diff options
Diffstat (limited to 'maps/SilentHillLabBack.asm')
-rw-r--r-- | maps/SilentHillLabBack.asm | 358 |
1 files changed, 0 insertions, 358 deletions
diff --git a/maps/SilentHillLabBack.asm b/maps/SilentHillLabBack.asm deleted file mode 100644 index 1da281e..0000000 --- a/maps/SilentHillLabBack.asm +++ /dev/null @@ -1,358 +0,0 @@ -include "constants.asm" - -SECTION "maps/SilentHillLabBack.asm", ROMX - -SilentHillLabBackScriptLoader:: - ld hl, SilentHillLabBackScriptPointers - call RunMapScript - call WriteBackMapScriptNumber - ret - -SilentHillLabBackScriptPointers: - dw SilentHillLabBackScript1 - dw SilentHillLabBackNPCIDs1 - dw SilentHillLabBackScript2 - dw SilentHillLabBackNPCIDs1 - dw SilentHillLabBackScript3 - dw SilentHillLabBackNPCIDs1 - dw SilentHillLabBackRivalChoosePokemon - dw SilentHillLabBackNPCIDs1 - dw SilentHillLabBackScript5 - dw SilentHillLabBackNPCIDs1 - dw SilentHillLabBackScript6 - dw SilentHillLabBackNPCIDs1 - dw SilentHillLabBackScript7 - dw SilentHillLabBackNPCIDs1 - -SilentHillLabBackNPCIDs1: - db 00, 01, 02, 03, 04, $FF -SilentHillLabBackNPCIDs2: - db 00, 01, 04, $FF -SilentHillLabBackNPCIDs3: - db 00, 01, 02, $FF -SilentHillLabBackNPCIDs4: - db 00, 01, 03, $FF - -SilentHillLabBackTextPointers:: - dw SilentHillLabBackText1 - dw SilentHillLabBackFunc3 - dw SilentHillLabBackFunc4 - dw SilentHillLabBackFunc4 - dw SilentHillLabBackFunc4 - -SilentHillLabBackScript1: - ld hl, wJoypadFlags - set 4, [hl] - ld a, 0 - call Function17f9 - ld a, 0 - ld hl, SilentHillLabBackMovement1 - call LoadMovementDataPointer - ld hl, wd41b - set 1, [hl] - ld hl, wc5ed - set 7, [hl] - ld a, 1 - ld [wMapScriptNumber], a - ld a, 1 - call WriteIntod637 - ret - -SilentHillLabBackMovement1: - db 09, 09, 05, $32 - -SilentHillLabBackScript2: - ld hl, wc5ed - set 6, [hl] - call Function20f8 - ld a, 3 - ld d, UP - call SetObjectFacing - ld hl, SilentHillLabBackTextString1 - call OpenTextbox - ld hl, SilentHillLabBackTextString10 - call OpenTextbox - ld hl, SilentHillLabBackTextString2 - call OpenTextbox - ld a, 2 - ld [wMapScriptNumber], a - ret - -SilentHillLabBackScript3: - ld hl, SilentHillLabBackNPCIDs1 - ld de, SilentHillLabBackTextPointers2 - call CallMapTextSubroutine - ret - -SilentHillLabBackRivalChoosePokemon: - ld hl, wJoypadFlags - set 4, [hl] - ld a, 3 - call Function17f9 - ld hl, SilentHillLabBackMovementPointers - ld a, [wChosenStarter] - ld d, 0 - ld e, a - add hl, de - add hl, de - ld a, [hl+] - ld h, [hl] - ld l, a - ld a, 3 - call LoadMovementDataPointer - ld hl, wc5ed - set 7, [hl] - ld a, 4 - ld [wMapScriptNumber], a - ld a, 1 - call WriteIntod637 - ret - -SilentHillLabBackMovementPointers: - dw SilentHillLabBackMovement2+1 - dw SilentHillLabBackMovement2 - dw SilentHillLabBackMovement2+2 - -SilentHillLabBackMovement2: - db $0B, $0B, $0B, $0B, $05, $32 - -SilentHillLabBackScript5: - ld hl, SilentHillLabBackTextString12 - call OpenTextbox - ld a, [wd266] - ld [wNamedObjectIndexBuffer], a - call GetPokemonName - ld hl, SilentHillLabBackTextString13 - call OpenTextbox - ld a, 5 - ld [wMapScriptNumber], a - ret - -SilentHillLabBackScript6: - call Function20f8 - ld hl, wc5ed - res 6, [hl] - ld a, 6 - ld[wMapScriptNumber], a - ret - -SilentHillLabBackScript7: - ld hl, SilentHillLabBackNPCIDs1 - ld de, SilentHillLabBackTextPointers2 - call CallMapTextSubroutine - ret - -SilentHillLabBackText1: - ld hl, wd41b - bit 2, [hl] - ld hl, SilentHillLabBackTextString3 - jr z, .skip - ld hl, SilentHillLabBackTextString9 -.skip - call OpenTextbox - ret - -SilentHillLabBackTextString1: - text "オーキド『ほれ そこに 3びき" - cont "ポケモンが いる じゃろう!" - cont "ほっほ!" - - para "こいつらを きみたちに" - cont "いっぴき づつ やろう!" - cont "⋯⋯ さあ えらべ!" - done - -SilentHillLabBackTextString2: - text "オーキド『まあ" - line "あわてるな <RIVAL>!" - cont "おまえも すきなものを とれ!" - done - -SilentHillLabBackTextString3: - text "オーキド『さあ <PLAYER>" - line "どの ポケモンに するかね?" - done - -SilentHillLabBackTextString4: - text "オーキド『ほう! ほのおのポケモン" - line "@" - ld bc, wStringBuffer1 - text "に するんじゃな?@" - db 08 - call ConfirmPokemonSelection - call Function3036 - ret - -SilentHillLabBackTextString5: - text "オーキド『ふむ みずのポケモン" - line "@" - ld bc, wStringBuffer1 - text "に きめるのじゃな?@" - db 08 - call ConfirmPokemonSelection - call Function3036 - ret - -SilentHillLabBackTextString6: - text "オーキド『おお! くさのポケモン" - line "@" - ld bc, wStringBuffer1 - text "が いいんじゃな?@" - db 08 - call ConfirmPokemonSelection - call Function3036 - ret - -ConfirmPokemonSelection: - call YesNoBox - jr c, .bigJump - ld hl, wd41b - set 2, [hl] - ld a, 1 - ld [wd29b], a - ld a, 1 - ld [wd29a], a - ld a, 1 - ld [wd2a0], a - ld hl, SilentHillLabBackTextString8 - call PrintText - ld hl, wJoypadFlags - set 5, [hl] - ld a, [wd265] - ld [wMonDexIndex], a - ld a, 5 - ld [wCurPartyLevel], a - callab Function60a0 - xor a - ld [wPartyMon1 + 1], a - ld a, 3 - ld [wMapScriptNumber], a - ret -.bigJump - ld hl, SilentHillLabBackTextString7 - call PrintText - ret - -SilentHillLabBackTextString7: - text "では" - line "どれに するのじゃ?" - done - -SilentHillLabBackTextString8: - text "オーキド『この ポケモンは" - line "ほんとに げんきが いいぞ!" - - para "<PLAYER>は オーキドはかせから" - line "@" - ld bc, wStringBuffer1 - text "を もらった!<PROMPT>" - -SilentHillLabBackTextString9: - text "オーキド『そうじゃ!" - line "やせいの ポケモンが でて きても" - cont "そいつを たたかわせて いけば" - cont "となりまちへ いける!" - done - -SilentHillLabBackFunc3: - ld hl, wd41b - bit 2, [hl] - ld hl, SilentHillLabBackTextString11 - jr z, .skip - ld hl, SilentHillLabBackTextString14 -.skip - call OpenTextbox - ret - -SilentHillLabBackTextString10: - text "<RIVAL>『あッ! おれにも!" - line "じいさん おれにもくれよう!" - done - -SilentHillLabBackTextString11: - text "<RIVAL>『いいぜ <PLAYER>!" - line "さきに えらんで!" - cont "おれは こころが ひろいからな" - done - -SilentHillLabBackTextString12: - text "<RIVAL>『じゃ おれは これ!" - done - -SilentHillLabBackTextString13: - text "<RIVAL>は オーキドから" - line "@" - ld bc, wStringBuffer1 - text "を もらった!" - done - -SilentHillLabBackTextString14: - text "<RIVAL>『<PLAYER>の#" - line "いいなあ!" - cont "でも おれのポケモンも" - cont "ちょっと いいだろ?" - done - -SilentHillLabBackFunc4: - ld hl, wd41b - bit 2, [hl] - jr nz, .bigjump - ldh a, [hFFEA] - sub 2 - ld [wChosenStarter], a - ld d, 0 - ld e, a - ld hl, SilentHillLabBackStarterData - add hl, de - add hl, de - add hl, de - add hl, de - ld a, [hl+] - ld [wd265], a - push hl - ld [wNamedObjectIndexBuffer], a - callba Function6734 - ld a, [wd265] - ld [wNamedObjectIndexBuffer], a - call GetPokemonName - pop hl - push hl - ld a, [hl+] - ld h, [hl] - ld l, a - call OpenTextbox - pop hl - inc hl - inc hl - ld a, [hl] - ld [wd266], a - ret -.bigjump - ld hl, SilentHillLabBackTextString15 - call OpenTextbox - ret - -SilentHillLabBackStarterData: - db DEX_HONOGUMA - dw SilentHillLabBackTextString4 - db DEX_KURUSU - - db DEX_KURUSU - dw SilentHillLabBackTextString5 - db DEX_HAPPA - - db DEX_HAPPA - dw SilentHillLabBackTextString6 - db DEX_HONOGUMA - -SilentHillLabBackTextString15: - text "オーキド『これ!" - line "よくばっちゃ いかん!" - done - -SilentHillLabBackTextPointers2: - dw Function3899 - dw Function3899 - dw Function3899 - dw Function3899 - dw MapDefaultText |