diff options
author | IIMarckus <iimarckus@gmail.com> | 2018-10-03 02:57:52 -0600 |
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committer | IIMarckus <iimarckus@gmail.com> | 2018-10-03 02:57:52 -0600 |
commit | 3ec304aadfb74c9063251fa8411ffae719559449 (patch) | |
tree | 857d1c8a39ac67ebda6c8c14db791f14f77cdaff | |
parent | 0caa6b151e2126c99e2a044ae3e8c0e203831d22 (diff) |
Add map objects from bank 5B.
-rw-r--r-- | main.asm | 25 | ||||
-rw-r--r-- | maps/FastShip1F.asm | 315 | ||||
-rw-r--r-- | maps/FastShipB1F.asm | 475 | ||||
-rw-r--r-- | maps/FastShipCabins_NNW_NNE_NE.asm | 289 | ||||
-rw-r--r-- | maps/FastShipCabins_SE_SSE_CaptainsCabin.asm | 474 | ||||
-rw-r--r-- | maps/FastShipCabins_SW_SSW_NW.asm | 224 | ||||
-rw-r--r-- | maps/MountMoonGiftShop.asm | 43 | ||||
-rw-r--r-- | maps/MountMoonSquare.asm | 151 | ||||
-rw-r--r-- | maps/OlivinePort.asm | 405 | ||||
-rw-r--r-- | maps/OlivinePortPassage.asm | 35 | ||||
-rw-r--r-- | maps/TinTowerRoof.asm | 65 | ||||
-rw-r--r-- | maps/VermilionPort.asm | 315 | ||||
-rw-r--r-- | maps/VermilionPortPassage.asm | 34 |
13 files changed, 2837 insertions, 13 deletions
@@ -1848,19 +1848,18 @@ INCLUDE "maps/LancesRoom.asm" INCLUDE "maps/HallOfFame.asm" SECTION "bank5b", ROMX, BANK[$5b] -;INCLUDE "maps/OlivinePort.asm" -;INCLUDE "maps/VermilionPort.asm" -;INCLUDE "maps/FastShip1F.asm" -;INCLUDE "maps/FastShipCabins_NNW_NNE_NE.asm" -;INCLUDE "maps/FastShipCabins_SW_SSW_NW.asm" -;INCLUDE "maps/FastShipCabins_SE_SSE_CaptainsCabin.asm" -;INCLUDE "maps/FastShipB1F.asm" -;INCLUDE "maps/OlivinePortPassage.asm" -;INCLUDE "maps/VermilionPortPassage.asm" -;INCLUDE "maps/MountMoonSquare.asm" -;INCLUDE "maps/MountMoonGiftShop.asm" -;INCLUDE "maps/TinTowerRoof.asm" - dr $16c000, $170000 +INCLUDE "maps/OlivinePort.asm" +INCLUDE "maps/VermilionPort.asm" +INCLUDE "maps/FastShip1F.asm" +INCLUDE "maps/FastShipCabins_NNW_NNE_NE.asm" +INCLUDE "maps/FastShipCabins_SW_SSW_NW.asm" +INCLUDE "maps/FastShipCabins_SE_SSE_CaptainsCabin.asm" +INCLUDE "maps/FastShipB1F.asm" +INCLUDE "maps/OlivinePortPassage.asm" +INCLUDE "maps/VermilionPortPassage.asm" +INCLUDE "maps/MountMoonSquare.asm" +INCLUDE "maps/MountMoonGiftShop.asm" +INCLUDE "maps/TinTowerRoof.asm" SECTION "bank5c", ROMX, BANK[$5c] INCLUDE "maps/FuchsiaMart.asm" diff --git a/maps/FastShip1F.asm b/maps/FastShip1F.asm new file mode 100644 index 00000000..a47965cd --- /dev/null +++ b/maps/FastShip1F.asm @@ -0,0 +1,315 @@ + const_def 2 ; object constants + const FASTSHIP1F_SAILOR1 + const FASTSHIP1F_SAILOR2 + const FASTSHIP1F_SAILOR3 + const FASTSHIP1F_GENTLEMAN + +FastShip1F_MapScripts: + db 3 ; scene scripts + scene_script .DummyScene0 ; SCENE_DEFAULT + scene_script .EnterFastShip ; SCENE_FASTSHIP1F_ENTER_SHIP + scene_script .DummyScene2 ; SCENE_FASTSHIP1F_MEET_GRANDPA + + db 0 ; callbacks + +.DummyScene0: + end + +.EnterFastShip: + priorityjump .EnterFastShipScript + end + +.DummyScene2: + end + +.EnterFastShipScript: + applymovement FASTSHIP1F_SAILOR1, MovementData_0x7520e + applymovement PLAYER, MovementData_0x75217 + applymovement FASTSHIP1F_SAILOR1, MovementData_0x75211 + pause 30 + playsound SFX_BOAT + earthquake 30 + blackoutmod FAST_SHIP_CABINS_SW_SSW_NW + clearevent EVENT_FAST_SHIP_HAS_ARRIVED + checkevent EVENT_FAST_SHIP_FIRST_TIME + iftrue .SkipGrandpa + setscene SCENE_FASTSHIP1F_MEET_GRANDPA + end + +.SkipGrandpa: + setscene SCENE_DEFAULT + end + +FastShip1FSailor1Script: + faceplayer + opentext + checkevent EVENT_FAST_SHIP_HAS_ARRIVED + iftrue .Arrived + checkevent EVENT_FAST_SHIP_DESTINATION_OLIVINE + iftrue .Olivine + writetext FastShip1FSailor1Text_ToVermilion + waitbutton + closetext + end + +.Olivine: + writetext FastShip1FSailor1Text_ToOlivine + waitbutton + closetext + end + +.Arrived: + checkevent EVENT_FAST_SHIP_DESTINATION_OLIVINE + iftrue ._Olivine + writetext FastShip1FSailor1Text_InVermilion + waitbutton + closetext + scall .LetThePlayerOut + playsound SFX_EXIT_BUILDING + special FadeOutPalettes + waitsfx + setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY + setmapscene VERMILION_PORT, SCENE_VERMILIONPORT_LEAVE_SHIP + warp VERMILION_PORT, 7, 17 + end + +._Olivine: + writetext FastShip1FSailor1Text_InOlivine + waitbutton + closetext + scall .LetThePlayerOut + playsound SFX_EXIT_BUILDING + special FadeOutPalettes + waitsfx + setevent EVENT_OLIVINE_PORT_SAILOR_AT_GANGWAY + setmapscene OLIVINE_PORT, SCENE_OLIVINEPORT_LEAVE_SHIP + warp OLIVINE_PORT, 7, 23 + end + +.LetThePlayerOut: + checkcode VAR_FACING + ifequal RIGHT, .YouAreFacingRight + applymovement FASTSHIP1F_SAILOR1, MovementData_0x7520e + applymovement PLAYER, MovementData_0x75235 + end + +.YouAreFacingRight: + applymovement FASTSHIP1F_SAILOR1, MovementData_0x75214 + applymovement PLAYER, MovementData_0x75238 + end + +FastShip1FSailor2Script: + faceplayer + opentext + checkevent EVENT_FAST_SHIP_FIRST_TIME + iftrue .Vermilion + writetext FastShip1FSailor2Text_FirstTime + waitbutton + closetext + end + +.Vermilion: + writetext FastShip1FSailor2Text + waitbutton + closetext + end + +FastShip1FSailor3Script: + jumptextfaceplayer FastShip1FSailor3Text + +WorriedGrandpaSceneRight: + moveobject FASTSHIP1F_GENTLEMAN, 20, 6 + +WorriedGrandpaSceneLeft: + appear FASTSHIP1F_GENTLEMAN + applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x7521b + playsound SFX_TACKLE + applymovement PLAYER, MovementData_0x7522e + applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75220 + opentext + writetext FastShip1FGrandpaText + waitbutton + closetext + turnobject PLAYER, RIGHT + applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75222 + disappear FASTSHIP1F_GENTLEMAN + setscene SCENE_DEFAULT + end + +MovementData_0x7520e: + slow_step LEFT + turn_head RIGHT + step_end + +MovementData_0x75211: + slow_step RIGHT + turn_head DOWN + step_end + +MovementData_0x75214: + slow_step DOWN + turn_head UP + step_end + +MovementData_0x75217: + step DOWN + step DOWN + turn_head DOWN + step_end + +MovementData_0x7521b: + big_step RIGHT + big_step RIGHT + big_step RIGHT + big_step RIGHT + step_end + +MovementData_0x75220: + step RIGHT + step_end + +MovementData_0x75222: + big_step DOWN + big_step RIGHT + big_step RIGHT + big_step RIGHT + big_step RIGHT + big_step RIGHT + big_step RIGHT + big_step DOWN + big_step DOWN + big_step DOWN + big_step DOWN + step_end + +MovementData_0x7522e: + big_step RIGHT + turn_head LEFT + step_end + +MovementData_0x75231: + step UP + step_end + +MovementData_0x75233: + step DOWN + step_end + +MovementData_0x75235: + step UP + step UP + step_end + +MovementData_0x75238: + step RIGHT + step UP + step_end + +FastShip1FSailor1Text_ToVermilion: + text "FAST SHIP S.S.AQUA" + line "is en route to" + cont "VERMILION CITY." + + para "We will make an" + line "announcement when" + cont "we arrive." + done + +FastShip1FSailor1Text_ToOlivine: + text "FAST SHIP S.S.AQUA" + line "is en route to" + cont "OLIVINE CITY." + + para "We will make an" + line "announcement when" + cont "we arrive." + done + +FastShip1FSailor2Text_FirstTime: + text "Here's your cabin." + + para "If your #MON" + line "are hurt, take a" + cont "nap in the bed." + + para "That will heal" + line "them." + done + +FastShip1FSailor2Text: + text "Here's your cabin." + + para "You can heal your" + line "#MON by taking" + cont "a nap in the bed." + + para "The ship will" + line "arrive while" + cont "you're sleeping." + done + +FastShip1FSailor3Text: + text "The passengers are" + line "all trainers." + + para "They're all itch-" + line "ing to battle in" + cont "their cabins." + done + +FastShip1FGrandpaText: + text "Whoa!" + + para "Excuse me, son." + line "I was in a hurry!" + + para "My granddaughter" + line "is missing!" + + para "She's just a wee" + line "girl. If you see" + + para "her, please let me" + line "know!" + done + +FastShip1FSailor1Text_InOlivine: + text "FAST SHIP S.S.AQUA" + line "has arrived in" + cont "OLIVINE CITY." + done + +FastShip1FSailor1Text_InVermilion: + text "FAST SHIP S.S.AQUA" + line "has arrived in" + cont "VERMILION CITY." + done + +FastShip1F_MapEvents: + db 0, 0 ; filler + + db 12 ; warp events + warp_event 25, 1, FAST_SHIP_1F, -1 + warp_event 27, 8, FAST_SHIP_CABINS_NNW_NNE_NE, 1 + warp_event 23, 8, FAST_SHIP_CABINS_NNW_NNE_NE, 2 + warp_event 19, 8, FAST_SHIP_CABINS_NNW_NNE_NE, 3 + warp_event 15, 8, FAST_SHIP_CABINS_SW_SSW_NW, 1 + warp_event 15, 15, FAST_SHIP_CABINS_SW_SSW_NW, 2 + warp_event 19, 15, FAST_SHIP_CABINS_SW_SSW_NW, 4 + warp_event 23, 15, FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN, 1 + warp_event 27, 15, FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN, 3 + warp_event 3, 13, FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN, 5 + warp_event 6, 12, FAST_SHIP_B1F, 1 + warp_event 30, 14, FAST_SHIP_B1F, 2 + + db 2 ; coord events + coord_event 24, 6, SCENE_FASTSHIP1F_MEET_GRANDPA, WorriedGrandpaSceneLeft + coord_event 25, 6, SCENE_FASTSHIP1F_MEET_GRANDPA, WorriedGrandpaSceneRight + + db 0 ; bg events + + db 4 ; object events + object_event 25, 2, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FastShip1FSailor1Script, -1 + object_event 14, 7, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FastShip1FSailor2Script, -1 + object_event 22, 17, SPRITE_SAILOR, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FastShip1FSailor3Script, -1 + object_event 19, 6, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_FAST_SHIP_1F_GENTLEMAN diff --git a/maps/FastShipB1F.asm b/maps/FastShipB1F.asm new file mode 100644 index 00000000..f05908e2 --- /dev/null +++ b/maps/FastShipB1F.asm @@ -0,0 +1,475 @@ + const_def 2 ; object constants + const FASTSHIPB1F_SAILOR1 + const FASTSHIPB1F_SAILOR2 + const FASTSHIPB1F_SAILOR3 + const FASTSHIPB1F_LASS + const FASTSHIPB1F_SUPER_NERD + const FASTSHIPB1F_SAILOR4 + const FASTSHIPB1F_FISHER + const FASTSHIPB1F_BLACK_BELT + const FASTSHIPB1F_SAILOR5 + const FASTSHIPB1F_TEACHER + const FASTSHIPB1F_YOUNGSTER1 + const FASTSHIPB1F_YOUNGSTER2 + +FastShipB1F_MapScripts: + db 2 ; scene scripts + scene_script .DummyScene0 ; SCENE_DEFAULT + scene_script .DummyScene1 ; SCENE_FINISHED + + db 0 ; callbacks + +.DummyScene0: + end + +.DummyScene1: + end + +FastShipB1FSailorBlocksLeft: + checkevent EVENT_FAST_SHIP_B1F_SAILOR_RIGHT + iftrue FastShipB1FAlreadyBlocked + applymovement FASTSHIPB1F_SAILOR2, FashShipB1FSailorBlocksLeftMovement + moveobject FASTSHIPB1F_SAILOR1, 30, 6 + appear FASTSHIPB1F_SAILOR1 + pause 5 + disappear FASTSHIPB1F_SAILOR2 + end + +FastShipB1FSailorBlocksRight: + checkevent EVENT_FAST_SHIP_B1F_SAILOR_LEFT + iftrue FastShipB1FAlreadyBlocked + applymovement FASTSHIPB1F_SAILOR1, FashShipB1FSailorBlocksRightMovement + moveobject FASTSHIPB1F_SAILOR2, 31, 6 + appear FASTSHIPB1F_SAILOR2 + pause 5 + disappear FASTSHIPB1F_SAILOR1 + end + +FastShipB1FAlreadyBlocked: + end + +FastShipB1FSailorScript: + faceplayer + opentext + checkevent EVENT_FAST_SHIP_FIRST_TIME + iftrue .FirstTime + checkevent EVENT_FAST_SHIP_LAZY_SAILOR + iftrue .LazySailor + checkevent EVENT_FAST_SHIP_INFORMED_ABOUT_LAZY_SAILOR + iftrue .AlreadyInformed + writetext FastShipB1FOnDutySailorText + waitbutton + closetext + setevent EVENT_FAST_SHIP_INFORMED_ABOUT_LAZY_SAILOR + clearevent EVENT_FAST_SHIP_CABINS_NNW_NNE_NE_SAILOR + end + +.AlreadyInformed: + writetext FastShipB1FOnDutySailorRefusedText + waitbutton + closetext + end + +.LazySailor: + writetext FastShipB1FOnDutySailorThanksText + checkevent EVENT_FAST_SHIP_FOUND_GIRL + iffalse .NotFoundGirl + waitbutton + closetext + end + +.NotFoundGirl: + buttonsound + writetext FastShipB1FOnDutySailorSawLittleGirlText + waitbutton + closetext + end + +.FirstTime: + writetext FastShipB1FOnDutySailorDirectionsText + waitbutton + closetext + end + +TrainerSailorJeff: + trainer SAILOR, JEFF, EVENT_BEAT_SAILOR_JEFF, SailorJeffSeenText, SailorJeffBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SailorJeffAfterBattleText + waitbutton + closetext + end + +TrainerPicnickerDebra: + trainer PICNICKER, DEBRA, EVENT_BEAT_PICNICKER_DEBRA, PicnickerDebraSeenText, PicnickerDebraBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext PicnickerDebraAfterBattleText + waitbutton + closetext + end + +TrainerJugglerFritz: + trainer JUGGLER, FRITZ, EVENT_BEAT_JUGGLER_FRITZ, JugglerFritzSeenText, JugglerFritzBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext JugglerFritzAfterBattleText + waitbutton + closetext + end + +TrainerSailorGarrett: + trainer SAILOR, GARRETT, EVENT_BEAT_SAILOR_GARRETT, SailorGarrettSeenText, SailorGarrettBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SailorGarrettAfterBattleText + waitbutton + closetext + end + +TrainerFisherJonah: + trainer FISHER, JONAH, EVENT_BEAT_FISHER_JONAH, FisherJonahSeenText, FisherJonahBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext FisherJonahAfterBattleText + waitbutton + closetext + end + +TrainerBlackbeltWai: + trainer BLACKBELT_T, WAI, EVENT_BEAT_BLACKBELT_WAI, BlackbeltWaiSeenText, BlackbeltWaiBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext BlackbeltWaiAfterBattleText + waitbutton + closetext + end + +TrainerSailorKenneth: + trainer SAILOR, KENNETH, EVENT_BEAT_SAILOR_KENNETH, SailorKennethSeenText, SailorKennethBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SailorKennethAfterBattleText + waitbutton + closetext + end + +TrainerTeacherShirley: + trainer TEACHER, SHIRLEY, EVENT_BEAT_TEACHER_SHIRLEY, TeacherShirleySeenText, TeacherShirleyBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext TeacherShirleyAfterBattleText + waitbutton + closetext + end + +TrainerSchoolboyNate: + trainer SCHOOLBOY, NATE, EVENT_BEAT_SCHOOLBOY_NATE, SchoolboyNateSeenText, SchoolboyNateBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SchoolboyNateAfterBattleText + waitbutton + closetext + end + +TrainerSchoolboyRicky: + trainer SCHOOLBOY, RICKY, EVENT_BEAT_SCHOOLBOY_RICKY, SchoolboyRickySeenText, SchoolboyRickyBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SchoolboyRickyAfterBattleText + waitbutton + closetext + end + +FashShipB1FTrashcan: + jumpstd trashcan + +FashShipB1FSailorBlocksRightMovement: + fix_facing + big_step RIGHT + remove_fixed_facing + turn_head DOWN + step_end + +FashShipB1FSailorBlocksLeftMovement: + fix_facing + big_step LEFT + remove_fixed_facing + turn_head DOWN + step_end + +FastShipB1FOnDutySailorText: + text "Hey, guy. Could I" + line "get you to look" + cont "for my buddy?" + + para "He's goofing off" + line "somewhere, that" + cont "lazy bum!" + + para "I want to go find" + line "him, but I'm on" + cont "duty right now." + done + +FastShipB1FOnDutySailorRefusedText: + text "Oh, gee…" + + para "The CAPTAIN will" + line "be furious…" + done + +FastShipB1FOnDutySailorThanksText: + text "Thanks, guy!" + line "I chewed him out" + + para "good so he'll quit" + line "slacking off!" + done + +FastShipB1FOnDutySailorSawLittleGirlText: + text "A little girl?" + + para "I may have seen" + line "her go by here." + done + +FastShipB1FOnDutySailorDirectionsText: + text "The dining room is" + line "up ahead." + + para "The stairs at the" + line "end lead to the" + cont "CAPTAIN's cabin." + done + +SailorJeffSeenText: + text "Nothing beats a" + line "battle when I'm" + cont "on my break." + done + +SailorJeffBeatenText: + text "Win or lose, my" + line "break's over!" + done + +SailorJeffAfterBattleText: + text "I guess I can't" + line "win if I don't get" + cont "serious." + done + +PicnickerDebraSeenText: + text "I'm so bored." + line "Want to battle?" + done + +PicnickerDebraBeatenText: + text "Yow! You're too" + line "strong!" + done + +PicnickerDebraAfterBattleText: + text "SAFFRON, CELADON…" + line "I hear there are" + + para "many big cities" + line "in KANTO." + done + +JugglerFritzSeenText: + text "Urrf…" + line "I'm seasick!" + done + +JugglerFritzBeatenText: + text "I can't move any-" + line "more…" + done + +JugglerFritzAfterBattleText: + text "No more ships for" + line "me. Next time," + + para "I'm taking the" + line "MAGNET TRAIN." + done + +SailorGarrettSeenText: + text "This is where we" + line "sailors work!" + done + +SailorGarrettBeatenText: + text "I lost on my home" + line "field…" + done + +SailorGarrettAfterBattleText: + text "We get different" + line "passengers from" + + para "VERMILION CITY to" + line "OLIVINE CITY." + done + +FisherJonahSeenText: + text "Even though we're" + line "out on the sea, I" + cont "can't fish!" + + para "This is boring!" + line "Let's battle!" + done + +FisherJonahBeatenText: + text "I… I'm not bored" + line "anymore…" + done + +FisherJonahAfterBattleText: + text "I plan to fish off" + line "VERMILION's pier." + done + +BlackbeltWaiSeenText: + text "I'm building up my" + line "legs by bracing" + + para "against the ship's" + line "rocking!" + done + +BlackbeltWaiBeatenText: + text "Rocked and rolled" + line "over!" + done + +BlackbeltWaiAfterBattleText: + text "I couldn't find" + line "the KARATE KING in" + cont "JOHTO." + + para "He's supposed to" + line "be training in a" + cont "cave somewhere." + done + +SailorKennethSeenText: + text "I'm a sailor man!" + + para "But I'm training" + line "#MON, so I can" + cont "become the CHAMP!" + done + +SailorKennethBeatenText: + text "My lack of train-" + line "ing is obvious…" + done + +SailorKennethAfterBattleText: + text "Eight BADGES!" + line "They must prove" + + para "that you've beaten" + line "GYM LEADERS." + + para "No wonder you're" + line "so good!" + done + +TeacherShirleySeenText: + text "Don't lay a finger" + line "on my students!" + done + +TeacherShirleyBeatenText: + text "Aaack!" + done + +TeacherShirleyAfterBattleText: + text "We're on a field" + line "trip to the RUINS" + cont "outside VIOLET." + done + +SchoolboyNateSeenText: + text "Do you know the" + line "RUINS OF ALPH?" + done + +SchoolboyNateBeatenText: + text "Yaargh!" + done + +SchoolboyNateAfterBattleText: + text "Radios pick up" + line "strange signals" + cont "inside the RUINS." + done + +SchoolboyRickySeenText: + text "There are some odd" + line "stone panels in" + cont "the RUINS OF ALPH." + done + +SchoolboyRickyBeatenText: + text "I was done in!" + done + +SchoolboyRickyAfterBattleText: + text "I read that there" + line "are four of those" + cont "stone panels." + done + +FastShipB1F_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 5, 11, FAST_SHIP_1F, 11 + warp_event 31, 13, FAST_SHIP_1F, 12 + + db 2 ; coord events + coord_event 30, 7, SCENE_DEFAULT, FastShipB1FSailorBlocksLeft + coord_event 31, 7, SCENE_DEFAULT, FastShipB1FSailorBlocksRight + + db 1 ; bg events + bg_event 27, 9, BGEVENT_READ, FashShipB1FTrashcan + + db 12 ; object events + object_event 30, 6, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FastShipB1FSailorScript, EVENT_FAST_SHIP_B1F_SAILOR_LEFT + object_event 31, 6, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FastShipB1FSailorScript, EVENT_FAST_SHIP_B1F_SAILOR_RIGHT + object_event 9, 11, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSailorJeff, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP + object_event 6, 4, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerPicnickerDebra, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP + object_event 26, 9, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerJugglerFritz, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP + object_event 17, 4, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerSailorGarrett, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND + object_event 25, 8, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerFisherJonah, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND + object_event 15, 11, SPRITE_BLACK_BELT, SPRITEMOVEDATA_SPINCLOCKWISE, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBlackbeltWai, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND + object_event 23, 4, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerSailorKenneth, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND + object_event 9, 11, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerTeacherShirley, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND + object_event 14, 9, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerSchoolboyNate, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND + object_event 14, 11, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerSchoolboyRicky, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND diff --git a/maps/FastShipCabins_NNW_NNE_NE.asm b/maps/FastShipCabins_NNW_NNE_NE.asm new file mode 100644 index 00000000..d1c682d3 --- /dev/null +++ b/maps/FastShipCabins_NNW_NNE_NE.asm @@ -0,0 +1,289 @@ + const_def 2 ; object constants + const FASTSHIPCABINS_NNW_NNE_NE_COOLTRAINER_M + const FASTSHIPCABINS_NNW_NNE_NE_COOLTRAINER_F + const FASTSHIPCABINS_NNW_NNE_NE_SUPER_NERD + const FASTSHIPCABINS_NNW_NNE_NE_POKEFAN_M + const FASTSHIPCABINS_NNW_NNE_NE_SAILOR + const FASTSHIPCABINS_NNW_NNE_NE_GENTLEMAN + const FASTSHIPCABINS_NNW_NNE_NE_PHARMACIST + +FastShipCabins_NNW_NNE_NE_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TrainerCooltrainermSean: + trainer COOLTRAINERM, SEAN, EVENT_BEAT_COOLTRAINERM_SEAN, CooltrainermSeanSeenText, CooltrainermSeanBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext CooltrainermSeanAfterBattleText + waitbutton + closetext + end + +TrainerCooltrainerfCarol: + trainer COOLTRAINERF, CAROL, EVENT_BEAT_COOLTRAINERF_CAROL, CooltrainerfCarolSeenText, CooltrainerfCarolBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext CooltrainerfCarolAfterBattleText + waitbutton + closetext + end + +TrainerPokemaniacEthan: + trainer POKEMANIAC, ETHAN, EVENT_BEAT_POKEMANIAC_ETHAN, PokemaniacEthanSeenText, PokemaniacEthanBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext PokemaniacEthanAfterBattleText + waitbutton + closetext + end + +TrainerHikerNoland: + trainer HIKER, NOLAND, EVENT_BEAT_HIKER_NOLAND, HikerNolandSeenText, HikerNolandBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext HikerNolandAfterBattleText + waitbutton + closetext + end + +TrainerGentlemanEdward: + trainer GENTLEMAN, EDWARD, EVENT_BEAT_GENTLEMAN_EDWARD, GentlemanEdwardSeenText, GentlemanEdwardBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext GentlemanEdwardAfterBattleText + waitbutton + closetext + end + +TrainerBurglarCorey: + trainer BURGLAR, COREY, EVENT_BEAT_BURGLAR_COREY, BurglarCoreySeenText, BurglarCoreyBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext BurglarCoreyAfterBattleText + waitbutton + closetext + end + +FastShipLazySailorScript: + playmusic MUSIC_HIKER_ENCOUNTER + faceplayer + opentext + writetext SailorStanlySeenText + waitbutton + closetext + winlosstext SailorStanlyBeatenText, 0 + loadtrainer SAILOR, STANLY + startbattle + reloadmap + special HealParty + setevent EVENT_BEAT_SAILOR_STANLY + opentext + writetext SailorStanlyAfterBattleText + waitbutton + closetext + setevent EVENT_FAST_SHIP_LAZY_SAILOR + setmapscene FAST_SHIP_B1F, SCENE_FINISHED + checkcode VAR_FACING + ifequal RIGHT, .Movement2 + applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, FastShipLazySailorLeavesMovement1 + playsound SFX_EXIT_BUILDING + disappear FASTSHIPCABINS_NNW_NNE_NE_SAILOR + waitsfx + end + +.Movement2: + applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, FastShipLazySailorLeavesMovement2 + playsound SFX_EXIT_BUILDING + disappear FASTSHIPCABINS_NNW_NNE_NE_SAILOR + waitsfx + end + +FastShipCabins_NNW_NNE_NETrashcan: + jumpstd trashcan + +FastShipLazySailorLeavesMovement1: + step LEFT + step LEFT + step UP + step UP + step_end + +FastShipLazySailorLeavesMovement2: + step DOWN + step LEFT + step LEFT + step UP + step UP + step UP + step_end + +CooltrainermSeanSeenText: + text "I'm going to KANTO" + line "to test my skills." + done + +CooltrainermSeanBeatenText: + text "I wanted to win!" + done + +CooltrainermSeanAfterBattleText: + text "Trainers from" + line "JOHTO can battle" + + para "with KANTO GYM" + line "LEADERS." + done + +CooltrainerfCarolSeenText: + text "I'm training to" + line "become the CHAMP!" + done + +CooltrainerfCarolBeatenText: + text "What's so differ-" + line "ent between us?" + done + +CooltrainerfCarolAfterBattleText: + text "I'm going to beat" + line "you someday!" + done + +PokemaniacEthanSeenText: + text "Do you know LILY?" + line "She's a hot DJ in" + cont "KANTO." + done + +PokemaniacEthanBeatenText: + text "Gyaaaah!" + done + +PokemaniacEthanAfterBattleText: + text "LILY's nice, but" + line "MARY's the best!" + + para "I want to check" + line "out JOHTO's radio" + cont "stations!" + done + +HikerNolandSeenText: + text "Are you alone?" + line "Then let's battle!" + done + +HikerNolandBeatenText: + text "That's too much to" + line "handle!" + done + +HikerNolandAfterBattleText: + text "I wonder if there" + line "are any mountains" + + para "worth climbing in" + line "KANTO?" + done + +SailorStanlySeenText: + text "Yeah, I'm a sail-" + line "or, all right." + + para "I wasn't goofing" + line "off!" + + para "This cabin was" + line "vacant, so I just" + cont "took a quick nap!" + + para "Ah, forget it!" + line "Let's battle!" + done + +SailorStanlyBeatenText: + text "Sorry! It's all my" + line "fault!" + done + +SailorStanlyAfterBattleText: + text "Being a sailor, I" + line "have to do phys-" + cont "ical labor. It's" + cont "exhausting!" + done + +GentlemanEdwardSeenText: + text "Oh, no. I've lost" + line "something that's" + cont "very important." + done + +GentlemanEdwardBeatenText: + text "I… I can't find" + line "it…" + done + +GentlemanEdwardAfterBattleText: + text "I give up. Son," + line "you don't have to" + + para "look. Just forget" + line "about it!" + done + +BurglarCoreySeenText: + text "Yeehaw!" + line "Lucky!" + done + +BurglarCoreyBeatenText: + text "How unlucky!" + line "I lost!" + done + +BurglarCoreyAfterBattleText: + text "I found a pretty" + line "coin here." + + para "Someone must have" + line "lost it…" + done + +FastShipCabins_NNW_NNE_NE_MapEvents: + db 0, 0 ; filler + + db 3 ; warp events + warp_event 2, 0, FAST_SHIP_1F, 2 + warp_event 2, 12, FAST_SHIP_1F, 3 + warp_event 2, 24, FAST_SHIP_1F, 4 + + db 0 ; coord events + + db 3 ; bg events + bg_event 6, 13, BGEVENT_READ, FastShipCabins_NNW_NNE_NETrashcan + bg_event 7, 19, BGEVENT_READ, FastShipCabins_NNW_NNE_NETrashcan + bg_event 7, 31, BGEVENT_READ, FastShipCabins_NNW_NNE_NETrashcan + + db 7 ; object events + object_event 4, 3, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerCooltrainermSean, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND + object_event 1, 5, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerCooltrainerfCarol, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND + object_event 1, 5, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacEthan, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND + object_event 4, 17, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerHikerNoland, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP + object_event 4, 26, SPRITE_SAILOR, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, FastShipLazySailorScript, EVENT_FAST_SHIP_CABINS_NNW_NNE_NE_SAILOR + object_event 7, 30, SPRITE_GENTLEMAN, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 1, TrainerGentlemanEdward, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND + object_event 2, 30, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerBurglarCorey, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND diff --git a/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm b/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm new file mode 100644 index 00000000..43143c01 --- /dev/null +++ b/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm @@ -0,0 +1,474 @@ + const_def 2 ; object constants + const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_CAPTAIN + const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN + const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1 + const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2 + const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_POKEFAN_M1 + const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN3 + const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN4 + const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_SUPER_NERD1 + const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_POKEFAN_M2 + const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_POKEFAN_F + const FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_SUPER_NERD2 + +FastShipCabins_SE_SSE_CaptainsCabin_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +.UnreferencedDummyScene: + end + +SSAquaCaptain: + faceplayer + opentext + checkevent EVENT_FAST_SHIP_FIRST_TIME + iftrue .LaterTrip + writetext SSAquaCaptainExhaustingText + waitbutton + closetext + end + +.LaterTrip: + writetext SSAquaCaptainHowDoYouLikeText + waitbutton + closetext + end + +SSAquaGranddaughterBefore: + turnobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2, RIGHT + opentext + writetext SSAquaGranddaughterCaptainPlayWithMeText + waitbutton + closetext + faceplayer + opentext + writetext SSAquaGranddaughterHasToFindGrandpaText + waitbutton + closetext + special FadeBlackQuickly + special ReloadSpritesNoPalettes + disappear FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2 + applymovement PLAYER, MovementData_0x76004 + moveobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, 3, 19 + appear FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1 + turnobject PLAYER, UP + turnobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, UP + special FadeInQuickly + turnobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, DOWN + showemote EMOTE_SHOCK, FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, 15 + applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN1, MovementData_0x7600c + turnobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, RIGHT + opentext + writetext SSAquaGranddaughterWasPlayingMText + waitbutton + closetext + turnobject FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_TWIN2, DOWN + applymovement FASTSHIPCABINS_SE_SSE_CAPTAINSCABIN_GENTLEMAN, MovementData_0x76010 + opentext + writetext SSAquaEntertainedGranddaughterText + buttonsound + setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY + setmapscene FAST_SHIP_1F, SCENE_DEFAULT + jump SSAquaMetalCoatAndDocking + +SSAquaGrandpa: + faceplayer + opentext + checkevent EVENT_GOT_METAL_COAT_FROM_GRANDPA_ON_SS_AQUA + iftrue SSAquaGotMetalCoat + checkevent EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_2 + iftrue SSAquaFoundGranddaughter + writetext SSAquaCantFindGranddaughterText + waitbutton + closetext + setmapscene FAST_SHIP_1F, SCENE_DEFAULT + end + +SSAquaMetalCoatAndDocking: + writetext SSAquaGrandpaHaveThisText + buttonsound + verbosegiveitem METAL_COAT + iffalse .NoRoom + setevent EVENT_GOT_METAL_COAT_FROM_GRANDPA_ON_SS_AQUA +.NoRoom: + closetext + waitsfx + playsound SFX_ELEVATOR_END + pause 30 + opentext + writetext SSAquaHasArrivedVermilionText + waitbutton + setevent EVENT_FAST_SHIP_HAS_ARRIVED + setevent EVENT_FAST_SHIP_FOUND_GIRL + closetext + end + +SSAquaFoundGranddaughter: + writetext SSAquaGrandpaHaveThisText + buttonsound + verbosegiveitem METAL_COAT + iffalse .NoRoom + setevent EVENT_GOT_METAL_COAT_FROM_GRANDPA_ON_SS_AQUA +.NoRoom: + closetext + end + +SSAquaGotMetalCoat: + writetext SSAquaGrandpaTravellingText + waitbutton + closetext + end + +SSAquaGranddaughterAfter: + faceplayer + opentext + writetext SSAquaGranddaughterHadFunText + waitbutton + closetext + end + +TrainerPokefanmColin: + trainer POKEFANM, COLIN, EVENT_BEAT_POKEFANM_COLIN, PokefanmColinSeenText, PokefanmColinBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext PokefanmColinAfterBattleText + waitbutton + closetext + end + +TrainerTwinsMegandpeg1: + trainer TWINS, MEGANDPEG1, EVENT_BEAT_TWINS_MEG_AND_PEG, TwinsMegandpeg1SeenText, TwinsMegandpeg1BeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext TwinsMegandpeg1AfterBattleText + waitbutton + closetext + end + +TrainerTwinsMegandpeg2: + trainer TWINS, MEGANDPEG2, EVENT_BEAT_TWINS_MEG_AND_PEG, TwinsMegandpeg2SeenText, TwinsMegandpeg2BeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext TwinsMegandpeg2AfterBattleText + waitbutton + closetext + end + +TrainerPsychicRodney: + trainer PSYCHIC_T, RODNEY, EVENT_BEAT_PSYCHIC_RODNEY, PsychicRodneySeenText, PsychicRodneyBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext PsychicRodneyAfterBattleText + waitbutton + closetext + end + +TrainerPokefanmJeremy: + trainer POKEFANM, JEREMY, EVENT_BEAT_POKEFANM_JEREMY, PokefanmJeremySeenText, PokefanmJeremyBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext PokefanmJeremyAfterBattleText + waitbutton + closetext + end + +TrainerPokefanfGeorgia: + trainer POKEFANF, GEORGIA, EVENT_BEAT_POKEFANF_GEORGIA, PokefanfGeorgiaSeenText, PokefanfGeorgiaBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext PokefanfGeorgiaAfterBattleText + waitbutton + closetext + end + +TrainerSupernerdShawn: + trainer SUPER_NERD, SHAWN, EVENT_BEAT_SUPER_NERD_SHAWN, SupernerdShawnSeenText, SupernerdShawnBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SupernerdShawnAfterBattleText + waitbutton + closetext + end + +FastShipCaptainsCabinTrashcan: + jumpstd trashcan + +MovementData_0x76004: + big_step RIGHT + big_step UP + big_step UP + big_step UP + big_step UP + big_step UP + big_step UP + step_end + +MovementData_0x7600c: + step UP + step UP + turn_head LEFT + step_end + +MovementData_0x76010: + step DOWN + step_end + +SSAquaCaptainExhaustingText: + text "Whew! Thanks for" + line "coming along." + + para "Keeping that lit-" + line "tle girl amused" + cont "was exhausting." + done + +SSAquaCaptainHowDoYouLikeText: + text "How do you like" + line "S.S.AQUA's ride?" + + para "She practically" + line "skates across the" + cont "waves." + done + +SSAquaCantFindGranddaughterText: + text "Hello, son…" + line "I can't find my" + cont "granddaughter." + + para "If she's on the" + line "ship, that's OK." + + para "But what if she" + line "fell overboard?" + + para "She's an energetic" + line "child, so she may" + + para "be bugging some-" + line "one. I'm worried…" + done + +SSAquaEntertainedGranddaughterText: + text "<PLAYER>, was it? I" + line "heard you enter-" + cont "tained my grand-" + cont "daughter." + + para "I want to thank" + line "you for that." + done + +SSAquaGrandpaHaveThisText: + text "I know! I'd like" + line "you to have this!" + done + +SSAquaGrandpaTravellingText: + text "We're traveling" + line "around the world." + done + +SSAquaGranddaughterCaptainPlayWithMeText: + text "CAPTAIN, play with" + line "me, please?" + + para "I'm bored! I want" + line "to play more!" + done + +SSAquaGranddaughterHasToFindGrandpaText: + text "Hi! Will you play" + line "with me?" + + para "…Oh!" + + para "Grandpa's worried" + line "about me?" + + para "I have to go!" + + para "I have to go find" + line "Grandpa!" + done + +SSAquaGranddaughterWasPlayingMText: + text "Grandpa, here I" + line "am! I was playing" + + para "with the CAPTAIN" + line "and this guy!" + done + +SSAquaGranddaughterHadFunText: + text "I had lots of fun" + line "playing!" + done + +PokefanmColinSeenText: + text "Hey, son! Want to" + line "battle with me?" + done + +PokefanmColinBeatenText: + text "You're strong!" + done + +PokefanmColinAfterBattleText: + text "You're traveling" + line "all alone?" + + para "Isn't your mom" + line "worried?" + done + +TwinsMegandpeg1SeenText: + text "You think I'm a" + line "baby?" + cont "That's not fair!" + done + +TwinsMegandpeg1BeatenText: + text "Oh! We lost!" + done + +TwinsMegandpeg1AfterBattleText: + text "Baby is a rude" + line "name to call us" + cont "girls!" + done + +TwinsMegandpeg2SeenText: + text "I'm not a baby!" + + para "That's not nice to" + line "say to a lady!" + done + +TwinsMegandpeg2BeatenText: + text "Oh! We lost!" + done + +TwinsMegandpeg2AfterBattleText: + text "Sometimes, kids" + line "are smarter than" + cont "grown-ups!" + done + +PsychicRodneySeenText: + text "Ssh! My brain is" + line "picking up radio" + cont "signals!" + done + +PsychicRodneyBeatenText: + text "…I hear some-" + line "thing!" + done + +PsychicRodneyAfterBattleText: + text "I get it. You can" + line "hear JOHTO's radio" + cont "on the FAST SHIP." + done + +PokefanmJeremySeenText: + text "What do you think?" + line "My #MON are" + cont "beautiful, yes?" + done + +PokefanmJeremyBeatenText: + text "Oh, no! My beauti-" + line "ful #MON!" + done + +PokefanmJeremyAfterBattleText: + text "I must go to the" + line "#MON SALON and" + cont "fix them up nice!" + done + +PokefanfGeorgiaSeenText: + text "I'm going to shop" + line "at the DEPT.STORE" + cont "and then…" + done + +PokefanfGeorgiaBeatenText: + text "What was I going" + line "to do?" + done + +PokefanfGeorgiaAfterBattleText: + text "Oh, yes! I have to" + line "get my #MON out" + cont "of DAY-CARE!" + done + +SupernerdShawnSeenText: + text "What kinds of #" + line "BALLS do you have" + cont "with you?" + done + +SupernerdShawnBeatenText: + text "Wait! Stop! Don't!" + line "Please!" + done + +SupernerdShawnAfterBattleText: + text "You should use the" + line "right BALLS to fit" + cont "the situation." + done + +SSAquaHasArrivedVermilionText: + text "FAST SHIP S.S.AQUA" + line "has arrived in" + cont "VERMILION CITY." + done + +FastShipCabins_SE_SSE_CaptainsCabin_MapEvents: + db 0, 0 ; filler + + db 6 ; warp events + warp_event 2, 7, FAST_SHIP_1F, 8 + warp_event 3, 7, FAST_SHIP_1F, 8 + warp_event 2, 19, FAST_SHIP_1F, 9 + warp_event 3, 19, FAST_SHIP_1F, 9 + warp_event 2, 33, FAST_SHIP_1F, 10 + warp_event 3, 33, FAST_SHIP_1F, 10 + + db 0 ; coord events + + db 1 ; bg events + bg_event 4, 25, BGEVENT_READ, FastShipCaptainsCabinTrashcan + + db 11 ; object events + object_event 3, 25, SPRITE_CAPTAIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SSAquaCaptain, -1 + object_event 2, 17, SPRITE_GENTLEMAN, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SSAquaGrandpa, EVENT_FAST_SHIP_CABINS_SE_SSE_GENTLEMAN + object_event 3, 17, SPRITE_TWIN, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SSAquaGranddaughterAfter, EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_1 + object_event 2, 25, SPRITE_TWIN, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SSAquaGranddaughterBefore, EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_2 + object_event 5, 6, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 5, TrainerPokefanmColin, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP + object_event 2, 4, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsMegandpeg1, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP + object_event 3, 4, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsMegandpeg2, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP + object_event 5, 5, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 5, TrainerPsychicRodney, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND + object_event 2, 3, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerPokefanmJeremy, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND + object_event 5, 5, SPRITE_POKEFAN_F, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerPokefanfGeorgia, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND + object_event 1, 15, SPRITE_SUPER_NERD, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 2, TrainerSupernerdShawn, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND diff --git a/maps/FastShipCabins_SW_SSW_NW.asm b/maps/FastShipCabins_SW_SSW_NW.asm new file mode 100644 index 00000000..fbef49f9 --- /dev/null +++ b/maps/FastShipCabins_SW_SSW_NW.asm @@ -0,0 +1,224 @@ + const_def 2 ; object constants + const FASTSHIPCABINS_SW_SSW_NW_FISHER + const FASTSHIPCABINS_SW_SSW_NW_BUG_CATCHER + const FASTSHIPCABINS_SW_SSW_NW_BUENA + const FASTSHIPCABINS_SW_SSW_NW_ROCKER + +FastShipCabins_SW_SSW_NW_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TrainerFirebreatherLyle: + trainer FIREBREATHER, LYLE, EVENT_BEAT_FIREBREATHER_LYLE, FirebreatherLyleSeenText, FirebreatherLyleBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext FirebreatherLyleAfterBattleText + waitbutton + closetext + end + +TrainerBugCatcherKen: + trainer BUG_CATCHER, KEN, EVENT_BEAT_BUG_CATCHER_KEN, BugCatcherKenSeenText, BugCatcherKenBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext BugCatcherKenAfterBattleText + waitbutton + closetext + end + +TrainerBeautyCassie: + trainer BEAUTY, CASSIE, EVENT_BEAT_BEAUTY_CASSIE, BeautyCassieSeenText, BeautyCassieBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext BeautyCassieAfterBattleText + waitbutton + closetext + end + +TrainerGuitaristClyde: + trainer GUITARIST, CLYDE, EVENT_BEAT_GUITARIST_CLYDE, GuitaristClydeSeenText, GuitaristClydeBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext GuitaristClydeAfterBattleText + waitbutton + closetext + end + +FastShipBed: + opentext + writetext FastShipBedText1 + waitbutton + closetext + special FadeBlackQuickly + special ReloadSpritesNoPalettes + special HealParty + playmusic MUSIC_HEAL + pause 60 + special RestartMapMusic + special FadeInQuickly + opentext + writetext FastShipBedText2 + waitbutton + closetext + checkevent EVENT_FAST_SHIP_HAS_ARRIVED + iftrue .AlreadyArrived + checkevent EVENT_FAST_SHIP_FOUND_GIRL + iftrue .CanArrive + checkevent EVENT_FAST_SHIP_FIRST_TIME + iftrue .CanArrive +.AlreadyArrived: + end + +.CanArrive: + playsound SFX_ELEVATOR_END + pause 30 + checkevent EVENT_FAST_SHIP_DESTINATION_OLIVINE + iftrue .ArrivedOlivine + opentext + writetext FastShipArrivedVermilionText + waitbutton + closetext + setevent EVENT_FAST_SHIP_HAS_ARRIVED + end + +.ArrivedOlivine: + opentext + writetext FastShipArrivedOlivineText + waitbutton + closetext + setevent EVENT_FAST_SHIP_HAS_ARRIVED + end + +FastShipCabinsNorthwestCabinTrashcan: + jumpstd trashcan + +FirebreatherLyleSeenText: + text "I'm going to KANTO" + line "to put on fire-" + cont "breathing shows!" + done + +FirebreatherLyleBeatenText: + text "Fizzle… The" + line "flame's tiny…" + done + +FirebreatherLyleAfterBattleText: + text "I guess fire is" + line "weak on the sea." + + para "It doesn't matter?" + line "Really?" + done + +BugCatcherKenSeenText: + text "I'm visiting my" + line "Grandma to catch" + cont "me some bugs!" + done + +BugCatcherKenBeatenText: + text "Ooh, wow. You're" + line "tough, dude!" + done + +BugCatcherKenAfterBattleText: + text "You can find lots" + line "of #MON in the" + cont "trees of JOHTO!" + done + +BeautyCassieSeenText: + text "I'm trying to" + line "forget my woes." + cont "Let's battle!" + done + +BeautyCassieBeatenText: + text "My heart weeps…" + done + +BeautyCassieAfterBattleText: + text "A voyage is best" + line "for getting over" + cont "a broken heart." + + para "But a FAST SHIP" + line "trip is too short" + cont "for grieving." + done + +GuitaristClydeSeenText: + text "I'm going to audi-" + line "tion my songs at" + + para "GOLDENROD's RADIO" + line "STATION." + done + +GuitaristClydeBeatenText: + text "Yowza!" + line "Total distortion!" + done + +GuitaristClydeAfterBattleText: + text "Speaking of the" + line "RADIO STATION," + + para "what's this week's" + line "lucky number?" + done + +FastShipBedText1: + text "A comfy bed!" + line "Time to sleep…" + done + +FastShipBedText2: + text "Ah, refreshed and" + line "restored!" + done + +FastShipArrivedOlivineText: + text "FAST SHIP S.S.AQUA" + line "has arrived in" + cont "OLIVINE CITY." + done + +FastShipArrivedVermilionText: + text "FAST SHIP S.S.AQUA" + line "has arrived in" + cont "VERMILION CITY." + done + +FastShipCabins_SW_SSW_NW_MapEvents: + db 0, 0 ; filler + + db 5 ; warp events + warp_event 2, 0, FAST_SHIP_1F, 5 + warp_event 2, 19, FAST_SHIP_1F, 6 + warp_event 3, 19, FAST_SHIP_1F, 6 + warp_event 2, 31, FAST_SHIP_1F, 7 + warp_event 3, 31, FAST_SHIP_1F, 7 + + db 0 ; coord events + + db 3 ; bg events + bg_event 7, 1, BGEVENT_READ, FastShipBed + bg_event 7, 2, BGEVENT_READ, FastShipBed + bg_event 7, 7, BGEVENT_READ, FastShipCabinsNorthwestCabinTrashcan + + db 4 ; object events + object_event 1, 15, SPRITE_FISHER, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerFirebreatherLyle, EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP + object_event 6, 15, SPRITE_BUG_CATCHER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 2, TrainerBugCatcherKen, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND + object_event 1, 26, SPRITE_BUENA, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBeautyCassie, EVENT_FAST_SHIP_PASSENGERS_EASTBOUND + object_event 3, 28, SPRITE_ROCKER, SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 2, TrainerGuitaristClyde, EVENT_FAST_SHIP_PASSENGERS_WESTBOUND diff --git a/maps/MountMoonGiftShop.asm b/maps/MountMoonGiftShop.asm new file mode 100644 index 00000000..54616ea1 --- /dev/null +++ b/maps/MountMoonGiftShop.asm @@ -0,0 +1,43 @@ + const_def 2 ; object constants + const MOUNTMOONGIFTSHOP_GRAMPS1 ; morning only + const MOUNTMOONGIFTSHOP_GRAMPS2 ; day only + const MOUNTMOONGIFTSHOP_LASS1 ; morning only + const MOUNTMOONGIFTSHOP_LASS2 ; day only + +MountMoonGiftShop_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +MountMoonGiftShopClerkScript: + faceplayer + opentext + pokemart MARTTYPE_STANDARD, MART_MT_MOON + closetext + end + +MountMoonGiftShopLassScript: + jumptextfaceplayer MountMoonGiftShopLassText + +MountMoonGiftShopLassText: + text "When the sun goes" + line "down, CLEFAIRY" + cont "come out to play." + done + +MountMoonGiftShop_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 3, 7, MOUNT_MOON_SQUARE, 3 + warp_event 4, 7, MOUNT_MOON_SQUARE, 3 + + db 0 ; coord events + + db 0 ; bg events + + db 4 ; object events + object_event 4, 3, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, MORN, 0, OBJECTTYPE_SCRIPT, 0, MountMoonGiftShopClerkScript, -1 + object_event 1, 2, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, DAY, 0, OBJECTTYPE_SCRIPT, 0, MountMoonGiftShopClerkScript, -1 + object_event 1, 6, SPRITE_LASS, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, MORN, 0, OBJECTTYPE_SCRIPT, 0, MountMoonGiftShopLassScript, -1 + object_event 5, 4, SPRITE_LASS, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 1, -1, DAY, 0, OBJECTTYPE_SCRIPT, 0, MountMoonGiftShopLassScript, -1 diff --git a/maps/MountMoonSquare.asm b/maps/MountMoonSquare.asm new file mode 100644 index 00000000..b972a6f8 --- /dev/null +++ b/maps/MountMoonSquare.asm @@ -0,0 +1,151 @@ + const_def 2 ; object constants + const MOUNTMOONSQUARE_FAIRY1 + const MOUNTMOONSQUARE_FAIRY2 + const MOUNTMOONSQUARE_ROCK + +MountMoonSquare_MapScripts: + db 1 ; scene scripts + scene_script .DummyScene ; SCENE_DEFAULT + + db 2 ; callbacks + callback MAPCALLBACK_NEWMAP, .DisappearMoonStone + callback MAPCALLBACK_OBJECTS, .DisappearRock + +.DummyScene: + end + +.DisappearMoonStone: + setevent EVENT_MOUNT_MOON_SQUARE_HIDDEN_MOON_STONE + return + +.DisappearRock: + disappear MOUNTMOONSQUARE_ROCK + return + +ClefairyDance: + checkflag ENGINE_MT_MOON_SQUARE_CLEFAIRY + iftrue .NoDancing + checkcode VAR_WEEKDAY + ifnotequal MONDAY, .NoDancing + checktime NITE + iffalse .NoDancing + appear MOUNTMOONSQUARE_FAIRY1 + appear MOUNTMOONSQUARE_FAIRY2 + applymovement PLAYER, PlayerWalksUpToDancingClefairies + pause 15 + appear MOUNTMOONSQUARE_ROCK + turnobject MOUNTMOONSQUARE_FAIRY1, RIGHT + cry CLEFAIRY + waitsfx + pause 30 + follow MOUNTMOONSQUARE_FAIRY1, MOUNTMOONSQUARE_FAIRY2 + cry CLEFAIRY + applymovement MOUNTMOONSQUARE_FAIRY1, ClefairyDanceStep1 + cry CLEFAIRY + applymovement MOUNTMOONSQUARE_FAIRY1, ClefairyDanceStep2 + cry CLEFAIRY + applymovement MOUNTMOONSQUARE_FAIRY1, ClefairyDanceStep3 + cry CLEFAIRY + applymovement MOUNTMOONSQUARE_FAIRY1, ClefairyDanceStep4 + cry CLEFAIRY + applymovement MOUNTMOONSQUARE_FAIRY1, ClefairyDanceStep5 + stopfollow + applymovement MOUNTMOONSQUARE_FAIRY2, ClefairyDanceStep6 + follow MOUNTMOONSQUARE_FAIRY1, MOUNTMOONSQUARE_FAIRY2 + applymovement MOUNTMOONSQUARE_FAIRY1, ClefairyDanceStep7 + stopfollow + turnobject MOUNTMOONSQUARE_FAIRY1, DOWN + pause 10 + showemote EMOTE_SHOCK, MOUNTMOONSQUARE_FAIRY1, 15 + turnobject MOUNTMOONSQUARE_FAIRY1, DOWN + cry CLEFAIRY + pause 15 + follow MOUNTMOONSQUARE_FAIRY1, MOUNTMOONSQUARE_FAIRY2 + applymovement MOUNTMOONSQUARE_FAIRY1, ClefairyFleeMovement + disappear MOUNTMOONSQUARE_FAIRY1 + disappear MOUNTMOONSQUARE_FAIRY2 + stopfollow + clearevent EVENT_MOUNT_MOON_SQUARE_HIDDEN_MOON_STONE + setflag ENGINE_MT_MOON_SQUARE_CLEFAIRY + end + +.NoDancing: + end + +MountMoonSquareHiddenMoonStone: + hiddenitem MOON_STONE, EVENT_MOUNT_MOON_SQUARE_HIDDEN_MOON_STONE + +DontLitterSign: + jumptext DontLitterSignText + +MtMoonSquareRock: + jumpstd smashrock + +PlayerWalksUpToDancingClefairies: + step UP + step_end + +ClefairyDanceStep1: + slow_step DOWN + slow_jump_step DOWN + step_end + +ClefairyDanceStep2: + slow_jump_step RIGHT + step_end + +ClefairyDanceStep3: + slow_step UP + slow_jump_step UP + step_end + +ClefairyDanceStep4: + slow_jump_step LEFT + step_end + +ClefairyDanceStep5: + slow_step DOWN + slow_jump_step DOWN + step_end + +ClefairyDanceStep6: + slow_step DOWN + step_end + +ClefairyDanceStep7: + slow_step RIGHT + step_end + +ClefairyFleeMovement: + step RIGHT + step RIGHT + step RIGHT + jump_step RIGHT + step RIGHT + step RIGHT + step_end + +DontLitterSignText: + text "MT.MOON SQUARE" + line "Don't Litter" + done + +MountMoonSquare_MapEvents: + db 0, 0 ; filler + + db 3 ; warp events + warp_event 20, 5, MOUNT_MOON, 5 + warp_event 22, 11, MOUNT_MOON, 6 + warp_event 13, 7, MOUNT_MOON_GIFT_SHOP, 1 + + db 1 ; coord events + coord_event 7, 11, SCENE_DEFAULT, ClefairyDance + + db 2 ; bg events + bg_event 7, 7, BGEVENT_ITEM, MountMoonSquareHiddenMoonStone + bg_event 17, 7, BGEVENT_READ, DontLitterSign + + db 3 ; object events + object_event 6, 6, SPRITE_FAIRY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_MT_MOON_SQUARE_CLEFAIRY + object_event 7, 6, SPRITE_FAIRY, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_MT_MOON_SQUARE_CLEFAIRY + object_event 7, 7, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MtMoonSquareRock, EVENT_MT_MOON_SQUARE_ROCK diff --git a/maps/OlivinePort.asm b/maps/OlivinePort.asm new file mode 100644 index 00000000..1b101984 --- /dev/null +++ b/maps/OlivinePort.asm @@ -0,0 +1,405 @@ + const_def 2 ; object constants + const OLIVINEPORT_SAILOR1 + const OLIVINEPORT_SAILOR2 + const OLIVINEPORT_SAILOR3 + const OLIVINEPORT_FISHING_GURU1 + const OLIVINEPORT_FISHING_GURU2 + const OLIVINEPORT_YOUNGSTER + const OLIVINEPORT_COOLTRAINER_F + +OlivinePort_MapScripts: + db 2 ; scene scripts + scene_script .DummyScene0 ; SCENE_DEFAULT + scene_script .LeaveFastShip ; SCENE_OLIVINEPORT_LEAVE_SHIP + + db 0 ; callbacks + +.DummyScene0: + end + +.LeaveFastShip: + priorityjump .LeaveFastShipScript + end + +.LeaveFastShipScript: + applymovement PLAYER, MovementData_0x74a32 + appear OLIVINEPORT_SAILOR1 + setscene SCENE_DEFAULT + setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 + blackoutmod OLIVINE_CITY + end + +OlivinePortSailorAtGangwayScript: + faceplayer + opentext + checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 + iftrue OlivinePortAlreadyRodeScript + writetext UnknownText_0x74a55 + waitbutton + closetext + turnobject OLIVINEPORT_SAILOR1, DOWN + pause 10 + playsound SFX_EXIT_BUILDING + disappear OLIVINEPORT_SAILOR1 + waitsfx + applymovement PLAYER, MovementData_0x74a30 + playsound SFX_EXIT_BUILDING + special FadeOutPalettes + waitsfx + checkevent EVENT_FAST_SHIP_FIRST_TIME + iffalse .FirstTime + clearevent EVENT_FAST_SHIP_PASSENGERS_EASTBOUND + setevent EVENT_FAST_SHIP_PASSENGERS_WESTBOUND + clearevent EVENT_BEAT_COOLTRAINERM_SEAN + clearevent EVENT_BEAT_COOLTRAINERF_CAROL + clearevent EVENT_BEAT_GENTLEMAN_EDWARD + clearevent EVENT_BEAT_BEAUTY_CASSIE + clearevent EVENT_BEAT_PSYCHIC_RODNEY + clearevent EVENT_BEAT_SUPER_NERD_SHAWN + clearevent EVENT_BEAT_SAILOR_GARRETT + clearevent EVENT_BEAT_FISHER_JONAH + clearevent EVENT_BEAT_BLACKBELT_WAI +.FirstTime: + clearevent EVENT_FAST_SHIP_DESTINATION_OLIVINE + appear OLIVINEPORT_SAILOR1 + setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_ENTER_SHIP + warp FAST_SHIP_1F, 25, 1 + end + +OlivinePortAlreadyRodeScript: + writetext UnknownText_0x74a80 + waitbutton + closetext + end + +OlivinePortWalkUpToShipScript: + turnobject OLIVINEPORT_SAILOR3, RIGHT + checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 + iftrue .skip + checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 + iftrue .skip + turnobject PLAYER, LEFT + opentext + checkevent EVENT_FAST_SHIP_FIRST_TIME + iffalse .FirstTime + checkcode VAR_WEEKDAY + ifequal SUNDAY, .NextShipMonday + ifequal SATURDAY, .NextShipMonday + ifequal TUESDAY, .NextShipFriday + ifequal WEDNESDAY, .NextShipFriday + ifequal THURSDAY, .NextShipFriday +.FirstTime: + writetext UnknownText_0x74a9c + yesorno + iffalse OlivinePortNotRidingMoveAwayScript + writetext UnknownText_0x74ada + buttonsound + checkitem S_S_TICKET + iffalse .NoTicket + writetext UnknownText_0x74b11 + waitbutton + closetext + setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 + applymovement PLAYER, MovementData_0x74a37 + jump OlivinePortSailorAtGangwayScript + +.NoTicket: + writetext UnknownText_0x74b41 + waitbutton + closetext + applymovement PLAYER, MovementData_0x74a34 + end + +.NextShipMonday: + writetext UnknownText_0x74ba8 + waitbutton + closetext + applymovement PLAYER, MovementData_0x74a34 + end + +.NextShipFriday: + writetext UnknownText_0x74bce + waitbutton + closetext + applymovement PLAYER, MovementData_0x74a34 + end + +.skip: + end + +OlivinePortNotRidingScript: + writetext UnknownText_0x74af6 + waitbutton + closetext + end + +OlivinePortNotRidingMoveAwayScript: + writetext UnknownText_0x74af6 + waitbutton + closetext + applymovement PLAYER, MovementData_0x74a34 + end + +OlivinePortSailorAfterHOFScript: + faceplayer + opentext + checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 + iftrue OlivinePortAlreadyRodeScript + checkevent EVENT_FAST_SHIP_FIRST_TIME + iffalse .FirstTime + checkcode VAR_WEEKDAY + ifequal SUNDAY, .NextShipMonday + ifequal SATURDAY, .NextShipMonday + ifequal TUESDAY, .NextShipFriday + ifequal WEDNESDAY, .NextShipFriday + ifequal THURSDAY, .NextShipFriday +.FirstTime: + writetext UnknownText_0x74a9c + yesorno + iffalse OlivinePortNotRidingScript + writetext UnknownText_0x74ada + buttonsound + checkitem S_S_TICKET + iffalse .NoTicket + writetext UnknownText_0x74b11 + waitbutton + closetext + setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 + checkcode VAR_FACING + ifequal RIGHT, .Right + applymovement PLAYER, MovementData_0x74a3f + jump OlivinePortSailorAtGangwayScript + +.Right: + applymovement PLAYER, MovementData_0x74a49 + jump OlivinePortSailorAtGangwayScript + +.NoTicket: + writetext UnknownText_0x74b41 + waitbutton + closetext + end + +.NextShipMonday: + writetext UnknownText_0x74ba8 + waitbutton + closetext + end + +.NextShipFriday: + writetext UnknownText_0x74bce + waitbutton + closetext + end + +OlivinePortSailorBeforeHOFScript: + jumptextfaceplayer OlivinePortSailorBeforeHOFText + +OlivinePortFishingGuru1Script: + faceplayer + opentext + writetext OlivinePortFishingGuru1Text + waitbutton + closetext + turnobject OLIVINEPORT_FISHING_GURU1, UP + end + +OlivinePortFishingGuru2Script: + faceplayer + opentext + writetext OlivinePortFishingGuru2Text + waitbutton + closetext + turnobject OLIVINEPORT_FISHING_GURU2, UP + end + +OlivinePortYoungsterScript: + faceplayer + opentext + writetext OlivinePortYoungsterText + waitbutton + closetext + turnobject OLIVINEPORT_YOUNGSTER, DOWN + end + +OlivinePortCooltrainerFScript: + faceplayer + opentext + writetext OlivinePortCooltrainerFText + waitbutton + closetext + turnobject OLIVINEPORT_COOLTRAINER_F, DOWN + end + +OlivinePortHiddenProtein: + hiddenitem PROTEIN, EVENT_OLIVINE_PORT_HIDDEN_PROTEIN + +MovementData_0x74a30: + step DOWN + step_end + +MovementData_0x74a32: + step UP + step_end + +MovementData_0x74a34: + step RIGHT + turn_head LEFT + step_end + +MovementData_0x74a37: + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step_end + +MovementData_0x74a3f: + step RIGHT + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step_end + +MovementData_0x74a49: + step UP + step RIGHT + step RIGHT + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step_end + +UnknownText_0x74a55: + text "We're departing" + line "soon. Please get" + cont "on board." + done + +UnknownText_0x74a80: + text "Sorry. You can't" + line "board now." + done + +UnknownText_0x74a9c: + text "Welcome to FAST" + line "SHIP S.S.AQUA." + + para "Will you be board-" + line "ing today?" + done + +UnknownText_0x74ada: + text "May I see your" + line "S.S.TICKET, sir?" + done + +UnknownText_0x74af6: + text "We hope to see you" + line "again!" + done + +UnknownText_0x74b11: + text "<PLAYER> flashed" + line "the S.S.TICKET." + + para "That's it." + line "Thank you, sir!" + done + +UnknownText_0x74b41: + text "<PLAYER> tried to" + line "show the S.S." + cont "TICKET…" + + para "…But no TICKET!" + + para "Sorry!" + line "You may board only" + + para "if you have an" + line "S.S.TICKET." + done + +UnknownText_0x74ba8: + text "The FAST SHIP will" + line "sail next Monday." + done + +UnknownText_0x74bce: + text "The FAST SHIP will" + line "sail next Friday." + done + +OlivinePortFishingGuru1Text: + text "SHELLDER are easy" + line "to catch here." + + para "They're kind of" + line "rare elsewhere." + done + +OlivinePortFishingGuru2Text: + text "How many RODS do" + line "you have?" + + para "Different RODS" + line "catch different" + cont "#MON." + done + +OlivinePortYoungsterText: + text "S.S.AQUA uses jets" + line "to skim over the" + cont "waves!" + done + +OlivinePortCooltrainerFText: + text "There are lots of" + line "#MON in KANTO." + + para "I wish I could go…" + done + +OlivinePortSailorBeforeHOFText: + text "We don't want you" + line "to fall into the" + + para "sea, so you're not" + line "allowed in." + done + +OlivinePort_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 11, 7, OLIVINE_PORT_PASSAGE, 5 + warp_event 7, 23, FAST_SHIP_1F, 1 + + db 1 ; coord events + coord_event 7, 15, SCENE_DEFAULT, OlivinePortWalkUpToShipScript + + db 1 ; bg events + bg_event 1, 22, BGEVENT_ITEM, OlivinePortHiddenProtein + + db 7 ; object events + object_event 7, 23, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePortSailorAtGangwayScript, EVENT_OLIVINE_PORT_SAILOR_AT_GANGWAY + object_event 7, 15, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePortSailorBeforeHOFScript, EVENT_OLIVINE_PORT_SPRITES_BEFORE_HALL_OF_FAME + object_event 6, 15, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePortSailorAfterHOFScript, EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME + object_event 4, 14, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePortFishingGuru1Script, EVENT_OLIVINE_PORT_SPRITES_BEFORE_HALL_OF_FAME + object_event 13, 14, SPRITE_FISHING_GURU, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePortFishingGuru2Script, EVENT_OLIVINE_PORT_SPRITES_BEFORE_HALL_OF_FAME + object_event 4, 15, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePortYoungsterScript, EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME + object_event 11, 15, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePortCooltrainerFScript, EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME diff --git a/maps/OlivinePortPassage.asm b/maps/OlivinePortPassage.asm new file mode 100644 index 00000000..98040307 --- /dev/null +++ b/maps/OlivinePortPassage.asm @@ -0,0 +1,35 @@ + const_def 2 ; object constants + const OLIVINEPORTPASSAGE_POKEFAN_M + +OlivinePortPassage_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +OlivinePortPassagePokefanMScript: + jumptextfaceplayer OlivinePortPassagePokefanMText + +OlivinePortPassagePokefanMText: + text "FAST SHIP S.S.AQUA" + line "sails to KANTO on" + + para "Mondays and Fri-" + line "days." + done + +OlivinePortPassage_MapEvents: + db 0, 0 ; filler + + db 5 ; warp events + warp_event 15, 0, OLIVINE_CITY, 10 + warp_event 16, 0, OLIVINE_CITY, 11 + warp_event 15, 4, OLIVINE_PORT_PASSAGE, 4 + warp_event 3, 2, OLIVINE_PORT_PASSAGE, 3 + warp_event 3, 14, OLIVINE_PORT, 1 + + db 0 ; coord events + + db 0 ; bg events + + db 1 ; object events + object_event 17, 1, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OlivinePortPassagePokefanMScript, EVENT_OLIVINE_PORT_PASSAGE_POKEFAN_M diff --git a/maps/TinTowerRoof.asm b/maps/TinTowerRoof.asm new file mode 100644 index 00000000..8a10e88a --- /dev/null +++ b/maps/TinTowerRoof.asm @@ -0,0 +1,65 @@ + const_def 2 ; object constants + const TINTOWERROOF_HO_OH + +TinTowerRoof_MapScripts: + db 0 ; scene scripts + + db 1 ; callbacks + callback MAPCALLBACK_OBJECTS, .HoOh + +.HoOh: + checkevent EVENT_FOUGHT_HO_OH + iftrue .NoAppear + checkitem RAINBOW_WING + iftrue .Appear + jump .NoAppear + +.Appear: + appear TINTOWERROOF_HO_OH + return + +.NoAppear: + disappear TINTOWERROOF_HO_OH + return + +TinTowerHoOh: + faceplayer + opentext + writetext HoOhText + cry HO_OH + pause 15 + closetext + setevent EVENT_FOUGHT_HO_OH + checkver + iftrue .Silver + writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM + loadwildmon HO_OH, 40 + startbattle + disappear TINTOWERROOF_HO_OH + reloadmapafterbattle + end + +.Silver: + writecode VAR_BATTLETYPE, BATTLETYPE_FORCEITEM + loadwildmon HO_OH, 70 + startbattle + disappear TINTOWERROOF_HO_OH + reloadmapafterbattle + end + +HoOhText: + text "Shaoooh!" + done + +TinTowerRoof_MapEvents: + db 0, 0 ; filler + + db 1 ; warp events + warp_event 9, 13, TIN_TOWER_9F, 4 + + db 0 ; coord events + + db 0 ; bg events + + db 1 ; object events + object_event 9, 5, SPRITE_HO_OH, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, TinTowerHoOh, EVENT_TIN_TOWER_ROOF_HO_OH diff --git a/maps/VermilionPort.asm b/maps/VermilionPort.asm new file mode 100644 index 00000000..9bd49f0b --- /dev/null +++ b/maps/VermilionPort.asm @@ -0,0 +1,315 @@ + const_def 2 ; object constants + const VERMILIONPORT_SAILOR1 + const VERMILIONPORT_SAILOR2 + const VERMILIONPORT_SUPER_NERD + +VermilionPort_MapScripts: + db 2 ; scene scripts + scene_script .DummyScene0 ; SCENE_DEFAULT + scene_script .LeaveFastShip ; SCENE_VERMILIONPORT_LEAVE_SHIP + + db 1 ; callbacks + callback MAPCALLBACK_NEWMAP, .FlyPoint + +.DummyScene0: + end + +.LeaveFastShip: + priorityjump .LeaveFastShipScript + end + +.FlyPoint: + setflag ENGINE_FLYPOINT_VERMILION + return + +.LeaveFastShipScript: + applymovement PLAYER, MovementData_0x74ef3 + appear VERMILIONPORT_SAILOR1 + setscene SCENE_DEFAULT + setevent EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_1 + setevent EVENT_FAST_SHIP_CABINS_SE_SSE_GENTLEMAN + setevent EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP + clearevent EVENT_OLIVINE_PORT_PASSAGE_POKEFAN_M + setevent EVENT_FAST_SHIP_FIRST_TIME + setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 + blackoutmod VERMILION_CITY + end + +VermilionPortSailorAtGangwayScript: + faceplayer + opentext + checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 + iftrue VermilionPortAlreadyRodeScript + writetext UnknownText_0x74f06 + waitbutton + closetext + turnobject VERMILIONPORT_SAILOR1, DOWN + pause 10 + playsound SFX_EXIT_BUILDING + disappear VERMILIONPORT_SAILOR1 + waitsfx + applymovement PLAYER, MovementData_0x74ef1 + playsound SFX_EXIT_BUILDING + special FadeOutPalettes + waitsfx + setevent EVENT_FAST_SHIP_PASSENGERS_EASTBOUND + clearevent EVENT_FAST_SHIP_PASSENGERS_WESTBOUND + clearevent EVENT_BEAT_POKEMANIAC_ETHAN + clearevent EVENT_BEAT_BURGLAR_COREY + clearevent EVENT_BEAT_BUG_CATCHER_KEN + clearevent EVENT_BEAT_GUITARIST_CLYDE + clearevent EVENT_BEAT_POKEFANM_JEREMY + clearevent EVENT_BEAT_POKEFANF_GEORGIA + clearevent EVENT_BEAT_SAILOR_KENNETH + clearevent EVENT_BEAT_TEACHER_SHIRLEY + clearevent EVENT_BEAT_SCHOOLBOY_NATE + clearevent EVENT_BEAT_SCHOOLBOY_RICKY + setevent EVENT_FAST_SHIP_DESTINATION_OLIVINE + appear VERMILIONPORT_SAILOR1 + setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_ENTER_SHIP + warp FAST_SHIP_1F, 25, 1 + end + +VermilionPortAlreadyRodeScript: + writetext UnknownText_0x74f31 + waitbutton + closetext + end + +VermilionPortWalkUpToShipScript: + turnobject VERMILIONPORT_SAILOR2, RIGHT + checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 + iftrue .skip + checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 + iftrue .skip + turnobject PLAYER, LEFT + opentext + checkcode VAR_WEEKDAY + ifequal MONDAY, .NextShipWednesday + ifequal TUESDAY, .NextShipWednesday + ifequal THURSDAY, .NextShipSunday + ifequal FRIDAY, .NextShipSunday + ifequal SATURDAY, .NextShipSunday + writetext UnknownText_0x74f4d + yesorno + iffalse VermilionPortNotRidingMoveAwayScript + writetext UnknownText_0x74f8b + buttonsound + checkitem S_S_TICKET + iffalse .NoTicket + writetext VermilionPortSSTicketText + waitbutton + closetext + setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 + applymovement PLAYER, MovementData_0x74ef8 + jump VermilionPortSailorAtGangwayScript + +.NoTicket: + writetext UnknownText_0x74ff2 + waitbutton + closetext + applymovement PLAYER, MovementData_0x74ef5 + end + +.NextShipWednesday: + writetext UnknownText_0x75059 + waitbutton + closetext + applymovement PLAYER, MovementData_0x74ef5 + end + +.NextShipSunday: + writetext UnknownText_0x75080 + waitbutton + closetext + applymovement PLAYER, MovementData_0x74ef5 + end + +.skip: + end + +VermilionPortNotRidingScript: + writetext UnknownText_0x74fa7 + waitbutton + closetext + end + +VermilionPortNotRidingMoveAwayScript: + writetext UnknownText_0x74fa7 + waitbutton + closetext + applymovement PLAYER, MovementData_0x74ef5 + end + +VermilionPortSailorScript: + faceplayer + opentext + checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1 + iftrue VermilionPortAlreadyRodeScript + checkcode VAR_WEEKDAY + ifequal MONDAY, .NextShipWednesday + ifequal TUESDAY, .NextShipWednesday + ifequal THURSDAY, .NextShipSunday + ifequal FRIDAY, .NextShipSunday + ifequal SATURDAY, .NextShipSunday + writetext UnknownText_0x74f4d + yesorno + iffalse VermilionPortNotRidingScript + writetext UnknownText_0x74f8b + buttonsound + checkitem S_S_TICKET + iffalse .NoTicket + writetext VermilionPortSSTicketText + waitbutton + closetext + setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2 + applymovement PLAYER, MovementData_0x74efe + jump VermilionPortSailorAtGangwayScript + +.NoTicket: + writetext UnknownText_0x74ff2 + waitbutton + closetext + end + +.NextShipWednesday: + writetext UnknownText_0x75059 + waitbutton + closetext + end + +.NextShipSunday: + writetext UnknownText_0x75080 + waitbutton + closetext + end + +VermilionPortSuperNerdScript: + faceplayer + opentext + writetext UnknownText_0x750a6 + waitbutton + closetext + end + +VermilionPortHiddenIron: + hiddenitem IRON, EVENT_VERMILION_PORT_HIDDEN_IRON + +MovementData_0x74ef1: + step DOWN + step_end + +MovementData_0x74ef3: + step UP + step_end + +MovementData_0x74ef5: + step RIGHT + turn_head LEFT + step_end + +MovementData_0x74ef8: + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step_end + +MovementData_0x74efe: + step RIGHT + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step_end + +UnknownText_0x74f06: + text "We're departing" + line "soon. Please get" + cont "on board." + done + +UnknownText_0x74f31: + text "Sorry. You can't" + line "board now." + done + +UnknownText_0x74f4d: + text "Welcome to FAST" + line "SHIP S.S.AQUA." + + para "Will you be board-" + line "ing today?" + done + +UnknownText_0x74f8b: + text "May I see your" + line "S.S.TICKET, sir?" + done + +UnknownText_0x74fa7: + text "We hope to see you" + line "again!" + done + +VermilionPortSSTicketText: + text "<PLAYER> flashed" + line "the S.S.TICKET." + + para "That's it." + line "Thank you, sir!" + done + +UnknownText_0x74ff2: + text "<PLAYER> tried to" + line "show the S.S." + cont "TICKET…" + + para "…But no TICKET!" + + para "Sorry!" + line "You may board only" + + para "if you have an" + line "S.S.TICKET." + done + +UnknownText_0x75059: + text "The FAST SHIP will" + line "sail on Wednesday." + done + +UnknownText_0x75080: + text "The FAST SHIP will" + line "sail next Sunday." + done + +UnknownText_0x750a6: + text "You came from" + line "JOHTO?" + + para "I hear many rare" + line "#MON live over" + cont "there." + done + +VermilionPort_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 9, 5, VERMILION_PORT_PASSAGE, 5 + warp_event 7, 17, FAST_SHIP_1F, 1 + + db 1 ; coord events + coord_event 7, 11, SCENE_DEFAULT, VermilionPortWalkUpToShipScript + + db 1 ; bg events + bg_event 16, 13, BGEVENT_ITEM, VermilionPortHiddenIron + + db 3 ; object events + object_event 7, 17, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VermilionPortSailorAtGangwayScript, EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY + object_event 6, 11, SPRITE_SAILOR, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VermilionPortSailorScript, -1 + object_event 11, 11, SPRITE_SUPER_NERD, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VermilionPortSuperNerdScript, -1 diff --git a/maps/VermilionPortPassage.asm b/maps/VermilionPortPassage.asm new file mode 100644 index 00000000..1ea12457 --- /dev/null +++ b/maps/VermilionPortPassage.asm @@ -0,0 +1,34 @@ + const_def 2 ; object constants + const VERMILIONPORTPASSAGE_TEACHER + +VermilionPortPassage_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +VermilionPortPassageTeacherScript: + jumptextfaceplayer VermilionPortPassageTeacherText + +VermilionPortPassageTeacherText: + text "The FAST SHIP" + line "sails on Wednes-" + cont "days and Sundays" + cont "every week." + done + +VermilionPortPassage_MapEvents: + db 0, 0 ; filler + + db 5 ; warp events + warp_event 15, 0, VERMILION_CITY, 8 + warp_event 16, 0, VERMILION_CITY, 9 + warp_event 15, 4, VERMILION_PORT_PASSAGE, 4 + warp_event 3, 2, VERMILION_PORT_PASSAGE, 3 + warp_event 3, 14, VERMILION_PORT, 1 + + db 0 ; coord events + + db 0 ; bg events + + db 1 ; object events + object_event 17, 1, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, VermilionPortPassageTeacherScript, -1 |