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authorIIMarckus <iimarckus@gmail.com>2018-08-16 07:48:39 -0600
committerIIMarckus <iimarckus@gmail.com>2018-08-16 07:51:39 -0600
commit46f02aaee0fa392c1d2219818982a45dfffb348b (patch)
treecfbd402ecb6d399a467bf029b4a142eb145aad07 /constants/sprite_constants.asm
parent439f493aa9335759ed9d82b689ba0cd8f38882b2 (diff)
Sync many constant/macro files with pokecrystal.
Diffstat (limited to 'constants/sprite_constants.asm')
-rw-r--r--constants/sprite_constants.asm515
1 files changed, 10 insertions, 505 deletions
diff --git a/constants/sprite_constants.asm b/constants/sprite_constants.asm
index 541934b8..caa6743c 100644
--- a/constants/sprite_constants.asm
+++ b/constants/sprite_constants.asm
@@ -1,5 +1,5 @@
-
-; sprites
+; sprite ids
+; OverworldSprites indexes (see data/sprites/sprites.asm)
const_def
const SPRITE_NONE ; 00
const SPRITE_CHRIS ; 01
@@ -105,8 +105,8 @@
const SPRITE_RAIKOU ; 65
const SPRITE_STANDING_YOUNGSTER ; 66
-const_value SET $80
-
+; SpriteMons indexes (see data/sprites/sprite_mons.asm)
+ const_def $80
SPRITE_POKEMON EQU const_value
const SPRITE_UNOWN ; 80
const SPRITE_GEODUDE ; 81
@@ -144,11 +144,13 @@ SPRITE_POKEMON EQU const_value
const SPRITE_LUGIA ; a1
const SPRITE_HO_OH ; a2
-const_value SET $e0
- const SPRITE_DAYCARE_MON_1 ; e0
- const SPRITE_DAYCARE_MON_2 ; e1
+; special GetMonSprite values (see engine/overworld/overworld.asm)
+ const_def $e0
+ const SPRITE_DAY_CARE_MON_1 ; e0
+ const SPRITE_DAY_CARE_MON_2 ; e1
-const_value SET $f0
+; wVariableSprites indexes (see wram.asm)
+ const_def $f0
SPRITE_VARS EQU const_value
const SPRITE_CONSOLE ; f0
const SPRITE_DOLL_1 ; f1
@@ -163,500 +165,3 @@ SPRITE_VARS EQU const_value
const SPRITE_FUCHSIA_GYM_4 ; fa
const SPRITE_COPYCAT ; fb
const SPRITE_JANINE_IMPERSONATOR ; fc
-
-; sprite types
-const_value SET 1
- const WALKING_SPRITE
- const STANDING_SPRITE
- const STILL_SPRITE
-
-; sprite header fields
- const_def
- const SPRITEHEADER_ADDR_LO
- const SPRITEHEADER_ADDR_HI
- const SPRITEHEADER_SIZE
- const SPRITEHEADER_BANK
- const SPRITEHEADER_TYPE
- const SPRITEHEADER_PALETTE
-NUM_SPRITEHEADER_FIELDS EQU const_value
-
-; sprite palettes
- const_def
- const PAL_OW_RED
- const PAL_OW_BLUE
- const PAL_OW_GREEN
- const PAL_OW_BROWN
- const PAL_OW_PINK
- const PAL_OW_SILVER
- const PAL_OW_TREE
- const PAL_OW_ROCK
-
-; sprite movement data table indices
- const_def
- const SPRITEMOVEDATA_00 ; 00
- const SPRITEMOVEDATA_ITEM_TREE ; 01
- const SPRITEMOVEDATA_WANDER ; 02
- const SPRITEMOVEDATA_SPINRANDOM_SLOW ; 03
- const SPRITEMOVEDATA_WALK_UP_DOWN ; 04
- const SPRITEMOVEDATA_WALK_LEFT_RIGHT ; 05
- const SPRITEMOVEDATA_STANDING_DOWN ; 06
- const SPRITEMOVEDATA_STANDING_UP ; 07
- const SPRITEMOVEDATA_STANDING_LEFT ; 08
- const SPRITEMOVEDATA_STANDING_RIGHT ; 09
- const SPRITEMOVEDATA_SPINRANDOM_FAST ; 0a
- const SPRITEMOVEDATA_PLAYER ; 0b
- const SPRITEMOVEDATA_0C ; 0c
- const SPRITEMOVEDATA_0D ; 0d
- const SPRITEMOVEDATA_0E ; 0e
- const SPRITEMOVEDATA_0F ; 0f
- const SPRITEMOVEDATA_10 ; 10
- const SPRITEMOVEDATA_11 ; 11
- const SPRITEMOVEDATA_12 ; 12
- const SPRITEMOVEDATA_FOLLOWING ; 13
- const SPRITEMOVEDATA_SCRIPTED ; 14
- const SPRITEMOVEDATA_SNORLAX ; 15
- const SPRITEMOVEDATA_POKEMON ; 16
- const SPRITEMOVEDATA_SUDOWOODO ; 17
- const SPRITEMOVEDATA_SMASHABLE_ROCK ; 18
- const SPRITEMOVEDATA_STRENGTH_BOULDER ; 19
- const SPRITEMOVEDATA_FOLLOWNOTEXACT ; 1a
- const SPRITEMOVEDATA_SHADOW ; 1b
- const SPRITEMOVEDATA_EMOTE ; 1c
- const SPRITEMOVEDATA_SCREENSHAKE ; 1d
- const SPRITEMOVEDATA_SPINCOUNTERCLOCKWISE ; 1e
- const SPRITEMOVEDATA_SPINCLOCKWISE ; 1f
- const SPRITEMOVEDATA_20 ; 20
- const SPRITEMOVEDATA_BIGDOLL ; 21
- const SPRITEMOVEDATA_BOULDERDUST ; 22
- const SPRITEMOVEDATA_GRASS ; 23
- const SPRITEMOVEDATA_LAPRAS ; 24
- const SPRITEMOVEDATA_25 ; 25
-NUM_SPRITEMOVEDATA EQU const_value +- 1
-SPRITEMOVEDATA_FIELDS EQU 6
-
-; sprite movement functions
- const_def
- const SPRITEMOVEFN_00
- const SPRITEMOVEFN_RANDOM_WALK_Y
- const SPRITEMOVEFN_RANDOM_WALK_X
- const SPRITEMOVEFN_RANDOM_WALK_XY
- const SPRITEMOVEFN_SLOW_RANDOM_SPIN
- const SPRITEMOVEFN_FAST_RANDOM_SPIN
- const SPRITEMOVEFN_STANDING
- const SPRITEMOVEFN_OBEY_DPAD
- const SPRITEMOVEFN_08
- const SPRITEMOVEFN_09
- const SPRITEMOVEFN_0A
- const SPRITEMOVEFN_0B
- const SPRITEMOVEFN_0C
- const SPRITEMOVEFN_0D
- const SPRITEMOVEFN_0E
- const SPRITEMOVEFN_FOLLOW
- const SPRITEMOVEFN_SCRIPTED
- const SPRITEMOVEFN_STRENGTH
- const SPRITEMOVEFN_FOLLOWNOTEXACT
- const SPRITEMOVEFN_SHADOW
- const SPRITEMOVEFN_EMOTE
- const SPRITEMOVEFN_BIG_SNORLAX
- const SPRITEMOVEFN_BOUNCE
- const SPRITEMOVEFN_SCREENSHAKE
- const SPRITEMOVEFN_SPIN_CLOCKWISE
- const SPRITEMOVEFN_SPIN_COUNTERCLOCKWISE
- const SPRITEMOVEFN_BOULDERDUST
- const SPRITEMOVEFN_GRASS
-
-MAX_OUTDOOR_SPRITES EQU 23
-
- const_def
- const STEP_TYPE_00
- const STEP_TYPE_SLEEP
- const STEP_TYPE_NPC_WALK
- const STEP_TYPE_03
- const STEP_TYPE_04
- const STEP_TYPE_05
- const STEP_TYPE_PLAYER_WALK
- const STEP_TYPE_07
- const STEP_TYPE_NPC_JUMP
- const STEP_TYPE_PLAYER_JUMP
- const STEP_TYPE_HALF_STEP
- const STEP_TYPE_BUMP
- const STEP_TYPE_TELEPORT_FROM
- const STEP_TYPE_TELEPORT_TO
- const STEP_TYPE_SKYFALL
- const STEP_TYPE_0F
- const STEP_TYPE_GOT_BITE
- const STEP_TYPE_ROCK_SMASH
- const STEP_TYPE_RETURN_DIG
- const STEP_TYPE_TRACKING_OBJECT
- const STEP_TYPE_14
- const STEP_TYPE_15
- const STEP_TYPE_16
- const STEP_TYPE_17
- const STEP_TYPE_18
- const STEP_TYPE_SKYFALL_TOP
-
- const_def
- const PERSON_ACTION_00
- const PERSON_ACTION_STAND
- const PERSON_ACTION_STEP
- const PERSON_ACTION_BUMP
- const PERSON_ACTION_SPIN
- const PERSON_ACTION_SPIN_FLICKER
- const PERSON_ACTION_FISHING
- const PERSON_ACTION_07
- const PERSON_ACTION_EMOTE
- const PERSON_ACTION_09
- const PERSON_ACTION_0A
- const PERSON_ACTION_0B
- const PERSON_ACTION_0C
- const PERSON_ACTION_0D
- const PERSON_ACTION_0E
- const PERSON_ACTION_0F
- const PERSON_ACTION_10
-
- const_def
- const FACING_00
- const FACING_01
- const FACING_02
- const FACING_03
- const FACING_04
- const FACING_05
- const FACING_06
- const FACING_07
- const FACING_08
- const FACING_09
- const FACING_0A
- const FACING_0B
- const FACING_0C
- const FACING_0D
- const FACING_0E
- const FACING_0F
- const FACING_10
- const FACING_11
- const FACING_12
- const FACING_13
- const FACING_EMOTE
- const FACING_15
- const FACING_16
- const FACING_17
- const FACING_18
- const FACING_19
- const FACING_1A
- const FACING_1B
- const FACING_1C
- const FACING_1D
- const FACING_1E
- const FACING_1F
-
- const_def
- const SPRITEANIMSTRUCT_INDEX ; 0
- const SPRITEANIMSTRUCT_FRAMESET_ID ; 1
- const SPRITEANIMSTRUCT_ANIM_SEQ_ID ; 2
- const SPRITEANIMSTRUCT_TILE_ID ; 3
- const SPRITEANIMSTRUCT_XCOORD ; 4
- const SPRITEANIMSTRUCT_YCOORD ; 5
- const SPRITEANIMSTRUCT_XOFFSET ; 6
- const SPRITEANIMSTRUCT_YOFFSET ; 7
- const SPRITEANIMSTRUCT_DURATION ; 8
- const SPRITEANIMSTRUCT_DURATIONOFFSET ; 9
- const SPRITEANIMSTRUCT_FRAME ; a
- const SPRITEANIMSTRUCT_JUMPTABLE_INDEX ; b
- const SPRITEANIMSTRUCT_0C ; c
- const SPRITEANIMSTRUCT_0D ; d
- const SPRITEANIMSTRUCT_0E ; e
- const SPRITEANIMSTRUCT_0F ; f
-
- const_def
- const SPRITE_ANIM_FRAMESET_00
- const SPRITE_ANIM_FRAMESET_01
- const SPRITE_ANIM_FRAMESET_02
- const SPRITE_ANIM_FRAMESET_03
- const SPRITE_ANIM_FRAMESET_04
- const SPRITE_ANIM_FRAMESET_05
- const SPRITE_ANIM_FRAMESET_06
- const SPRITE_ANIM_FRAMESET_07
- const SPRITE_ANIM_FRAMESET_08
- const SPRITE_ANIM_FRAMESET_09
- const SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO
- const SPRITE_ANIM_FRAMESET_0B
- const SPRITE_ANIM_FRAMESET_0C
- const SPRITE_ANIM_FRAMESET_SLOT_GOLEM
- const SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY
- const SPRITE_ANIM_FRAMESET_0F
- const SPRITE_ANIM_FRAMESET_SLOTS_EGG
- const SPRITE_ANIM_FRAMESET_WALK_CYCLE
- const SPRITE_ANIM_FRAMESET_12
- const SPRITE_ANIM_FRAMESET_13
- const SPRITE_ANIM_FRAMESET_14
- const SPRITE_ANIM_FRAMESET_15
- const SPRITE_ANIM_FRAMESET_16
- const SPRITE_ANIM_FRAMESET_TRADEMON_ICON
- const SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE
- const SPRITE_ANIM_FRAMESET_19
- const SPRITE_ANIM_FRAMESET_1A
- const SPRITE_ANIM_FRAMESET_1B
- const SPRITE_ANIM_FRAMESET_1C
- const SPRITE_ANIM_FRAMESET_LEAF
- const SPRITE_ANIM_FRAMESET_1E
- const SPRITE_ANIM_FRAMESET_1F
- const SPRITE_ANIM_FRAMESET_20
- const SPRITE_ANIM_FRAMESET_21
- const SPRITE_ANIM_FRAMESET_22
- const SPRITE_ANIM_FRAMESET_23
- const SPRITE_ANIM_FRAMESET_24
- const SPRITE_ANIM_FRAMESET_25
- const SPRITE_ANIM_FRAMESET_26
- const SPRITE_ANIM_FRAMESET_27
- const SPRITE_ANIM_FRAMESET_28
- const SPRITE_ANIM_FRAMESET_29
- const SPRITE_ANIM_FRAMESET_2A
- const SPRITE_ANIM_FRAMESET_2B
- const SPRITE_ANIM_FRAMESET_2C
- const SPRITE_ANIM_FRAMESET_2D
- const SPRITE_ANIM_FRAMESET_2E
- const SPRITE_ANIM_FRAMESET_2F
- const SPRITE_ANIM_FRAMESET_30
- const SPRITE_ANIM_FRAMESET_31
- const SPRITE_ANIM_FRAMESET_32
- const SPRITE_ANIM_FRAMESET_33
- const SPRITE_ANIM_FRAMESET_34
- const SPRITE_ANIM_FRAMESET_35
- const SPRITE_ANIM_FRAMESET_36
- const SPRITE_ANIM_FRAMESET_37
- const SPRITE_ANIM_FRAMESET_38
- const SPRITE_ANIM_FRAMESET_39
- const SPRITE_ANIM_FRAMESET_3A
- const SPRITE_ANIM_FRAMESET_3B
- const SPRITE_ANIM_FRAMESET_3C
- const SPRITE_ANIM_FRAMESET_3D
- const SPRITE_ANIM_FRAMESET_3E
- const SPRITE_ANIM_FRAMESET_3F
- const SPRITE_ANIM_FRAMESET_40
- const SPRITE_ANIM_FRAMESET_41
-
- const_def
- const SPRITE_ANIM_SEQ_NULL
- const SPRITE_ANIM_SEQ_01
- const SPRITE_ANIM_SEQ_02
- const SPRITE_ANIM_SEQ_03
- const SPRITE_ANIM_SEQ_04
- const SPRITE_ANIM_SEQ_05
- const SPRITE_ANIM_SEQ_GAMEFREAK_LOGO
- const SPRITE_ANIM_SEQ_07
- const SPRITE_ANIM_SEQ_08
- const SPRITE_ANIM_SEQ_SLOT_GOLEM
- const SPRITE_ANIM_SEQ_SLOTS_CHANSEY
- const SPRITE_ANIM_SEQ_SLOTS_EGG
- const SPRITE_ANIM_SEQ_0C
- const SPRITE_ANIM_SEQ_0D
- const SPRITE_ANIM_SEQ_0E
- const SPRITE_ANIM_SEQ_0F
- const SPRITE_ANIM_SEQ_10
- const SPRITE_ANIM_SEQ_11
- const SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE
- const SPRITE_ANIM_SEQ_13
- const SPRITE_ANIM_SEQ_14
- const SPRITE_ANIM_SEQ_15
- const SPRITE_ANIM_SEQ_FLY_FROM
- const SPRITE_ANIM_SEQ_FLY_LEAF
- const SPRITE_ANIM_SEQ_FLY_TO
- const SPRITE_ANIM_SEQ_19
- const SPRITE_ANIM_SEQ_1A
- const SPRITE_ANIM_SEQ_1B
- const SPRITE_ANIM_SEQ_1C
- const SPRITE_ANIM_SEQ_1D
- const SPRITE_ANIM_SEQ_1E
- const SPRITE_ANIM_SEQ_1F
- const SPRITE_ANIM_SEQ_20
- const SPRITE_ANIM_SEQ_21
- const SPRITE_ANIM_SEQ_22
-
- const_def
- const SPRITE_ANIM_INDEX_00
- const SPRITE_ANIM_INDEX_01
- const SPRITE_ANIM_INDEX_02
- const SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
- const SPRITE_ANIM_INDEX_04
- const SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
- const SPRITE_ANIM_INDEX_SLOT_GOLEM
- const SPRITE_ANIM_INDEX_SLOTS_CHANSEY
- const SPRITE_ANIM_INDEX_SLOTS_EGG
- const SPRITE_ANIM_INDEX_09
- const SPRITE_ANIM_INDEX_RED_WALK
- const SPRITE_ANIM_INDEX_0B
- const SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
- const SPRITE_ANIM_INDEX_0D
- const SPRITE_ANIM_INDEX_0E
- const SPRITE_ANIM_INDEX_0F
- const SPRITE_ANIM_INDEX_10
- const SPRITE_ANIM_INDEX_TRADEMON_ICON
- const SPRITE_ANIM_INDEX_TRADEMON_BUBBLE
- const SPRITE_ANIM_INDEX_13
- const SPRITE_ANIM_INDEX_14
- const SPRITE_ANIM_INDEX_15
- const SPRITE_ANIM_INDEX_LEAF
- const SPRITE_ANIM_INDEX_CUT_TREE
- const SPRITE_ANIM_INDEX_FLY_LEAF
- const SPRITE_ANIM_INDEX_19
- const SPRITE_ANIM_INDEX_1A
- const SPRITE_ANIM_INDEX_1B
- const SPRITE_ANIM_INDEX_1C
- const SPRITE_ANIM_INDEX_1D
- const SPRITE_ANIM_INDEX_BLUE_WALK
- const SPRITE_ANIM_INDEX_1F
- const SPRITE_ANIM_INDEX_20
- const SPRITE_ANIM_INDEX_21
- const SPRITE_ANIM_INDEX_22
- const SPRITE_ANIM_INDEX_23
- const SPRITE_ANIM_INDEX_24
- const SPRITE_ANIM_INDEX_25
- const SPRITE_ANIM_INDEX_26
- const SPRITE_ANIM_INDEX_27
- const SPRITE_ANIM_INDEX_28
- const SPRITE_ANIM_INDEX_29
- const SPRITE_ANIM_INDEX_2A
- const SPRITE_ANIM_INDEX_2B
- const SPRITE_ANIM_INDEX_2C
-
- const_def
-
- const SPRITE_ANIM_FRAME_IDX_00
- const SPRITE_ANIM_FRAME_IDX_01
- const SPRITE_ANIM_FRAME_IDX_02
- const SPRITE_ANIM_FRAME_IDX_03
- const SPRITE_ANIM_FRAME_IDX_04
- const SPRITE_ANIM_FRAME_IDX_05
- const SPRITE_ANIM_FRAME_IDX_06
- const SPRITE_ANIM_FRAME_IDX_07
- const SPRITE_ANIM_FRAME_IDX_08
- const SPRITE_ANIM_FRAME_IDX_09
- const SPRITE_ANIM_FRAME_IDX_0A
- const SPRITE_ANIM_FRAME_IDX_0B
- const SPRITE_ANIM_FRAME_IDX_0C
- const SPRITE_ANIM_FRAME_IDX_0D
- const SPRITE_ANIM_FRAME_IDX_0E
- const SPRITE_ANIM_FRAME_IDX_0F
- const SPRITE_ANIM_FRAME_IDX_10
- const SPRITE_ANIM_FRAME_IDX_11
- const SPRITE_ANIM_FRAME_IDX_12
- const SPRITE_ANIM_FRAME_IDX_13
- const SPRITE_ANIM_FRAME_IDX_14
- const SPRITE_ANIM_FRAME_IDX_15
- const SPRITE_ANIM_FRAME_IDX_16
- const SPRITE_ANIM_FRAME_IDX_17
- const SPRITE_ANIM_FRAME_IDX_18
- const SPRITE_ANIM_FRAME_IDX_19
- const SPRITE_ANIM_FRAME_IDX_1A
- const SPRITE_ANIM_FRAME_IDX_1B
- const SPRITE_ANIM_FRAME_IDX_1C
- const SPRITE_ANIM_FRAME_IDX_1D
- const SPRITE_ANIM_FRAME_IDX_1E
- const SPRITE_ANIM_FRAME_IDX_1F
- const SPRITE_ANIM_FRAME_IDX_20
- const SPRITE_ANIM_FRAME_IDX_21
- const SPRITE_ANIM_FRAME_IDX_22
- const SPRITE_ANIM_FRAME_IDX_23
- const SPRITE_ANIM_FRAME_IDX_24
- const SPRITE_ANIM_FRAME_IDX_25
- const SPRITE_ANIM_FRAME_IDX_26
- const SPRITE_ANIM_FRAME_IDX_27
- const SPRITE_ANIM_FRAME_IDX_28
- const SPRITE_ANIM_FRAME_IDX_29
- const SPRITE_ANIM_FRAME_IDX_2A
- const SPRITE_ANIM_FRAME_IDX_2B
- const SPRITE_ANIM_FRAME_IDX_2C
- const SPRITE_ANIM_FRAME_IDX_2D
- const SPRITE_ANIM_FRAME_IDX_2E
- const SPRITE_ANIM_FRAME_IDX_2F
- const SPRITE_ANIM_FRAME_IDX_30
- const SPRITE_ANIM_FRAME_IDX_31
- const SPRITE_ANIM_FRAME_IDX_32
- const SPRITE_ANIM_FRAME_IDX_33
- const SPRITE_ANIM_FRAME_IDX_34
- const SPRITE_ANIM_FRAME_IDX_35
- const SPRITE_ANIM_FRAME_IDX_36
- const SPRITE_ANIM_FRAME_IDX_37
- const SPRITE_ANIM_FRAME_IDX_38
- const SPRITE_ANIM_FRAME_IDX_39
- const SPRITE_ANIM_FRAME_IDX_3A
- const SPRITE_ANIM_FRAME_IDX_3B
- const SPRITE_ANIM_FRAME_IDX_3C
- const SPRITE_ANIM_FRAME_IDX_3D
- const SPRITE_ANIM_FRAME_IDX_3E
- const SPRITE_ANIM_FRAME_IDX_3F
- const SPRITE_ANIM_FRAME_IDX_40
- const SPRITE_ANIM_FRAME_IDX_41
- const SPRITE_ANIM_FRAME_IDX_42
- const SPRITE_ANIM_FRAME_IDX_43
- const SPRITE_ANIM_FRAME_IDX_44
- const SPRITE_ANIM_FRAME_IDX_45
- const SPRITE_ANIM_FRAME_IDX_46
- const SPRITE_ANIM_FRAME_IDX_47
- const SPRITE_ANIM_FRAME_IDX_48
- const SPRITE_ANIM_FRAME_IDX_49
- const SPRITE_ANIM_FRAME_IDX_4A
- const SPRITE_ANIM_FRAME_IDX_4B
- const SPRITE_ANIM_FRAME_IDX_4C
- const SPRITE_ANIM_FRAME_IDX_4D
- const SPRITE_ANIM_FRAME_IDX_4E
- const SPRITE_ANIM_FRAME_IDX_4F
- const SPRITE_ANIM_FRAME_IDX_50
- const SPRITE_ANIM_FRAME_IDX_51
- const SPRITE_ANIM_FRAME_IDX_52
- const SPRITE_ANIM_FRAME_IDX_53
- const SPRITE_ANIM_FRAME_IDX_54
- const SPRITE_ANIM_FRAME_IDX_55
- const SPRITE_ANIM_FRAME_IDX_56
- const SPRITE_ANIM_FRAME_IDX_57
- const SPRITE_ANIM_FRAME_IDX_58
- const SPRITE_ANIM_FRAME_IDX_59
- const SPRITE_ANIM_FRAME_IDX_5A
- const SPRITE_ANIM_FRAME_IDX_5B
- const SPRITE_ANIM_FRAME_IDX_5C
- const SPRITE_ANIM_FRAME_IDX_5D
- const SPRITE_ANIM_FRAME_IDX_5E
- const SPRITE_ANIM_FRAME_IDX_5F
- const SPRITE_ANIM_FRAME_IDX_60
- const SPRITE_ANIM_FRAME_IDX_61
- const SPRITE_ANIM_FRAME_IDX_62
- const SPRITE_ANIM_FRAME_IDX_63
- const SPRITE_ANIM_FRAME_IDX_64
- const SPRITE_ANIM_FRAME_IDX_65
- const SPRITE_ANIM_FRAME_IDX_66
- const SPRITE_ANIM_FRAME_IDX_67
- const SPRITE_ANIM_FRAME_IDX_68
- const SPRITE_ANIM_FRAME_IDX_69
- const SPRITE_ANIM_FRAME_IDX_6A
- const SPRITE_ANIM_FRAME_IDX_6B
- const SPRITE_ANIM_FRAME_IDX_6C
- const SPRITE_ANIM_FRAME_IDX_6D
- const SPRITE_ANIM_FRAME_IDX_6E
- const SPRITE_ANIM_FRAME_IDX_6F
- const SPRITE_ANIM_FRAME_IDX_70
- const SPRITE_ANIM_FRAME_IDX_71
- const SPRITE_ANIM_FRAME_IDX_72
- const SPRITE_ANIM_FRAME_IDX_73
- const SPRITE_ANIM_FRAME_IDX_74
- const SPRITE_ANIM_FRAME_IDX_75
- const SPRITE_ANIM_FRAME_IDX_76
- const SPRITE_ANIM_FRAME_IDX_77
- const SPRITE_ANIM_FRAME_IDX_78
- const SPRITE_ANIM_FRAME_IDX_79
- const SPRITE_ANIM_FRAME_IDX_7A
- const SPRITE_ANIM_FRAME_IDX_7B
- const SPRITE_ANIM_FRAME_IDX_7C
- const SPRITE_ANIM_FRAME_IDX_7D
- const SPRITE_ANIM_FRAME_IDX_7E
- const SPRITE_ANIM_FRAME_IDX_7F
- const SPRITE_ANIM_FRAME_IDX_80
- const SPRITE_ANIM_FRAME_IDX_81
- const SPRITE_ANIM_FRAME_IDX_82
- const SPRITE_ANIM_FRAME_IDX_83
- const SPRITE_ANIM_FRAME_IDX_84
- const SPRITE_ANIM_FRAME_IDX_85
- const SPRITE_ANIM_FRAME_IDX_86
- const SPRITE_ANIM_FRAME_IDX_87
- const SPRITE_ANIM_FRAME_IDX_88
- const SPRITE_ANIM_FRAME_IDX_89
- const SPRITE_ANIM_FRAME_IDX_8A
- const SPRITE_ANIM_FRAME_IDX_8B