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INCLUDE "constants.asm"
SECTION "scripts/Route1Gate2F.asm", ROMX
Route1Gate2F_ScriptLoader::
ld hl, Route1Gate2FScriptPointers
call RunMapScript
call WriteBackMapScriptNumber
ret
Route1Gate2FScriptPointers:
dw Route1Gate2FScript
dw Route1Gate2FNPCIDs
Route1Gate2FNPCIDs:
db 0
db 1
db $FF
Route1Gate2FSignPointers:
dw Route1Gate2FTextSign1
dw Route1Gate2FTextSign2
Route1Gate2F_TextPointers::
dw Route1Gate2FTextNPC1
dw Route1Gate2FTextNPC2
Route1Gate2FScript::
ld hl, Route1Gate2FNPCIDs
ld de, Route1Gate2FSignPointers
call CallMapTextSubroutine
ret
Route1Gate2FTextNPC1:
ld hl, Route1Gate2FTextString1
call OpenTextbox
ret
Route1Gate2FTextNPC2:
ld hl, Route1Gate2FTextString2
call OpenTextbox
ret
Route1Gate2FTextSign1:
ld hl, Route1Gate2FTextString3
call OpenTextbox
ret
Route1Gate2FTextSign2:
ld hl, Route1Gate2FTextString4
call OpenTextbox
ret
Route1Gate2FTextString1:
text "ガンテツさんって しってる?"
para "ガンテツさんに"
line "きに いられるように なれば"
cont "トレーナーとして たいしたもの よ"
done
Route1Gate2FTextString2:
text "あなた かんこうで きたの?"
line "なら ざんねんね"
para "オールドシティの"
line "ごじゅうのとう は"
cont "だれでも はいれる って"
cont "ものじゃないわ"
done
Route1Gate2FTextString3:
text "<PLAYER>は"
line "ぼうえんきょうを のぞいた!"
para "むむむ!"
line "たかーい とう が みえる!"
done
Route1Gate2FTextString4:
text "<PLAYER>は"
line "ぼうえんきょうを のぞいた!"
para "むむ?"
line "ながーい かわ が みえる"
done
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