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2021-05-09Use rgbds 0.5.1 featuresRangi
rgbfix now warns about overwriting non-zero bytes
2021-01-25Disassemble RTC setup dialog and slot machine minigame (bank $24) (#87)Zumi
Also identify SFX and cry pointers
2020-12-08Match pokegold's battle transition code more closelyRangi
2020-12-08Updated music constants, labels, and macro names (#78)jd-0
2020-11-13Kanto Mon Names (#79)jd-0
Rename Kanto mons to English
2020-09-22Move the 'map' macro to where it is usedRangi
2020-09-22Simplify bg_event usage, and document map event macro argumentsRangi
2020-09-22Port updated map event macrosRangi
2020-09-22Replace enum with const, and update many constants to be more like pokegoldRangi
2020-09-22Port the improved connection macro from pokegold/pokecrystalRangi
2020-09-20Remove address commentsjd-0
Regex patterns used: ; [0-9a-f]{1,5} \([0-9a-f]{1,2}:[0-9a-f]{1,4}\) ; [0-9a-f]{1,2}:[0-9a-f]{4} ; [0-9a-f]{4,5} ;[0-9a-f]{4,5} ;[0-9a-f]{1,2}:[0-9a-f]{1,4}
2020-09-20- Remove trailing whitespaceRangi
- Indent with single tabs, not spaces - Colons after labels - Capitalize BANK, HIGH, and LOW - dbw BANK(X), X -> dba X
2020-09-13Give all .asm and all .inc except of base_stats/???.inc new line at the end ↵Ebernacher90
of file
2018-07-31Finished dumping bank 1Pokeglitch
2018-07-08Build files in maps/luckytyphlosion
2018-07-08Dump Map Events.luckytyphlosion
2018-07-03Merge branch 'master' of https://github.com/pret/pokegold-spaceworldluckytyphlosion
2018-07-03Merge branch 'master' of https://github.com/luckytyphlosion/pokegold-spaceworldluckytyphlosion
2018-06-25Disassembled all routines related to sprite movement/collisions. Added in ↵Pokeglitch
constants
2018-06-18added newline at end of some filesPokeglitch
2018-06-18Forgot to add changes to previous commit.Pokeglitch
2018-06-15Updated removed para_done and made para a macroPokeglitch
2018-06-15Using text macrosPokeglitch
2018-06-12macros/coords: introduce ld macros for bg coordsTauwasser
Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-06-10Merge branch 'math_etc' into 'master'ISSOtm
2018-06-10Disassemble map loadingISSOtm
Somewhat unfinished, but everything has been marked with a TODO. Fo example: - determining the remaining map setup constants - filling the gaps left (see where the SECTIONs are) - documenting the few hex addresses left
2018-06-05Font-loading functionsPikalaxALT
2018-06-04Deprecate farcall/callfar in favor of callba/callabPikalaxALT
2018-06-04Add more labels, rename some to match pokecrystalISSOtm
2018-06-04Small dent into the audio enginepfero
2018-06-02macros/text: use charmap entries instead of fixed byte constantsTauwasser
Also introduce a separate text_end control for 0x50 when it's used to end a series of text_* control codes instead of a single text_TX command. Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-06-02Dump all songsdannye
uses a slightly modified red sound engine only added feature is drumsets, which still need documenting
2018-06-02home, macros: disassemble text-related functions and add text fn macrosTauwasser
Signed-off-by: Tauwasser <Tauwasser@tauwasser.eu>
2018-05-31Use newer RGB macro; add commentsRangi
2018-05-31Add super palette datadannye
2018-05-29Fix incorrect function in farcall/callfarISSOtm
2018-05-28Use the maskbits macro from pokecrystal PR 514Rangi
2018-05-28Disassemble a lil' bitISSOtm
2018-05-27Import more macros from pokecrystalISSOtm
2018-05-27Add constants and macrosISSOtm