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authorRangi <remy.oukaour+rangi42@gmail.com>2022-02-28 19:26:09 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2022-02-28 19:26:09 -0500
commitef48d7e0fcaf0e86f470a1cd0e7f68a5a2feec87 (patch)
treebdb64913d662c697c94ac6d8e89100eecea170a7
parentc43b1f71944a64ae45e2a86d4f81e7046e51bcc9 (diff)
Clarify how wCurBattleMon works
-rw-r--r--wram.asm10
1 files changed, 6 insertions, 4 deletions
diff --git a/wram.asm b/wram.asm
index 35751c8f..45b91ea2 100644
--- a/wram.asm
+++ b/wram.asm
@@ -1732,8 +1732,12 @@ wBattleMenuCursorPosition:: db
ds 1
-wCurBattleMon:: db
+wCurBattleMon::
+; index of the player's mon currently in battle (0-5)
+ db
+
wCurMoveNum:: db
+
wLastPocket:: db
wPartyMenuCursor:: db
@@ -1828,9 +1832,7 @@ wMartItemID::
wCurPartySpecies:: db
wCurPartyMon::
-; contains which monster in a party
-; is being dealt with at the moment
-; 0-5
+; index of mon's party location (0-5)
db
ds 1