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-rw-r--r--maps/SilentHillLabBack.asm358
1 files changed, 0 insertions, 358 deletions
diff --git a/maps/SilentHillLabBack.asm b/maps/SilentHillLabBack.asm
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--- a/maps/SilentHillLabBack.asm
+++ /dev/null
@@ -1,358 +0,0 @@
-include "constants.asm"
-
-SECTION "maps/SilentHillLabBack.asm", ROMX
-
-SilentHillLabBackScriptLoader::
- ld hl, SilentHillLabBackScriptPointers
- call RunMapScript
- call WriteBackMapScriptNumber
- ret
-
-SilentHillLabBackScriptPointers:
- dw SilentHillLabBackScript1
- dw SilentHillLabBackNPCIDs1
- dw SilentHillLabBackScript2
- dw SilentHillLabBackNPCIDs1
- dw SilentHillLabBackScript3
- dw SilentHillLabBackNPCIDs1
- dw SilentHillLabBackRivalChoosePokemon
- dw SilentHillLabBackNPCIDs1
- dw SilentHillLabBackScript5
- dw SilentHillLabBackNPCIDs1
- dw SilentHillLabBackScript6
- dw SilentHillLabBackNPCIDs1
- dw SilentHillLabBackScript7
- dw SilentHillLabBackNPCIDs1
-
-SilentHillLabBackNPCIDs1:
- db 00, 01, 02, 03, 04, $FF
-SilentHillLabBackNPCIDs2:
- db 00, 01, 04, $FF
-SilentHillLabBackNPCIDs3:
- db 00, 01, 02, $FF
-SilentHillLabBackNPCIDs4:
- db 00, 01, 03, $FF
-
-SilentHillLabBackTextPointers::
- dw SilentHillLabBackText1
- dw SilentHillLabBackFunc3
- dw SilentHillLabBackFunc4
- dw SilentHillLabBackFunc4
- dw SilentHillLabBackFunc4
-
-SilentHillLabBackScript1:
- ld hl, wJoypadFlags
- set 4, [hl]
- ld a, 0
- call Function17f9
- ld a, 0
- ld hl, SilentHillLabBackMovement1
- call LoadMovementDataPointer
- ld hl, wd41b
- set 1, [hl]
- ld hl, wc5ed
- set 7, [hl]
- ld a, 1
- ld [wMapScriptNumber], a
- ld a, 1
- call WriteIntod637
- ret
-
-SilentHillLabBackMovement1:
- db 09, 09, 05, $32
-
-SilentHillLabBackScript2:
- ld hl, wc5ed
- set 6, [hl]
- call Function20f8
- ld a, 3
- ld d, UP
- call SetObjectFacing
- ld hl, SilentHillLabBackTextString1
- call OpenTextbox
- ld hl, SilentHillLabBackTextString10
- call OpenTextbox
- ld hl, SilentHillLabBackTextString2
- call OpenTextbox
- ld a, 2
- ld [wMapScriptNumber], a
- ret
-
-SilentHillLabBackScript3:
- ld hl, SilentHillLabBackNPCIDs1
- ld de, SilentHillLabBackTextPointers2
- call CallMapTextSubroutine
- ret
-
-SilentHillLabBackRivalChoosePokemon:
- ld hl, wJoypadFlags
- set 4, [hl]
- ld a, 3
- call Function17f9
- ld hl, SilentHillLabBackMovementPointers
- ld a, [wChosenStarter]
- ld d, 0
- ld e, a
- add hl, de
- add hl, de
- ld a, [hl+]
- ld h, [hl]
- ld l, a
- ld a, 3
- call LoadMovementDataPointer
- ld hl, wc5ed
- set 7, [hl]
- ld a, 4
- ld [wMapScriptNumber], a
- ld a, 1
- call WriteIntod637
- ret
-
-SilentHillLabBackMovementPointers:
- dw SilentHillLabBackMovement2+1
- dw SilentHillLabBackMovement2
- dw SilentHillLabBackMovement2+2
-
-SilentHillLabBackMovement2:
- db $0B, $0B, $0B, $0B, $05, $32
-
-SilentHillLabBackScript5:
- ld hl, SilentHillLabBackTextString12
- call OpenTextbox
- ld a, [wd266]
- ld [wNamedObjectIndexBuffer], a
- call GetPokemonName
- ld hl, SilentHillLabBackTextString13
- call OpenTextbox
- ld a, 5
- ld [wMapScriptNumber], a
- ret
-
-SilentHillLabBackScript6:
- call Function20f8
- ld hl, wc5ed
- res 6, [hl]
- ld a, 6
- ld[wMapScriptNumber], a
- ret
-
-SilentHillLabBackScript7:
- ld hl, SilentHillLabBackNPCIDs1
- ld de, SilentHillLabBackTextPointers2
- call CallMapTextSubroutine
- ret
-
-SilentHillLabBackText1:
- ld hl, wd41b
- bit 2, [hl]
- ld hl, SilentHillLabBackTextString3
- jr z, .skip
- ld hl, SilentHillLabBackTextString9
-.skip
- call OpenTextbox
- ret
-
-SilentHillLabBackTextString1:
- text "オーキド『ほれ そこに 3びき"
- cont "ポケモンが いる じゃろう!"
- cont "ほっほ!"
-
- para "こいつらを きみたちに"
- cont "いっぴき づつ やろう!"
- cont "⋯⋯ さあ えらべ!"
- done
-
-SilentHillLabBackTextString2:
- text "オーキド『まあ"
- line "あわてるな <RIVAL>!"
- cont "おまえも すきなものを とれ!"
- done
-
-SilentHillLabBackTextString3:
- text "オーキド『さあ <PLAYER>"
- line "どの ポケモンに するかね?"
- done
-
-SilentHillLabBackTextString4:
- text "オーキド『ほう! ほのおのポケモン"
- line "@"
- ld bc, wStringBuffer1
- text "に するんじゃな?@"
- db 08
- call ConfirmPokemonSelection
- call Function3036
- ret
-
-SilentHillLabBackTextString5:
- text "オーキド『ふむ みずのポケモン"
- line "@"
- ld bc, wStringBuffer1
- text "に きめるのじゃな?@"
- db 08
- call ConfirmPokemonSelection
- call Function3036
- ret
-
-SilentHillLabBackTextString6:
- text "オーキド『おお! くさのポケモン"
- line "@"
- ld bc, wStringBuffer1
- text "が いいんじゃな?@"
- db 08
- call ConfirmPokemonSelection
- call Function3036
- ret
-
-ConfirmPokemonSelection:
- call YesNoBox
- jr c, .bigJump
- ld hl, wd41b
- set 2, [hl]
- ld a, 1
- ld [wd29b], a
- ld a, 1
- ld [wd29a], a
- ld a, 1
- ld [wd2a0], a
- ld hl, SilentHillLabBackTextString8
- call PrintText
- ld hl, wJoypadFlags
- set 5, [hl]
- ld a, [wd265]
- ld [wMonDexIndex], a
- ld a, 5
- ld [wCurPartyLevel], a
- callab Function60a0
- xor a
- ld [wPartyMon1 + 1], a
- ld a, 3
- ld [wMapScriptNumber], a
- ret
-.bigJump
- ld hl, SilentHillLabBackTextString7
- call PrintText
- ret
-
-SilentHillLabBackTextString7:
- text "では"
- line "どれに するのじゃ?"
- done
-
-SilentHillLabBackTextString8:
- text "オーキド『この ポケモンは"
- line "ほんとに げんきが いいぞ!"
-
- para "<PLAYER>は オーキドはかせから"
- line "@"
- ld bc, wStringBuffer1
- text "を もらった!<PROMPT>"
-
-SilentHillLabBackTextString9:
- text "オーキド『そうじゃ!"
- line "やせいの ポケモンが でて きても"
- cont "そいつを たたかわせて いけば"
- cont "となりまちへ いける!"
- done
-
-SilentHillLabBackFunc3:
- ld hl, wd41b
- bit 2, [hl]
- ld hl, SilentHillLabBackTextString11
- jr z, .skip
- ld hl, SilentHillLabBackTextString14
-.skip
- call OpenTextbox
- ret
-
-SilentHillLabBackTextString10:
- text "<RIVAL>『あッ! おれにも!"
- line "じいさん おれにもくれよう!"
- done
-
-SilentHillLabBackTextString11:
- text "<RIVAL>『いいぜ <PLAYER>!"
- line "さきに えらんで!"
- cont "おれは こころが ひろいからな"
- done
-
-SilentHillLabBackTextString12:
- text "<RIVAL>『じゃ おれは これ!"
- done
-
-SilentHillLabBackTextString13:
- text "<RIVAL>は オーキドから"
- line "@"
- ld bc, wStringBuffer1
- text "を もらった!"
- done
-
-SilentHillLabBackTextString14:
- text "<RIVAL>『<PLAYER>の#"
- line "いいなあ!"
- cont "でも おれのポケモンも"
- cont "ちょっと いいだろ?"
- done
-
-SilentHillLabBackFunc4:
- ld hl, wd41b
- bit 2, [hl]
- jr nz, .bigjump
- ldh a, [hFFEA]
- sub 2
- ld [wChosenStarter], a
- ld d, 0
- ld e, a
- ld hl, SilentHillLabBackStarterData
- add hl, de
- add hl, de
- add hl, de
- add hl, de
- ld a, [hl+]
- ld [wd265], a
- push hl
- ld [wNamedObjectIndexBuffer], a
- callba Function6734
- ld a, [wd265]
- ld [wNamedObjectIndexBuffer], a
- call GetPokemonName
- pop hl
- push hl
- ld a, [hl+]
- ld h, [hl]
- ld l, a
- call OpenTextbox
- pop hl
- inc hl
- inc hl
- ld a, [hl]
- ld [wd266], a
- ret
-.bigjump
- ld hl, SilentHillLabBackTextString15
- call OpenTextbox
- ret
-
-SilentHillLabBackStarterData:
- db DEX_HONOGUMA
- dw SilentHillLabBackTextString4
- db DEX_KURUSU
-
- db DEX_KURUSU
- dw SilentHillLabBackTextString5
- db DEX_HAPPA
-
- db DEX_HAPPA
- dw SilentHillLabBackTextString6
- db DEX_HONOGUMA
-
-SilentHillLabBackTextString15:
- text "オーキド『これ!"
- line "よくばっちゃ いかん!"
- done
-
-SilentHillLabBackTextPointers2:
- dw Function3899
- dw Function3899
- dw Function3899
- dw Function3899
- dw MapDefaultText