1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
|
INCLUDE "constants.asm"
SECTION "home/map.asm", ROM0
; Runs a map script indexed by wMapScriptNumber
RunMapScript::
push hl
push de
push bc
ld a, [wMapScriptNumber]
add a, a
add a, a
ld d, 0
ld e, a
add hl, de
ld a, [hli]
ld h, [hl]
ld l, a
ld de, .return
push de
jp hl
.return
pop bc
pop de
pop hl
ret
; TODO: is this used?
WriteIntod637::
push af
; TODO: figure out what variables are concerned here
ld a, [wd637]
ld [wd638], a
pop af
ld [wd637], a
ret
ClearMapBuffer::
ld hl, wMapBuffer
ld bc, wMapBufferEnd - wMapBuffer
ld a, 0
call ByteFill
ret
SetUpMapBuffer::
call ClearMapBuffer
ldh a, [hROMBank]
push af
ld a, BANK(UnknownMapBufferPointers)
call Bankswitch
ld hl, UnknownMapBufferPointers
ld a, [wMapGroup]
ld b, a
ld a, [wMapId]
ld c, a
.search
ld a, [hli]
cp $FF
jr z, .done
cp b
jr nz, .next_with_id
ld a, [hli]
cp c
jr nz, .next_without_id
; Match found!
ld de, wMapScriptNumberLocation
call GetMapScriptNumber ; Read map script from pointed location
call CopyWord ; Copy map script pointer
ld de, wUnknownMapPointer
call CopyWord
.done
pop af
call Bankswitch
ret
.next_with_id
ld de, 7
add hl, de
jr .search
.next_without_id
ld de, 6
add hl, de
jr .search
GetMapScriptNumber::
push hl
ld a, [hli]
ld h, [hl]
ld l, a
ld a, [hl]
ld [wMapScriptNumber], a
pop hl
ret
CopyWord::
ld a, [hli]
ld [de], a
ld a, [hli]
inc de
ld [de], a
ret
SetMapScriptNumber::
ld [wMapScriptNumber], a
ret
IncMapScriptNumber::
ld hl, wMapScriptNumber
inc [hl]
ret
DecMapScriptNumber::
ld hl, wMapScriptNumber
dec [hl]
ret
WriteBackMapScriptNumber::
ld a, [wMapScriptNumberLocation]
ld l, a
ld a, [wMapScriptNumberLocation + 1]
ld h, a
ld a, [wMapScriptNumber]
ld [hl], a
ret
GetMapPointer::
ld a, [wMapGroup]
ld b, a
ld a, [wMapId]
ld c, a
GetAnyMapPointer::
push bc
dec b
ld c, b
ld b, 0
ld hl, MapGroupPointers
add hl, bc
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
pop bc
dec c
ld b, 0
ld a, 8
call AddNTimes
ret
SwitchToMapBank::
ld a, [wMapGroup]
ld b, a
ld a, [wMapId]
ld c, a
SwitchToAnyMapBank::
push hl
ld a, BANK(MapGroupPointers)
call Bankswitch
call GetAnyMapPointer
ld a, [hl]
call Bankswitch
pop hl
ret
CopyMapPartial::
ldh a, [hROMBank]
push af
ld a, BANK(MapGroupPointers)
call Bankswitch
call GetMapPointer
ld de, wMapPartial
ld bc, wMapPartialEnd - wMapPartial
call CopyBytes
pop af
call Bankswitch
ret
GetMapAttributesPointer::
push bc
ldh a, [hROMBank]
push af
ld a, BANK(MapGroupPointers)
call Bankswitch
ld a, [wMapGroup]
ld b, a
ld a, [wMapId]
ld c, a
call GetAnyMapPointer
ld bc, 3 ; TODO: constantify this
add hl, bc
ld a, [hli]
ld h, [hl]
ld l, a
pop af
call Bankswitch
pop bc
ret
GetMapEnvironment::
push hl
push bc
ldh a, [hROMBank]
push af
ld a, BANK(MapGroupPointers)
call Bankswitch
call GetMapPointer
ld bc, 2 ; TODO: constantify this
add hl, bc
ld b, [hl]
pop af
call Bankswitch
ld a, b
pop bc
pop hl
ret
GetAnyMapEnvironment::
ldh a, [hROMBank]
push af
ld a, BANK(MapGroupPointers)
call Bankswitch
call GetAnyMapPointer
ld bc, 2 ; TODO: constantify this
add hl, bc
ld b, [hl]
pop af
call Bankswitch
ld a, b
ret
GetWorldMapLocation::
ldh a, [hROMBank]
push af
ld a, BANK(MapGroupPointers)
call Bankswitch
call GetAnyMapPointer
ld bc, 5 ; TODO: constantify this
add hl, bc
ld b, [hl]
pop af
call Bankswitch
ld a, b
ret
EmptyFunction2252::
ret
LoadMap::
ldh a, [hMapEntryMethod]
and a ; Possible bug: if the entry method is $X0, this will overflow
ret z
and $0F
dec a
ld hl, .jumptable
call CallJumptable
xor a
ldh [hMapEntryMethod], a
scf
ret
.jumptable
dw MapSetup_Continue
dw MapSetup_22af ; TODO
dw MapSetup_Reload
dw MapSetup_22de ; TODO
dw MapSetup_22de ; TODO
dw MapSetup_Warp
dw MapSetup_Connection
dw MapSetup_2275 ; TODO
MapSetup_2275::
ldh a, [hROMBank]
push af
call MapSetup_22af ; TODO
pop af
call Bankswitch
ret
MapSetup_Reload::
call DisableLCD
call DisableAudio
call VolumeOff
call SwitchToMapBank
call LoadGraphics
call ChangeMap
call SaveScreen
call LoadMapTimeOfDay
call EnableLCD
call PlayMapMusic
ld a, $88 ; TODO: constantify this
ld [wMusicFade], a
ld b, 9 ; TODO: constantify this
call GetSGBLayout
call LoadWildMons
call FadeIn
ret
MapSetup_22af::
call DisableLCD
call DisableAudio
call VolumeOff
call SwitchToMapBank
call SetUpMapBuffer
call InitUnknownBuffercc9e
call LoadGraphics
call ChangeMap
call LoadMapTimeOfDay
call EnableLCD
call PlayMapMusic
ld a, $88 ; TODO: constantify this
ld [wMusicFade], a
ld b, 9 ; TODO: constantify this
call GetSGBLayout
call FadeIn
ret
MapSetup_22de::
callab OverworldFadeOut
MapSetup_Continue::
call DisableLCD
call DisableAudio
call VolumeOff
callab LoadSpawnPoint
call CopyMapPartialAndAttributes
call SetUpMapBuffer
call InitUnknownBuffercc9e
call RefreshPlayerCoords
call GetCoordOfUpperLeftCorner
call LoadGraphics
call ChangeMap
call LoadMapTimeOfDay
call InitializeVisibleSprites
call EnableLCD
call PlayMapMusic
ld a, $88 ; TODO: constantify this
ld [wMusicFade], a
ld b, 9 ; TODO: constantify this
call GetSGBLayout
call LoadWildMons
call $242C ; TODO
call FadeIn
ret
MapSetup_Warp::
callab OverworldFadeOut
call DisableLCD
call Function27C7 ; TODO
ld a, [wNextWarp]
ld [wWarpNumber], a
ld a, [wNextMapGroup]
ld [wMapGroup], a
ld a, [wNextMapId]
ld [wMapId], a
call CopyMapPartialAndAttributes
call SetUpMapBuffer
call InitUnknownBuffercc9e
call RestoreFacingAfterWarp
call RefreshPlayerCoords
call LoadGraphics
call ChangeMap
call LoadMapTimeOfDay
call InitializeVisibleSprites
call EnableLCD
call PlayMapMusic
ld b, 9 ; TODO: constantify this
call GetSGBLayout
call LoadWildMons
call FadeIn
call Function2407 ; TODO
ret
LoadMapTimeOfDay::
callab ReplaceTimeOfDayPals
call LoadMapPart
call .ClearBGMap
call .PushAttrMap
ret
.ClearBGMap
ld a, HIGH(vBGMap0)
ld [wBGMapAnchor + 1], a
xor a ; LOW(vBGMap0)
ld [wBGMapAnchor], a
ldh [hSCY], a
ldh [hSCX], a
ld a, "■"
ld bc, vBGMap1 - vBGMap0
hlbgcoord 0, 0
call ByteFill
ret
.PushAttrMap
decoord 0, 0
hlbgcoord 0, 0
ld c, SCREEN_WIDTH
ld b, SCREEN_HEIGHT
.row
push bc
.column
ld a, [de]
inc de
ld [hli], a
dec c
jr nz, .column
ld bc, BG_MAP_WIDTH - SCREEN_WIDTH
add hl, bc
pop bc
dec b
jr nz, .row
ret
LoadWildMons::
callab _LoadWildMons
ret
LoadGraphics::
call LoadTileset
call LoadTilesetGFX
callba RefreshSprites
call LoadFontExtra
ret
InitializeVisibleSprites::
callab _InitializeVisibleSprites
ret
FadeIn:: ; This is not OverworldFadeIn, but I don't know what it is
call InitToolgearBuffer
call RefreshTiles
ld hl, wVramState
set 0, [hl]
call Function2407
callab _UpdateSprites
call DelayFrame
callab OverworldFadeIn
ret
Function2407::
ld a, NO_MOVEMENT
ld [wPlayerMovement], a
xor a
ld [wPlayerAction], a
ld a, [wPlayerFacing]
and $c
ld [wPlayerFacing], a
ld a, [wPlayerStandingTile]
and $f0
cp $70
ret nz
ld a, [wPlayerStandingTile]
cp $72
ret z
cp $70
ret z
cp $78
ret z
ld a, $0
ld [wPlayerFacing], a
ld a, $0
ld d, $0
call SetObjectFacing
ret
MapSetup_Connection::
call EnterMapConnection
call CopyMapPartialAndAttributes
call SetUpMapBuffer
call InitUnknownBuffercc9e
call RefreshPlayerCoords
call InitializeVisibleSprites
call ChangeMap
call SaveScreen
call FadeToMapMusic
ld b, 9 ; TODO: constantify this
call GetSGBLayout
call LoadWildMons
scf
ret
CheckMovingOffEdgeOfMap::
ld a, [wPlayerStepDirection]
cp STANDING
ret z
and a ; DOWN
jr z, .down
cp UP
jr z, .up
cp LEFT
jr z, .left
cp RIGHT
jr z, .right
and a
ret
.down
ld a, [wPlayerNextMapY]
sub 4
ld b, a
ld a, [wMapHeight]
add a
cp b
jr z, .ok
and a
ret
.up
ld a, [wPlayerNextMapY]
sub 4
cp -1
jr z, .ok
and a
ret
.left
ld a, [wPlayerNextMapX]
sub 4
cp -1
jr z, .ok
and a
ret
.right
ld a, [wPlayerNextMapX]
sub 4
ld b, a
ld a, [wMapWidth]
add a
cp b
jr z, .ok
and a
ret
.ok
ld a, MAPSETUP_CONNECTION
ldh [hMapEntryMethod], a
scf
ret
EnterMapConnection:
; Return carry if a connection has been entered.
ld a, [wPlayerStepDirection]
and a
jp z, .south
cp UP
jp z, .north
cp LEFT
jp z, .west
cp RIGHT
jp z, .east
ret
.west
ld a, [wWestConnectedMapGroup]
ld [wMapGroup], a
ld a, [wWestConnectedMapNumber]
ld [wMapId], a
ld a, [wWestConnectionStripXOffset]
ld [wXCoord], a
ld a, [wWestConnectionStripYOffset]
ld hl, wYCoord
add [hl]
ld [hl], a
ld c, a
ld hl, wWestConnectionWindow
ld a, [hli]
ld h, [hl]
ld l, a
srl c
jr z, .skip_to_load
ld a, [wWestConnectedMapWidth]
add 6
ld e, a
ld d, 0
.loop
add hl, de
dec c
jr nz, .loop
.skip_to_load
ld a, l
ld [wOverworldMapAnchor], a
ld a, h
ld [wOverworldMapAnchor + 1], a
jp .done
.east
ld a, [wEastConnectedMapGroup]
ld [wMapGroup], a
ld a, [wEastConnectedMapNumber]
ld [wMapId], a
ld a, [wEastConnectionStripXOffset]
ld [wXCoord], a
ld a, [wEastConnectionStripYOffset]
ld hl, wYCoord
add [hl]
ld [hl], a
ld c, a
ld hl, wEastConnectionWindow
ld a, [hli]
ld h, [hl]
ld l, a
srl c
jr z, .skip_to_load2
ld a, [wEastConnectedMapWidth]
add 6
ld e, a
ld d, 0
.loop2
add hl, de
dec c
jr nz, .loop2
.skip_to_load2
ld a, l
ld [wOverworldMapAnchor], a
ld a, h
ld [wOverworldMapAnchor + 1], a
jp .done
.north
ld a, [wNorthConnectedMapGroup]
ld [wMapGroup], a
ld a, [wNorthConnectedMapNumber]
ld [wMapId], a
ld a, [wNorthConnectionStripYOffset]
ld [wYCoord], a
ld a, [wNorthConnectionStripXOffset]
ld hl, wXCoord
add [hl]
ld [hl], a
ld c, a
ld hl, wNorthConnectionWindow
ld a, [hli]
ld h, [hl]
ld l, a
ld b, 0
srl c
add hl, bc
ld a, l
ld [wOverworldMapAnchor], a
ld a, h
ld [wOverworldMapAnchor + 1], a
jp .done
.south
ld a, [wSouthConnectedMapGroup]
ld [wMapGroup], a
ld a, [wSouthConnectedMapNumber]
ld [wMapId], a
ld a, [wSouthConnectionStripYOffset]
ld [wYCoord], a
ld a, [wSouthConnectionStripXOffset]
ld hl, wXCoord
add [hl]
ld [hl], a
ld c, a
ld hl, wSouthConnectionWindow
ld a, [hli]
ld h, [hl]
ld l, a
ld b, 0
srl c
add hl, bc
ld a, l
ld [wOverworldMapAnchor], a
ld a, h
ld [wOverworldMapAnchor + 1], a
.done
scf
ret
WarpCheck::
call GetDestinationWarpPointer
ret nc
ld a, [hli]
ld [wNextWarp], a
ld a, [hli]
ld [wNextMapGroup], a
ld a, [hli]
ld [wNextMapId], a
ld a, c
ld [wPrevWarp], a
ld a, MAPSETUP_WARP
ldh [hMapEntryMethod], a
scf
ret
GetDestinationWarpPointer:
ld a, [wPlayerNextMapY]
sub 4
ld d, a
ld a, [wPlayerNextMapX]
sub 4
ld e, a
ld a, [wCurrMapWarpCount]
ld c, a
and a
ret z
ld hl, wCurrMapWarps
.next
ld a, [hli]
cp d
jr nz, .nope
ld a, [hl]
cp e
jr z, .found_warp
.nope
push de
ld de, 4 ; TODO: constantify this
add hl, de
pop de
dec c
jr nz, .next
xor a
ret
.found_warp
ld a, [wCurrMapWarpCount]
inc a
sub c
ld c, a
inc hl
scf
ret
CopyMapPartialAndAttributes::
call SwitchToMapBank
call CopyAndReadHeaders
call ReadObjectEvents
ret
CopyAndReadHeaders::
call CopyMapPartial
call GetMapAttributesPointer
ld hl, wMapAttributesPtr
ld a, [hli]
ld h, [hl]
ld l, a
ld de, wMapAttributes
ld c, wMapAttributesEnd - wMapAttributes
.copy
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .copy
call GetMapConnections
ld hl, wMapObjectsPtr
ld a, [hli]
ld h, [hl]
ld l, a
inc hl
inc hl
call ReadWarps
call ReadSigns
ret
GetMapConnections::
ld a, $ff
ld [wNorthConnectedMapGroup], a
ld [wSouthConnectedMapGroup], a
ld [wWestConnectedMapGroup], a
ld [wEastConnectedMapGroup], a
ld a, [wMapConnections]
ld b, a
bit 3, b
jr z, .no_north
ld de, wNorthMapConnection
call GetMapConnection
.no_north
bit 2, b
jr z, .no_south
ld de, wSouthMapConnection
call GetMapConnection
.no_south
bit 1, b
jr z, .no_west
ld de, wWestMapConnection
call GetMapConnection
.no_west
bit 0, b
jr z, .no_east
ld de, wEastMapConnection
call GetMapConnection
.no_east
ret
GetMapConnection::
ld c, wSouthMapConnection - wNorthMapConnection
.copy
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .copy
ret
ReadWarps::
ld a, [hli]
ld [wCurrMapWarpCount], a
and a
ret z
ld c, a
ld de, wCurrMapWarps
.next
ld b, 5 ; TODO: constantify this
.copy
ld a, [hli]
ld [de], a
inc de
dec b
jr nz, .copy
inc hl
inc hl
dec c
jr nz, .next
ret
ReadSigns::
ld a, [hli]
ld [wCurrMapSignCount], a
and a
ret z
ld c, a
ld de, wCurrMapSigns
.next
ld b, 4
.copy
ld a, [hli]
ld [de], a
inc de
dec b
jr nz, .copy
dec c
jr nz, .next
ret
ReadObjectEvents::
push hl
call ClearObjectStructs
pop de
ld hl, wMap2Object
ld a, [de]
inc de
ld [wCurrMapObjectCount], a
and a
jr z, .skip
ld c, a
.next
push bc
push hl
ld a, $ff
ld [hli], a
ld b, wMap2ObjectUnused - wMap2ObjectSprite
.copy
ld a, [de]
inc de
ld [hli], a
dec b
jr nz, .copy
pop hl
ld bc, wMap3Object - wMap2Object
add hl, bc
pop bc
dec c
jr nz, .next
.skip
ld a, [wCurrMapObjectCount]
ld c, a
ld a, 16 ; 16 objects -- but this causes an overflow, since we only start from object 2
sub c
jr z, .finish
ld bc, 1
add hl, bc ; Very thorough optimization. Don't do this at home, kids.
ld bc, wMap3Object - wMap2Object
.clear
ld [hl], 0
add hl, bc
dec a
jr nz, .clear
.finish
ld h, d
ld l, e
ret
ClearObjectStructs::
xor a
ld [wUnkObjectStruct], a ; TODO
ld hl, wObject2Struct
ld de, wObject2Struct - wObject1Struct
ld c, 7
.clear_struct
ld [hl], a
add hl, de
dec c
jr nz, .clear_struct
ld hl, $D00F ; TODO
ld de, 16
ld c, 4
xor a
.clear_unk ; TODO
ld [hl], a
add hl, de
dec c
jr nz, .clear_unk
ret
ReadWord:: ; TODO: is this used?
ld e, [hl]
inc hl
ld d, [hl]
inc hl
ret
InitUnknownBuffercc9e::
xor a
ld hl, wUnknownWordcc9c
ld [hli], a
ld [hli], a
ld hl, wUnknownBuffercc9e ; useless
ld bc, 14 ; TODO: constantify this
ld a, $ff
call ByteFill
ld hl, wUnknownMapPointer
ld e, [hl]
inc hl
ld d, [hl]
ld a, e
or d
jr z, .null
ld a, [wMapBuffer]
ld l, a
ld h, 0
add hl, hl
add hl, hl
add hl, de
inc hl
inc hl
ld c, [hl]
inc hl
ld b, [hl]
ld de, wUnknownBuffercc9e - 2
.next
ld a, [bc]
inc bc
cp $ff ; Could have used one of the `inc a` below
jr z, .done
inc a
inc a
and $0f
ld l, a
ld h, 0
add hl, de
ld [hl], 0
jr .next
.null
ld hl, wUnknownBuffercc9e
ld bc, 14 ; TODO: constantify this
xor a
call ByteFill
.done
ret
RestoreFacingAfterWarp::
ld hl, wMapObjectsPtr
ld a, [hli]
ld h, [hl]
ld l, a
; Point to 1st warp
inc hl
inc hl
inc hl
ld a, [wWarpNumber]
dec a
ld c, a
ld b, 0
ld a, 7 ; Size of warp ; TODO: constantify this
call AddNTimes
ld a, [hli]
ld [wYCoord], a
ld a, [hli]
ld [wXCoord], a
call GetCoordOfUpperLeftCorner
ret
Function275e:: ; TODO: is this used?
inc hl
inc hl
inc hl
ld a, [hli]
ld [wOverworldMapAnchor], a
ld a, [hl]
ld [wOverworldMapAnchor + 1], a
ld a, [wYCoord]
and 1
ld [wMetatileNextY], a
ld a, [wXCoord]
and 1
ld [wMetatileNextX], a
ret
GetCoordOfUpperLeftCorner::
ld hl, wOverworldMapBlocks
ld a, [wXCoord]
bit 0, a
jr nz, .increment_then_halve1
srl a
add a, 1
jr .resume
.increment_then_halve1
add a, 1
srl a
.resume
ld c, a
ld b, 0
add hl, bc
ld a, [wMapWidth]
add a, 6
ld c, a
ld b, 0
ld a, [wYCoord]
bit 0, a
jr nz, .increment_then_halve2
srl a
add a, 1
jr .resume2
.increment_then_halve2
add a, 1
srl a
.resume2
call AddNTimes
ld a, l
ld [wOverworldMapAnchor], a
ld a, h
ld [wOverworldMapAnchor + 1], a
ld a, [wYCoord]
and 1
ld [wMetatileNextY], a
ld a, [wXCoord]
and 1
ld [wMetatileNextX], a
ret
Function27C7:: ; TODO
call GetMapEnvironment
cp 2
jr z, .interior
cp 1
jr z, .interior
ret
.interior
ld a, [wNextMapGroup]
ld b, a
ld a, [wNextMapId]
ld c, a
call GetAnyMapEnvironment
cp 3
jr z, .exterior
cp 4
jr z, .exterior
cp 6
jr z, .exterior
ret
.exterior
ld hl, $D4B2 ; TODO: figure out what this is
ld a, [wPrevWarp]
ld [hli], a
ld a, [wMapGroup]
ld [hli], a
ld a, [wMapId]
ld [hli], a
ret
LoadMapPart::
callab UpdateTimeOfDayPal
ldh a, [hROMBank]
push af
ld a, [wTilesetBank]
call Bankswitch
call LoadMetatiles
ld a, "■"
hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
call ByteFill
call ApplyFlashlight
pop af
call Bankswitch
ret
LoadMetatiles::
ld a, [wOverworldMapAnchor]
ld e, a
ld a, [wOverworldMapAnchor + 1]
ld d, a
ld hl, wTileMapBackup
ld b, 5 ; TODO: constantify this
.row
push de
push hl
ld c, 6 ; TODO: constantify this
.tile
push bc
push de
push hl
ld a, [de]
ld c, a
call DrawMetatile
pop hl
ld bc, 4
add hl, bc
pop de
inc de
pop bc
dec c
jr nz, .tile
pop hl
ld de, BG_MAP_WIDTH * 3
add hl, de
pop de
ld a, [wMapWidth]
add a, 6
add a, e
ld e, a
jr nc, .nocarry
inc d
.nocarry
dec b
jr nz, .row
ret
ApplyFlashlight::
ld hl, wTileMapBackup
ld a, [wMetatileNextY]
and a
jr z, .top_row
ld bc, $30 ; TODO: constantify this
add hl, bc
.top_row
ld a, [wMetatileNextX]
and a
jr z, .left_col
inc hl
inc hl
.left_col
ldh a, [hOverworldFlashlightEffect]
and a
jr z, .no_flashlight
cp 1
jr z, .force_1
cp 2
jr z, .force_2
cp 3
jr z, .force_3
jp .force_4
.no_flashlight
ld de, wTileMap
ld b, SCREEN_HEIGHT ; TODO: constantify this
.row
ld c, SCREEN_WIDTH
.tile
ld a, [hli]
ld [de], a
inc de
dec c
jr nz, .tile
ld a, l
add a, 4
ld l, a
jr nc, .nocarry
inc h
.nocarry
dec b
jr nz, .row
ret
; redraw_with_flashlight force
; force = 1, 2 or 3
; 0 and 4 have special handling, see above and below
redraw_with_flashlight: MACRO
decoord \1 * 2, \1 * 2
ld bc, \1 * $32 ; TODO: constantify the $32
add hl, bc
ld c, SCREEN_HEIGHT - \1 * 4
.row\1
ld b, SCREEN_HEIGHT - \1 * 4
.tile\1
ld a, [hli]
ld [de], a
inc de
dec b
jr nz, .tile\1
ld a, l
add a, 6 + \1 * 4
ld l, a
jr nc, .nohlcarry\1
inc h
.nohlcarry\1
ld a, e
add a, 2 + \1 * 4
ld e, a
jr nc, .nodecarry\1
inc d
.nodecarry\1
dec c
jr nz, .row\1
ENDM
.force_1
redraw_with_flashlight 1
ret
.force_2
redraw_with_flashlight 2
ret
.force_3
redraw_with_flashlight 3
ret
.force_4
; This also applies to larger values than 4
decoord 4 * 2, 4 * 2
ld bc, 4 * $32 ; TODO: constantify the $32
add hl, bc
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
ld bc, 6 + 4 * 4
add hl, bc
ld a, e
add a, 2 + 4 * 4 + 1 ; Compensate missing `inc de`
ld e, a
jr nc, .nocarry9001
inc d
.nocarry9001
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
ret
DrawMetatile::
push hl
ld hl, wTilesetBlocksAddress
ld a, [hli]
ld h, [hl]
ld l, a
swap c
ld a, c
and $0f
ld b, a
ld a, c
and $f0
ld c, a
add hl, bc
pop de
lb bc, $14, 4 ; TODO: constantify $14
.row
REPT 4
ld a, [hli]
ld [de], a
inc de
ENDR
ld a, e
add a, b
ld e, a
jr nc, .nocarry
inc d
.nocarry
dec c
jr nz, .row
ret
ChangeMap::
ld hl, wOverworldMapBlocks
ld bc, wOverworldMapBlocksEnd - wOverworldMapBlocks
ld a, 0
call ByteFill
ld hl, wOverworldMapBlocks
ld a, [wMapWidth]
ldh [hConnectedMapWidth], a
add a, 6
ldh [hConnectionStripLength], a
ld c, a
ld b, 0
add hl, bc
add hl, bc
add hl, bc
ld c, 3
add hl, bc
ld a, [wMapBlocksPointer]
ld e, a
ld a, [wMapBlocksPointer + 1]
ld d, a
ld a, [wMapHeight]
ld b, a
.row
push hl
ldh a, [hConnectedMapWidth]
ld c, a
.col
ld a, [de]
inc de
ld [hli], a
dec c
jr nz, .col
pop hl
ldh a, [hConnectionStripLength]
add l
ld l, a
jr nc, .okay
inc h
.okay
dec b
jr nz, .row
; FillMapConnections::
ld a, [wNorthConnectedMapGroup]
cp $ff
jr z, .south
ld b, a
ld a, [wNorthConnectedMapNumber]
ld c, a
call SwitchToAnyMapBank
ld a, [wNorthConnectionStripPointer]
ld l, a
ld a, [wNorthConnectionStripPointer + 1]
ld h, a
ld a, [wNorthConnectionStripLocation]
ld e, a
ld a, [wNorthConnectionStripLocation + 1]
ld d, a
ld a, [wNorthConnectionStripLength]
ldh [hConnectionStripLength], a
ld a, [wNorthConnectedMapWidth]
ldh [hConnectedMapWidth], a
call FillNorthConnectionStrip
.south
ld a, [wSouthConnectedMapGroup]
cp $ff
jr z, .west
ld b, a
ld a, [wSouthConnectedMapNumber]
ld c, a
call SwitchToAnyMapBank
ld a, [wSouthConnectionStripPointer]
ld l, a
ld a, [wSouthConnectionStripPointer + 1]
ld h, a
ld a, [wSouthConnectionStripLocation]
ld e, a
ld a, [wSouthConnectionStripLocation + 1]
ld d, a
ld a, [wSouthConnectionStripLength]
ldh [hConnectionStripLength], a
ld a, [wSouthConnectedMapWidth]
ldh [hConnectedMapWidth], a
call FillSouthConnectionStrip
.west
ld a, [wWestConnectedMapGroup]
cp $ff
jr z, .east
ld b, a
ld a, [wWestConnectedMapNumber]
ld c, a
call SwitchToAnyMapBank
ld a, [wWestConnectionStripPointer]
ld l, a
ld a, [wWestConnectionStripPointer + 1]
ld h, a
ld a, [wWestConnectionStripLocation]
ld e, a
ld a, [wWestConnectionStripLocation + 1]
ld d, a
ld a, [wWestConnectionStripLength]
ld b, a
ld a, [wWestConnectedMapWidth]
ldh [hConnectionStripLength], a
call FillWestConnectionStrip
.east
ld a, [wEastConnectedMapGroup]
cp $ff
jr z, .done
ld b, a
ld a, [wEastConnectedMapNumber]
ld c, a
call SwitchToAnyMapBank
ld a, [wEastConnectionStripPointer]
ld l, a
ld a, [wEastConnectionStripPointer + 1]
ld h, a
ld a, [wEastConnectionStripLocation]
ld e, a
ld a, [wEastConnectionStripLocation + 1]
ld d, a
ld a, [wEastConnectionStripLength]
ld b, a
ld a, [wEastConnectedMapWidth]
ldh [hConnectionStripLength], a
call FillEastConnectionStrip
.done
ret
FillNorthConnectionStrip::
FillSouthConnectionStrip::
ld c, 3
.y
push de
push hl
ldh a, [hConnectionStripLength]
ld b, a
.x
ld a, [hli]
ld [de], a
inc de
dec b
jr nz, .x
pop hl
ldh a, [hConnectedMapWidth]
ld e, a
ld d, 0
add hl, de
pop de
ld a, [wMapWidth]
add a, 6
add e
ld e, a
jr nc, .okay
inc d
.okay
dec c
jr nz, .y
ret
FillWestConnectionStrip::
FillEastConnectionStrip::
.loop
ld a, [wMapWidth]
add a, 6
ldh [hConnectedMapWidth], a
push de
push hl
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
inc de
ld a, [hli]
ld [de], a
inc de
pop hl
ldh a, [hConnectionStripLength]
ld e, a
ld d, 0
add hl, de
pop de
ldh a, [hConnectedMapWidth]
add e
ld e, a
jr nc, .okay
inc d
.okay
dec b
jr nz, .loop
ret
Function2a85::
.asm_2a85:
call LoadMap
call Function2a8d
jr .asm_2a85
Function2a8d::
push hl
push de
push bc
push af
ld a, [wd637]
and $f
add a
ld e, a
ld d, $0
ld hl, .Pointers
add hl, de
add hl, de
ld a, [hli]
call Bankswitch
inc hl
ld a, [hli]
ld h, [hl]
ld l, a
ld de, .Return
push de
jp hl
.Return:
pop af
pop bc
pop de
pop hl
ret
.Pointers:
dbbw $00, $55, Function2ae5
dbbw $00, $55, Function2b52
dbbw $00, $55, Function2b77
dbbw $0e, $33, Function3904
dbbw $00, $55, Function2b39
dbbw $0e, $33, Function391f
dbbw $00, $33, Function2b78
dbbw $00, $33, Function2b78
dbbw $0e, $33, Function3904
dbbw $00, $55, Function2b79
dbbw $00, $55, Function2b87
dbbw $0e, $33, Function3920
dbbw $05, $33, Function14777
Function2ae5::
.loop:
ld hl, wJoypadFlags
set 4, [hl]
set 6, [hl]
call UpdateTime
call TimeOfDayPals
ld hl, wJoypadFlags
res 4, [hl]
res 6, [hl]
call GetJoypad
call Function2be5
ld hl, wc5ed
bit 7, [hl]
res 7, [hl]
ret nz
call TestWildBattleStart
ret nz
call OverworldStartButtonCheck
ret nz
callab OverworldMovementCheck
ldh a, [hMapEntryMethod]
and a
ret nz
call Function2c4a
jr nc, .loop
callba Function824c
ld a, [wc5ed]
bit 6, a
jr nz, .loop
call CheckMovingOffEdgeOfMap
ret c
call WarpCheck
ret c
jr .loop
Function2b39::
ld hl, wJoypadFlags
res 4, [hl]
res 6, [hl]
ld hl, wDebugFlags
res 6, [hl]
res 7, [hl]
ld hl, wVramState
res 7, [hl]
ld a, $0
call WriteIntod637
ret
Function2b52::
.asm_2b52:
call UpdateTime
ld a, [wVramState]
bit 7, a
jr z, Function2b39
ldh a, [hMapEntryMethod]
and a
ret nz
call Function2c4a
jr nc, .asm_2b52
callba Function824c
call CheckMovingOffEdgeOfMap
ret c
call WarpCheck
ret c
jr .asm_2b52
Function2b77::
ret
Function2b78::
ret
Function2b79::
callab DebugMapViewer
ld a, $4
call WriteIntod637
ret
Function2b87::
.asm_2b87:
call UpdateTime
call GetJoypad
call OverworldStartButtonCheck
ret nz
callab OverworldMovementCheck
call Function2ba8
jr nc, .asm_2b87
callba Function824c
jr .asm_2b87
Function2ba8::
ldh a, [hROMBank]
push af
ld a, BANK(Function50b9)
call Bankswitch
call Function50b9
call Function18a0
ld a, BANK(Functiond6e4)
call Bankswitch
call Functiond6e4
ld a, BANK(_UpdateSprites)
call Bankswitch
call _UpdateSprites
call DelayFrame
call UpdateToolgear
ld hl, wToolgearFlags
set 2, [hl] ; transfer toolgear to window
call DelayFrame
pop af
call Bankswitch
and a
ld a, [wcb6e]
bit 5, a
ret z
bit 6, a
jr z, Function2ba8
scf
ret
Function2be5:: ; TODO
ld a, [wDebugFlags]
bit 7, a
ret nz
ld a, [wMapGroup]
ld b, a
ld a, [wMapId]
ld c, a
call SwitchToAnyMapBank
call QueueMapTextSubroutine
ld hl, wMapScriptPtr
ld a, [hli]
ld h, [hl]
ld l, a
ld de, .Return
push de
jp hl
.Return:
ret
|