Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-07-04 | Disassemble field debug (bank $3f) (#97) | Zumi | |
* Disassemble SFX and cries * Disassemble clock dialog * Disassemble slot machine minigame * Disassemble AnimateTilesetImpl * Disassemble start menu frame type dialog * Disassemble field menu * Split debug menus into debug folder * Remove redundant shims | |||
2021-06-20 | Merge pull request #96 from ZoomTen/cries-sfx | Rangi | |
Rip SFX and cries (bank $3c) | |||
2021-06-20 | Merge pull request #95 from ZoomTen/super-gameboy | Rangi | |
Some work on SGB functions (bank $02) | |||
2021-05-31 | Reorganize cry and SFX more closely to pokegold | Zumi Daxuya | |
2021-05-31 | Rip SFX data | Zumi Daxuya | |
2021-05-31 | Rip cry pitches, transform hex in cry data into decimal | Zumi Daxuya | |
2021-05-30 | Rip cries and cry headers | Zumi Daxuya | |
2021-05-17 | Split GFX routines | Zumi Daxuya | |
2021-05-16 | Disassemble more OW sprite routines | Zumi Daxuya | |
2021-05-16 | Move overworld sprites to data/ | Zumi Daxuya | |
2021-05-16 | Define map group sprite sets | Zumi Daxuya | |
2021-05-08 | Dump banks $09 and $0B (#93) | Zumi | |
2021-05-02 | Disassemble memory minigame and Picross minigame | Zumi | |
2021-01-25 | Disassemble RTC setup dialog and slot machine minigame (bank $24) (#87) | Zumi | |
Also identify SFX and cry pointers | |||
2021-01-25 | Disassemble subgame portion of title debug menu (#91) | Zumi | |
Disassemble subgame menu and add shims for the minigames in bank $38 | |||
2021-01-25 | Disassemble Pokecenter PC (#90) | Zumi | |
Disassemble Pokecenter PC and identify some menu functions in bank 09 | |||
2021-01-25 | Split and label Trainer Gear code (#89) | Zumi | |
Split and label Trainer Gear code | |||
2021-01-21 | Disassemble start menu frame type dialog | Zumi Daxuya | |
2020-12-18 | Merge branch 'master' of https://github.com/pret/pokegold-spaceworld | Zumi Daxuya | |
# Please enter a commit message to explain why this merge is necessary, # especially if it merges an updated upstream into a topic branch. # # Lines starting with '#' will be ignored, and an empty message aborts # the commit. | |||
2020-12-18 | Split audio engine data | Zumi Daxuya | |
2020-12-17 | Merge pull request #84 from ZoomTen/pikachu-minigame | Rangi | |
Disassemble opening cutscene, Game Freak intro, and Pikachu minigame | |||
2020-12-17 | Begin disassembling the rest of the audio engine | Zumi Daxuya | |
2020-12-16 | Disassemble sound test debug menu | Zumi Daxuya | |
2020-12-11 | Begin disassembly of Pikachu minigame (auto-generated) | Zumi Daxuya | |
2020-12-10 | Cover remaining bytes on bank $39 | Zumi Daxuya | |
2020-12-10 | Move cutscene code to "movie" folder | Zumi Daxuya | |
2020-12-10 | Disassemble Game Freak logo animation | Zumi Daxuya | |
2020-12-10 | Dump intro tilemaps | Zumi Daxuya | |
2020-12-10 | Disassemble G/S intro | Zumi Daxuya | |
2020-12-08 | Disassemble battle transitions | Zumi Daxuya | |
2020-09-23 | Extract corrupted sprite graphics | Rangi | |
2020-09-22 | Disassemble some debug warp landmark code+data | Rangi | |
2020-09-22 | Extract player-shrinking pics | Rangi | |
2020-09-22 | Extract move data table (needs identification) | Rangi | |
2020-09-22 | Move most files out of the root directory | Rangi | |
- ram/ froups the ram source files - slack/ is for unused garbage taking up the ROM's free space - gfx.py moved to utils/ | |||
2020-09-21 | Extract bank $06 tilesets' metatiles and collision data | Rangi | |
2020-09-21 | Copy pokered map organization (maps/*.blk, scripts/*.asm, ↵ | Rangi | |
data/maps/objects/*.asm) | |||
2020-09-20 | Extract Pokédex entries | Rangi | |
2020-09-20 | Extract item descriptions | Rangi | |
2020-09-20 | Extract move descriptions | Rangi | |
2020-08-29 | Resolved conflict caused by my changes. | SatoMew | |
2020-08-09 | Clean up some code in home/ | Rangi | |
2020-08-09 | tools/ contains what's needed to build the ROMs; utils/ contains disassembly ↵ | Rangi | |
utilites |