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authorRangi <remy.oukaour+rangi42@gmail.com>2020-11-01 12:36:53 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2020-11-01 12:36:53 -0500
commita75527df250d7ea5fa35630eab711bf4eeef9a02 (patch)
tree00d7b3900efd9cc1af704f9bd9b7c30a4c54dc7d
parenteecff60284d3b4af14902f347d12639ee9849c03 (diff)
Make some labels more consistent
-rw-r--r--data/text/common_1.asm10
-rw-r--r--engine/battle/core.asm30
-rw-r--r--engine/games/unown_puzzle.asm2
-rw-r--r--engine/link/link.asm7
4 files changed, 26 insertions, 23 deletions
diff --git a/data/text/common_1.asm b/data/text/common_1.asm
index 97750d47..c27c465f 100644
--- a/data/text/common_1.asm
+++ b/data/text/common_1.asm
@@ -1664,33 +1664,33 @@ _ExpPointsText::
text " EXP. Points!"
prompt
-Text_GoMon::
+_GoMonText::
text "Go! @"
text_ram wBattleMonNick
text "!"
done
-Text_DoItMon::
+_DoItMonText::
text "Do it! @"
text_ram wBattleMonNick
text "!"
done
-Text_GoForItMon::
+_GoForItMonText::
text "Go for it,"
line "@"
text_ram wBattleMonNick
text "!"
done
-Text_YourFoesWeakGetmMon::
+_YourFoesWeakGetmMonText::
text "Your foe's weak!"
line "Get'm, @"
text_ram wBattleMonNick
text "!"
done
-Text_BattleMonNickComma::
+_BattleMonNickCommaText::
text_ram wBattleMonNick
text ",@@"
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 0587c750..21da8405 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -7335,7 +7335,7 @@ SendOutMonText:
and a
jr z, .not_linked
- ld hl, JumpText_GoMon ; If we're in a LinkBattle print just "Go <PlayerMon>"
+ ld hl, GoMonText ; If we're in a LinkBattle print just "Go <PlayerMon>"
ld a, [wBattleHasJustStarted] ; unless this (unidentified) variable is set
and a
@@ -7346,7 +7346,7 @@ SendOutMonText:
ld hl, wEnemyMonHP
ld a, [hli]
or [hl]
- ld hl, JumpText_GoMon
+ ld hl, GoMonText
jr z, .skip_to_textbox
; compute enemy helth remaining as a percentage
@@ -7375,36 +7375,36 @@ SendOutMonText:
call Divide
ldh a, [hQuotient + 3]
- ld hl, JumpText_GoMon
+ ld hl, GoMonText
cp 70
jr nc, .skip_to_textbox
- ld hl, JumpText_DoItMon
+ ld hl, DoItMonText
cp 40
jr nc, .skip_to_textbox
- ld hl, JumpText_GoForItMon
+ ld hl, GoForItMonText
cp 10
jr nc, .skip_to_textbox
- ld hl, JumpText_YourFoesWeakGetmMon
+ ld hl, YourFoesWeakGetmMonText
.skip_to_textbox
jp PrintText
-JumpText_GoMon:
- text_far Text_GoMon
+GoMonText:
+ text_far _GoMonText
text_end
-JumpText_DoItMon:
- text_far Text_DoItMon
+DoItMonText:
+ text_far _DoItMonText
text_end
-JumpText_GoForItMon:
- text_far Text_GoForItMon
+GoForItMonText:
+ text_far _GoForItMonText
text_end
-JumpText_YourFoesWeakGetmMon:
- text_far Text_YourFoesWeakGetmMon
+YourFoesWeakGetmMonText:
+ text_far _YourFoesWeakGetmMonText
text_end
WithdrawMonText:
@@ -7412,7 +7412,7 @@ WithdrawMonText:
jp PrintText
.WithdrawMonText:
- text_far Text_BattleMonNickComma
+ text_far _BattleMonNickCommaText
text_asm
; Print text to withdraw mon
; depending on HP the message is different
diff --git a/engine/games/unown_puzzle.asm b/engine/games/unown_puzzle.asm
index 48e36b89..c5db774b 100644
--- a/engine/games/unown_puzzle.asm
+++ b/engine/games/unown_puzzle.asm
@@ -171,7 +171,7 @@ PlaceStartCancelBoxBorder:
UnownPuzzleJumptable:
jumptable .Jumptable, wJumptableIndex
-.Jumptable:
+.Jumptable: ; redundant one-entry jumptable
dw .Function
.Function:
diff --git a/engine/link/link.asm b/engine/link/link.asm
index 2d8d458b..d8526687 100644
--- a/engine/link/link.asm
+++ b/engine/link/link.asm
@@ -1148,7 +1148,7 @@ LinkTradeOTPartymonMenuLoop:
.not_d_up
bit D_DOWN_F, a
jp z, LinkTradePartiesMenuMasterLoop
- jp LinkTradeCheckCancel
+ jp LinkTradeOTPartymonMenuCheckCancel
LinkTrade_PlayerPartyMenu:
xor a
@@ -1376,11 +1376,12 @@ LinkTrade_TradeStatsMenu:
text_far _LinkAbnormalMonText
text_end
-LinkTradeCheckCancel:
+LinkTradeOTPartymonMenuCheckCancel:
ld a, [wMenuCursorY]
cp 1
jp nz, LinkTradePartiesMenuMasterLoop
call HideCursor
+
.loop1
ld a, "▶"
ldcoord_a 1, 16
@@ -1408,6 +1409,8 @@ LinkTradeCheckCancel:
ld a, [wOtherPlayerLinkMode]
cp $f
jr nz, .loop1
+ ; fallthrough
+
ExitLinkCommunications:
xor a
ld [wUnusedLinkCommunicationByte], a