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authorRangi <remy.oukaour+rangi42@gmail.com>2020-07-17 16:58:56 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-07-17 16:58:56 -0400
commit1bb30c42e5c520014755b12f24b20f0f16c44054 (patch)
tree3fe9141b8c1f14583fc33840c8e616196cec01d7
parent4ba9501c2858398f1b9ef1f6b8ace22f7afcc29f (diff)
Fix newlines
-rw-r--r--engine/movie/trade_animation.asm1375
1 files changed, 1374 insertions, 1 deletions
diff --git a/engine/movie/trade_animation.asm b/engine/movie/trade_animation.asm
index 7cbc6cee..b737380e 100644
--- a/engine/movie/trade_animation.asm
+++ b/engine/movie/trade_animation.asm
@@ -1 +1,1374 @@
-TRADEANIM_RIGHT_ARROW EQU "▶" ; $ed TRADEANIM_LEFT_ARROW EQU "▼" ; $ee ; TradeAnim_TubeAnimJumptable.Jumptable indexes const_def const TRADEANIMSTATE_0 ; 0 const TRADEANIMSTATE_1 ; 1 const TRADEANIMSTATE_2 ; 2 const TRADEANIMSTATE_3 ; 3 TRADEANIMJUMPTABLE_LENGTH EQU const_value add_tradeanim: MACRO \1_TradeCmd: dw \1 ENDM tradeanim: MACRO db (\1_TradeCmd - DoTradeAnimation.JumpTable) / 2 ENDM TradeAnimation: ld hl, wPlayerTrademonSenderName ld de, wOTTrademonSenderName call LinkTradeAnim_LoadTradePlayerNames ld hl, wPlayerTrademonSpecies ld de, wOTTrademonSpecies call LinkTradeAnim_LoadTradeMonSpecies ld de, .script jr RunTradeAnimScript .script tradeanim TradeAnim_SetupGivemonScroll tradeanim TradeAnim_ShowGivemonData tradeanim TradeAnim_DoGivemonScroll tradeanim TradeAnim_Wait80 tradeanim TradeAnim_Poof tradeanim TradeAnim_RockingBall tradeanim TradeAnim_EnterLinkTube1 tradeanim TradeAnim_WaitAnim tradeanim TradeAnim_BulgeThroughTube tradeanim TradeAnim_WaitAnim tradeanim TradeAnim_TextboxScrollStart tradeanim TradeAnim_GiveTrademonSFX tradeanim TradeAnim_TubeToOT1 tradeanim TradeAnim_SentToOTText tradeanim TradeAnim_ScrollOutRight tradeanim TradeAnim_OTSendsText1 tradeanim TradeAnim_OTBidsFarewell tradeanim TradeAnim_ScrollOutRight tradeanim TradeAnim_GetTrademonSFX tradeanim TradeAnim_TubeToPlayer1 tradeanim TradeAnim_EnterLinkTube1 tradeanim TradeAnim_DropBall tradeanim TradeAnim_ExitLinkTube tradeanim TradeAnim_WaitAnim tradeanim TradeAnim_ShowGetmonData tradeanim TradeAnim_Poof tradeanim TradeAnim_WaitAnim tradeanim TradeAnim_FrontpicScrollStart tradeanim TradeAnim_Wait80 tradeanim TradeAnim_TextboxScrollStart tradeanim TradeAnim_TakeCareOfText tradeanim TradeAnim_ScrollOutRight tradeanim TradeAnim_End TradeAnimationPlayer2: ld hl, wOTTrademonSenderName ld de, wPlayerTrademonSenderName call LinkTradeAnim_LoadTradePlayerNames ld hl, wOTTrademonSpecies ld de, wPlayerTrademonSpecies call LinkTradeAnim_LoadTradeMonSpecies ld de, .script jr RunTradeAnimScript .script tradeanim TradeAnim_OTSendsText2 tradeanim TradeAnim_OTBidsFarewell tradeanim TradeAnim_ScrollOutRight tradeanim TradeAnim_GetTrademonSFX tradeanim TradeAnim_TubeToOT1 tradeanim TradeAnim_EnterLinkTube1 tradeanim TradeAnim_DropBall tradeanim TradeAnim_ExitLinkTube tradeanim TradeAnim_WaitAnim tradeanim TradeAnim_ShowGetmonData tradeanim TradeAnim_Poof tradeanim TradeAnim_WaitAnim tradeanim TradeAnim_FrontpicScrollStart tradeanim TradeAnim_Wait80 tradeanim TradeAnim_TextboxScrollStart tradeanim TradeAnim_TakeCareOfText tradeanim TradeAnim_ScrollOutRight tradeanim TradeAnim_SetupGivemonScroll tradeanim TradeAnim_ShowGivemonData tradeanim TradeAnim_DoGivemonScroll tradeanim TradeAnim_Wait80 tradeanim TradeAnim_Poof tradeanim TradeAnim_RockingBall tradeanim TradeAnim_EnterLinkTube1 tradeanim TradeAnim_WaitAnim tradeanim TradeAnim_BulgeThroughTube tradeanim TradeAnim_WaitAnim tradeanim TradeAnim_TextboxScrollStart tradeanim TradeAnim_GiveTrademonSFX tradeanim TradeAnim_TubeToPlayer1 tradeanim TradeAnim_SentToOTText tradeanim TradeAnim_ScrollOutRight tradeanim TradeAnim_End RunTradeAnimScript: ld hl, wTradeAnimAddress ld [hl], e inc hl ld [hl], d ldh a, [hMapAnims] push af xor a ldh [hMapAnims], a ld hl, wVramState ld a, [hl] push af res 0, [hl] ld hl, wOptions ld a, [hl] push af set NO_TEXT_SCROLL, [hl] call .TradeAnimLayout ld de, MUSIC_EVOLUTION call PlayMusic2 .anim_loop call DoTradeAnimation jr nc, .anim_loop pop af ld [wOptions], a pop af ld [wVramState], a pop af ldh [hMapAnims], a ret .TradeAnimLayout: xor a ld [wJumptableIndex], a call ClearBGPalettes call ClearSprites call ClearTilemap call DisableLCD call LoadFontsBattleExtra callfar ClearSpriteAnims ldh a, [hCGB] and a jr z, .NotCGB ld a, $1 ldh [rVBK], a ld hl, vTiles0 ld bc, sScratch - vTiles0 xor a call ByteFill ld a, $0 ldh [rVBK], a .NotCGB: hlbgcoord 0, 0 ld bc, sScratch - vBGMap0 ld a, " " call ByteFill ld hl, TradeGameBoyLZ ld de, vTiles2 tile $31 call Decompress ld hl, TradeArrowRightGFX ld de, vTiles0 tile TRADEANIM_RIGHT_ARROW ld bc, 1 tiles ld a, BANK(TradeArrowRightGFX) call FarCopyBytes ld hl, TradeArrowLeftGFX ld de, vTiles0 tile TRADEANIM_LEFT_ARROW ld bc, 1 tiles ld a, BANK(TradeArrowLeftGFX) call FarCopyBytes xor a ldh [hSCX], a ldh [hSCY], a ld a, $7 ldh [hWX], a ld a, $90 ldh [hWY], a call EnableLCD call LoadTradeBallAndCableGFX ld a, [wPlayerTrademonSpecies] ld hl, wPlayerTrademonDVs ld de, vTiles0 call TradeAnim_GetFrontpic ld a, [wOTTrademonSpecies] ld hl, wOTTrademonDVs ld de, vTiles0 tile $31 call TradeAnim_GetFrontpic ld a, [wPlayerTrademonSpecies] ld de, wPlayerTrademonSpeciesName call TradeAnim_GetNickname ld a, [wOTTrademonSpecies] ld de, wOTTrademonSpeciesName call TradeAnim_GetNickname call TradeAnim_NormalPals ret DoTradeAnimation: ld a, [wJumptableIndex] bit 7, a jr nz, .finished call .DoTradeAnimCommand callfar PlaySpriteAnimations ld hl, wce65 inc [hl] call DelayFrame and a ret .finished call LoadStandardFont scf ret .DoTradeAnimCommand: jumptable .JumpTable, wJumptableIndex .JumpTable: ; entries correspond to tradeanim_* constants (see macros/scripts/trade_anims.asm) add_tradeanim TradeAnim_AdvanceScriptPointer ; 00 add_tradeanim TradeAnim_ShowGivemonData ; 01 add_tradeanim TradeAnim_ShowGetmonData ; 02 add_tradeanim TradeAnim_EnterLinkTube1 ; 03 add_tradeanim TradeAnim_EnterLinkTube2 ; 04 add_tradeanim TradeAnim_ExitLinkTube ; 05 add_tradeanim TradeAnim_TubeToOT1 ; 06 add_tradeanim TradeAnim_TubeToOT2 ; 07 add_tradeanim TradeAnim_TubeToOT3 ; 08 add_tradeanim TradeAnim_TubeToOT4 ; 09 add_tradeanim TradeAnim_TubeToOT5 ; 0a add_tradeanim TradeAnim_TubeToOT6 ; 0b add_tradeanim TradeAnim_TubeToOT7 ; 0c add_tradeanim TradeAnim_TubeToOT8 ; 0d add_tradeanim TradeAnim_TubeToPlayer1 ; 0e add_tradeanim TradeAnim_TubeToPlayer2 ; 0f add_tradeanim TradeAnim_TubeToPlayer3 ; 10 add_tradeanim TradeAnim_TubeToPlayer4 ; 11 add_tradeanim TradeAnim_TubeToPlayer5 ; 12 add_tradeanim TradeAnim_TubeToPlayer6 ; 13 add_tradeanim TradeAnim_TubeToPlayer7 ; 14 add_tradeanim TradeAnim_TubeToPlayer8 ; 15 add_tradeanim TradeAnim_SentToOTText ; 16 add_tradeanim TradeAnim_OTBidsFarewell ; 17 add_tradeanim TradeAnim_TakeCareOfText ; 18 add_tradeanim TradeAnim_OTSendsText1 ; 19 add_tradeanim TradeAnim_OTSendsText2 ; 1a add_tradeanim TradeAnim_SetupGivemonScroll ; 1b add_tradeanim TradeAnim_DoGivemonScroll ; 1c add_tradeanim TradeAnim_FrontpicScrollStart ; 1d add_tradeanim TradeAnim_TextboxScrollStart ; 1e add_tradeanim TradeAnim_ScrollOutRight ; 1f add_tradeanim TradeAnim_ScrollOutRight2 ; 20 add_tradeanim TradeAnim_Wait80 ; 21 add_tradeanim TradeAnim_RockingBall ; 22 add_tradeanim TradeAnim_DropBall ; 23 add_tradeanim TradeAnim_WaitAnim ; 24 add_tradeanim TradeAnim_Poof ; 25 add_tradeanim TradeAnim_BulgeThroughTube ; 26 add_tradeanim TradeAnim_GiveTrademonSFX ; 27 add_tradeanim TradeAnim_GetTrademonSFX ; 28 add_tradeanim TradeAnim_End ; 29 TradeAnim_IncrementJumptableIndex: ld hl, wJumptableIndex inc [hl] ret TradeAnim_AdvanceScriptPointer: ld hl, wTradeAnimAddress ld e, [hl] inc hl ld d, [hl] ld a, [de] ld [wJumptableIndex], a inc de ld [hl], d dec hl ld [hl], e ret TradeAnim_End: ld hl, wJumptableIndex set 7, [hl] ret TradeAnim_TubeToOT1: ld a, TRADEANIM_RIGHT_ARROW call TradeAnim_PlaceTrademonStatsOnTubeAnim ld a, [wLinkTradeSendmonSpecies] ld [wTempIconSpecies], a xor a depixel 5, 11, 4, 0 ld b, $0 jr TradeAnim_InitTubeAnim TradeAnim_TubeToPlayer1: ld a, TRADEANIM_LEFT_ARROW call TradeAnim_PlaceTrademonStatsOnTubeAnim ld a, [wLinkTradeGetmonSpecies] ld [wTempIconSpecies], a ld a, TRADEANIMSTATE_2 depixel 9, 18, 4, 4 ld b, $4 TradeAnim_InitTubeAnim: push bc push de push bc push de push af call DisableLCD callfar ClearSpriteAnims hlbgcoord 20, 3 ld bc, 12 ld a, $60 call ByteFill pop af call TradeAnim_TubeAnimJumptable xor a ldh [hSCX], a ld a, $7 ldh [hWX], a ld a, $70 ldh [hWY], a call EnableLCD call LoadTradeBubbleGFX pop de ld a, SPRITE_ANIM_INDEX_TRADEMON_ICON call InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX add hl, bc pop bc ld [hl], b pop de ld a, SPRITE_ANIM_INDEX_TRADEMON_BUBBLE call InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX add hl, bc pop bc ld [hl], b call WaitBGMap ld b, SCGB_TRADE_TUBE call GetSGBLayout ld a, %11100100 ; 3,2,1,0 call DmgToCgbBGPals ld a, %11010000 call DmgToCgbObjPal0 call TradeAnim_IncrementJumptableIndex ld a, 92 ld [wFrameCounter], a ret TradeAnim_TubeToOT2: call TradeAnim_FlashBGPals ldh a, [hSCX] add $2 ldh [hSCX], a cp $50 ret nz ld a, TRADEANIMSTATE_1 call TradeAnim_TubeAnimJumptable call TradeAnim_IncrementJumptableIndex ret TradeAnim_TubeToOT3: call TradeAnim_FlashBGPals ldh a, [hSCX] add $2 ldh [hSCX], a cp $a0 ret nz ld a, TRADEANIMSTATE_2 call TradeAnim_TubeAnimJumptable call TradeAnim_IncrementJumptableIndex ret TradeAnim_TubeToOT4: call TradeAnim_FlashBGPals ldh a, [hSCX] add $2 ldh [hSCX], a and a ret nz call TradeAnim_IncrementJumptableIndex ret TradeAnim_TubeToPlayer3: call TradeAnim_FlashBGPals ldh a, [hSCX] sub $2 ldh [hSCX], a cp $b0 ret nz ld a, TRADEANIMSTATE_1 call TradeAnim_TubeAnimJumptable call TradeAnim_IncrementJumptableIndex ret TradeAnim_TubeToPlayer4: call TradeAnim_FlashBGPals ldh a, [hSCX] sub $2 ldh [hSCX], a cp $60 ret nz xor a ; TRADEANIMSTATE_0 call TradeAnim_TubeAnimJumptable call TradeAnim_IncrementJumptableIndex ret TradeAnim_TubeToPlayer5: call TradeAnim_FlashBGPals ldh a, [hSCX] sub $2 ldh [hSCX], a and a ret nz call TradeAnim_IncrementJumptableIndex ret TradeAnim_TubeToOT6: TradeAnim_TubeToPlayer6: ld a, 128 ld [wFrameCounter], a call TradeAnim_IncrementJumptableIndex ret TradeAnim_TubeToOT8: TradeAnim_TubeToPlayer8: call ClearBGPalettes call ClearTilemap call ClearSprites call DisableLCD callfar ClearSpriteAnims hlbgcoord 0, 0 ld bc, sScratch - vBGMap0 ld a, " " call ByteFill xor a ldh [hSCX], a ld a, $90 ldh [hWY], a call EnableLCD call LoadTradeBallAndCableGFX call WaitBGMap call TradeAnim_NormalPals call TradeAnim_AdvanceScriptPointer ret TradeAnim_TubeToOT5: TradeAnim_TubeToOT7: TradeAnim_TubeToPlayer2: TradeAnim_TubeToPlayer7: call TradeAnim_FlashBGPals ld hl, wFrameCounter ld a, [hl] and a jr z, .done dec [hl] ret .done call TradeAnim_IncrementJumptableIndex ret TradeAnim_GiveTrademonSFX: call TradeAnim_AdvanceScriptPointer ld de, SFX_GIVE_TRADEMON call PlaySFX ret TradeAnim_GetTrademonSFX: call TradeAnim_AdvanceScriptPointer ld de, SFX_GET_TRADEMON call PlaySFX ret TradeAnim_TubeAnimJumptable: maskbits TRADEANIMJUMPTABLE_LENGTH ld e, a ld d, 0 ld hl, .Jumptable add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a jp hl .Jumptable: ; entries correspond to TRADEANIMSTATE_* constants dw .Zero dw .One dw .Two dw .Three .Zero: .Three: call TradeAnim_BlankTilemap hlcoord 9, 3 ld [hl], $5b inc hl ld bc, 10 ld a, $60 call ByteFill hlcoord 3, 2 call TradeAnim_CopyTradeGameBoyTilemap ret .One: call TradeAnim_BlankTilemap hlcoord 0, 3 ld bc, SCREEN_WIDTH ld a, $60 call ByteFill ret .Two: call TradeAnim_BlankTilemap hlcoord 0, 3 ld bc, $11 ld a, $60 call ByteFill hlcoord 17, 3 ld a, $5d ld [hl], a ld a, $61 ld de, SCREEN_WIDTH ld c, $3 .loop add hl, de ld [hl], a dec c jr nz, .loop add hl, de ld a, $5f ld [hld], a ld a, $5b ld [hl], a hlcoord 10, 6 call TradeAnim_CopyTradeGameBoyTilemap ret TradeAnim_CopyTradeGameBoyTilemap: ld de, TradeGameBoyTilemap lb bc, 8, 6 call TradeAnim_CopyBoxFromDEtoHL ret TradeAnim_PlaceTrademonStatsOnTubeAnim: push af call ClearBGPalettes call WaitTop ld a, HIGH(vBGMap1) ldh [hBGMapAddress + 1], a call ClearTilemap hlcoord 0, 0 ld bc, SCREEN_WIDTH ld a, "─" call ByteFill hlcoord 0, 1 ld de, wLinkPlayer1Name call PlaceString ld hl, wLinkPlayer2Name ld de, 0 .find_name_end_loop ld a, [hli] cp "@" jr z, .done dec de jr .find_name_end_loop .done hlcoord 0, 4 add hl, de ld de, wLinkPlayer2Name call PlaceString hlcoord 7, 2 ld bc, 6 pop af call ByteFill call WaitBGMap call WaitTop ld a, HIGH(vBGMap0) ldh [hBGMapAddress + 1], a call ClearTilemap ret TradeAnim_EnterLinkTube1: call ClearTilemap call WaitTop ld a, $a0 ldh [hSCX], a call DelayFrame hlcoord 8, 2 ld de, TradeLinkTubeTilemap lb bc, 3, 12 call TradeAnim_CopyBoxFromDEtoHL call WaitBGMap ld b, SCGB_TRADE_TUBE call GetSGBLayout ld a, %11100100 ; 3,2,1,0 call DmgToCgbBGPals lb de, %11100100, %11100100 ; 3,2,1,0, 3,2,1,0 call DmgToCgbObjPals ld de, SFX_POTION call PlaySFX call TradeAnim_IncrementJumptableIndex ret TradeAnim_EnterLinkTube2: ldh a, [hSCX] and a jr z, .done add $4 ldh [hSCX], a ret .done ld c, 80 call DelayFrames call TradeAnim_AdvanceScriptPointer ret TradeAnim_ExitLinkTube: ldh a, [hSCX] cp $a0 jr z, .done sub $4 ldh [hSCX], a ret .done call ClearTilemap xor a ldh [hSCX], a call TradeAnim_AdvanceScriptPointer ret TradeAnim_SetupGivemonScroll: ld a, $8f ldh [hWX], a ld a, $88 ldh [hSCX], a ld a, $50 ldh [hWY], a call TradeAnim_AdvanceScriptPointer ret TradeAnim_DoGivemonScroll: ldh a, [hWX] cp $7 jr z, .done sub $4 ldh [hWX], a ldh a, [hSCX] sub $4 ldh [hSCX], a ret .done ld a, $7 ldh [hWX], a xor a ldh [hSCX], a call TradeAnim_AdvanceScriptPointer ret TradeAnim_FrontpicScrollStart: ld a, $7 ldh [hWX], a ld a, $50 ldh [hWY], a call TradeAnim_AdvanceScriptPointer ret TradeAnim_TextboxScrollStart: ld a, $7 ldh [hWX], a ld a, $90 ldh [hWY], a call TradeAnim_AdvanceScriptPointer ret TradeAnim_ScrollOutRight: call WaitTop ld a, HIGH(vBGMap1) ldh [hBGMapAddress + 1], a call WaitBGMap ld a, $7 ldh [hWX], a xor a ldh [hWY], a call DelayFrame call WaitTop ld a, HIGH(vBGMap0) ldh [hBGMapAddress + 1], a call ClearTilemap call TradeAnim_IncrementJumptableIndex ret TradeAnim_ScrollOutRight2: ldh a, [hWX] cp $a1 jr nc, .done inc a inc a ldh [hWX], a ret .done ld a, HIGH(vBGMap1) ldh [hBGMapAddress + 1], a call WaitBGMap ld a, $7 ldh [hWX], a ld a, $90 ldh [hWY], a ld a, HIGH(vBGMap0) ldh [hBGMapAddress + 1], a call TradeAnim_AdvanceScriptPointer ret TradeAnim_ShowGivemonData: call ShowPlayerTrademonStats ld a, [wPlayerTrademonSpecies] ld [wCurPartySpecies], a ld a, [wPlayerTrademonDVs] ld [wTempMonDVs], a ld a, [wPlayerTrademonDVs + 1] ld [wTempMonDVs + 1], a ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS call GetSGBLayout ld a, %11100100 ; 3,2,1,0 call DmgToCgbBGPals call TradeAnim_ShowGivemonFrontpic ld a, [wPlayerTrademonSpecies] call GetCryIndex jr c, .skip_cry ld e, c ld d, b call PlayCry .skip_cry call TradeAnim_AdvanceScriptPointer ret TradeAnim_ShowGetmonData: call ShowOTTrademonStats ld a, [wOTTrademonSpecies] ld [wCurPartySpecies], a ld a, [wOTTrademonDVs] ld [wTempMonDVs], a ld a, [wOTTrademonDVs + 1] ld [wTempMonDVs + 1], a ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS call GetSGBLayout ld a, %11100100 ; 3,2,1,0 call DmgToCgbBGPals call TradeAnim_ShowGetmonFrontpic ld a, [wOTTrademonSpecies] call GetCryIndex jr c, .skip_cry ld e, c ld d, b call PlayCry .skip_cry call TradeAnim_AdvanceScriptPointer ret TradeAnim_GetFrontpic: push de push af predef GetUnownLetter pop af ld [wCurPartySpecies], a ld [wCurSpecies], a call GetBaseData pop de predef GetMonFrontpic ret TradeAnim_GetNickname: push de ld [wNamedObjectIndexBuffer], a call GetPokemonName ld hl, wStringBuffer1 pop de ld bc, NAME_LENGTH call CopyBytes ret TradeAnim_ShowGivemonFrontpic: ld de, vTiles0 jr TradeAnim_ShowFrontpic TradeAnim_ShowGetmonFrontpic: ld de, vTiles0 tile $31 TradeAnim_ShowFrontpic: call DelayFrame ld hl, vTiles2 lb bc, 10, $31 call Request2bpp call WaitTop call TradeAnim_BlankTilemap hlcoord 7, 2 xor a ldh [hGraphicStartTile], a lb bc, 7, 7 predef PlaceGraphic call WaitBGMap ret TradeAnim_Wait80: ld c, 80 call DelayFrames call TradeAnim_AdvanceScriptPointer ret ShowPlayerTrademonStats: ld de, wPlayerTrademonSpecies ld a, [de] cp EGG jr z, TrademonStats_Egg call TrademonStats_MonTemplate ld de, wPlayerTrademonSpecies call TrademonStats_PrintSpeciesNumber ld de, wPlayerTrademonSpeciesName call TrademonStats_PrintSpeciesName ld de, wPlayerTrademonOTName call TrademonStats_PrintOTName ld de, wPlayerTrademonID call TrademonStats_PrintTrademonID call TrademonStats_WaitBGMap ret ShowOTTrademonStats: ld de, wOTTrademonSpecies ld a, [de] cp EGG jr z, TrademonStats_Egg call TrademonStats_MonTemplate ld de, wOTTrademonSpecies call TrademonStats_PrintSpeciesNumber ld de, wOTTrademonSpeciesName call TrademonStats_PrintSpeciesName ld de, wOTTrademonOTName call TrademonStats_PrintOTName ld de, wOTTrademonID call TrademonStats_PrintTrademonID call TrademonStats_WaitBGMap ret TrademonStats_MonTemplate: call WaitTop call TradeAnim_BlankTilemap ld a, HIGH(vBGMap1) ldh [hBGMapAddress + 1], a hlcoord 3, 0 ld b, $6 ld c, $d call Textbox hlcoord 4, 0 ld de, .OTMonData call PlaceString ret .OTMonData: db "─── №." next "" next "OT/" next "<ID>№.@" TrademonStats_Egg: call WaitTop call TradeAnim_BlankTilemap ld a, HIGH(vBGMap1) ldh [hBGMapAddress + 1], a hlcoord 3, 0 ld b, 6 ld c, 13 call Textbox hlcoord 4, 2 ld de, .EggData call PlaceString call TrademonStats_WaitBGMap ret .EggData: db "EGG" next "OT/?????" next "<ID>№.?????@" TrademonStats_WaitBGMap: call WaitBGMap call WaitTop ld a, HIGH(vBGMap0) ldh [hBGMapAddress + 1], a ret TrademonStats_PrintSpeciesNumber: hlcoord 10, 0 lb bc, PRINTNUM_LEADINGZEROS | 1, 3 call PrintNum ret TrademonStats_PrintSpeciesName: hlcoord 4, 2 call PlaceString ret TrademonStats_PrintOTName: hlcoord 7, 4 call PlaceString ret TrademonStats_PrintTrademonID: hlcoord 7, 6 lb bc, PRINTNUM_LEADINGZEROS | 2, 5 call PrintNum ret TradeAnim_RockingBall: depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_TRADE_POKE_BALL call InitSpriteAnimStruct call TradeAnim_AdvanceScriptPointer ld a, 64 ld [wFrameCounter], a ret TradeAnim_DropBall: depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_TRADE_POKE_BALL call InitSpriteAnimStruct ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX add hl, bc ld [hl], $1 ld hl, SPRITEANIMSTRUCT_YOFFSET add hl, bc ld [hl], $dc call TradeAnim_AdvanceScriptPointer ld a, 56 ld [wFrameCounter], a ret TradeAnim_Poof: depixel 10, 11, 4, 0 ld a, SPRITE_ANIM_INDEX_TRADE_POOF call InitSpriteAnimStruct call TradeAnim_AdvanceScriptPointer ld a, 16 ld [wFrameCounter], a ld de, SFX_BALL_POOF call PlaySFX ret TradeAnim_BulgeThroughTube: ld a, %11100100 ; 3,2,1,0 call DmgToCgbObjPal0 depixel 5, 11 ld a, SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE call InitSpriteAnimStruct call TradeAnim_AdvanceScriptPointer ld a, 128 ld [wFrameCounter], a ret TradeAnim_AnimateTrademonInTube: ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX add hl, bc ld e, [hl] ld d, 0 ld hl, .Jumptable add hl, de add hl, de ld a, [hli] ld h, [hl] ld l, a jp hl .Jumptable: dw .InitTimer dw .WaitTimer1 dw .MoveRight dw .MoveDown dw .MoveUp dw .MoveLeft dw .WaitTimer2 .JumptableNext: ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX add hl, bc inc [hl] ret .InitTimer: call .JumptableNext ld hl, SPRITEANIMSTRUCT_0C add hl, bc ld [hl], $80 ret .WaitTimer1: ld hl, SPRITEANIMSTRUCT_0C add hl, bc ld a, [hl] dec [hl] and a ret nz call .JumptableNext .MoveRight: ld hl, SPRITEANIMSTRUCT_XCOORD add hl, bc ld a, [hl] cp $94 jr nc, .done_move_right inc [hl] ret .done_move_right call .JumptableNext .MoveDown: ld hl, SPRITEANIMSTRUCT_YCOORD add hl, bc ld a, [hl] cp $4c jr nc, .done_move_down inc [hl] ret .done_move_down ld hl, SPRITEANIMSTRUCT_INDEX add hl, bc ld [hl], $0 ret .MoveUp: ld hl, SPRITEANIMSTRUCT_YCOORD add hl, bc ld a, [hl] cp $2c jr z, .done_move_up dec [hl] ret .done_move_up call .JumptableNext .MoveLeft: ld hl, SPRITEANIMSTRUCT_XCOORD add hl, bc ld a, [hl] cp $58 jr z, .done_move_left dec [hl] ret .done_move_left call .JumptableNext ld hl, SPRITEANIMSTRUCT_0C add hl, bc ld [hl], $80 ret .WaitTimer2: ld hl, SPRITEANIMSTRUCT_0C add hl, bc ld a, [hl] dec [hl] and a ret nz ld hl, SPRITEANIMSTRUCT_INDEX add hl, bc ld [hl], $0 ret TradeAnim_SentToOTText: ld a, [wLinkMode] cp LINK_TIMECAPSULE jr z, .time_capsule ld hl, .MonNameSentToText call PrintText ld c, 189 call DelayFrames ld hl, .MonWasSentToText call PrintText call TradeAnim_Wait80Frames ld c, 128 call DelayFrames call TradeAnim_AdvanceScriptPointer ret .time_capsule ld hl, .MonWasSentToText call PrintText call TradeAnim_Wait80Frames call TradeAnim_AdvanceScriptPointer ret .MonWasSentToText: text_far _MonWasSentToText text_end .MonNameSentToText: text_far _MonNameSentToText text_end TradeAnim_OTBidsFarewell: ld hl, .BidsFarewellToMonText call PrintText call TradeAnim_Wait80Frames ld hl, .MonNameBidsFarewellText call PrintText call TradeAnim_Wait80Frames call TradeAnim_AdvanceScriptPointer ret .BidsFarewellToMonText: text_far _BidsFarewellToMonText text_end .MonNameBidsFarewellText: text_far _MonNameBidsFarewellText text_end TradeAnim_TakeCareOfText: call WaitTop hlcoord 0, 10 ld bc, 8 * SCREEN_WIDTH ld a, " " call ByteFill call WaitBGMap ld hl, .TakeGoodCareOfMonText call PrintText call TradeAnim_Wait80Frames call TradeAnim_AdvanceScriptPointer ret .TakeGoodCareOfMonText: text_far _TakeGoodCareOfMonText text_end TradeAnim_OTSendsText1: ld hl, .ForYourMonSendsText call PrintText call TradeAnim_Wait80Frames ld hl, .OTSendsText call PrintText call TradeAnim_Wait80Frames ld c, 14 call DelayFrames call TradeAnim_AdvanceScriptPointer ret .ForYourMonSendsText: text_far _ForYourMonSendsText text_end .OTSendsText: text_far _OTSendsText text_end TradeAnim_OTSendsText2: ld hl, .WillTradeText call PrintText call TradeAnim_Wait80Frames ld hl, .ForYourMonWillTradeText call PrintText call TradeAnim_Wait80Frames ld c, 14 call DelayFrames call TradeAnim_AdvanceScriptPointer ret .WillTradeText: text_far _WillTradeText text_end .ForYourMonWillTradeText: text_far _ForYourMonWillTradeText text_end TradeAnim_Wait80Frames: ld c, 80 call DelayFrames ret TradeAnim_BlankTilemap: hlcoord 0, 0 ld bc, SCREEN_WIDTH * SCREEN_HEIGHT ld a, " " call ByteFill ret TradeAnim_CopyBoxFromDEtoHL: .row push bc push hl .col ld a, [de] inc de ld [hli], a dec c jr nz, .col pop hl ld bc, SCREEN_WIDTH add hl, bc pop bc dec b jr nz, .row ret TradeAnim_NormalPals: ldh a, [hSGB] and a ld a, %11100100 ; 3,2,1,0 jr z, .not_sgb ld a, $f0 .not_sgb call DmgToCgbObjPal0 ld a, %11100100 ; 3,2,1,0 call DmgToCgbBGPals ret LinkTradeAnim_LoadTradePlayerNames: push de ld de, wLinkPlayer1Name ld bc, NAME_LENGTH call CopyBytes pop hl ld de, wLinkPlayer2Name ld bc, NAME_LENGTH call CopyBytes ret LinkTradeAnim_LoadTradeMonSpecies: ld a, [hl] ld [wLinkTradeSendmonSpecies], a ld a, [de] ld [wLinkTradeGetmonSpecies], a ret TradeAnim_FlashBGPals: ld a, [wce65] and $7 ret nz ldh a, [rBGP] xor %00111100 call DmgToCgbBGPals ret LoadTradeBallAndCableGFX: call DelayFrame ld de, TradeBallGFX ld hl, vTiles0 tile $62 lb bc, BANK(TradeBallGFX), 6 call Request2bpp ld de, TradePoofGFX ld hl, vTiles0 tile $68 lb bc, BANK(TradePoofGFX), 12 call Request2bpp ld de, TradeCableGFX ld hl, vTiles0 tile $74 lb bc, BANK(TradeCableGFX), 4 call Request2bpp xor a ld hl, wSpriteAnimDict ld [hli], a ld [hl], $62 ret LoadTradeBubbleGFX: call DelayFrame ld e, MONICON_TRADE callfar LoadMenuMonIcon ld de, TradeBubbleGFX ld hl, vTiles0 tile $72 lb bc, BANK(TradeBubbleGFX), 4 call Request2bpp xor a ld hl, wSpriteAnimDict ld [hli], a ld [hl], $62 ret TradeAnim_WaitAnim: ld hl, wFrameCounter ld a, [hl] and a jr z, .done dec [hl] ret .done call TradeAnim_AdvanceScriptPointer ret DebugTrade: ; unreferenced ; This function was meant for use in Japanese versions, so the ; constant used for copy length was changed by accident. ld hl, .DebugTradeData ld a, [hli] ld [wPlayerTrademonSpecies], a ld de, wPlayerTrademonSenderName ld c, NAME_LENGTH + 2 ; JP: NAME_LENGTH_JAPANESE + 2 .loop1 ld a, [hli] ld [de], a inc de dec c jr nz, .loop1 ld a, [hli] ld [wOTTrademonSpecies], a ld de, wOTTrademonSenderName ld c, NAME_LENGTH + 2 ; JP: NAME_LENGTH_JAPANESE + 2 .loop2 ld a, [hli] ld [de], a inc de dec c jr nz, .loop2 ret debugtrade: MACRO ; species, ot name, ot id db \1, \2 dw \3 ENDM .DebugTradeData: debugtrade VENUSAUR, "ゲーフり@@", $0123 ; GAME FREAK debugtrade CHARIZARD, "クりーチャ@", $0456 ; Creatures Inc. TradeGameBoyTilemap: INCBIN "gfx/trade/game_boy.tilemap" ; 6x8 TradeLinkTubeTilemap: INCBIN "gfx/trade/link_cable.tilemap" ; 12x3 TradeArrowRightGFX: INCBIN "gfx/trade/arrow_right.2bpp" TradeArrowLeftGFX: INCBIN "gfx/trade/arrow_left.2bpp" TradeCableGFX: INCBIN "gfx/trade/cable.2bpp" TradeBubbleGFX: INCBIN "gfx/trade/bubble.2bpp" TradeGameBoyLZ: INCBIN "gfx/trade/game_boy_cable.2bpp.lz" TradeBallGFX: INCBIN "gfx/trade/ball.2bpp" TradePoofGFX: INCBIN "gfx/trade/poof.2bpp" \ No newline at end of file
+TRADEANIM_RIGHT_ARROW EQU "▶" ; $ed
+TRADEANIM_LEFT_ARROW EQU "▼" ; $ee
+
+; TradeAnim_TubeAnimJumptable.Jumptable indexes
+ const_def
+ const TRADEANIMSTATE_0 ; 0
+ const TRADEANIMSTATE_1 ; 1
+ const TRADEANIMSTATE_2 ; 2
+ const TRADEANIMSTATE_3 ; 3
+TRADEANIMJUMPTABLE_LENGTH EQU const_value
+
+add_tradeanim: MACRO
+\1_TradeCmd:
+ dw \1
+ENDM
+
+tradeanim: MACRO
+ db (\1_TradeCmd - DoTradeAnimation.JumpTable) / 2
+ENDM
+
+TradeAnimation:
+ ld hl, wPlayerTrademonSenderName
+ ld de, wOTTrademonSenderName
+ call LinkTradeAnim_LoadTradePlayerNames
+ ld hl, wPlayerTrademonSpecies
+ ld de, wOTTrademonSpecies
+ call LinkTradeAnim_LoadTradeMonSpecies
+ ld de, .script
+ jr RunTradeAnimScript
+
+.script
+ tradeanim TradeAnim_SetupGivemonScroll
+ tradeanim TradeAnim_ShowGivemonData
+ tradeanim TradeAnim_DoGivemonScroll
+ tradeanim TradeAnim_Wait80
+ tradeanim TradeAnim_Poof
+ tradeanim TradeAnim_RockingBall
+ tradeanim TradeAnim_EnterLinkTube1
+ tradeanim TradeAnim_WaitAnim
+ tradeanim TradeAnim_BulgeThroughTube
+ tradeanim TradeAnim_WaitAnim
+ tradeanim TradeAnim_TextboxScrollStart
+ tradeanim TradeAnim_GiveTrademonSFX
+ tradeanim TradeAnim_TubeToOT1
+ tradeanim TradeAnim_SentToOTText
+ tradeanim TradeAnim_ScrollOutRight
+
+ tradeanim TradeAnim_OTSendsText1
+ tradeanim TradeAnim_OTBidsFarewell
+ tradeanim TradeAnim_ScrollOutRight
+ tradeanim TradeAnim_GetTrademonSFX
+ tradeanim TradeAnim_TubeToPlayer1
+ tradeanim TradeAnim_EnterLinkTube1
+ tradeanim TradeAnim_DropBall
+ tradeanim TradeAnim_ExitLinkTube
+ tradeanim TradeAnim_WaitAnim
+ tradeanim TradeAnim_ShowGetmonData
+ tradeanim TradeAnim_Poof
+ tradeanim TradeAnim_WaitAnim
+ tradeanim TradeAnim_FrontpicScrollStart
+ tradeanim TradeAnim_Wait80
+ tradeanim TradeAnim_TextboxScrollStart
+ tradeanim TradeAnim_TakeCareOfText
+ tradeanim TradeAnim_ScrollOutRight
+ tradeanim TradeAnim_End
+
+TradeAnimationPlayer2:
+ ld hl, wOTTrademonSenderName
+ ld de, wPlayerTrademonSenderName
+ call LinkTradeAnim_LoadTradePlayerNames
+ ld hl, wOTTrademonSpecies
+ ld de, wPlayerTrademonSpecies
+ call LinkTradeAnim_LoadTradeMonSpecies
+ ld de, .script
+ jr RunTradeAnimScript
+
+.script
+ tradeanim TradeAnim_OTSendsText2
+ tradeanim TradeAnim_OTBidsFarewell
+ tradeanim TradeAnim_ScrollOutRight
+ tradeanim TradeAnim_GetTrademonSFX
+ tradeanim TradeAnim_TubeToOT1
+ tradeanim TradeAnim_EnterLinkTube1
+ tradeanim TradeAnim_DropBall
+ tradeanim TradeAnim_ExitLinkTube
+ tradeanim TradeAnim_WaitAnim
+ tradeanim TradeAnim_ShowGetmonData
+ tradeanim TradeAnim_Poof
+ tradeanim TradeAnim_WaitAnim
+ tradeanim TradeAnim_FrontpicScrollStart
+ tradeanim TradeAnim_Wait80
+ tradeanim TradeAnim_TextboxScrollStart
+ tradeanim TradeAnim_TakeCareOfText
+ tradeanim TradeAnim_ScrollOutRight
+
+ tradeanim TradeAnim_SetupGivemonScroll
+ tradeanim TradeAnim_ShowGivemonData
+ tradeanim TradeAnim_DoGivemonScroll
+ tradeanim TradeAnim_Wait80
+ tradeanim TradeAnim_Poof
+ tradeanim TradeAnim_RockingBall
+ tradeanim TradeAnim_EnterLinkTube1
+ tradeanim TradeAnim_WaitAnim
+ tradeanim TradeAnim_BulgeThroughTube
+ tradeanim TradeAnim_WaitAnim
+ tradeanim TradeAnim_TextboxScrollStart
+ tradeanim TradeAnim_GiveTrademonSFX
+ tradeanim TradeAnim_TubeToPlayer1
+ tradeanim TradeAnim_SentToOTText
+ tradeanim TradeAnim_ScrollOutRight
+ tradeanim TradeAnim_End
+
+RunTradeAnimScript:
+ ld hl, wTradeAnimAddress
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ldh a, [hMapAnims]
+ push af
+ xor a
+ ldh [hMapAnims], a
+ ld hl, wVramState
+ ld a, [hl]
+ push af
+ res 0, [hl]
+ ld hl, wOptions
+ ld a, [hl]
+ push af
+ set NO_TEXT_SCROLL, [hl]
+ call .TradeAnimLayout
+ ld de, MUSIC_EVOLUTION
+ call PlayMusic2
+.anim_loop
+ call DoTradeAnimation
+ jr nc, .anim_loop
+ pop af
+ ld [wOptions], a
+ pop af
+ ld [wVramState], a
+ pop af
+ ldh [hMapAnims], a
+ ret
+
+.TradeAnimLayout:
+ xor a
+ ld [wJumptableIndex], a
+ call ClearBGPalettes
+ call ClearSprites
+ call ClearTilemap
+ call DisableLCD
+ call LoadFontsBattleExtra
+ callfar ClearSpriteAnims
+ ldh a, [hCGB]
+ and a
+ jr z, .NotCGB
+ ld a, $1
+ ldh [rVBK], a
+ ld hl, vTiles0
+ ld bc, sScratch - vTiles0
+ xor a
+ call ByteFill
+ ld a, $0
+ ldh [rVBK], a
+
+.NotCGB:
+ hlbgcoord 0, 0
+ ld bc, sScratch - vBGMap0
+ ld a, " "
+ call ByteFill
+ ld hl, TradeGameBoyLZ
+ ld de, vTiles2 tile $31
+ call Decompress
+ ld hl, TradeArrowRightGFX
+ ld de, vTiles0 tile TRADEANIM_RIGHT_ARROW
+ ld bc, 1 tiles
+ ld a, BANK(TradeArrowRightGFX)
+ call FarCopyBytes
+ ld hl, TradeArrowLeftGFX
+ ld de, vTiles0 tile TRADEANIM_LEFT_ARROW
+ ld bc, 1 tiles
+ ld a, BANK(TradeArrowLeftGFX)
+ call FarCopyBytes
+ xor a
+ ldh [hSCX], a
+ ldh [hSCY], a
+ ld a, $7
+ ldh [hWX], a
+ ld a, $90
+ ldh [hWY], a
+ call EnableLCD
+ call LoadTradeBallAndCableGFX
+ ld a, [wPlayerTrademonSpecies]
+ ld hl, wPlayerTrademonDVs
+ ld de, vTiles0
+ call TradeAnim_GetFrontpic
+ ld a, [wOTTrademonSpecies]
+ ld hl, wOTTrademonDVs
+ ld de, vTiles0 tile $31
+ call TradeAnim_GetFrontpic
+ ld a, [wPlayerTrademonSpecies]
+ ld de, wPlayerTrademonSpeciesName
+ call TradeAnim_GetNickname
+ ld a, [wOTTrademonSpecies]
+ ld de, wOTTrademonSpeciesName
+ call TradeAnim_GetNickname
+ call TradeAnim_NormalPals
+ ret
+
+DoTradeAnimation:
+ ld a, [wJumptableIndex]
+ bit 7, a
+ jr nz, .finished
+ call .DoTradeAnimCommand
+ callfar PlaySpriteAnimations
+ ld hl, wce65
+ inc [hl]
+ call DelayFrame
+ and a
+ ret
+
+.finished
+ call LoadStandardFont
+ scf
+ ret
+
+.DoTradeAnimCommand:
+ jumptable .JumpTable, wJumptableIndex
+
+.JumpTable:
+; entries correspond to tradeanim_* constants (see macros/scripts/trade_anims.asm)
+ add_tradeanim TradeAnim_AdvanceScriptPointer ; 00
+ add_tradeanim TradeAnim_ShowGivemonData ; 01
+ add_tradeanim TradeAnim_ShowGetmonData ; 02
+ add_tradeanim TradeAnim_EnterLinkTube1 ; 03
+ add_tradeanim TradeAnim_EnterLinkTube2 ; 04
+ add_tradeanim TradeAnim_ExitLinkTube ; 05
+ add_tradeanim TradeAnim_TubeToOT1 ; 06
+ add_tradeanim TradeAnim_TubeToOT2 ; 07
+ add_tradeanim TradeAnim_TubeToOT3 ; 08
+ add_tradeanim TradeAnim_TubeToOT4 ; 09
+ add_tradeanim TradeAnim_TubeToOT5 ; 0a
+ add_tradeanim TradeAnim_TubeToOT6 ; 0b
+ add_tradeanim TradeAnim_TubeToOT7 ; 0c
+ add_tradeanim TradeAnim_TubeToOT8 ; 0d
+ add_tradeanim TradeAnim_TubeToPlayer1 ; 0e
+ add_tradeanim TradeAnim_TubeToPlayer2 ; 0f
+ add_tradeanim TradeAnim_TubeToPlayer3 ; 10
+ add_tradeanim TradeAnim_TubeToPlayer4 ; 11
+ add_tradeanim TradeAnim_TubeToPlayer5 ; 12
+ add_tradeanim TradeAnim_TubeToPlayer6 ; 13
+ add_tradeanim TradeAnim_TubeToPlayer7 ; 14
+ add_tradeanim TradeAnim_TubeToPlayer8 ; 15
+ add_tradeanim TradeAnim_SentToOTText ; 16
+ add_tradeanim TradeAnim_OTBidsFarewell ; 17
+ add_tradeanim TradeAnim_TakeCareOfText ; 18
+ add_tradeanim TradeAnim_OTSendsText1 ; 19
+ add_tradeanim TradeAnim_OTSendsText2 ; 1a
+ add_tradeanim TradeAnim_SetupGivemonScroll ; 1b
+ add_tradeanim TradeAnim_DoGivemonScroll ; 1c
+ add_tradeanim TradeAnim_FrontpicScrollStart ; 1d
+ add_tradeanim TradeAnim_TextboxScrollStart ; 1e
+ add_tradeanim TradeAnim_ScrollOutRight ; 1f
+ add_tradeanim TradeAnim_ScrollOutRight2 ; 20
+ add_tradeanim TradeAnim_Wait80 ; 21
+ add_tradeanim TradeAnim_RockingBall ; 22
+ add_tradeanim TradeAnim_DropBall ; 23
+ add_tradeanim TradeAnim_WaitAnim ; 24
+ add_tradeanim TradeAnim_Poof ; 25
+ add_tradeanim TradeAnim_BulgeThroughTube ; 26
+ add_tradeanim TradeAnim_GiveTrademonSFX ; 27
+ add_tradeanim TradeAnim_GetTrademonSFX ; 28
+ add_tradeanim TradeAnim_End ; 29
+
+TradeAnim_IncrementJumptableIndex:
+ ld hl, wJumptableIndex
+ inc [hl]
+ ret
+
+TradeAnim_AdvanceScriptPointer:
+ ld hl, wTradeAnimAddress
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld a, [de]
+ ld [wJumptableIndex], a
+ inc de
+ ld [hl], d
+ dec hl
+ ld [hl], e
+ ret
+
+TradeAnim_End:
+ ld hl, wJumptableIndex
+ set 7, [hl]
+ ret
+
+TradeAnim_TubeToOT1:
+ ld a, TRADEANIM_RIGHT_ARROW
+ call TradeAnim_PlaceTrademonStatsOnTubeAnim
+ ld a, [wLinkTradeSendmonSpecies]
+ ld [wTempIconSpecies], a
+ xor a
+ depixel 5, 11, 4, 0
+ ld b, $0
+ jr TradeAnim_InitTubeAnim
+
+TradeAnim_TubeToPlayer1:
+ ld a, TRADEANIM_LEFT_ARROW
+ call TradeAnim_PlaceTrademonStatsOnTubeAnim
+ ld a, [wLinkTradeGetmonSpecies]
+ ld [wTempIconSpecies], a
+ ld a, TRADEANIMSTATE_2
+ depixel 9, 18, 4, 4
+ ld b, $4
+TradeAnim_InitTubeAnim:
+ push bc
+ push de
+ push bc
+ push de
+
+ push af
+ call DisableLCD
+ callfar ClearSpriteAnims
+ hlbgcoord 20, 3
+ ld bc, 12
+ ld a, $60
+ call ByteFill
+ pop af
+
+ call TradeAnim_TubeAnimJumptable
+
+ xor a
+ ldh [hSCX], a
+ ld a, $7
+ ldh [hWX], a
+ ld a, $70
+ ldh [hWY], a
+ call EnableLCD
+ call LoadTradeBubbleGFX
+
+ pop de
+ ld a, SPRITE_ANIM_INDEX_TRADEMON_ICON
+ call InitSpriteAnimStruct
+
+ ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
+ add hl, bc
+ pop bc
+ ld [hl], b
+
+ pop de
+ ld a, SPRITE_ANIM_INDEX_TRADEMON_BUBBLE
+ call InitSpriteAnimStruct
+
+ ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
+ add hl, bc
+ pop bc
+ ld [hl], b
+
+ call WaitBGMap
+ ld b, SCGB_TRADE_TUBE
+ call GetSGBLayout
+ ld a, %11100100 ; 3,2,1,0
+ call DmgToCgbBGPals
+ ld a, %11010000
+ call DmgToCgbObjPal0
+
+ call TradeAnim_IncrementJumptableIndex
+ ld a, 92
+ ld [wFrameCounter], a
+ ret
+
+TradeAnim_TubeToOT2:
+ call TradeAnim_FlashBGPals
+ ldh a, [hSCX]
+ add $2
+ ldh [hSCX], a
+ cp $50
+ ret nz
+ ld a, TRADEANIMSTATE_1
+ call TradeAnim_TubeAnimJumptable
+ call TradeAnim_IncrementJumptableIndex
+ ret
+
+TradeAnim_TubeToOT3:
+ call TradeAnim_FlashBGPals
+ ldh a, [hSCX]
+ add $2
+ ldh [hSCX], a
+ cp $a0
+ ret nz
+ ld a, TRADEANIMSTATE_2
+ call TradeAnim_TubeAnimJumptable
+ call TradeAnim_IncrementJumptableIndex
+ ret
+
+TradeAnim_TubeToOT4:
+ call TradeAnim_FlashBGPals
+ ldh a, [hSCX]
+ add $2
+ ldh [hSCX], a
+ and a
+ ret nz
+ call TradeAnim_IncrementJumptableIndex
+ ret
+
+TradeAnim_TubeToPlayer3:
+ call TradeAnim_FlashBGPals
+ ldh a, [hSCX]
+ sub $2
+ ldh [hSCX], a
+ cp $b0
+ ret nz
+ ld a, TRADEANIMSTATE_1
+ call TradeAnim_TubeAnimJumptable
+ call TradeAnim_IncrementJumptableIndex
+ ret
+
+TradeAnim_TubeToPlayer4:
+ call TradeAnim_FlashBGPals
+ ldh a, [hSCX]
+ sub $2
+ ldh [hSCX], a
+ cp $60
+ ret nz
+ xor a ; TRADEANIMSTATE_0
+ call TradeAnim_TubeAnimJumptable
+ call TradeAnim_IncrementJumptableIndex
+ ret
+
+TradeAnim_TubeToPlayer5:
+ call TradeAnim_FlashBGPals
+ ldh a, [hSCX]
+ sub $2
+ ldh [hSCX], a
+ and a
+ ret nz
+ call TradeAnim_IncrementJumptableIndex
+ ret
+
+TradeAnim_TubeToOT6:
+TradeAnim_TubeToPlayer6:
+ ld a, 128
+ ld [wFrameCounter], a
+ call TradeAnim_IncrementJumptableIndex
+ ret
+
+TradeAnim_TubeToOT8:
+TradeAnim_TubeToPlayer8:
+ call ClearBGPalettes
+ call ClearTilemap
+ call ClearSprites
+ call DisableLCD
+ callfar ClearSpriteAnims
+ hlbgcoord 0, 0
+ ld bc, sScratch - vBGMap0
+ ld a, " "
+ call ByteFill
+ xor a
+ ldh [hSCX], a
+ ld a, $90
+ ldh [hWY], a
+ call EnableLCD
+ call LoadTradeBallAndCableGFX
+ call WaitBGMap
+ call TradeAnim_NormalPals
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+TradeAnim_TubeToOT5:
+TradeAnim_TubeToOT7:
+TradeAnim_TubeToPlayer2:
+TradeAnim_TubeToPlayer7:
+ call TradeAnim_FlashBGPals
+ ld hl, wFrameCounter
+ ld a, [hl]
+ and a
+ jr z, .done
+ dec [hl]
+ ret
+
+.done
+ call TradeAnim_IncrementJumptableIndex
+ ret
+
+TradeAnim_GiveTrademonSFX:
+ call TradeAnim_AdvanceScriptPointer
+ ld de, SFX_GIVE_TRADEMON
+ call PlaySFX
+ ret
+
+TradeAnim_GetTrademonSFX:
+ call TradeAnim_AdvanceScriptPointer
+ ld de, SFX_GET_TRADEMON
+ call PlaySFX
+ ret
+
+TradeAnim_TubeAnimJumptable:
+ maskbits TRADEANIMJUMPTABLE_LENGTH
+ ld e, a
+ ld d, 0
+ ld hl, .Jumptable
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+
+.Jumptable:
+; entries correspond to TRADEANIMSTATE_* constants
+ dw .Zero
+ dw .One
+ dw .Two
+ dw .Three
+
+.Zero:
+.Three:
+ call TradeAnim_BlankTilemap
+ hlcoord 9, 3
+ ld [hl], $5b
+ inc hl
+ ld bc, 10
+ ld a, $60
+ call ByteFill
+ hlcoord 3, 2
+ call TradeAnim_CopyTradeGameBoyTilemap
+ ret
+
+.One:
+ call TradeAnim_BlankTilemap
+ hlcoord 0, 3
+ ld bc, SCREEN_WIDTH
+ ld a, $60
+ call ByteFill
+ ret
+
+.Two:
+ call TradeAnim_BlankTilemap
+ hlcoord 0, 3
+ ld bc, $11
+ ld a, $60
+ call ByteFill
+ hlcoord 17, 3
+ ld a, $5d
+ ld [hl], a
+
+ ld a, $61
+ ld de, SCREEN_WIDTH
+ ld c, $3
+.loop
+ add hl, de
+ ld [hl], a
+ dec c
+ jr nz, .loop
+
+ add hl, de
+ ld a, $5f
+ ld [hld], a
+ ld a, $5b
+ ld [hl], a
+ hlcoord 10, 6
+ call TradeAnim_CopyTradeGameBoyTilemap
+ ret
+
+TradeAnim_CopyTradeGameBoyTilemap:
+ ld de, TradeGameBoyTilemap
+ lb bc, 8, 6
+ call TradeAnim_CopyBoxFromDEtoHL
+ ret
+
+TradeAnim_PlaceTrademonStatsOnTubeAnim:
+ push af
+ call ClearBGPalettes
+ call WaitTop
+ ld a, HIGH(vBGMap1)
+ ldh [hBGMapAddress + 1], a
+ call ClearTilemap
+ hlcoord 0, 0
+ ld bc, SCREEN_WIDTH
+ ld a, "─"
+ call ByteFill
+ hlcoord 0, 1
+ ld de, wLinkPlayer1Name
+ call PlaceString
+ ld hl, wLinkPlayer2Name
+ ld de, 0
+.find_name_end_loop
+ ld a, [hli]
+ cp "@"
+ jr z, .done
+ dec de
+ jr .find_name_end_loop
+
+.done
+ hlcoord 0, 4
+ add hl, de
+ ld de, wLinkPlayer2Name
+ call PlaceString
+ hlcoord 7, 2
+ ld bc, 6
+ pop af
+ call ByteFill
+ call WaitBGMap
+ call WaitTop
+ ld a, HIGH(vBGMap0)
+ ldh [hBGMapAddress + 1], a
+ call ClearTilemap
+ ret
+
+TradeAnim_EnterLinkTube1:
+ call ClearTilemap
+ call WaitTop
+ ld a, $a0
+ ldh [hSCX], a
+ call DelayFrame
+ hlcoord 8, 2
+ ld de, TradeLinkTubeTilemap
+ lb bc, 3, 12
+ call TradeAnim_CopyBoxFromDEtoHL
+ call WaitBGMap
+ ld b, SCGB_TRADE_TUBE
+ call GetSGBLayout
+ ld a, %11100100 ; 3,2,1,0
+ call DmgToCgbBGPals
+ lb de, %11100100, %11100100 ; 3,2,1,0, 3,2,1,0
+ call DmgToCgbObjPals
+ ld de, SFX_POTION
+ call PlaySFX
+ call TradeAnim_IncrementJumptableIndex
+ ret
+
+TradeAnim_EnterLinkTube2:
+ ldh a, [hSCX]
+ and a
+ jr z, .done
+ add $4
+ ldh [hSCX], a
+ ret
+
+.done
+ ld c, 80
+ call DelayFrames
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+TradeAnim_ExitLinkTube:
+ ldh a, [hSCX]
+ cp $a0
+ jr z, .done
+ sub $4
+ ldh [hSCX], a
+ ret
+
+.done
+ call ClearTilemap
+ xor a
+ ldh [hSCX], a
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+TradeAnim_SetupGivemonScroll:
+ ld a, $8f
+ ldh [hWX], a
+ ld a, $88
+ ldh [hSCX], a
+ ld a, $50
+ ldh [hWY], a
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+TradeAnim_DoGivemonScroll:
+ ldh a, [hWX]
+ cp $7
+ jr z, .done
+ sub $4
+ ldh [hWX], a
+ ldh a, [hSCX]
+ sub $4
+ ldh [hSCX], a
+ ret
+
+.done
+ ld a, $7
+ ldh [hWX], a
+ xor a
+ ldh [hSCX], a
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+TradeAnim_FrontpicScrollStart:
+ ld a, $7
+ ldh [hWX], a
+ ld a, $50
+ ldh [hWY], a
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+TradeAnim_TextboxScrollStart:
+ ld a, $7
+ ldh [hWX], a
+ ld a, $90
+ ldh [hWY], a
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+TradeAnim_ScrollOutRight:
+ call WaitTop
+ ld a, HIGH(vBGMap1)
+ ldh [hBGMapAddress + 1], a
+ call WaitBGMap
+ ld a, $7
+ ldh [hWX], a
+ xor a
+ ldh [hWY], a
+ call DelayFrame
+ call WaitTop
+ ld a, HIGH(vBGMap0)
+ ldh [hBGMapAddress + 1], a
+ call ClearTilemap
+ call TradeAnim_IncrementJumptableIndex
+ ret
+
+TradeAnim_ScrollOutRight2:
+ ldh a, [hWX]
+ cp $a1
+ jr nc, .done
+ inc a
+ inc a
+ ldh [hWX], a
+ ret
+
+.done
+ ld a, HIGH(vBGMap1)
+ ldh [hBGMapAddress + 1], a
+ call WaitBGMap
+ ld a, $7
+ ldh [hWX], a
+ ld a, $90
+ ldh [hWY], a
+ ld a, HIGH(vBGMap0)
+ ldh [hBGMapAddress + 1], a
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+TradeAnim_ShowGivemonData:
+ call ShowPlayerTrademonStats
+ ld a, [wPlayerTrademonSpecies]
+ ld [wCurPartySpecies], a
+ ld a, [wPlayerTrademonDVs]
+ ld [wTempMonDVs], a
+ ld a, [wPlayerTrademonDVs + 1]
+ ld [wTempMonDVs + 1], a
+ ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
+ call GetSGBLayout
+ ld a, %11100100 ; 3,2,1,0
+ call DmgToCgbBGPals
+ call TradeAnim_ShowGivemonFrontpic
+
+ ld a, [wPlayerTrademonSpecies]
+ call GetCryIndex
+ jr c, .skip_cry
+ ld e, c
+ ld d, b
+ call PlayCry
+.skip_cry
+
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+TradeAnim_ShowGetmonData:
+ call ShowOTTrademonStats
+ ld a, [wOTTrademonSpecies]
+ ld [wCurPartySpecies], a
+ ld a, [wOTTrademonDVs]
+ ld [wTempMonDVs], a
+ ld a, [wOTTrademonDVs + 1]
+ ld [wTempMonDVs + 1], a
+ ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
+ call GetSGBLayout
+ ld a, %11100100 ; 3,2,1,0
+ call DmgToCgbBGPals
+ call TradeAnim_ShowGetmonFrontpic
+
+ ld a, [wOTTrademonSpecies]
+ call GetCryIndex
+ jr c, .skip_cry
+ ld e, c
+ ld d, b
+ call PlayCry
+.skip_cry
+
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+TradeAnim_GetFrontpic:
+ push de
+ push af
+ predef GetUnownLetter
+ pop af
+ ld [wCurPartySpecies], a
+ ld [wCurSpecies], a
+ call GetBaseData
+ pop de
+ predef GetMonFrontpic
+ ret
+
+TradeAnim_GetNickname:
+ push de
+ ld [wNamedObjectIndexBuffer], a
+ call GetPokemonName
+ ld hl, wStringBuffer1
+ pop de
+ ld bc, NAME_LENGTH
+ call CopyBytes
+ ret
+
+TradeAnim_ShowGivemonFrontpic:
+ ld de, vTiles0
+ jr TradeAnim_ShowFrontpic
+
+TradeAnim_ShowGetmonFrontpic:
+ ld de, vTiles0 tile $31
+TradeAnim_ShowFrontpic:
+ call DelayFrame
+ ld hl, vTiles2
+ lb bc, 10, $31
+ call Request2bpp
+ call WaitTop
+ call TradeAnim_BlankTilemap
+ hlcoord 7, 2
+ xor a
+ ldh [hGraphicStartTile], a
+ lb bc, 7, 7
+ predef PlaceGraphic
+ call WaitBGMap
+ ret
+
+TradeAnim_Wait80:
+ ld c, 80
+ call DelayFrames
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+ShowPlayerTrademonStats:
+ ld de, wPlayerTrademonSpecies
+ ld a, [de]
+ cp EGG
+ jr z, TrademonStats_Egg
+ call TrademonStats_MonTemplate
+ ld de, wPlayerTrademonSpecies
+ call TrademonStats_PrintSpeciesNumber
+ ld de, wPlayerTrademonSpeciesName
+ call TrademonStats_PrintSpeciesName
+ ld de, wPlayerTrademonOTName
+ call TrademonStats_PrintOTName
+ ld de, wPlayerTrademonID
+ call TrademonStats_PrintTrademonID
+ call TrademonStats_WaitBGMap
+ ret
+
+ShowOTTrademonStats:
+ ld de, wOTTrademonSpecies
+ ld a, [de]
+ cp EGG
+ jr z, TrademonStats_Egg
+ call TrademonStats_MonTemplate
+ ld de, wOTTrademonSpecies
+ call TrademonStats_PrintSpeciesNumber
+ ld de, wOTTrademonSpeciesName
+ call TrademonStats_PrintSpeciesName
+ ld de, wOTTrademonOTName
+ call TrademonStats_PrintOTName
+ ld de, wOTTrademonID
+ call TrademonStats_PrintTrademonID
+ call TrademonStats_WaitBGMap
+ ret
+
+TrademonStats_MonTemplate:
+ call WaitTop
+ call TradeAnim_BlankTilemap
+ ld a, HIGH(vBGMap1)
+ ldh [hBGMapAddress + 1], a
+ hlcoord 3, 0
+ ld b, $6
+ ld c, $d
+ call Textbox
+ hlcoord 4, 0
+ ld de, .OTMonData
+ call PlaceString
+ ret
+
+.OTMonData:
+ db "─── №."
+ next ""
+ next "OT/"
+ next "<ID>№.@"
+
+TrademonStats_Egg:
+ call WaitTop
+ call TradeAnim_BlankTilemap
+ ld a, HIGH(vBGMap1)
+ ldh [hBGMapAddress + 1], a
+ hlcoord 3, 0
+ ld b, 6
+ ld c, 13
+ call Textbox
+ hlcoord 4, 2
+ ld de, .EggData
+ call PlaceString
+ call TrademonStats_WaitBGMap
+ ret
+
+.EggData:
+ db "EGG"
+ next "OT/?????"
+ next "<ID>№.?????@"
+
+TrademonStats_WaitBGMap:
+ call WaitBGMap
+ call WaitTop
+ ld a, HIGH(vBGMap0)
+ ldh [hBGMapAddress + 1], a
+ ret
+
+TrademonStats_PrintSpeciesNumber:
+ hlcoord 10, 0
+ lb bc, PRINTNUM_LEADINGZEROS | 1, 3
+ call PrintNum
+ ret
+
+TrademonStats_PrintSpeciesName:
+ hlcoord 4, 2
+ call PlaceString
+ ret
+
+TrademonStats_PrintOTName:
+ hlcoord 7, 4
+ call PlaceString
+ ret
+
+TrademonStats_PrintTrademonID:
+ hlcoord 7, 6
+ lb bc, PRINTNUM_LEADINGZEROS | 2, 5
+ call PrintNum
+ ret
+
+TradeAnim_RockingBall:
+ depixel 10, 11, 4, 0
+ ld a, SPRITE_ANIM_INDEX_TRADE_POKE_BALL
+ call InitSpriteAnimStruct
+ call TradeAnim_AdvanceScriptPointer
+ ld a, 64
+ ld [wFrameCounter], a
+ ret
+
+TradeAnim_DropBall:
+ depixel 10, 11, 4, 0
+ ld a, SPRITE_ANIM_INDEX_TRADE_POKE_BALL
+ call InitSpriteAnimStruct
+ ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
+ add hl, bc
+ ld [hl], $1
+ ld hl, SPRITEANIMSTRUCT_YOFFSET
+ add hl, bc
+ ld [hl], $dc
+ call TradeAnim_AdvanceScriptPointer
+ ld a, 56
+ ld [wFrameCounter], a
+ ret
+
+TradeAnim_Poof:
+ depixel 10, 11, 4, 0
+ ld a, SPRITE_ANIM_INDEX_TRADE_POOF
+ call InitSpriteAnimStruct
+ call TradeAnim_AdvanceScriptPointer
+ ld a, 16
+ ld [wFrameCounter], a
+ ld de, SFX_BALL_POOF
+ call PlaySFX
+ ret
+
+TradeAnim_BulgeThroughTube:
+ ld a, %11100100 ; 3,2,1,0
+ call DmgToCgbObjPal0
+ depixel 5, 11
+ ld a, SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE
+ call InitSpriteAnimStruct
+ call TradeAnim_AdvanceScriptPointer
+ ld a, 128
+ ld [wFrameCounter], a
+ ret
+
+TradeAnim_AnimateTrademonInTube:
+ ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
+ add hl, bc
+ ld e, [hl]
+ ld d, 0
+ ld hl, .Jumptable
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+
+.Jumptable:
+ dw .InitTimer
+ dw .WaitTimer1
+ dw .MoveRight
+ dw .MoveDown
+ dw .MoveUp
+ dw .MoveLeft
+ dw .WaitTimer2
+
+.JumptableNext:
+ ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
+ add hl, bc
+ inc [hl]
+ ret
+
+.InitTimer:
+ call .JumptableNext
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld [hl], $80
+ ret
+
+.WaitTimer1:
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld a, [hl]
+ dec [hl]
+ and a
+ ret nz
+ call .JumptableNext
+
+.MoveRight:
+ ld hl, SPRITEANIMSTRUCT_XCOORD
+ add hl, bc
+ ld a, [hl]
+ cp $94
+ jr nc, .done_move_right
+ inc [hl]
+ ret
+
+.done_move_right
+ call .JumptableNext
+
+.MoveDown:
+ ld hl, SPRITEANIMSTRUCT_YCOORD
+ add hl, bc
+ ld a, [hl]
+ cp $4c
+ jr nc, .done_move_down
+ inc [hl]
+ ret
+
+.done_move_down
+ ld hl, SPRITEANIMSTRUCT_INDEX
+ add hl, bc
+ ld [hl], $0
+ ret
+
+.MoveUp:
+ ld hl, SPRITEANIMSTRUCT_YCOORD
+ add hl, bc
+ ld a, [hl]
+ cp $2c
+ jr z, .done_move_up
+ dec [hl]
+ ret
+
+.done_move_up
+ call .JumptableNext
+
+.MoveLeft:
+ ld hl, SPRITEANIMSTRUCT_XCOORD
+ add hl, bc
+ ld a, [hl]
+ cp $58
+ jr z, .done_move_left
+ dec [hl]
+ ret
+
+.done_move_left
+ call .JumptableNext
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld [hl], $80
+ ret
+
+.WaitTimer2:
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld a, [hl]
+ dec [hl]
+ and a
+ ret nz
+ ld hl, SPRITEANIMSTRUCT_INDEX
+ add hl, bc
+ ld [hl], $0
+ ret
+
+TradeAnim_SentToOTText:
+ ld a, [wLinkMode]
+ cp LINK_TIMECAPSULE
+ jr z, .time_capsule
+ ld hl, .MonNameSentToText
+ call PrintText
+ ld c, 189
+ call DelayFrames
+ ld hl, .MonWasSentToText
+ call PrintText
+ call TradeAnim_Wait80Frames
+ ld c, 128
+ call DelayFrames
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+.time_capsule
+ ld hl, .MonWasSentToText
+ call PrintText
+ call TradeAnim_Wait80Frames
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+.MonWasSentToText:
+ text_far _MonWasSentToText
+ text_end
+
+.MonNameSentToText:
+ text_far _MonNameSentToText
+ text_end
+
+TradeAnim_OTBidsFarewell:
+ ld hl, .BidsFarewellToMonText
+ call PrintText
+ call TradeAnim_Wait80Frames
+ ld hl, .MonNameBidsFarewellText
+ call PrintText
+ call TradeAnim_Wait80Frames
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+.BidsFarewellToMonText:
+ text_far _BidsFarewellToMonText
+ text_end
+
+.MonNameBidsFarewellText:
+ text_far _MonNameBidsFarewellText
+ text_end
+
+TradeAnim_TakeCareOfText:
+ call WaitTop
+ hlcoord 0, 10
+ ld bc, 8 * SCREEN_WIDTH
+ ld a, " "
+ call ByteFill
+ call WaitBGMap
+ ld hl, .TakeGoodCareOfMonText
+ call PrintText
+ call TradeAnim_Wait80Frames
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+.TakeGoodCareOfMonText:
+ text_far _TakeGoodCareOfMonText
+ text_end
+
+TradeAnim_OTSendsText1:
+ ld hl, .ForYourMonSendsText
+ call PrintText
+ call TradeAnim_Wait80Frames
+ ld hl, .OTSendsText
+ call PrintText
+ call TradeAnim_Wait80Frames
+ ld c, 14
+ call DelayFrames
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+.ForYourMonSendsText:
+ text_far _ForYourMonSendsText
+ text_end
+
+.OTSendsText:
+ text_far _OTSendsText
+ text_end
+
+TradeAnim_OTSendsText2:
+ ld hl, .WillTradeText
+ call PrintText
+ call TradeAnim_Wait80Frames
+ ld hl, .ForYourMonWillTradeText
+ call PrintText
+ call TradeAnim_Wait80Frames
+ ld c, 14
+ call DelayFrames
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+.WillTradeText:
+ text_far _WillTradeText
+ text_end
+
+.ForYourMonWillTradeText:
+ text_far _ForYourMonWillTradeText
+ text_end
+
+TradeAnim_Wait80Frames:
+ ld c, 80
+ call DelayFrames
+ ret
+
+TradeAnim_BlankTilemap:
+ hlcoord 0, 0
+ ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+ ld a, " "
+ call ByteFill
+ ret
+
+TradeAnim_CopyBoxFromDEtoHL:
+.row
+ push bc
+ push hl
+.col
+ ld a, [de]
+ inc de
+ ld [hli], a
+ dec c
+ jr nz, .col
+ pop hl
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .row
+ ret
+
+TradeAnim_NormalPals:
+ ldh a, [hSGB]
+ and a
+ ld a, %11100100 ; 3,2,1,0
+ jr z, .not_sgb
+ ld a, $f0
+
+.not_sgb
+ call DmgToCgbObjPal0
+ ld a, %11100100 ; 3,2,1,0
+ call DmgToCgbBGPals
+ ret
+
+LinkTradeAnim_LoadTradePlayerNames:
+ push de
+ ld de, wLinkPlayer1Name
+ ld bc, NAME_LENGTH
+ call CopyBytes
+ pop hl
+ ld de, wLinkPlayer2Name
+ ld bc, NAME_LENGTH
+ call CopyBytes
+ ret
+
+LinkTradeAnim_LoadTradeMonSpecies:
+ ld a, [hl]
+ ld [wLinkTradeSendmonSpecies], a
+ ld a, [de]
+ ld [wLinkTradeGetmonSpecies], a
+ ret
+
+TradeAnim_FlashBGPals:
+ ld a, [wce65]
+ and $7
+ ret nz
+ ldh a, [rBGP]
+ xor %00111100
+ call DmgToCgbBGPals
+ ret
+
+LoadTradeBallAndCableGFX:
+ call DelayFrame
+ ld de, TradeBallGFX
+ ld hl, vTiles0 tile $62
+ lb bc, BANK(TradeBallGFX), 6
+ call Request2bpp
+ ld de, TradePoofGFX
+ ld hl, vTiles0 tile $68
+ lb bc, BANK(TradePoofGFX), 12
+ call Request2bpp
+ ld de, TradeCableGFX
+ ld hl, vTiles0 tile $74
+ lb bc, BANK(TradeCableGFX), 4
+ call Request2bpp
+ xor a
+ ld hl, wSpriteAnimDict
+ ld [hli], a
+ ld [hl], $62
+ ret
+
+LoadTradeBubbleGFX:
+ call DelayFrame
+ ld e, MONICON_TRADE
+ callfar LoadMenuMonIcon
+ ld de, TradeBubbleGFX
+ ld hl, vTiles0 tile $72
+ lb bc, BANK(TradeBubbleGFX), 4
+ call Request2bpp
+ xor a
+ ld hl, wSpriteAnimDict
+ ld [hli], a
+ ld [hl], $62
+ ret
+
+TradeAnim_WaitAnim:
+ ld hl, wFrameCounter
+ ld a, [hl]
+ and a
+ jr z, .done
+ dec [hl]
+ ret
+
+.done
+ call TradeAnim_AdvanceScriptPointer
+ ret
+
+DebugTrade: ; unreferenced
+; This function was meant for use in Japanese versions, so the
+; constant used for copy length was changed by accident.
+
+ ld hl, .DebugTradeData
+
+ ld a, [hli]
+ ld [wPlayerTrademonSpecies], a
+ ld de, wPlayerTrademonSenderName
+ ld c, NAME_LENGTH + 2 ; JP: NAME_LENGTH_JAPANESE + 2
+.loop1
+ ld a, [hli]
+ ld [de], a
+ inc de
+ dec c
+ jr nz, .loop1
+
+ ld a, [hli]
+ ld [wOTTrademonSpecies], a
+ ld de, wOTTrademonSenderName
+ ld c, NAME_LENGTH + 2 ; JP: NAME_LENGTH_JAPANESE + 2
+.loop2
+ ld a, [hli]
+ ld [de], a
+ inc de
+ dec c
+ jr nz, .loop2
+ ret
+
+debugtrade: MACRO
+; species, ot name, ot id
+ db \1, \2
+ dw \3
+ENDM
+
+.DebugTradeData:
+ debugtrade VENUSAUR, "ゲーフり@@", $0123 ; GAME FREAK
+ debugtrade CHARIZARD, "クりーチャ@", $0456 ; Creatures Inc.
+
+TradeGameBoyTilemap: INCBIN "gfx/trade/game_boy.tilemap" ; 6x8
+TradeLinkTubeTilemap: INCBIN "gfx/trade/link_cable.tilemap" ; 12x3
+
+TradeArrowRightGFX: INCBIN "gfx/trade/arrow_right.2bpp"
+TradeArrowLeftGFX: INCBIN "gfx/trade/arrow_left.2bpp"
+TradeCableGFX: INCBIN "gfx/trade/cable.2bpp"
+TradeBubbleGFX: INCBIN "gfx/trade/bubble.2bpp"
+TradeGameBoyLZ: INCBIN "gfx/trade/game_boy_cable.2bpp.lz"
+TradeBallGFX: INCBIN "gfx/trade/ball.2bpp"
+TradePoofGFX: INCBIN "gfx/trade/poof.2bpp"