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authorRangi <remy.oukaour+rangi42@gmail.com>2020-07-05 15:14:07 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-07-05 15:14:07 -0400
commit7324c1d11a97c9ff7bc9cf16ca525f9f66c5db3e (patch)
tree4a5be1a45e90f4c9808ec29ee4a94d104123754c /constants/battle_constants.asm
parenta33e8713bd9ae2a4e517e434d25fc3c4a4819065 (diff)
Use MAX_NEUTRAL_DAMAGE in BattleCommand_DamageCalc
Also make .gitignore consistent with pokered
Diffstat (limited to 'constants/battle_constants.asm')
-rw-r--r--constants/battle_constants.asm3
1 files changed, 2 insertions, 1 deletions
diff --git a/constants/battle_constants.asm b/constants/battle_constants.asm
index 636d917a..63128b34 100644
--- a/constants/battle_constants.asm
+++ b/constants/battle_constants.asm
@@ -10,8 +10,9 @@ NUM_MOVES EQU 4
BASE_STAT_LEVEL EQU 7
MAX_STAT_LEVEL EQU 13
-; minimum damage before type effectiveness
+; damage limits before type effectiveness
MIN_NEUTRAL_DAMAGE EQU 2
+MAX_NEUTRAL_DAMAGE EQU 999
; turns that sleep lasts
REST_SLEEP_TURNS EQU 2