daxuya
2020-12-16
Forgot the comma
Zumi Daxuya
2020-12-16
Minor adjustments to value rep in debug menu
Zumi Daxuya
2020-12-16
Disassemble sound test debug menu
Zumi Daxuya
2020-12-12
Some adjustments
Zumi Daxuya
2020-12-12
Label more stuff in the Pikachu minigame
Zumi Daxuya
2020-12-11
More progress on disassembling Pikachu minigame
Zumi Daxuya
2020-12-11
Start labelling Pikachu minigame
Zumi Daxuya
2020-12-11
Begin disassembly of Pikachu minigame (auto-generated)
Zumi Daxuya
2020-12-10
Create sprite_anim_constants.asm
Zumi Daxuya
2020-12-10
Use dbpixel for intro bubble data
Zumi Daxuya
2020-12-10
Make use of depixel / dbpixel
Zumi Daxuya
2020-12-10
Move cutscene code to "movie" folder
Zumi Daxuya
2020-12-10
Intro and GF asm adjustments
Zumi Daxuya
2020-12-10
Disassemble Game Freak logo animation
Zumi Daxuya
2020-12-10
Intro: contextualize rLCDC pointer
Zumi Daxuya
2020-12-10
Dump intro tilemaps
Zumi Daxuya
2020-12-10
Disassemble G/S intro
Zumi Daxuya
2020-12-08
Match pokegold's battle transition code more closely
Rangi
2020-12-09
Other battle transition tile type not needed
Zumi Daxuya
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