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path: root/constants/wram_constants.asm
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2021-07-04Disassemble field debug (bank $3f) (#97)Zumi
* Disassemble SFX and cries * Disassemble clock dialog * Disassemble slot machine minigame * Disassemble AnimateTilesetImpl * Disassemble start menu frame type dialog * Disassemble field menu * Split debug menus into debug folder * Remove redundant shims
2020-09-20Remove address commentsjd-0
Regex patterns used: ; [0-9a-f]{1,5} \([0-9a-f]{1,2}:[0-9a-f]{1,4}\) ; [0-9a-f]{1,2}:[0-9a-f]{4} ; [0-9a-f]{4,5} ;[0-9a-f]{4,5} ;[0-9a-f]{1,2}:[0-9a-f]{1,4}
2020-09-20- Remove trailing whitespaceRangi
- Indent with single tabs, not spaces - Colons after labels - Capitalize BANK, HIGH, and LOW - dbw BANK(X), X -> dba X
2018-07-03Merge branch 'master' of https://github.com/2Tie/pokegold-spaceworld into masterobskyr
Long overdue!
2018-06-18this is how you fix conflicts, right?2Tie
2018-06-18more bank 1 disasm2Tie
2018-06-18Added in macros for scripts, queuePokeglitch
2018-06-17some more tidying up2Tie
2018-06-17Added some constants, removed todos for overworld.asmPokeglitch
2018-06-10Disassemble map loadingISSOtm
Somewhat unfinished, but everything has been marked with a TODO. Fo example: - determining the remaining map setup constants - filling the gaps left (see where the SECTIONs are) - documenting the few hex addresses left