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2018-06-25Disassembled all routines related to sprite movement/collisions. Added in ↵Pokeglitch
constants
2018-06-18added newline at end of some filesPokeglitch
2018-06-18Forgot to add changes to previous commit.Pokeglitch
2018-06-15Updated removed para_done and made para a macroPokeglitch
2018-06-15Using text macrosPokeglitch
2018-06-12macros/coords: introduce ld macros for bg coordsTauwasser
Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-06-10Merge branch 'math_etc' into 'master'ISSOtm
2018-06-10Disassemble map loadingISSOtm
Somewhat unfinished, but everything has been marked with a TODO. Fo example: - determining the remaining map setup constants - filling the gaps left (see where the SECTIONs are) - documenting the few hex addresses left
2018-06-05Font-loading functionsPikalaxALT
2018-06-04Deprecate farcall/callfar in favor of callba/callabPikalaxALT
2018-06-04Add more labels, rename some to match pokecrystalISSOtm
2018-06-04Small dent into the audio enginepfero
2018-06-02macros/text: use charmap entries instead of fixed byte constantsTauwasser
Also introduce a separate text_end control for 0x50 when it's used to end a series of text_* control codes instead of a single text_TX command. Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-06-02Dump all songsdannye
uses a slightly modified red sound engine only added feature is drumsets, which still need documenting
2018-06-02home, macros: disassemble text-related functions and add text fn macrosTauwasser
Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-05-31Use newer RGB macro; add commentsRangi
2018-05-31Add super palette datadannye
2018-05-29Fix incorrect function in farcall/callfarISSOtm
2018-05-28Use the maskbits macro from pokecrystal PR 514Rangi
2018-05-28Disassemble a lil' bitISSOtm
2018-05-27Import more macros from pokecrystalISSOtm
2018-05-27Add constants and macrosISSOtm