summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorRangi <remy.oukaour+rangi42@gmail.com>2020-10-06 13:49:55 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-10-06 13:49:55 -0400
commit8b766163e372148223c8ba48ec8be53050ac7478 (patch)
treea05f06a67b53d655c093de9e42ccbe988378691b
parent10151dd4ebce1a0d7c0c30c8a93f1988345d1c2e (diff)
Identify some unnamed labels
-rw-r--r--engine/battle/ai/items.asm7
-rw-r--r--engine/battle/ai/scoring.asm4
-rw-r--r--engine/debug/color_picker.asm226
-rw-r--r--engine/menus/naming_screen.asm56
-rw-r--r--engine/movie/intro.asm20
-rw-r--r--engine/overworld/map_objects.asm4
-rw-r--r--engine/pokemon/bills_pc.asm4
7 files changed, 163 insertions, 158 deletions
diff --git a/engine/battle/ai/items.asm b/engine/battle/ai/items.asm
index e11643cd..b375b54c 100644
--- a/engine/battle/ai/items.asm
+++ b/engine/battle/ai/items.asm
@@ -385,7 +385,10 @@ AI_Items:
call EnemyUsedPotion
jp .Use
-.asm_3829f ; This appears to be unused
+; Everything up to "End unused" is unused
+
+.UnusedHealItem: ; unreferenced
+; This has similar conditions to .HealItem
callfar AICheckEnemyMaxHP
jr c, .dont_use
push bc
@@ -428,6 +431,8 @@ AI_Items:
jp c, .Use
jp .DontUse
+; End unused
+
.XAccuracy:
call .XItem
jp c, .DontUse
diff --git a/engine/battle/ai/scoring.asm b/engine/battle/ai/scoring.asm
index 7e4a5495..4cd0bae1 100644
--- a/engine/battle/ai/scoring.asm
+++ b/engine/battle/ai/scoring.asm
@@ -483,7 +483,7 @@ AI_Smart_LockOn:
call AIGetEnemyMove
ld a, [wEnemyMoveStruct + MOVE_ACC]
- cp 180
+ cp 71 percent - 1
jr nc, .asm_38841
ld a, $1
@@ -535,7 +535,7 @@ AI_Smart_LockOn:
call AIGetEnemyMove
ld a, [wEnemyMoveStruct + MOVE_ACC]
- cp 180
+ cp 71 percent - 1
jr nc, .asm_3887d
dec [hl]
diff --git a/engine/debug/color_picker.asm b/engine/debug/color_picker.asm
index 8d85dd1a..76308036 100644
--- a/engine/debug/color_picker.asm
+++ b/engine/debug/color_picker.asm
@@ -27,12 +27,12 @@ DebugColorPicker:
ldh a, [hCGB]
and a
- jr nz, .set
+ jr nz, .cgb
ldh a, [hSGB]
and a
ret z
-.set
+.cgb
ldh a, [hInMenu]
push af
ld a, 1
@@ -126,14 +126,14 @@ DebugColor_InitColor:
ret
DebugColor_InitVRAM:
- ld a, 1
+ ld a, BANK(vTiles3)
ldh [rVBK], a
- ld hl, vTiles0
- ld bc, sScratch - vTiles0
+ ld hl, vTiles3
+ ld bc, sScratch - vTiles3
xor a
call ByteFill
- ld a, 0
+ ld a, BANK(vTiles0)
ldh [rVBK], a
ld hl, vTiles0
ld bc, sScratch - vTiles0
@@ -158,13 +158,15 @@ DebugColor_LoadGFX:
ld de, vTiles2 tile DEBUGTEST_TICKS_1
ld bc, 22 tiles
call CopyBytes
+
ld hl, DebugColor_UpArrowGFX
ld de, vTiles0
ld bc, 1 tiles
call CopyBytes
+
call LoadStandardFont
ld hl, vTiles1
- lb bc, 8, 0
+ ld bc, $80 tiles
.loop
ld a, [hl]
xor $ff
@@ -179,29 +181,31 @@ DebugColor_InitPalettes:
ldh a, [hCGB]
and a
ret z
+
ld hl, Palette_DebugBG
ld de, wBGPals2
ld bc, 16 palettes
call CopyBytes
+
ld a, 1 << rBGPI_AUTO_INCREMENT
ldh [rBGPI], a
ld hl, Palette_DebugBG
ld c, 8 palettes
xor a
-.loop1
+.bg_loop
ldh [rBGPD], a
dec c
- jr nz, .loop1
+ jr nz, .bg_loop
ld a, 1 << rOBPI_AUTO_INCREMENT
ldh [rOBPI], a
ld hl, Palette_DebugOB
ld c, 8 palettes
-.loop2
+.ob_loop
ld a, [hli]
ldh [rOBPD], a
dec c
- jr nz, .loop2
+ jr nz, .ob_loop
ld a, $94
ld [wc508], a
@@ -262,14 +266,15 @@ DebugColorMain:
ret
DebugColor_SetMaxNum:
+; Looping back around the pic set.
ld a, [wceed]
and a
jr nz, .trainer
; .mon
- ld a, NUM_POKEMON
+ ld a, NUM_POKEMON ; CELEBI
ret
.trainer
- ld a, NUM_TRAINER_CLASSES - 1
+ ld a, NUM_TRAINER_CLASSES - 1 ; MYSTICALMAN
ret
Jumptable_fd4e2:
@@ -311,10 +316,10 @@ DebugColor_InitScreen:
call PrintNum
ld a, [wceed]
and a
- jr nz, .Trainer
+ jr nz, .trainer
-.MonSpriteViewer:
- ld a, 1
+; .mon
+ ld a, UNOWN_A
ld [wUnownLetter], a
call GetPokemonName
hlcoord 4, 1
@@ -330,11 +335,11 @@ DebugColor_InitScreen:
hlcoord 12, 4
lb bc, 6, 6
predef PlaceGraphic
+
ld a, [wceee]
and a
jr z, .load_normal_text
-
-.load_shiny_text
+; .load_shiny_text
ld de, DebugColor_ShinyText
jr .place_switch_text
@@ -347,9 +352,9 @@ DebugColor_InitScreen:
hlcoord 0, 17
ld de, DebugColor_SwitchText
call PlaceString
- jr .asm_fd5bc
+ jr .done
-.Trainer:
+.trainer
ld a, [wDeciramBuffer]
ld [wTrainerClass], a
callfar GetTrainerAttributes
@@ -365,7 +370,7 @@ DebugColor_InitScreen:
lb bc, 7, 7
predef PlaceGraphic
-.asm_fd5bc
+.done
ld a, 1
ld [wJumptableIndex], a
ret
@@ -377,20 +382,20 @@ DebugColor_NormalText:
db "ノーマル@" ; Normal
DebugColor_SwitchText:
- db DEBUGTEST_A, "きりかえ▶@" ; Switch
+ db DEBUGTEST_A, "きりかえ▶@" ; (A) Switches
DebugColor_LoadRGBMeter:
decoord 0, 11, wAttrmap
hlcoord 2, 11
- ld a, 1
+ ld a, $1
call Functionfd5f1
decoord 0, 13, wAttrmap
hlcoord 2, 13
- ld a, 2
+ ld a, $2
call Functionfd5f1
decoord 0, 15, wAttrmap
hlcoord 2, 15
- ld a, 3
+ ld a, $3
Functionfd5f1:
push af
@@ -428,14 +433,14 @@ DebugColor_SetRGBMeter:
Functionfd62b:
ldh a, [hCGB]
and a
- jr z, .asm_fd63d
+ jr z, .sgb
ld a, 2
ldh [hBGMapMode], a
call DelayFrame
call DelayFrame
call DelayFrame
-.asm_fd63d
+.sgb
call WaitBGMap
ld a, 2
ld [wJumptableIndex], a
@@ -446,10 +451,10 @@ Functionfd646:
and a
jr z, .sgb
-.cgb
+; .cgb
ld hl, wBGPals2
ld de, wc508
- ld c, 1
+ ld c, $1
call Functionfd8ec
hlcoord 10, 2
ld de, wc508
@@ -459,6 +464,7 @@ Functionfd646:
call Functionfd6b0
ld a, TRUE
ldh [hCGBPalUpdate], a
+
ld a, 3
ld [wJumptableIndex], a
ret
@@ -491,6 +497,7 @@ Functionfd646:
hlcoord 15, 2
ld de, wc508 + 2
call Functionfd6b0
+
ld a, 3
ld [wJumptableIndex], a
ret
@@ -519,12 +526,12 @@ Functionfd6c5:
Functionfd6cb:
ldh a, [hJoyLast]
and B_BUTTON
- jr nz, .asm_fd6e8
+ jr nz, .b
ldh a, [hJoyLast]
and A_BUTTON
- jr nz, .asm_fd6ee
+ jr nz, .a
ld a, [wce64]
- and 3
+ and $3
ld e, a
ld d, 0
ld hl, Jumptable_fd70b
@@ -535,17 +542,17 @@ Functionfd6cb:
ld l, a
jp hl
-.asm_fd6e8
+.b
ld a, 4
ld [wJumptableIndex], a
ret
-.asm_fd6ee
+.a
ld a, [wceed]
and a
ret nz
ld a, [wceee]
- xor 4
+ xor %00000100
ld [wceee], a
ld c, a
ld b, 0
@@ -583,7 +590,7 @@ DebugColor_SelectColorBox:
ret
.darkcolor:
- ld a, 1
+ ld a, $1
ld [wce65], a
ld de, wc508 + 2
call DebugColor_CalculateRGB
@@ -629,10 +636,10 @@ DebugColor_UpdateSpriteColor:
.increment_color_value
ld a, [hl]
- cp $1f
+ cp 31
ret nc
inc [hl]
- jr .asm_fd784
+ jr .done
.decrement_color_value
ld a, [hl]
@@ -640,7 +647,7 @@ DebugColor_UpdateSpriteColor:
ret z
dec [hl]
-.asm_fd784
+.done
call DebugColor_CalculatePalette
ld a, 2
ld [wJumptableIndex], a
@@ -658,11 +665,11 @@ DebugColor_NextRGBColor:
Functionfd797:
hlcoord 0, 10
- ld bc, 20 * 8
+ ld bc, SCREEN_WIDTH * 8
ld a, DEBUGTEST_BLACK
call ByteFill
hlcoord 2, 12
- ld de, String_fd9d6
+ ld de, DebugColor_AreYouFinishedString
call PlaceString
xor a
ld [wceef], a
@@ -676,9 +683,6 @@ Functionfd7b8:
ld a, [hl]
and B_BUTTON
jr nz, .cancel
-; ld a,(hl)
-; and A_BUTTON
-; jr nz, .exit
call DebugColor_TMHMJoypad
ret
@@ -687,7 +691,7 @@ Functionfd7b8:
ld [wJumptableIndex], a
ret
-.exit
+.exit ; unreferenced
ld hl, wJumptableIndex
set 7, [hl]
ret
@@ -696,34 +700,34 @@ DebugColor_TMHMJoypad:
ld hl, hJoyLast
ld a, [hl]
and D_UP
- jr nz, .asm_fd7de
+ jr nz, .up
ld a, [hl]
and D_DOWN
- jr nz, .asm_fd7eb
+ jr nz, .down
ret
-.asm_fd7de
+.up
ld a, [wceef]
- cp 56
- jr z, .asm_fd7e8
+ cp NUM_TM_HM - 1
+ jr z, .wrap_down
inc a
- jr .asm_fd7f6
+ jr .done
-.asm_fd7e8
+.wrap_down
xor a
- jr .asm_fd7f6
+ jr .done
-.asm_fd7eb
+.down
ld a, [wceef]
and a
- jr z, .asm_fd7f4
+ jr z, .wrap_up
dec a
- jr .asm_fd7f6
+ jr .done
-.asm_fd7f4
- ld a, 56
+.wrap_up
+ ld a, NUM_TM_HM - 1
-.asm_fd7f6
+.done
ld [wceef], a
call Functionfd7fd
ret
@@ -755,7 +759,6 @@ Functionfd7fd:
ld de, DebugColor_AbleText
jr nz, .place_string
ld de, DebugColor_NotAbleText
-
.place_string
hlcoord 10, 14
call PlaceString
@@ -770,7 +773,7 @@ DebugColor_NotAbleText:
Functionfd85e:
cp NUM_TMS
jr c, .tm
-.hm
+; .hm
inc a
inc a
.tm
@@ -808,7 +811,7 @@ DebugColor_CalculatePalette:
and a
jr z, .LightPalette
-.DarkPalette
+; .DarkPalette
ld a, e
ld [wc508 + 2], a
ld a, d
@@ -824,22 +827,22 @@ DebugColor_CalculatePalette:
DebugColor_CalculateRGB:
ld a, [de]
- and $1f
+ and %00011111
ld [wc508 + 10], a
ld a, [de]
- and $e0
+ and %11100000
swap a
srl a
ld b, a
inc de
ld a, [de]
- and 3
+ and %00000011
swap a
srl a
or b
ld [wc508 + 11], a
ld a, [de]
- and $7c
+ and %01111100
srl a
srl a
ld [wc508 + 12], a
@@ -905,47 +908,45 @@ DebugColor_FillBoxWithByte:
ret
Functionfd915:
-; SGB Related
-
ld a, [wd8ba]
push af
set 7, a
ld [wd8ba], a
- call Functionfd926
+ call DebugColor_PushSGBPals
pop af
ld [wd8ba], a
ret
-Functionfd926:
+DebugColor_PushSGBPals:
ld a, [hl]
- and 7
+ and $7
ret z
ld b, a
-.asm_fd92b
+.loop
push bc
xor a
ldh [rJOYP], a
ld a, $30
ldh [rJOYP], a
ld b, $10
-.asm_fd935
- ld e, 8
+.loop2
+ ld e, $8
ld a, [hli]
ld d, a
-.asm_fd939
+.loop3
bit 0, d
ld a, $10
- jr nz, .asm_fd941
+ jr nz, .okay
ld a, $20
-.asm_fd941
+.okay
ldh [rJOYP], a
ld a, $30
ldh [rJOYP], a
rr d
dec e
- jr nz, .asm_fd939
+ jr nz, .loop3
dec b
- jr nz, .asm_fd935
+ jr nz, .loop2
ld a, $20
ldh [rJOYP], a
ld a, $30
@@ -961,7 +962,7 @@ Functionfd926:
jr nz, .wait
pop bc
dec b
- jr nz, .asm_fd92b
+ jr nz, .loop
ret
DebugColor_PlaceCursor:
@@ -993,7 +994,7 @@ DebugColor_PlaceCursor:
and a
jr z, .lightcolor
-.darkcolor
+; .darkcolor
hlcoord 15, 0
jr .place
@@ -1006,14 +1007,14 @@ DebugColor_PlaceCursor:
ld c, 5
ld hl, wVirtualOAM
ld de, wc508 + 10
- call .PlaceSprites
+ call .placesprite
ld de, wc508 + 11
- call .PlaceSprites
+ call .placesprite
ld de, wc508 + 12
- call .PlaceSprites
+ call .placesprite
ret
-.PlaceSprites:
+.placesprite:
ld a, b
ld [hli], a ; y
ld a, [de]
@@ -1035,7 +1036,7 @@ DebugColor_PlaceCursor:
call ClearSprites
ret
-String_fd9d6:
+DebugColor_AreYouFinishedString:
db "おわりますか?" ; Are you finished?
next "はい<DOT><DOT><DOT>", DEBUGTEST_A ; YES...(A)
next "いいえ<DOT><DOT>", DEBUGTEST_B ; NO..(B)
@@ -1048,8 +1049,8 @@ DebugColor_GFX:
INCBIN "gfx/debug/color_test.2bpp"
TilesetColorTest:
- ret
; dummied out
+ ret
xor a
ld [wJumptableIndex], a
ld [wce64], a
@@ -1077,7 +1078,7 @@ TilesetColorTest:
call ByteFill
hlcoord 0, 0, wAttrmap
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
- ld a, 7
+ ld a, $07
call ByteFill
ld de, $15
ld a, DEBUGTEST_WHITE
@@ -1155,7 +1156,7 @@ Functionfdc18:
call DebugColor_CalculateRGB
ret
-DebugColorMain2:
+DebugColorMain2: ; unreferenced
ld hl, hJoyLast
ld a, [hl]
and SELECT
@@ -1174,7 +1175,6 @@ DebugColorMain2:
cp 7
jr nz, .asm_fdc52
xor a
-
.asm_fdc52
ld [hl], a
ld de, $15
@@ -1203,7 +1203,7 @@ DebugColorMain2:
.asm_fdc8e
call ClearSprites
ldh a, [hWY]
- xor $d0
+ xor %11010000
ldh [hWY], a
ret
@@ -1260,23 +1260,23 @@ DebugColor_SelectColorBox2:
jr nz, Functionfdd77
ld a, [hl]
and D_LEFT
- jr nz, .asm_fdd07
+ jr nz, .left
ld a, [hl]
and D_RIGHT
- jr nz, .asm_fdd0d
+ jr nz, .right
ret
-.asm_fdd07
+.left
ld a, [wce66]
dec a
- jr .asm_fdd11
+ jr .done
-.asm_fdd0d
+.right
ld a, [wce66]
inc a
-.asm_fdd11
- and 3
+.done
+ and $3
ld [wce66], a
ld e, a
ld d, 0
@@ -1320,26 +1320,26 @@ Functionfdd48:
Functionfdd53:
ldh a, [hJoyLast]
and D_RIGHT
- jr nz, .asm_fdd60
+ jr nz, .right
ldh a, [hJoyLast]
and D_LEFT
- jr nz, .asm_fdd67
+ jr nz, .left
ret
-.asm_fdd60
+.right
ld a, [hl]
- cp $1f
+ cp 31
ret nc
inc [hl]
- jr .asm_fdd6b
+ jr .done
-.asm_fdd67
+.left
ld a, [hl]
and a
ret z
dec [hl]
-.asm_fdd6b
+.done
call Functionfdd7c
call Functionfdc98
ret
@@ -1356,21 +1356,21 @@ Functionfdd77:
Functionfdd7c:
ld a, [wc508 + 10]
- and $1f
+ and %00011111
ld e, a
ld a, [wc508 + 11]
- and 7
+ and %0000111
sla a
swap a
or e
ld e, a
ld a, [wc508 + 11]
- and $18
+ and %00011000
sla a
swap a
ld d, a
ld a, [wc508 + 12]
- and $1f
+ and %00011111
sla a
sla a
or d
@@ -1420,14 +1420,14 @@ DebugColor_PlaceCursor2:
ld b, $78
ld hl, wVirtualOAM
ld de, wc508 + 10
- call .PlaceSprites
+ call .placesprite
ld de, wc508 + 11
- call .PlaceSprites
+ call .placesprite
ld de, wc508 + 12
- call .PlaceSprites
+ call .placesprite
ret
-.PlaceSprites:
+.placesprite:
ld a, b
ld [hli], a ; y
ld a, [de]
diff --git a/engine/menus/naming_screen.asm b/engine/menus/naming_screen.asm
index 89146914..a0b5cba3 100644
--- a/engine/menus/naming_screen.asm
+++ b/engine/menus/naming_screen.asm
@@ -544,24 +544,24 @@ NamingScreen_AnimateCursor:
.right
call NamingScreen_GetCursorPosition
and a
- jr nz, .asm_11e76
+ jr nz, .target_right
ld hl, SPRITEANIMSTRUCT_VAR1
add hl, bc
ld a, [hl]
cp $8
- jr nc, .asm_11e73
+ jr nc, .wrap_left
inc [hl]
ret
-.asm_11e73
+.wrap_left
ld [hl], $0
ret
-.asm_11e76
+.target_right
cp $3
- jr nz, .asm_11e7b
+ jr nz, .no_wrap_target_left
xor a
-.asm_11e7b
+.no_wrap_target_left
ld e, a
add a
add e
@@ -573,24 +573,24 @@ NamingScreen_AnimateCursor:
.left
call NamingScreen_GetCursorPosition
and a
- jr nz, .asm_11e97
+ jr nz, .target_left
ld hl, SPRITEANIMSTRUCT_VAR1
add hl, bc
ld a, [hl]
and a
- jr z, .asm_11e94
+ jr z, .wrap_right
dec [hl]
ret
-.asm_11e94
+.wrap_right
ld [hl], $8
ret
-.asm_11e97
+.target_left
cp $1
- jr nz, .asm_11e9d
+ jr nz, .no_wrap_target_right
ld a, $4
-.asm_11e9d
+.no_wrap_target_right
dec a
dec a
ld e, a
@@ -606,19 +606,19 @@ NamingScreen_AnimateCursor:
add hl, bc
ld a, [hl]
call NamingScreen_IsTargetBox
- jr nz, .asm_11eb8
+ jr nz, .not_box
cp $5
- jr nc, .asm_11ebe
+ jr nc, .wrap_up
inc [hl]
ret
-.asm_11eb8
+.not_box
cp $4
- jr nc, .asm_11ebe
+ jr nc, .wrap_up
inc [hl]
ret
-.asm_11ebe
+.wrap_up
ld [hl], $0
ret
@@ -627,11 +627,11 @@ NamingScreen_AnimateCursor:
add hl, bc
ld a, [hl]
and a
- jr z, .asm_11ecb
+ jr z, .wrap_down
dec [hl]
ret
-.asm_11ecb
+.wrap_down
ld [hl], $4
call NamingScreen_IsTargetBox
ret nz
@@ -1328,32 +1328,32 @@ MailComposition_TryAddLastCharacter:
and a
ret z
cp $11
- jr nz, .asm_1259c
+ jr nz, .one_back
push hl
ld hl, wNamingScreenCurNameLength
dec [hl]
dec [hl]
- jr .asm_125a1
+ jr .continue
-.asm_1259c
+.one_back
push hl
ld hl, wNamingScreenCurNameLength
dec [hl]
-.asm_125a1
+.continue
call NamingScreen_GetTextCursorPosition
ld c, [hl]
pop hl
-.asm_125a6
+.loop
ld a, [hli]
- cp $ff
+ cp -1 ; end?
jp z, NamingScreen_AdvanceCursor_CheckEndOfString
cp c
- jr z, .asm_125b2
+ jr z, .done
inc hl
- jr .asm_125a6
+ jr .loop
-.asm_125b2
+.done
ld a, [hl]
jp NamingScreen_LoadNextCharacter
diff --git a/engine/movie/intro.asm b/engine/movie/intro.asm
index 61335d9b..49f40940 100644
--- a/engine/movie/intro.asm
+++ b/engine/movie/intro.asm
@@ -183,12 +183,12 @@ IntroScene4:
inc [hl]
ld a, [hl]
and $f
- jr nz, .asm_e4e21
+ jr nz, .skip_move_left
ld hl, hSCX
dec [hl]
dec [hl]
-.asm_e4e21
+.skip_move_left
call Functione4fde
ret
@@ -245,13 +245,13 @@ Functione4e67:
inc [hl]
ld a, [hl]
and 3
- jr nz, .asm_e4e74
+ jr nz, .skip_move_left
ld hl, hSCX
dec [hl]
-.asm_e4e74
+.skip_move_left
and 1
- jr nz, .asm_e4e8c
+ jr nz, .no_carry
ld hl, wGlobalAnimYOffset
inc [hl]
ld hl, hSCY
@@ -261,13 +261,13 @@ Functione4e67:
call z, Intro_UpdateTilemapAndBGMap
ld a, [wIntroFrameCounter1]
and a
- jr z, .asm_e4e8e
+ jr z, .carry
-.asm_e4e8c
+.no_carry
and a
ret
-.asm_e4e8e
+.carry
scf
ret
@@ -371,7 +371,7 @@ Intro_InitMagikarps:
ret nz
ld a, [hl]
and d
- jr nz, .asm_e4f41
+ jr nz, .alternate_frame
depixel 29, 28
call .InitAnim
depixel 26, 0
@@ -380,7 +380,7 @@ Intro_InitMagikarps:
call .InitAnim
ret
-.asm_e4f41
+.alternate_frame
depixel 28, 30
call .InitAnim
depixel 31, 24
diff --git a/engine/overworld/map_objects.asm b/engine/overworld/map_objects.asm
index 81ad8d62..307fd5f1 100644
--- a/engine/overworld/map_objects.asm
+++ b/engine/overworld/map_objects.asm
@@ -150,7 +150,7 @@ HandleObjectStep:
bit OBJ_FLAGS2_6, [hl]
jr nz, SetFacingStanding
bit OBJ_FLAGS2_5, [hl]
- jr nz, asm_4449
+ jr nz, _UseSecondObjectAction
ld de, ObjectActionPairPointers ; use first column
jr _HandleObjectAction
@@ -159,7 +159,7 @@ Function4441:
add hl, bc
bit INVISIBLE_F, [hl]
jr nz, SetFacingStanding
-asm_4449:
+_UseSecondObjectAction:
ld de, ObjectActionPairPointers + 2 ; use second column
jr _HandleObjectAction
diff --git a/engine/pokemon/bills_pc.asm b/engine/pokemon/bills_pc.asm
index aa1b27b5..6e3125db 100644
--- a/engine/pokemon/bills_pc.asm
+++ b/engine/pokemon/bills_pc.asm
@@ -1754,7 +1754,7 @@ DepositPokemon:
ld a, PC_DEPOSIT
ld [wPokemonWithdrawDepositParameter], a
predef SendGetMonIntoFromBox
- jr c, .asm_boxisfull
+ jr c, .BoxFull
xor a ; REMOVE_PARTY
ld [wPokemonWithdrawDepositParameter], a
farcall RemoveMonFromPartyOrBox
@@ -1784,7 +1784,7 @@ DepositPokemon:
and a
ret
-.asm_boxisfull
+.BoxFull:
ld de, PCString_BoxFull
call BillsPC_PlaceString
ld de, SFX_WRONG