diff options
author | IIMarckus <iimarckus@gmail.com> | 2018-10-03 13:01:42 -0600 |
---|---|---|
committer | IIMarckus <iimarckus@gmail.com> | 2018-10-03 13:01:42 -0600 |
commit | b5cc9d4f4cda83d80190b39cf139d6cb1539f7c9 (patch) | |
tree | 273eb4cdec6bb1667742594e3ccb04d0b7c366d1 | |
parent | 1ef55364cb911ed70d51f8d01ea7f9a09d2d8d3b (diff) |
Add map objects from bank 4E.
-rw-r--r-- | constants/map_constants.asm | 6 | ||||
-rw-r--r-- | main.asm | 28 | ||||
-rw-r--r-- | maps/CeladonCity.asm | 251 | ||||
-rw-r--r-- | maps/CinnabarIsland.asm | 143 | ||||
-rw-r--r-- | maps/FuchsiaCity.asm | 157 | ||||
-rw-r--r-- | maps/PalletTown.asm | 88 | ||||
-rw-r--r-- | maps/Route1.asm | 94 | ||||
-rw-r--r-- | maps/Route16.asm | 44 | ||||
-rw-r--r-- | maps/Route17.asm | 150 | ||||
-rw-r--r-- | maps/Route18.asm | 92 | ||||
-rw-r--r-- | maps/Route19.asm | 253 | ||||
-rw-r--r-- | maps/Route20.asm | 127 | ||||
-rw-r--r-- | maps/Route21.asm | 104 | ||||
-rw-r--r-- | maps/Route22.asm | 27 | ||||
-rw-r--r-- | maps/Route7.asm | 48 | ||||
-rw-r--r-- | maps/ViridianCity.asm | 240 |
16 files changed, 1835 insertions, 17 deletions
diff --git a/constants/map_constants.asm b/constants/map_constants.asm index 1cac6435..bd120e94 100644 --- a/constants/map_constants.asm +++ b/constants/map_constants.asm @@ -169,7 +169,7 @@ ENDM map_const CINNABAR_POKECENTER_1F, 4, 5 ; 1 map_const CINNABAR_POKECENTER_2F_BETA, 4, 8 ; 2 - map_const ROUTE_19___FUCHSIA_GATE, 4, 5 ; 3 + map_const ROUTE_19_FUCHSIA_GATE, 4, 5 ; 3 map_const SEAFOAM_GYM, 4, 5 ; 4 map_const ROUTE_19, 18, 10 ; 5 map_const ROUTE_20, 9, 30 ; 6 @@ -332,7 +332,7 @@ ENDM map_const FUCHSIA_MART, 4, 6 ; 6 map_const SAFARI_ZONE_MAIN_OFFICE, 4, 4 ; 7 map_const FUCHSIA_GYM, 9, 5 ; 8 - map_const FUCHSIA_BILL_SPEECH_HOUSE, 4, 4 ; 9 + map_const BILLS_BROTHERS_HOUSE, 4, 4 ; 9 map_const FUCHSIA_POKECENTER_1F, 4, 5 ; 10 map_const FUCHSIA_POKECENTER_2F_BETA, 4, 8 ; 11 map_const SAFARI_ZONE_WARDENS_HOME, 4, 5 ; 12 @@ -396,7 +396,7 @@ ENDM map_const ROUTE_16_FUCHSIA_SPEECH_HOUSE, 4, 4 ; 23 map_const ROUTE_16_GATE, 4, 5 ; 24 map_const ROUTE_7_SAFFRON_GATE, 4, 5 ; 25 - map_const ROUTE_17_18_GATE, 4, 5 ; 26 + map_const ROUTE_17_ROUTE_18_GATE, 4, 5 ; 26 newgroup ; 22 @@ -1673,20 +1673,20 @@ SECTION "bank4d", ROMX, BANK[$4d] dr $134000, $138000 SECTION "bank4e", ROMX, BANK[$4e] -;INCLUDE "maps/ViridianCity.asm" -;INCLUDE "maps/Route1.asm" -;INCLUDE "maps/PalletTown.asm" -;INCLUDE "maps/Route21.asm" -;INCLUDE "maps/CinnabarIsland.asm" -;INCLUDE "maps/Route20.asm" -;INCLUDE "maps/Route19.asm" -;INCLUDE "maps/FuchsiaCity.asm" -;INCLUDE "maps/Route18.asm" -;INCLUDE "maps/Route17.asm" -;INCLUDE "maps/Route16.asm" -;INCLUDE "maps/CeladonCity.asm" -;INCLUDE "maps/Route7.asm" - dr $138000, $13c000 +INCLUDE "maps/ViridianCity.asm" +INCLUDE "maps/Route22.asm" +INCLUDE "maps/Route1.asm" +INCLUDE "maps/PalletTown.asm" +INCLUDE "maps/Route21.asm" +INCLUDE "maps/CinnabarIsland.asm" +INCLUDE "maps/Route20.asm" +INCLUDE "maps/Route19.asm" +INCLUDE "maps/FuchsiaCity.asm" +INCLUDE "maps/Route18.asm" +INCLUDE "maps/Route17.asm" +INCLUDE "maps/Route16.asm" +INCLUDE "maps/CeladonCity.asm" +INCLUDE "maps/Route7.asm" SECTION "bank4f", ROMX, BANK[$4f] INCLUDE "maps/Route15.asm" diff --git a/maps/CeladonCity.asm b/maps/CeladonCity.asm new file mode 100644 index 00000000..cf2c4c3f --- /dev/null +++ b/maps/CeladonCity.asm @@ -0,0 +1,251 @@ + const_def 2 ; object constants + const CELADONCITY_FISHER + const CELADONCITY_POLIWAG + const CELADONCITY_TEACHER1 + const CELADONCITY_GRAMPS1 + const CELADONCITY_GRAMPS2 + const CELADONCITY_YOUNGSTER1 + const CELADONCITY_YOUNGSTER2 + const CELADONCITY_TEACHER2 + const CELADONCITY_LASS + +CeladonCity_MapScripts: + db 0 ; scene scripts + + db 1 ; callbacks + callback MAPCALLBACK_NEWMAP, .FlyPoint + +.FlyPoint: + setflag ENGINE_FLYPOINT_CELADON + return + +CeladonCityFisherScript: + jumptextfaceplayer CeladonCityFisherText + +CeladonCityPoliwrath: + opentext + writetext CeladonCityPoliwrathText + cry POLIWRATH + waitbutton + closetext + end + +CeladonCityTeacher1Script: + jumptextfaceplayer CeladonCityTeacher1Text + +CeladonCityGramps1Script: + jumptextfaceplayer CeladonCityGramps1Text + +CeladonCityGramps2Script: + jumptextfaceplayer CeladonCityGramps2Text + +CeladonCityYoungster1Script: + jumptextfaceplayer CeladonCityYoungster1Text + +CeladonCityYoungster2Script: + jumptextfaceplayer CeladonCityYoungster2Text + +CeladonCityTeacher2Script: + jumptextfaceplayer CeladonCityTeacher2Text + +CeladonCityLassScript: + jumptextfaceplayer CeladonCityLassText + +CeladonCitySign: + jumptext CeladonCitySignText + +CeladonGymSign: + jumptext CeladonGymSignText + +CeladonCityDeptStoreSign: + jumptext CeladonCityDeptStoreSignText + +CeladonCityMansionSign: + jumptext CeladonCityMansionSignText + +CeladonCityGameCornerSign: + jumptext CeladonCityGameCornerSignText + +CeladonCityTrainerTips: + jumptext CeladonCityTrainerTipsText + +CeladonCityPokecenterSign: + jumpstd pokecentersign + +CeladonCityHiddenPpUp: + hiddenitem PP_UP, EVENT_CELADON_CITY_HIDDEN_PP_UP + +CeladonCityFisherText: + text "This POLIWRATH is" + line "my partner." + + para "I wonder if it'll" + line "ever evolve into a" + cont "frog #MON." + done + +CeladonCityPoliwrathText: + text "POLIWRATH: Croak!" + done + +CeladonCityTeacher1Text: + text "I lost at the slot" + line "machines again…" + + para "We girls also play" + line "the slots now." + + para "You should check" + line "them out too." + done + +CeladonCityGramps1Text: + text "GRIMER have been" + line "appearing lately." + + para "See that pond out" + line "in front of the" + + para "house? GRIMER live" + line "there now." + + para "Where did they" + line "come from? This is" + cont "a serious problem…" + done + +CeladonCityGramps2Text: + text "Nihihi! This GYM" + line "is great! Only" + + para "girls are allowed" + line "here!" + done + +CeladonCityYoungster1Text: + text "Want to know a" + line "secret?" + + para "CELADON MANSION" + line "has a hidden back" + cont "door." + done + +CeladonCityYoungster2Text: + text "They're holding an" + line "eating contest at" + cont "the restaurant." + + para "Just watching them" + line "go at it makes me" + cont "feel bloated…" + done + +CeladonCityTeacher2Text: + text "CELADON DEPT.STORE" + line "has the biggest" + + para "and best selection" + line "of merchandise." + + para "If you can't get" + line "it there, you" + + para "can't get it any-" + line "where." + + para "Gee… I sound like" + line "a sales clerk." + done + +CeladonCityLassText: + text "Looking at the" + line "ground while I was" + + para "walking made me" + line "dizzy." + done + +CeladonCitySignText: + text "CELADON CITY" + + para "The City of" + line "Rainbow Dreams" + done + +CeladonGymSignText: + text "CELADON CITY" + line "#MON GYM" + cont "LEADER: ERIKA" + + para "The Nature-Loving" + line "Princess" + done + +CeladonCityDeptStoreSignText: + text "Find What You" + line "Need at CELADON" + cont "DEPT.STORE!" + done + +CeladonCityMansionSignText: + text "CELADON MANSION" + done + +CeladonCityGameCornerSignText: + text "The Playground for" + line "Everybody--CELADON" + cont "GAME CORNER" + done + +CeladonCityTrainerTipsText: + text "TRAINER TIPS" + + para "GUARD SPEC." + line "protects #MON" + + para "against SPECIAL" + line "attacks such as" + cont "fire and water." + + para "Get your items at" + line "CELADON DEPT." + cont "STORE!" + done + +CeladonCity_MapEvents: + db 0, 0 ; filler + + db 9 ; warp events + warp_event 4, 9, CELADON_DEPT_STORE_1F, 1 + warp_event 16, 9, CELADON_MANSION_1F, 1 + warp_event 16, 3, CELADON_MANSION_1F, 3 + warp_event 17, 3, CELADON_MANSION_1F, 3 + warp_event 29, 9, CELADON_POKECENTER_1F, 1 + warp_event 18, 19, CELADON_GAME_CORNER, 1 + warp_event 23, 19, CELADON_GAME_CORNER_PRIZE_ROOM, 1 + warp_event 10, 29, CELADON_GYM, 1 + warp_event 25, 29, CELADON_CAFE, 1 + + db 0 ; coord events + + db 8 ; bg events + bg_event 23, 21, BGEVENT_READ, CeladonCitySign + bg_event 11, 31, BGEVENT_READ, CeladonGymSign + bg_event 6, 9, BGEVENT_READ, CeladonCityDeptStoreSign + bg_event 13, 9, BGEVENT_READ, CeladonCityMansionSign + bg_event 19, 21, BGEVENT_READ, CeladonCityGameCornerSign + bg_event 29, 21, BGEVENT_READ, CeladonCityTrainerTips + bg_event 30, 9, BGEVENT_READ, CeladonCityPokecenterSign + bg_event 37, 21, BGEVENT_ITEM, CeladonCityHiddenPpUp + + db 9 ; object events + object_event 26, 11, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonCityFisherScript, -1 + object_event 27, 11, SPRITE_POLIWAG, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonCityPoliwrath, -1 + object_event 20, 24, SPRITE_TEACHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonCityTeacher1Script, -1 + object_event 14, 16, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, CeladonCityGramps1Script, -1 + object_event 8, 31, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonCityGramps2Script, -1 + object_event 18, 13, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, CeladonCityYoungster1Script, -1 + object_event 24, 33, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonCityYoungster2Script, -1 + object_event 6, 14, SPRITE_TEACHER, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, CeladonCityTeacher2Script, -1 + object_event 7, 22, SPRITE_LASS, SPRITEMOVEDATA_WALK_UP_DOWN, 0, 2, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, CeladonCityLassScript, -1 diff --git a/maps/CinnabarIsland.asm b/maps/CinnabarIsland.asm new file mode 100644 index 00000000..54656768 --- /dev/null +++ b/maps/CinnabarIsland.asm @@ -0,0 +1,143 @@ + const_def 2 ; object constants + const CINNABARISLAND_BLUE + +CinnabarIsland_MapScripts: + db 0 ; scene scripts + + db 1 ; callbacks + callback MAPCALLBACK_NEWMAP, .FlyPoint + +.FlyPoint: + setflag ENGINE_FLYPOINT_CINNABAR + return + +CinnabarIslandBlue: + faceplayer + opentext + writetext CinnabarIslandBlueText + waitbutton + closetext + playsound SFX_WARP_TO + applymovement CINNABARISLAND_BLUE, CinnabarIslandBlueTeleport + disappear CINNABARISLAND_BLUE + clearevent EVENT_VIRIDIAN_GYM_BLUE + end + +CinnabarIslandGymSign: + jumptext CinnabarIslandGymSignText + +CinnabarIslandSign: + jumptext CinnabarIslandSignText + +CinnabarIslandPokecenterSign: + jumpstd pokecentersign + +CinnabarIslandHiddenRareCandy: + hiddenitem RARE_CANDY, EVENT_CINNABAR_ISLAND_HIDDEN_RARE_CANDY + +CinnabarIslandBlueTeleport: + teleport_from + step_end + +CinnabarIslandBlueText: + text "Who are you?" + + para "Well, it's plain" + line "to see that you're" + cont "a trainer…" + + para "My name's BLUE." + + para "I was once the" + line "CHAMPION, although" + + para "it was for only a" + line "short time…" + + para "That meddling RED" + line "did me in…" + + para "Anyway, what do" + line "you want? You want" + + para "to challenge me or" + line "something?" + + para "…I hate to say" + line "it, but I'm not in" + + para "the mood for a" + line "battle now." + + para "Take a good look" + line "around you…" + + para "A volcano erupts," + line "and just like" + + para "that, a whole town" + line "disappears." + + para "We can go on win-" + line "ning and losing in" + + para "#MON. But if" + line "nature so much as" + + para "twitches, we can" + line "lose in a second." + + para "…" + + para "That's the way it" + line "is…" + + para "But, anyway, I'm" + line "still a trainer." + + para "If I see a strong" + line "opponent, it makes" + cont "me want to battle." + + para "If you want to" + line "battle me, come to" + cont "the VIRIDIAN GYM." + + para "I'll take you on" + line "then." + done + +CinnabarIslandGymSignText: + text "There's a notice" + line "here…" + + para "CINNABAR GYM has" + line "relocated to SEA-" + cont "FOAM ISLANDS." + + para "BLAINE" + done + +CinnabarIslandSignText: + text "CINNABAR ISLAND" + + para "The Fiery Town of" + line "Burning Desire" + done + +CinnabarIsland_MapEvents: + db 0, 0 ; filler + + db 1 ; warp events + warp_event 11, 11, CINNABAR_POKECENTER_1F, 1 + + db 0 ; coord events + + db 4 ; bg events + bg_event 12, 11, BGEVENT_READ, CinnabarIslandPokecenterSign + bg_event 9, 11, BGEVENT_READ, CinnabarIslandGymSign + bg_event 7, 7, BGEVENT_READ, CinnabarIslandSign + bg_event 9, 1, BGEVENT_ITEM, CinnabarIslandHiddenRareCandy + + db 1 ; object events + object_event 9, 6, SPRITE_BLUE, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, CinnabarIslandBlue, EVENT_BLUE_IN_CINNABAR diff --git a/maps/FuchsiaCity.asm b/maps/FuchsiaCity.asm new file mode 100644 index 00000000..0d44b0e8 --- /dev/null +++ b/maps/FuchsiaCity.asm @@ -0,0 +1,157 @@ + const_def 2 ; object constants + const FUCHSIACITY_YOUNGSTER + const FUCHSIACITY_POKEFAN_M + const FUCHSIACITY_TEACHER + const FUCHSIACITY_FRUIT_TREE + +FuchsiaCity_MapScripts: + db 0 ; scene scripts + + db 1 ; callbacks + callback MAPCALLBACK_NEWMAP, .FlyPoint + +.FlyPoint: + setflag ENGINE_FLYPOINT_FUCHSIA + return + +FuchsiaCityYoungster: + jumptextfaceplayer FuchsiaCityYoungsterText + +FuchsiaCityPokefanM: + jumptextfaceplayer FuchsiaCityPokefanMText + +FuchsiaCityTeacher: + jumptextfaceplayer FuchsiaCityTeacherText + +FuchsiaCitySign: + jumptext FuchsiaCitySignText + +FuchsiaGymSign: + jumptext FuchsiaGymSignText + +SafariZoneOfficeSign: + jumptext SafariZoneOfficeSignText + +WardensHomeSign: + jumptext WardensHomeSignText + +SafariZoneClosedSign: + jumptext SafariZoneClosedSignText + +NoLitteringSign: + jumptext NoLitteringSignText + +FuchsiaCityPokecenterSign: + jumpstd pokecentersign + +FuchsiaCityMartSign: + jumpstd martsign + +FuchsiaCityFruitTree: + fruittree FRUITTREE_FUCHSIA_CITY + +FuchsiaCityYoungsterText: + text "One of the ELITE" + line "FOUR used to be" + + para "the LEADER of" + line "FUCHSIA's GYM." + done + +FuchsiaCityPokefanMText: + text "KOGA's daughter" + line "succeeded him as" + + para "the GYM LEADER" + line "after he joined" + cont "the ELITE FOUR." + done + +FuchsiaCityTeacherText: + text "The SAFARI ZONE is" + line "closed… It's sad," + + para "considering it's" + line "FUCHSIA's main" + cont "attraction." + done + +FuchsiaCitySignText: + text "FUCHSIA CITY" + + para "Behold! It's" + line "Passion Pink!" + done + +FuchsiaGymSignText: + text "FUCHSIA CITY" + line "#MON GYM" + cont "LEADER: JANINE" + + para "The Poisonous" + line "Ninja Master" + done + +SafariZoneOfficeSignText: + text "There's a notice" + line "here…" + + para "SAFARI ZONE OFFICE" + line "is closed until" + cont "further notice." + done + +WardensHomeSignText: + text "SAFARI ZONE" + line "WARDEN'S HOME" + done + +SafariZoneClosedSignText: + text "The WARDEN is" + line "traveling abroad." + + para "Therefore, the" + line "SAFARI ZONE is" + cont "closed." + done + +NoLitteringSignText: + text "No littering." + + para "Please take your" + line "waste with you." + done + +FuchsiaCity_MapEvents: + db 0, 0 ; filler + + db 11 ; warp events + warp_event 5, 13, FUCHSIA_MART, 2 + warp_event 22, 13, SAFARI_ZONE_MAIN_OFFICE, 1 + warp_event 8, 27, FUCHSIA_GYM, 1 + warp_event 11, 27, BILLS_BROTHERS_HOUSE, 1 + warp_event 19, 27, FUCHSIA_POKECENTER_1F, 1 + warp_event 27, 27, SAFARI_ZONE_WARDENS_HOME, 1 + warp_event 18, 3, SAFARI_ZONE_FUCHSIA_GATE_BETA, 3 ; inaccessible + warp_event 37, 22, ROUTE_15_FUCHSIA_GATE, 1 + warp_event 37, 23, ROUTE_15_FUCHSIA_GATE, 2 + warp_event 7, 35, ROUTE_19_FUCHSIA_GATE, 1 + warp_event 8, 35, ROUTE_19_FUCHSIA_GATE, 2 + + db 0 ; coord events + + db 8 ; bg events + bg_event 21, 15, BGEVENT_READ, FuchsiaCitySign + bg_event 5, 29, BGEVENT_READ, FuchsiaGymSign + bg_event 25, 15, BGEVENT_READ, SafariZoneOfficeSign + bg_event 27, 29, BGEVENT_READ, WardensHomeSign + bg_event 17, 5, BGEVENT_READ, SafariZoneClosedSign + bg_event 13, 15, BGEVENT_READ, NoLitteringSign + bg_event 20, 27, BGEVENT_READ, FuchsiaCityPokecenterSign + bg_event 6, 13, BGEVENT_READ, FuchsiaCityMartSign + + db 4 ; object events + object_event 23, 18, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, FuchsiaCityYoungster, -1 + object_event 13, 8, SPRITE_POKEFAN_M, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, FuchsiaCityPokefanM, -1 + object_event 16, 14, SPRITE_TEACHER, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, FuchsiaCityTeacher, -1 + object_event 8, 1, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FuchsiaCityFruitTree, -1 diff --git a/maps/PalletTown.asm b/maps/PalletTown.asm new file mode 100644 index 00000000..0bc82010 --- /dev/null +++ b/maps/PalletTown.asm @@ -0,0 +1,88 @@ + const_def 2 ; object constants + const PALLETTOWN_TEACHER + const PALLETTOWN_FISHER + +PalletTown_MapScripts: + db 0 ; scene scripts + + db 1 ; callbacks + callback MAPCALLBACK_NEWMAP, .FlyPoint + +.FlyPoint: + setflag ENGINE_FLYPOINT_PALLET + return + +PalletTownTeacherScript: + jumptextfaceplayer PalletTownTeacherText + +PalletTownFisherScript: + jumptextfaceplayer PalletTownFisherText + +PalletTownSign: + jumptext PalletTownSignText + +RedsHouseSign: + jumptext RedsHouseSignText + +OaksLabSign: + jumptext OaksLabSignText + +BluesHouseSign: + jumptext BluesHouseSignText + +PalletTownTeacherText: + text "I'm raising #-" + line "MON too." + + para "They serve as my" + line "private guards." + done + +PalletTownFisherText: + text "Technology is" + line "incredible!" + + para "You can now trade" + line "#MON across" + cont "time like e-mail." + done + +PalletTownSignText: + text "PALLET TOWN" + + para "A Tranquil Setting" + line "of Peace & Purity" + done + +RedsHouseSignText: + text "RED'S HOUSE" + done + +OaksLabSignText: + text "OAK #MON" + line "RESEARCH LAB" + done + +BluesHouseSignText: + text "BLUE'S HOUSE" + done + +PalletTown_MapEvents: + db 0, 0 ; filler + + db 3 ; warp events + warp_event 5, 5, REDS_HOUSE_1F, 1 + warp_event 13, 5, BLUES_HOUSE, 1 + warp_event 12, 11, OAKS_LAB, 1 + + db 0 ; coord events + + db 4 ; bg events + bg_event 7, 9, BGEVENT_READ, PalletTownSign + bg_event 3, 5, BGEVENT_READ, RedsHouseSign + bg_event 13, 13, BGEVENT_READ, OaksLabSign + bg_event 11, 5, BGEVENT_READ, BluesHouseSign + + db 2 ; object events + object_event 3, 8, SPRITE_TEACHER, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, PalletTownTeacherScript, -1 + object_event 12, 14, SPRITE_FISHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 2, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, PalletTownFisherScript, -1 diff --git a/maps/Route1.asm b/maps/Route1.asm new file mode 100644 index 00000000..ee928caf --- /dev/null +++ b/maps/Route1.asm @@ -0,0 +1,94 @@ + const_def 2 ; object constants + const ROUTE1_YOUNGSTER + const ROUTE1_COOLTRAINER_F + const ROUTE1_FRUIT_TREE + +Route1_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TrainerSchoolboyDanny: + trainer SCHOOLBOY, DANNY, EVENT_BEAT_SCHOOLBOY_DANNY, SchoolboyDannySeenText, SchoolboyDannyBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SchoolboyDannyAfterBattleText + waitbutton + closetext + end + +TrainerCooltrainerfQuinn: + trainer COOLTRAINERF, QUINN, EVENT_BEAT_COOLTRAINERF_QUINN, CooltrainerfQuinnSeenText, CooltrainerfQuinnBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext CooltrainerfQuinnAfterBattleText + waitbutton + closetext + end + +Route1Sign: + jumptext Route1SignText + +Route1FruitTree: + fruittree FRUITTREE_ROUTE_1 + +SchoolboyDannySeenText: + text "If trainers meet," + line "the first thing to" + cont "do is battle." + done + +SchoolboyDannyBeatenText: + text "Awww… I've got a" + line "losing record…" + done + +SchoolboyDannyAfterBattleText: + text "For trainers, it's" + line "a given that we'll" + + para "battle whenever we" + line "meet." + done + +CooltrainerfQuinnSeenText: + text "You there!" + line "Want to battle?" + done + +CooltrainerfQuinnBeatenText: + text "Down and out…" + done + +CooltrainerfQuinnAfterBattleText: + text "You're strong." + + para "You obviously must" + line "have trained hard." + done + +Route1SignText: + text "ROUTE 1" + + para "PALLET TOWN -" + line "VIRIDIAN CITY" + done + +Route1_MapEvents: + db 0, 0 ; filler + + db 0 ; warp events + + db 0 ; coord events + + db 1 ; bg events + bg_event 7, 27, BGEVENT_READ, Route1Sign + + db 3 ; object events + object_event 7, 17, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSchoolboyDanny, -1 + object_event 3, 26, SPRITE_COOLTRAINER_F, SPRITEMOVEDATA_STANDING_RIGHT, 1, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerCooltrainerfQuinn, -1 + object_event 3, 7, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route1FruitTree, -1 diff --git a/maps/Route16.asm b/maps/Route16.asm new file mode 100644 index 00000000..ce0fc39c --- /dev/null +++ b/maps/Route16.asm @@ -0,0 +1,44 @@ +Route16_MapScripts: + db 0 ; scene scripts + + db 1 ; callbacks + callback MAPCALLBACK_NEWMAP, .AlwaysOnBike + +.AlwaysOnBike: + checkcode VAR_YCOORD + ifless 5, .CanWalk + checkcode VAR_XCOORD + ifgreater 13, .CanWalk + setflag ENGINE_ALWAYS_ON_BIKE + return + +.CanWalk: + clearflag ENGINE_ALWAYS_ON_BIKE + return + +CyclingRoadSign: + jumptext CyclingRoadSignText + +CyclingRoadSignText: + text "CYCLING ROAD" + + para "Downhill Coasting" + line "All the Way!" + done + +Route16_MapEvents: + db 0, 0 ; filler + + db 5 ; warp events + warp_event 3, 1, ROUTE_16_FUCHSIA_SPEECH_HOUSE, 1 + warp_event 14, 6, ROUTE_16_GATE, 3 + warp_event 14, 7, ROUTE_16_GATE, 4 + warp_event 9, 6, ROUTE_16_GATE, 1 + warp_event 9, 7, ROUTE_16_GATE, 2 + + db 0 ; coord events + + db 1 ; bg events + bg_event 5, 5, BGEVENT_READ, CyclingRoadSign + + db 0 ; object events diff --git a/maps/Route17.asm b/maps/Route17.asm new file mode 100644 index 00000000..4e0c0b97 --- /dev/null +++ b/maps/Route17.asm @@ -0,0 +1,150 @@ + const_def 2 ; object constants + const ROUTE17_BIKER1 + const ROUTE17_BIKER2 + const ROUTE17_BIKER3 + const ROUTE17_BIKER4 + +Route17_MapScripts: + db 0 ; scene scripts + + db 1 ; callbacks + callback MAPCALLBACK_NEWMAP, .AlwaysOnBike + +.AlwaysOnBike: + setflag ENGINE_ALWAYS_ON_BIKE + setflag ENGINE_DOWNHILL + return + +TrainerBikerCharles: + trainer BIKER, CHARLES, EVENT_BEAT_BIKER_CHARLES, BikerCharlesSeenText, BikerCharlesBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext BikerCharlesAfterBattleText + waitbutton + closetext + end + +TrainerBikerRiley: + trainer BIKER, RILEY, EVENT_BEAT_BIKER_RILEY, BikerRileySeenText, BikerRileyBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext BikerRileyAfterBattleText + waitbutton + closetext + end + +TrainerBikerJoel: + trainer BIKER, JOEL, EVENT_BEAT_BIKER_JOEL, BikerJoelSeenText, BikerJoelBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext BikerJoelAfterBattleText + waitbutton + closetext + end + +TrainerBikerGlenn: + trainer BIKER, GLENN, EVENT_BEAT_BIKER_GLENN, BikerGlennSeenText, BikerGlennBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext BikerGlennAfterBattleText + waitbutton + closetext + end + +Route17HiddenMaxEther: + hiddenitem MAX_ETHER, EVENT_ROUTE_17_HIDDEN_MAX_ETHER + +Route17HiddenMaxElixer: + hiddenitem MAX_ELIXER, EVENT_ROUTE_17_HIDDEN_MAX_ELIXER + +BikerRileySeenText: + text "Hey, you! You're" + line "from JOHTO, huh?" + done + +BikerRileyBeatenText: + text "Whoa, you kick!" + done + +BikerRileyAfterBattleText: + text "Don't get cocky," + line "you JOHTO punk!" + done + +BikerJoelSeenText: + text "Wow. That's a cool" + line "BICYCLE!" + done + +BikerJoelBeatenText: + text "But you don't just" + line "look cool…" + done + +BikerJoelAfterBattleText: + text "I look cool, but" + line "I'm weak, so I'm" + cont "not really cool." + + para "I have to train" + line "harder…" + done + +BikerGlennSeenText: + text "Hey! Want to have" + line "a speed battle?" + done + +BikerGlennBeatenText: + text "Yikes! You've got" + line "awesome torque!" + done + +BikerGlennAfterBattleText: + text "Hands-free riding" + line "is considered cool" + cont "on CYCLING ROAD." + done + +BikerCharlesSeenText: + text "We're fearless" + line "highway stars!" + done + +BikerCharlesBeatenText: + text "Arrrgh! Crash and" + line "burn!" + done + +BikerCharlesAfterBattleText: + text "Reckless driving" + line "causes accidents!" + cont "Take it easy!" + done + +Route17_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 17, 82, ROUTE_17_ROUTE_18_GATE, 1 + warp_event 17, 83, ROUTE_17_ROUTE_18_GATE, 2 + + db 0 ; coord events + + db 2 ; bg events + bg_event 12, 5, BGEVENT_ITEM, Route17HiddenMaxEther + bg_event 8, 77, BGEVENT_ITEM, Route17HiddenMaxElixer + + db 4 ; object events + object_event 4, 17, SPRITE_BIKER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 4, TrainerBikerRiley, -1 + object_event 16, 32, SPRITE_BIKER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBikerJoel, -1 + object_event 3, 53, SPRITE_BIKER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 3, TrainerBikerGlenn, -1 + object_event 6, 80, SPRITE_BIKER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_TRAINER, 4, TrainerBikerCharles, -1 diff --git a/maps/Route18.asm b/maps/Route18.asm new file mode 100644 index 00000000..23d6cb4e --- /dev/null +++ b/maps/Route18.asm @@ -0,0 +1,92 @@ + const_def 2 ; object constants + const ROUTE18_YOUNGSTER1 + const ROUTE18_YOUNGSTER2 + +Route18_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TrainerBirdKeeperBoris: + trainer BIRD_KEEPER, BORIS, EVENT_BEAT_BIRD_KEEPER_BORIS, BirdKeeperBorisSeenText, BirdKeeperBorisBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext BirdKeeperBorisAfterBattleText + waitbutton + closetext + end + +TrainerBirdKeeperBob: + trainer BIRD_KEEPER, BOB, EVENT_BEAT_BIRD_KEEPER_BOB, BirdKeeperBobSeenText, BirdKeeperBobBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext BirdKeeperBobAfterBattleText + waitbutton + closetext + end + +Route18Sign: + jumptext Route18SignText + +BirdKeeperBorisSeenText: + text "If you're looking" + line "for #MON, you" + + para "have to look in" + line "the tall grass." + done + +BirdKeeperBorisBeatenText: + text "Ayieee!" + done + +BirdKeeperBorisAfterBattleText: + text "Since you're so" + line "strong, it must be" + cont "fun to battle." + done + +BirdKeeperBobSeenText: + text "CYCLING ROAD is a" + line "quick shortcut to" + cont "CELADON." + done + +BirdKeeperBobBeatenText: + text "…Whew!" + done + +BirdKeeperBobAfterBattleText: + text "If you don't have" + line "a BICYCLE, you're" + + para "not allowed to use" + line "the shortcut." + done + +Route18SignText: + text "ROUTE 18" + + para "CELADON CITY -" + line "FUCHSIA CITY" + done + +Route18_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 2, 6, ROUTE_17_ROUTE_18_GATE, 3 + warp_event 2, 7, ROUTE_17_ROUTE_18_GATE, 4 + + db 0 ; coord events + + db 1 ; bg events + bg_event 9, 5, BGEVENT_READ, Route18Sign + + db 2 ; object events + object_event 9, 12, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBirdKeeperBoris, -1 + object_event 13, 6, SPRITE_YOUNGSTER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerBirdKeeperBob, -1 diff --git a/maps/Route19.asm b/maps/Route19.asm new file mode 100644 index 00000000..103370a5 --- /dev/null +++ b/maps/Route19.asm @@ -0,0 +1,253 @@ + const_def 2 ; object constants + const ROUTE19_SWIMMER_GIRL + const ROUTE19_SWIMMER_GUY1 + const ROUTE19_SWIMMER_GUY2 + const ROUTE19_SWIMMER_GUY3 + const ROUTE19_FISHER1 + const ROUTE19_FISHER2 + +Route19_MapScripts: + db 0 ; scene scripts + + db 1 ; callbacks + callback MAPCALLBACK_TILES, .ClearRocks + +.ClearRocks: + checkevent EVENT_CINNABAR_ROCKS_CLEARED + iftrue .Done + changeblock 6, 6, $7a ; rock + changeblock 8, 6, $7a ; rock + changeblock 10, 6, $7a ; rock + changeblock 12, 8, $7a ; rock + changeblock 4, 8, $7a ; rock + changeblock 10, 10, $7a ; rock +.Done: + return + +TrainerSwimmerfDawn: + trainer SWIMMERF, DAWN, EVENT_BEAT_SWIMMERF_DAWN, SwimmerfDawnSeenText, SwimmerfDawnBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SwimmerfDawnAfterBattleText + waitbutton + closetext + end + +TrainerSwimmermHarold: + trainer SWIMMERM, HAROLD, EVENT_BEAT_SWIMMERM_HAROLD, SwimmermHaroldSeenText, SwimmermHaroldBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SwimmermHaroldAfterBattleText + waitbutton + closetext + end + +TrainerSwimmermJerome: + trainer SWIMMERM, JEROME, EVENT_BEAT_SWIMMERM_JEROME, SwimmermJeromeSeenText, SwimmermJeromeBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SwimmermJeromeAfterBattleText + waitbutton + closetext + end + +TrainerSwimmermTucker: + trainer SWIMMERM, TUCKER, EVENT_BEAT_SWIMMERM_TUCKER, SwimmermTuckerSeenText, SwimmermTuckerBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SwimmermTuckerAfterBattleText + waitbutton + closetext + end + +Route19Fisher1Script: + faceplayer + opentext + checkevent EVENT_CINNABAR_ROCKS_CLEARED + iftrue .RocksCleared + writetext Route19Fisher1Text + waitbutton + closetext + end + +.RocksCleared: + writetext Route19Fisher1Text_RocksCleared + waitbutton + closetext + end + +Route19Fisher2Script: + faceplayer + opentext + checkevent EVENT_CINNABAR_ROCKS_CLEARED + iftrue .RocksCleared + writetext Route19Fisher2Text + waitbutton + closetext + end + +.RocksCleared: + writetext Route19Fisher2Text_RocksCleared + waitbutton + closetext + end + +Route19Sign: + jumptext Route19SignText + +CarefulSwimmingSign: + jumptext CarefulSwimmingSignText + +SwimmermHaroldSeenText: + text "Have you ever gone" + line "swimming in the" + cont "sea at night?" + done + +SwimmermHaroldBeatenText: + text "Glub…" + done + +SwimmermHaroldAfterBattleText: + text "At night, the sea" + line "turns black. It" + + para "feels like it will" + line "swallow you up." + done + +SwimmermTuckerSeenText: + text "Pant, pant…" + line "Just… a little…" + + para "farther… to…" + line "FUCHSIA…" + done + +SwimmermTuckerBeatenText: + text "I'm drowning!" + done + +SwimmermTuckerAfterBattleText: + text "I… asked my girl-" + line "friend to swim to" + cont "FUCHSIA… Gasp…" + done + +SwimmerfDawnSeenText: + text "I'm disgusted by" + line "wimpy people!" + done + +SwimmerfDawnBeatenText: + text "I could beat you" + line "at swimming…" + done + +SwimmerfDawnAfterBattleText: + text "It's a quick swim" + line "between FUCHSIA" + + para "and SEAFOAM IS-" + line "LANDS…" + + para "Sheesh, some big" + line "man my boyfriend" + + para "is! What a wimp!" + done + +SwimmermJeromeSeenText: + text "Swimming?" + line "I'm lousy at it." + + para "I'm just splashing" + line "around in these" + cont "shallow waters." + done + +SwimmermJeromeBeatenText: + text "I thought I could" + line "win." + done + +SwimmermJeromeAfterBattleText: + text "I might be bad at" + line "swimming, but I" + cont "love the sea." + done + +Route19Fisher1Text: + text "Sorry. This road" + line "is closed for" + cont "construction." + + para "If you want to get" + line "to CINNABAR, you'd" + + para "better go south" + line "from PALLET TOWN." + done + +Route19Fisher1Text_RocksCleared: + text "I'm all sweaty." + line "Time for a swim!" + done + +Route19Fisher2Text: + text "Who knows how long" + line "it would take to" + cont "move this boulder…" + done + +Route19Fisher2Text_RocksCleared: + text "The roadwork is" + line "finally finished." + + para "Now I can go" + line "fishing again." + done + +Route19SignText: + text "ROUTE 19" + + para "FUCHSIA CITY -" + line "SEAFOAM ISLANDS" + done + +CarefulSwimmingSignText: + text "Please be careful" + line "if you are swim-" + cont "ming to SEAFOAM" + cont "ISLANDS." + + para "FUCHSIA POLICE" + done + +Route19_MapEvents: + db 0, 0 ; filler + + db 1 ; warp events + warp_event 7, 3, ROUTE_19_FUCHSIA_GATE, 3 + + db 0 ; coord events + + db 2 ; bg events + bg_event 11, 13, BGEVENT_READ, Route19Sign + bg_event 11, 1, BGEVENT_READ, CarefulSwimmingSign + + db 6 ; object events + object_event 9, 23, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 0, TrainerSwimmerfDawn, -1 + object_event 13, 28, SPRITE_SWIMMER_GUY, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerSwimmermHarold, -1 + object_event 11, 17, SPRITE_SWIMMER_GUY, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerSwimmermJerome, -1 + object_event 8, 23, SPRITE_SWIMMER_GUY, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 0, TrainerSwimmermTucker, -1 + object_event 9, 5, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 1, Route19Fisher1Script, -1 + object_event 11, 5, SPRITE_FISHER, SPRITEMOVEDATA_WALK_LEFT_RIGHT, 1, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 1, Route19Fisher2Script, -1 diff --git a/maps/Route20.asm b/maps/Route20.asm new file mode 100644 index 00000000..8339bb5d --- /dev/null +++ b/maps/Route20.asm @@ -0,0 +1,127 @@ + const_def 2 ; object constants + const ROUTE20_SWIMMER_GIRL1 + const ROUTE20_SWIMMER_GIRL2 + const ROUTE20_SWIMMER_GUY + +Route20_MapScripts: + db 0 ; scene scripts + + db 1 ; callbacks + callback MAPCALLBACK_NEWMAP, .ClearRocks + +.ClearRocks: + setevent EVENT_CINNABAR_ROCKS_CLEARED + return + +TrainerSwimmerfNicole: + trainer SWIMMERF, NICOLE, EVENT_BEAT_SWIMMERF_NICOLE, SwimmerfNicoleSeenText, SwimmerfNicoleBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SwimmerfNicoleAfterBattleText + waitbutton + closetext + end + +TrainerSwimmerfLori: + trainer SWIMMERF, LORI, EVENT_BEAT_SWIMMERF_LORI, SwimmerfLoriSeenText, SwimmerfLoriBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SwimmerfLoriAfterBattleText + waitbutton + closetext + end + +TrainerSwimmermCameron: + trainer SWIMMERM, CAMERON, EVENT_BEAT_SWIMMERM_CAMERON, SwimmermCameronSeenText, SwimmermCameronBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SwimmermCameronAfterBattleText + waitbutton + closetext + end + +CinnabarGymSign: + jumptext CinnabarGymSignText + +SwimmerfNicoleSeenText: + text "I feel so much" + line "lighter in water." + done + +SwimmerfNicoleBeatenText: + text "Oh, no!" + done + +SwimmerfNicoleAfterBattleText: + text "Swimming exercises" + line "your full body." + + para "It's really good" + line "for you." + done + +SwimmerfLoriSeenText: + text "What an impressive" + line "collection of GYM" + + para "BADGES. We should" + line "battle!" + done + +SwimmerfLoriBeatenText: + text "No!" + done + +SwimmerfLoriAfterBattleText: + text "SURF is no longer" + line "the only HM move" + cont "you use in water." + done + +SwimmermCameronSeenText: + text "I guess it's im-" + line "possible to swim" + + para "all the way to" + line "JOHTO." + done + +SwimmermCameronBeatenText: + text "Aiyah!" + done + +SwimmermCameronAfterBattleText: + text "Besides the sea, I" + line "can also swim in" + cont "ponds and rivers." + done + +CinnabarGymSignText: + text "What does this" + line "sign say?" + + para "CINNABAR GYM" + line "LEADER: BLAINE" + done + +Route20_MapEvents: + db 0, 0 ; filler + + db 1 ; warp events + warp_event 38, 7, SEAFOAM_GYM, 1 + + db 0 ; coord events + + db 1 ; bg events + bg_event 37, 11, BGEVENT_READ, CinnabarGymSign + + db 3 ; object events + object_event 52, 8, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfNicole, -1 + object_event 45, 13, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfLori, -1 + object_event 12, 13, SPRITE_SWIMMER_GUY, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerSwimmermCameron, -1 diff --git a/maps/Route21.asm b/maps/Route21.asm new file mode 100644 index 00000000..da757267 --- /dev/null +++ b/maps/Route21.asm @@ -0,0 +1,104 @@ + const_def 2 ; object constants + const ROUTE21_SWIMMER_GIRL + const ROUTE21_SWIMMER_GUY + const ROUTE21_FISHER + +Route21_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TrainerSwimmermSeth: + trainer SWIMMERM, SETH, EVENT_BEAT_SWIMMERM_SETH, SwimmermSethSeenText, SwimmermSethBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SwimmermSethAfterBattleText + waitbutton + closetext + end + +TrainerSwimmerfNikki: + trainer SWIMMERF, NIKKI, EVENT_BEAT_SWIMMERF_NIKKI, SwimmerfNikkiSeenText, SwimmerfNikkiBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext SwimmerfNikkiAfterBattleText + waitbutton + closetext + end + +TrainerFisherArnold: + trainer FISHER, ARNOLD, EVENT_BEAT_FISHER_ARNOLD, FisherArnoldSeenText, FisherArnoldBeatenText, 0, .Script + +.Script: + endifjustbattled + opentext + writetext FisherArnoldAfterBattleText + waitbutton + closetext + end + +SwimmermSethSeenText: + text "Land ho! Gotta" + line "keep going!" + done + +SwimmermSethBeatenText: + text "Glug…" + done + +SwimmermSethAfterBattleText: + text "This arrogant guy" + line "was at CINNABAR's" + cont "volcano." + done + +SwimmerfNikkiSeenText: + text "Hi!" + + para "I was just going" + line "to put some sun" + cont "block on." + done + +SwimmerfNikkiBeatenText: + text "I'm worried about" + line "sunburn…" + done + +SwimmerfNikkiAfterBattleText: + text "I have to watch" + line "out for blemishes" + cont "caused by the sun." + done + +FisherArnoldSeenText: + text "I'm bored by fish-" + line "ing. Let's battle!" + done + +FisherArnoldBeatenText: + text "Utter failure…" + done + +FisherArnoldAfterBattleText: + text "I'll just go back" + line "to fishing…" + done + +Route21_MapEvents: + db 0, 0 ; filler + + db 0 ; warp events + + db 0 ; coord events + + db 0 ; bg events + + db 3 ; object events + object_event 11, 16, SPRITE_SWIMMER_GIRL, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerSwimmerfNikki, -1 + object_event 2, 30, SPRITE_SWIMMER_GUY, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 4, TrainerSwimmermSeth, -1 + object_event 14, 22, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 1, TrainerFisherArnold, -1 diff --git a/maps/Route22.asm b/maps/Route22.asm new file mode 100644 index 00000000..8402f5e4 --- /dev/null +++ b/maps/Route22.asm @@ -0,0 +1,27 @@ +Route22_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +VictoryRoadEntranceSign: + jumptext VictoryRoadEntranceSignText + +VictoryRoadEntranceSignText: + text "#MON LEAGUE" + + para "VICTORY ROAD" + line "ENTRANCE" + done + +Route22_MapEvents: + db 0, 0 ; filler + + db 1 ; warp events + warp_event 13, 5, VICTORY_ROAD_GATE, 1 + + db 0 ; coord events + + db 1 ; bg events + bg_event 15, 7, BGEVENT_READ, VictoryRoadEntranceSign + + db 0 ; object events diff --git a/maps/Route7.asm b/maps/Route7.asm new file mode 100644 index 00000000..6f1c5251 --- /dev/null +++ b/maps/Route7.asm @@ -0,0 +1,48 @@ +Route7_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +Route7UndergroundPathSign: + jumptext Route7UndergroundPathSignText + +Route7LockedDoor: + jumptext Route7LockedDoorText + +Route7UndergroundPathSignText: + text "What's this flyer?" + + para "… Uncouth trainers" + line "have been holding" + + para "battles in the" + line "UNDERGROUND PATH." + + para "Because of rising" + line "complaints by lo-" + cont "cal residents, the" + cont "UNDERGROUND PATH" + cont "has been sealed" + cont "indefinitely." + + para "CELADON POLICE" + done + +Route7LockedDoorText: + text "It's locked…" + done + +Route7_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 15, 6, ROUTE_7_SAFFRON_GATE, 1 + warp_event 15, 7, ROUTE_7_SAFFRON_GATE, 2 + + db 0 ; coord events + + db 2 ; bg events + bg_event 5, 11, BGEVENT_READ, Route7UndergroundPathSign + bg_event 6, 9, BGEVENT_READ, Route7LockedDoor + + db 0 ; object events diff --git a/maps/ViridianCity.asm b/maps/ViridianCity.asm new file mode 100644 index 00000000..d0686934 --- /dev/null +++ b/maps/ViridianCity.asm @@ -0,0 +1,240 @@ + const_def 2 ; object constants + const VIRIDIANCITY_GRAMPS1 + const VIRIDIANCITY_GRAMPS2 + const VIRIDIANCITY_FISHER + const VIRIDIANCITY_YOUNGSTER + +ViridianCity_MapScripts: + db 0 ; scene scripts + + db 1 ; callbacks + callback MAPCALLBACK_NEWMAP, .FlyPoint + +.FlyPoint: + setflag ENGINE_FLYPOINT_VIRIDIAN + return + +ViridianCityCoffeeGramps: + faceplayer + opentext + writetext ViridianCityCoffeeGrampsQuestionText + yesorno + iffalse .no + writetext ViridianCityCoffeeGrampsBelievedText + waitbutton + closetext + end + +.no: + writetext ViridianCityCoffeeGrampsDoubtedText + waitbutton + closetext + end + +ViridianCityGrampsNearGym: + faceplayer + opentext + checkevent EVENT_BLUE_IN_CINNABAR + iftrue .BlueReturned + writetext ViridianCityGrampsNearGymText + waitbutton + closetext + end + +.BlueReturned: + writetext ViridianCityGrampsNearGymBlueReturnedText + waitbutton + closetext + end + +ViridianCityDreamEaterFisher: + faceplayer + opentext + checkevent EVENT_GOT_TM42_DREAM_EATER + iftrue .GotDreamEater + writetext ViridianCityDreamEaterFisherText + buttonsound + verbosegiveitem TM_DREAM_EATER + iffalse .NoRoomForDreamEater + setevent EVENT_GOT_TM42_DREAM_EATER +.GotDreamEater: + writetext ViridianCityDreamEaterFisherGotDreamEaterText + waitbutton +.NoRoomForDreamEater: + closetext + end + +ViridianCityYoungsterScript: + jumptextfaceplayer ViridianCityYoungsterText + +ViridianCitySign: + jumptext ViridianCitySignText + +ViridianGymSign: + jumptext ViridianGymSignText + +ViridianCityWelcomeSign: + jumptext ViridianCityWelcomeSignText + +TrainerHouseSign: + jumptext TrainerHouseSignText + +ViridianCityPokecenterSign: + jumpstd pokecentersign + +ViridianCityMartSign: + jumpstd martsign + +ViridianCityCoffeeGrampsQuestionText: + text "Hey, kid! I just" + line "had a double shot" + + para "of espresso, and" + line "I am wired!" + + para "I need to talk to" + line "someone, so you'll" + cont "have to do!" + + para "I might not look" + line "like much now, but" + + para "I was an expert at" + line "catching #MON." + + para "Do you believe me?" + done + +ViridianCityCoffeeGrampsBelievedText: + text "Good, good. Yes, I" + line "was something out" + + para "of the ordinary," + line "let me tell you!" + done + +ViridianCityCoffeeGrampsDoubtedText: + text "What? You little" + line "whelp!" + + para "If I were just a" + line "bit younger, I'd" + + para "show you a thing" + line "or two. Humph!" + done + +ViridianCityGrampsNearGymText: + text "This GYM didn't" + line "have a LEADER" + cont "until recently." + + para "A young man from" + line "PALLET became the" + + para "LEADER, but he's" + line "often away." + done + +ViridianCityGrampsNearGymBlueReturnedText: + text "Are you going to" + line "battle the LEADER?" + + para "Good luck to you." + line "You'll need it." + done + +ViridianCityDreamEaterFisherText: + text "Yawn!" + + para "I must have dozed" + line "off in the sun." + + para "…I had this dream" + line "about a DROWZEE" + + para "eating my dream." + line "Weird, huh?" + + para "Huh?" + line "What's this?" + + para "Where did this TM" + line "come from?" + + para "This is spooky!" + line "Here, you can have" + cont "this TM." + done + +ViridianCityDreamEaterFisherGotDreamEaterText: + text "TM42 contains" + line "DREAM EATER…" + + para "…Zzzzz…" + done + +ViridianCityYoungsterText: + text "I heard that there" + line "are many items on" + + para "the ground in" + line "VIRIDIAN FOREST." + done + +ViridianCitySignText: + text "VIRIDIAN CITY" + + para "The Eternally" + line "Green Paradise" + done + +ViridianGymSignText: + text "VIRIDIAN CITY" + line "#MON GYM" + cont "LEADER: …" + + para "The rest of the" + line "text is illegible…" + done + +ViridianCityWelcomeSignText: + text "Welcome to" + line "VIRIDIAN CITY," + + para "the Gateway to" + line "INDIGO PLATEAU" + done + +TrainerHouseSignText: + text "TRAINER HOUSE" + + para "The Club for Top" + line "Trainer Battles" + done + +ViridianCity_MapEvents: + db 0, 0 ; filler + + db 5 ; warp events + warp_event 32, 7, VIRIDIAN_GYM, 1 + warp_event 21, 9, VIRIDIAN_NICKNAME_SPEECH_HOUSE, 1 + warp_event 23, 15, TRAINER_HOUSE_1F, 1 + warp_event 29, 19, VIRIDIAN_MART, 2 + warp_event 23, 25, VIRIDIAN_POKECENTER_1F, 1 + + db 0 ; coord events + + db 6 ; bg events + bg_event 17, 17, BGEVENT_READ, ViridianCitySign + bg_event 27, 7, BGEVENT_READ, ViridianGymSign + bg_event 19, 1, BGEVENT_READ, ViridianCityWelcomeSign + bg_event 21, 15, BGEVENT_READ, TrainerHouseSign + bg_event 24, 25, BGEVENT_READ, ViridianCityPokecenterSign + bg_event 30, 19, BGEVENT_READ, ViridianCityMartSign + + db 4 ; object events + object_event 18, 5, SPRITE_GRAMPS, SPRITEMOVEDATA_WANDER, 2, 2, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ViridianCityCoffeeGramps, -1 + object_event 30, 8, SPRITE_GRAMPS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ViridianCityGrampsNearGym, -1 + object_event 6, 23, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, ViridianCityDreamEaterFisher, -1 + object_event 17, 21, SPRITE_YOUNGSTER, SPRITEMOVEDATA_WANDER, 3, 3, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, ViridianCityYoungsterScript, -1 |