summaryrefslogtreecommitdiff
path: root/audio/engine.asm
blob: 3e590f673925496e11ffd01e74a4afd08d0ce8ba (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
INCLUDE "constants.asm"

SECTION "Audio", ROMX[$4000], BANK[$3A]

_DisableAudio:: ; 3a:4000
	push hl
	push de
	push bc
	push af
	ld hl, rNR50
	xor a
	ld [hli], a
	ld [hli], a
	ld a, $80
	ld [hli], a
	ld hl, rNR10
	ld e, 4
.init_channel
	xor a
	ld [hli], a
	ld [hli], a
	ld a, 8
	ld [hli], a
	xor a
	ld [hli], a
	ld a, $80
	ld [hli], a
	dec e
	jr nz, .init_channel

	ld hl, wMusic
	ld de, wMusicInitEnd - wMusic
.clear
	xor a
	ld [hli], a
	dec de
	ld a, e
	or d
	jr nz, .clear

	ld a, $77
	ld [wVolume], a

	pop af
	pop bc
	pop de
	pop hl
	ret

_UpdateSound:: ; 3a:4037
; Called once per frame
	xor a
	ld [wCurChannel], a
	ld [wSoundOutput], a
	ld bc, wChannel1

.loop
	ld hl, CHANNEL_FLAGS1
	add hl, bc
	bit SOUND_CHANNEL_ON, [hl]
	jr z, .nextchannel

	call UpdateChannel

.nextchannel
	; Next channel
	ld hl, CHANNEL_STRUCT_LENGTH
	add hl, bc
	ld c, l
	ld b, h
	ld a, [wCurChannel]
	inc a
	ld [wCurChannel], a
	cp NUM_CHANNELS
	jr nz, .loop

	call Function_e82f0
	ret

UpdateChannel: ; 3a:4061
	; Get the note's duration
	ld hl, CHANNEL_NOTE_DURATION
	add hl, bc
	ld a, [hl]

	; Check if this is the last frame
	cp 1
	jr z, .noteover
	and a
	jr z, .noteover

	dec [hl]
	jr .continue_sound_update

.noteover
	call DisablePitchWheel
	call Function_e884f

.continue_sound_update
	call Function_e80b6
	ret

DisablePitchWheel: ; 3a:4061
	ld hl, CHANNEL_FLAGS2
	add hl, bc
	res SOUND_PITCH_WHEEL, [hl]
	ret

Unreferenced_Function_e8081: ; 3a:4081
	ld a, [wMapMusic]
	bit 0, a
	jr nz, .disable_music

	bit 1, a
	jr nz, .disable_sfx

.fail
	and a
	ret

.disable_music
	call _DisableAudio
	jr .done

.disable_sfx
	call IsChannelSFXOn
	jr c, .fail

	; Clear the registers of the channel
	call GetChannelRegisters
	ld e, rNR20 - rNR10
	xor a

.clear_loop
	ld [hli], a
	dec e
	jr nz, .clear_loop

.done
	scf
	ret

GetChannelRegisters: ; 3a:40a4
	ld a, [wCurChannel]
	ld e, a
	ld d, $00
	ld hl, .registers
	add hl, de
	ld l, [hl]
	ld h, $ff ; HIGH(rNR10, rNR20, rNR30, rNR40)
	ret

.registers
	db LOW(rNR10), LOW(rNR20), LOW(rNR30), LOW(rNR40)

Function_e80b6: ; 3a:40b6
	ld hl, CHANNEL_DUTY_CYCLE
	add hl, bc
	ld a, [hl]
	ld [wCurTrackDuty], a

	ld hl, CHANNEL_INTENSITY
	add hl, bc
	ld a, [hl]
	ld [wCurTrackIntensity], a

	ld hl, CHANNEL_FREQUENCY
	add hl, bc
	ld a, [hli]
	ld [wCurTrackFrequency], a
	ld a, [hl]
	ld [wCurTrackFrequency + 1], a
	ld a, $3f
	ld [wc195], a
	call Function_e85d8
	call Function_e87f9
	call Function_e8839
	call IsChannelSFXOn
	jr nc, .end

	call Function_e80fa
	ld hl, CHANNEL_TRACKS
	add hl, bc
	ld a, [wSoundOutput]
	or [hl]
	ld [wSoundOutput], a

.end
	ld hl, CHANNEL_NOTE_FLAGS
	add hl, bc
	xor a
	ld [hl], a
	ret

Function_e80fa: ; 3a:40fa
	ld hl, .jumptable
	ld a, [wCurChannel]
	maskbits NUM_CHANNELS
	add a
	ld e, a
	ld d, 0
	add hl, de
	ld a, [hli]
	ld h, [hl]
	ld l, a
	jp hl

.jumptable
	; TODO

SECTION "IsChannelSFXOn", ROMX[$42bd], BANK[$3a]
IsChannelSFXOn: ; 3a:42bd
	; If it's not a valid channel, return
	ld a, [wCurChannel]
	cp NUM_MUSIC_CHANS
	jr nc, .off

	; Check if the corresponding SFX channel is on
	ld hl, CHANNEL_STRUCT_LENGTH * NUM_MUSIC_CHANS + CHANNEL_FLAGS1
	add hl, bc
	bit SOUND_CHANNEL_ON, [hl]
	jr z, .off

	and a
	ret

.off
	scf
	ret

IsAnySFXOn: ; 3a:42d0
	ld hl, wChannel5Flags1
	bit SOUND_CHANNEL_ON, [hl]
	jr nz, .on
	ld hl, wChannel6Flags1
	bit SOUND_CHANNEL_ON, [hl]
	jr nz, .on
	ld hl, wChannel7Flags1
	bit SOUND_CHANNEL_ON, [hl]
	jr nz, .on
	ld hl, wChannel8Flags1
	bit SOUND_CHANNEL_ON, [hl]
	jr nz, .on

	and a
	ret

.on
	scf
	ret

SECTION "Function_e82f0", ROMX[$42f0], BANK[$3a]
Function_e82f0: ; 3a:42f0
	call Function_e8352
	call Function_e8307
	call FadeMusic
	call Function_e841d
	ld a, [wVolume]
	ld [rNR50], a
	ld a, [wSoundOutput]
	ld [rNR51], a
	ret

SECTION "FadeMusic", ROMX[$43ce], BANK[$3a]
FadeMusic: ; 3a:43ce
; Fade music if applicable
; usage:
;	write to wMusicFade
;	song fades out at the given rate
;	load song id in wMusicFadeID
;	fade new song in
; notes:
;	max # frames per volume level is $7f

	; Exit early if not fading
	ld a, [wMusicFade]
	and a
	ret z

	; If it doesn't have a count, assign it
	ld a, [wMusicFadeCount]
	and a
	jr z, .update

	; Count down
	dec a
	ld [wMusicFadeCount], a
	ret

.update
	ld a, [wMusicFade]
	ld d, a

	; Get new count
	and $7f
	ld [wMusicFadeCount], a

	; Get SO1 volume
	ld a, [wVolume]
	and VOLUME_SO1_LEVEL

	; Which way are we fading?
	bit MUSIC_FADE_IN_F, d
	jr nz, .fadein

	; Decrement volume
	and a
	jr z, .novolume
	dec a
	jr .updatevolume

.novolume
	; Fade in new song
	ld a, [wMusicFadeID]
	ld e, a
	ld a, [wMusicFadeID + 1]
	ld d, a
	push bc
	call _PlayMusic
	pop bc
	ld hl, wMusicFade
	set 7, [hl]
	ret

.fadein
	; Increment volume
	cp MAX_VOLUME & $f
	jr nc, .maxvolume
	inc a
	jr .updatevolume

.maxvolume
	; Clear wMusicFade
	xor a
	ld [wMusicFade], a
	ret

.updatevolume
	; Set the current volume for both speakers
	ld d, a
	swap a
	or d
	ld [wVolume], a
	ret

SECTION "Audio engine, part 2", ROMX[$4CEE],BANK[$3A] ; TODO: disassemble what's above (gulp) and remove this

SetGlobalTempo: ; 3a:4cee
	push bc
	ld a, [wCurChannel]
	cp CHAN5
	jr nc, .sfxchannels
	ld bc, wChannel1
	call Tempo
	ld bc, wChannel2
	call Tempo
	ld bc, wChannel3
	call Tempo
	ld bc, wChannel4
	call Tempo
	jr .end

.sfxchannels
	ld bc, wChannel5
	call Tempo
	ld bc, wChannel6
	call Tempo
	ld bc, wChannel7
	call Tempo
	ld bc, wChannel8
	call Tempo

.end
	pop bc
	ret

Tempo: ; 3a:4d2a
	ld hl, CHANNEL_TEMPO
	add hl, bc
	ld [hl], e
	inc hl
	ld [hl], d
	xor a
	ld hl, CHANNEL_FIELD16
	add hl, bc
	ld [hl], a
	ret


StartChannel: ; 3a:4d38
	call SetLRTracks
	ld hl, CHANNEL_FLAGS1
	add hl, bc
	set SOUND_CHANNEL_ON, [hl]
	ret


StopChannel: ; 3a:4d42
	ld hl, CHANNEL_FLAGS1
	add hl, bc
	res SOUND_CHANNEL_ON, [hl]
	ld hl, CHANNEL_MUSIC_ID
	add hl, bc
	xor a
	ld [hli], a
	ld [hli], a
	ld [hli], a
	ret


SetLRTracks: ; 3a:4d51
	push de
	ld a, [wCurChannel]
	maskbits NUM_MUSIC_CHANS
	ld e, a
	ld d, 0
	ld hl, $52B3 ; FIXME
	add hl, de
	ld a, [hl]
	ld hl, CHANNEL_TRACKS
	add hl, bc
	ld [hl], a
	pop de
	ret


_PlayMusic:: ; 3a:4d66
	ld hl, wMusicID
	ld [hl], e
	inc hl
	ld [hl], d
	ld hl, Music
	add hl, de
	add hl, de
	add hl, de
	ld a, [hli]
	ld [wMusicBank], a
	ld e, [hl]
	inc hl
	ld d, [hl]
	call LoadMusicByte
	rlca
	rlca
	maskbits NUM_MUSIC_CHANS
	inc a
.loop
	push af
	call LoadChannel
	call StartChannel
	pop af
	dec a
	jr nz, .loop
	xor a
	; TODO

SECTION "Song Header Pointers", ROMX[$52C7], BANK[$3A]
INCLUDE "audio/song_header_pointers.inc"