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2021-07-04Disassemble field debug (bank $3f) (#97)Zumi
* Disassemble SFX and cries * Disassemble clock dialog * Disassemble slot machine minigame * Disassemble AnimateTilesetImpl * Disassemble start menu frame type dialog * Disassemble field menu * Split debug menus into debug folder * Remove redundant shims
2021-06-20Merge pull request #96 from ZoomTen/cries-sfxRangi
Rip SFX and cries (bank $3c)
2021-06-20Merge pull request #95 from ZoomTen/super-gameboyRangi
Some work on SGB functions (bank $02)
2021-05-31Reorganize cry and SFX more closely to pokegoldZumi Daxuya
2021-05-31Rip SFX dataZumi Daxuya
2021-05-31Rip cry pitches, transform hex in cry data into decimalZumi Daxuya
2021-05-30Rip cries and cry headersZumi Daxuya
2021-05-17Split GFX routinesZumi Daxuya
2021-05-16Disassemble more OW sprite routinesZumi Daxuya
2021-05-16Move overworld sprites to data/Zumi Daxuya
2021-05-16Define map group sprite setsZumi Daxuya
2021-05-08Dump banks $09 and $0B (#93)Zumi
2021-05-02Disassemble memory minigame and Picross minigameZumi
2021-01-25Disassemble RTC setup dialog and slot machine minigame (bank $24) (#87)Zumi
Also identify SFX and cry pointers
2021-01-25Disassemble subgame portion of title debug menu (#91)Zumi
Disassemble subgame menu and add shims for the minigames in bank $38
2021-01-25Disassemble Pokecenter PC (#90)Zumi
Disassemble Pokecenter PC and identify some menu functions in bank 09
2021-01-25Split and label Trainer Gear code (#89)Zumi
Split and label Trainer Gear code
2021-01-21Disassemble start menu frame type dialogZumi Daxuya
2020-12-18Merge branch 'master' of https://github.com/pret/pokegold-spaceworldZumi Daxuya
# Please enter a commit message to explain why this merge is necessary, # especially if it merges an updated upstream into a topic branch. # # Lines starting with '#' will be ignored, and an empty message aborts # the commit.
2020-12-18Split audio engine dataZumi Daxuya
2020-12-17Merge pull request #84 from ZoomTen/pikachu-minigameRangi
Disassemble opening cutscene, Game Freak intro, and Pikachu minigame
2020-12-17Begin disassembling the rest of the audio engineZumi Daxuya
2020-12-16Disassemble sound test debug menuZumi Daxuya
2020-12-11Begin disassembly of Pikachu minigame (auto-generated)Zumi Daxuya
2020-12-10Cover remaining bytes on bank $39Zumi Daxuya
2020-12-10Move cutscene code to "movie" folderZumi Daxuya
2020-12-10Disassemble Game Freak logo animationZumi Daxuya
2020-12-10Dump intro tilemapsZumi Daxuya
2020-12-10Disassemble G/S introZumi Daxuya
2020-12-08Disassemble battle transitionsZumi Daxuya
2020-09-23Extract corrupted sprite graphicsRangi
2020-09-22Disassemble some debug warp landmark code+dataRangi
2020-09-22Extract player-shrinking picsRangi
2020-09-22Extract move data table (needs identification)Rangi
2020-09-22Move most files out of the root directoryRangi
- ram/ froups the ram source files - slack/ is for unused garbage taking up the ROM's free space - gfx.py moved to utils/
2020-09-21Extract bank $06 tilesets' metatiles and collision dataRangi
2020-09-21Copy pokered map organization (maps/*.blk, scripts/*.asm, ↵Rangi
data/maps/objects/*.asm)
2020-09-20Extract Pokédex entriesRangi
2020-09-20Extract item descriptionsRangi
2020-09-20Extract move descriptionsRangi
2020-08-29Resolved conflict caused by my changes.SatoMew
2020-08-09Clean up some code in home/Rangi
2020-08-09tools/ contains what's needed to build the ROMs; utils/ contains disassembly ↵Rangi
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