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|
INCLUDE "constants.asm"
SECTION "scripts/SilentHill.asm", ROMX
SilentHill_ScriptLoader::
ld hl, SilentHillScriptPointers1
call RunMapScript
call WriteBackMapScriptNumber
ret
SilentHillNPCIDs1:
db 0
db 2
db 3
db $FF
SilentHillNPCIDs2:
db 2
db 3
db $FF
SilentHillNPCIDs3:
db 1
db 2
db 3
db $FF
SilentHillScriptPointers1:
dw SilentHillScript1
dw SilentHillNPCIDs1
SilentHillScriptPointers2:
dw SilentHillScript2
dw SilentHillNPCIDs1
SilentHillScriptPointers3:
dw SilentHillScript3
dw SilentHillNPCIDs1
SilentHillScriptPointers4:
dw SilentHillScript4
dw SilentHillNPCIDs2
SilentHillScriptPointers5:
dw SilentHillScript5
dw SilentHillNPCIDs3
SilentHillScriptPointers6:
dw SilentHillScript6
dw SilentHillNPCIDs2
SilentHillScriptPointers7:
dw SilentHillScript7
dw SilentHillNPCIDs2
SilentHillScript1:
ld a, [wYCoord]
cp 5
ret nz
ld a, [wXCoord]
cp 5
ret nz
ld hl, wJoypadFlags
set 4, [hl]
ld a, 02
call Function17f9
ld a, 02
ld hl, SilentHillMovement1
call LoadMovementDataPointer
ld hl, wc5ed
set 7, [hl]
ld a, 1
ld [wMapScriptNumber], a
ld a, 1
call WriteIntod637
ret
SilentHillMovement1:
db $0D
db $0D
db $0D
db $09
db $05
db $02
db $32
SilentHillScript2:
ld a, 0
ld d, RIGHT
call SetObjectFacing
ld hl, SilentHillTextRival1
call OpenTextbox
ld hl, SilentHillTextRival2
call OpenTextbox
ld hl, wJoypadFlags
set 4, [hl]
ld a, 2
ld hl, SilentHillMovement2
call LoadMovementDataPointer
ld hl, wc5ed
set 7, [hl]
ld a, 1
call WriteIntod637
ld a, 2
ld [wMapScriptNumber], a
ret
SilentHillMovement2:
db $00, $04, $08, $0C, $0C, $0C, $33
SilentHillScript3:
call Function1848
ld a, 3
ld [wMapScriptNumber], a
call InitUnknownBuffercc9e
ret
SilentHillScript4:
ld a, [wXCoord]
cp 0
jr nz, .bigjump
ld a, [wYCoord]
cp 8
jr z, .jump
cp 09
jr nz, .bigjump
.jump
call Function776a
ld hl, SilentHillTextNorthExit
call OpenTextbox
ld hl, wJoypadFlags
set 4, [hl]
ld a, 3
call Function15ed
ld a, 3
call Function17f9
ld a, [wYCoord]
cp 9
jr z, .jump2
ld hl, SilentHillMovement3
jr .skip
.jump2
ld hl, SilentHillMovement4
.skip
ld a, 03
call LoadMovementDataPointer
ld hl, wc5ed
set 7, [hl]
ld a, 1
call WriteIntod637
ld a, 4
ld [wMapScriptNumber], a
ret
.bigjump
ld hl, SilentHillNPCIDs2
ld de, SilentHillSignPointers
call CallMapTextSubroutine
ret
Function776a:
ld hl, wd41a
set 7, [hl]
ld a, 1
ld hl, wd29d
ld [hl], a
ret
SilentHillMovement3:
db $0A, $0A, $0A, $09, $0A, $06, $02, $32
SilentHillMovement4:
db $0A, $0A, $0A, $0A, $06, $02, $32
SilentHillScript5:
ld a, 0
ld d, RIGHT
call SetObjectFacing
ld hl, SilentHillTextPokemonInGrassString
call OpenTextbox
ld hl, wJoypadFlags
set 4, [hl]
ld a, 3
call Function17f9
ld a, 0
call Function186a
ld b, 3
ld c, 0
call StartFollow
ld a, [wYCoord]
cp 9
jr z, .jump
ld hl, SilentHillMovement5
jr .skip
.jump
ld hl, SilentHillMovement6
.skip
ld a, 3
call LoadMovementDataPointer
ld hl, wc5ed
set 7, [hl]
ld a, 1
call WriteIntod637
ld a, 5
ld [wMapScriptNumber], a
ret
SilentHillMovement5:
db $0B, $0B, $0B, $0B, $0B, $0B, $08, $08, $08, $08, $0B, $0B, $0B, $0B, $0B, $0B, $0B, $0B, $05, $33
SilentHillMovement6:
db $0B, $0B, $0B, $0B, $0B, $0B, $08, $08, $08, $0B, $0B, $0B, $0B, $0B, $0B, $0B, $0B, $05, $33
SilentHillScript6:
ld hl, SilentHillNPCIDs2
ld de, SilentHillSignPointers
call CallMapTextSubroutine
ld hl, wd41b
bit 2, [hl]
ret z
ld a, $12
ld [wd29d], a
ld a, 6
ld [wMapScriptNumber], a
ret
SilentHillScript7:
call CheckLabDoor
ret z
ld hl, SilentHillNPCIDs2
ld de, SilentHillSignPointers
call CallMapTextSubroutine
ret
CheckLabDoor:
ld a, [wYCoord]
cp $C
ret nz
ld a, [wXCoord]
cp $E
jr z, .jump
ld a, [wXCoord]
cp $F
ret nz
.jump
ldh a, [hJoyState]
bit 6, a
ret z
ld a, 0
ld d, UP
call SetObjectFacing
ld hl, wJoypadFlags
set 6, [hl]
ld hl, SilentHillTextString1
call OpenTextbox
call LabClosed
call ClearAccumulator
ret
LabClosed:
ld a, 0
ld hl, SilentHillMovement7
call LoadMovementDataPointer
ld hl, wc5ed
set 7, [hl]
ld a, 1
call WriteIntod637
ret
SilentHillTextString1:
text "あれ? カギが かかっている"
done
SilentHillMovement7:
db $04, $32
SilentHillSignPointers::
dw SilentHillPlayerHouseText
dw Function38c6
dw SilentHillSignText1
dw SilentHillLabText
dw SilentHillRivalHouseText
SilentHillLabText:
ld hl, SilentHillTextString2
call OpenTextbox
ret
SilentHillTextString2:
text "にゅうきょしゃ ぼしゅうちゅう!"
done
SilentHillSignText1:
ld hl, SilentHillTextString3
call OpenTextbox
ret
SilentHillTextString3:
text "ここは サイレント ヒル"
line "しずかな おか"
done
SilentHillPlayerHouseText:
ld hl, SilentHillTextString4
call OpenTextbox
ret
SilentHillTextString4:
text "ここは <PLAYER> のいえ"
done
SilentHillRivalHouseText:
ld hl, SilentHillTextString5
call OpenTextbox
ret
SilentHillTextString5:
text "ここは <RIVAL> のいえ"
done
SilentHill_TextPointers::
dw SilentHillTextRival1 ; west
dw SilentHillTextNorthExit ; north
dw SilentHillTextBackpack ; npc1
dw SilentHillTextPokemonHate ; npc2
SilentHillTextRival1:
text "<RIVAL>『よう ちょっと おまえに"
cont "じまん したいことが"
cont "あってきたんだよ"
para "おれ あの ゆうめいなオーキドから"
line "メール もらっちゃった!"
cont "え? おまえにも きたの?"
cont "ちぇっ! つまんねーの!"
para "⋯⋯ふん!"
line "じゃあさ じゃあさー おまえさー"
cont "じぶんの ははおや のこと"
cont "いつも なんて よんでる?@"
db $08
LoadMomNamePromptUnused:
call LoadStandardMenuHeader
callab MomNamePrompt
call CloseWindow
call GetMemSGBLayout
call UpdateSprites
call UpdateTimePals
jp Function3036
MomNameMenuHeaderUnused:
db MENU_BACKUP_TILES ; flags
menu_coords 00, 00, 10, 11
dw .MomNameMenuDataUnused
db 01 ; initial selection
.MomNameMenuDataUnused:
db STATICMENU_CURSOR
db 04 ; items
db "じぶんで きめる@"
db "おかあさん @"
db "ママ@"
db "かあちゃん@"
SilentHillTextRival2: ; BYTE OFF
text "<RIVAL>『えー かっこわりい!"
line "そんな こどもっぽい"
cont "よびかた してるなんて"
cont "おわらいだぜ!"
cont"あー ちょっとだけ すっきりした!"
para "そんじゃあ"
line "おれは ひとあし おさきに"
cont "オーキドのところへ"
cont "いくことに するぜ!"
done
SilentHillTextNorthExit:
text "ちょいまち!"
line "まってよ! まてっ てば!"
done
SilentHillTextPokemonInGrassString:
text "きみは まったく"
line "なんにも しらないんだね!"
cont "くさむらでは"
cont "やせいの ポケモンが とびだす!"
para "じぶんも ポケモンを"
line "もって いれば"
cont "たたかえるんだ⋯⋯"
para "あっ! ひょっとして きみは"
line "⋯⋯ちょっと"
cont "ぼくに ついて きて!"
done
SilentHillTextBackpack:
ld hl, SilentHillTextBackpackString
call OpenTextbox
ret
SilentHillTextBackpackString:
text "あなたの りュック かっこいいわよ"
line "どこで てに いれたの?"
done
SilentHillTextPokemonHate:
ld hl, SilentHillTextPokemonHateString
call OpenTextbox
ret
SilentHillTextPokemonHateString:
text "よのなかに ポケモンが きらいな"
line "ひとは いるのかな?"
done
|