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AgeCommit message (Expand)Author
2021-05-31Relabel SFX to match constantsZumi Daxuya
2021-05-31Reorganize cry and SFX more closely to pokegoldZumi Daxuya
2021-05-31Preliminary cry labellingZumi Daxuya
2021-05-31Rip SFX dataZumi Daxuya
2021-05-31Rip cry pitches, transform hex in cry data into decimalZumi Daxuya
2021-05-30Rip cries and cry headersZumi Daxuya
2021-05-08Dump banks $09 and $0B (#93)Zumi
2021-01-25Disassemble RTC setup dialog and slot machine minigame (bank $24) (#87)Zumi
2020-12-18Music -> SongHeaderPointersZumi Daxuya
2020-12-18Format the split audio files a little betterZumi Daxuya
2020-12-18Split audio engine dataZumi Daxuya
2020-12-17Further disassemble audio engineZumi Daxuya
2020-12-17Begin disassembling the rest of the audio engineZumi Daxuya
2020-12-08Updated music constants, labels, and macro names (#78)jd-0
2020-09-20More cleanup of whitespace and commentsRangi
2020-09-20Remove address commentsjd-0
2020-09-20- Remove trailing whitespaceRangi
2020-09-13Give all .asm and all .inc except of base_stats/???.inc new line at the end o...Ebernacher90
2018-07-03Introduce linkerscript.luckytyphlosion
2018-07-03A few small formatting fixesobskyr
2018-06-05Remove the underscores in generic function labels to maintain consistency wit...PikalaxALT
2018-06-04Disassemble PlayDangerpfero
2018-06-04Small dent into the audio enginepfero
2018-06-02Make songs their own individual objectspfero
2018-06-02Dump all songsdannye
2018-05-30Clean up Makefilepfero
2018-05-29Fix disassembling mistakesISSOtm
2018-05-28Disassemble a lil' bitISSOtm