diff options
| author | entrpntr <entrpntr@gmail.com> | 2020-04-19 12:31:56 -0400 |
|---|---|---|
| committer | entrpntr <entrpntr@gmail.com> | 2020-04-19 12:31:56 -0400 |
| commit | e953302d3f81f080fd5d8423000496ce2fad36d3 (patch) | |
| tree | bb66787122ec1029524153c96c3f34b66780e5c7 /data/types/type_matchups.asm | |
| parent | e10598eb204358343491c92348b9220185e3b33d (diff) | |
Continue with effect commands (about 50% complete).
Diffstat (limited to 'data/types/type_matchups.asm')
| -rw-r--r-- | data/types/type_matchups.asm | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/data/types/type_matchups.asm b/data/types/type_matchups.asm new file mode 100644 index 00000000..81906b0f --- /dev/null +++ b/data/types/type_matchups.asm @@ -0,0 +1,118 @@ +TypeMatchups: + ; attacker, defender, *= + db NORMAL, ROCK, NOT_VERY_EFFECTIVE + db NORMAL, STEEL, NOT_VERY_EFFECTIVE + db FIRE, FIRE, NOT_VERY_EFFECTIVE + db FIRE, WATER, NOT_VERY_EFFECTIVE + db FIRE, GRASS, SUPER_EFFECTIVE + db FIRE, ICE, SUPER_EFFECTIVE + db FIRE, BUG, SUPER_EFFECTIVE + db FIRE, ROCK, NOT_VERY_EFFECTIVE + db FIRE, DRAGON, NOT_VERY_EFFECTIVE + db FIRE, STEEL, SUPER_EFFECTIVE + db WATER, FIRE, SUPER_EFFECTIVE + db WATER, WATER, NOT_VERY_EFFECTIVE + db WATER, GRASS, NOT_VERY_EFFECTIVE + db WATER, GROUND, SUPER_EFFECTIVE + db WATER, ROCK, SUPER_EFFECTIVE + db WATER, DRAGON, NOT_VERY_EFFECTIVE + db ELECTRIC, WATER, SUPER_EFFECTIVE + db ELECTRIC, ELECTRIC, NOT_VERY_EFFECTIVE + db ELECTRIC, GRASS, NOT_VERY_EFFECTIVE + db ELECTRIC, GROUND, NO_EFFECT + db ELECTRIC, FLYING, SUPER_EFFECTIVE + db ELECTRIC, DRAGON, NOT_VERY_EFFECTIVE + db GRASS, FIRE, NOT_VERY_EFFECTIVE + db GRASS, WATER, SUPER_EFFECTIVE + db GRASS, GRASS, NOT_VERY_EFFECTIVE + db GRASS, POISON, NOT_VERY_EFFECTIVE + db GRASS, GROUND, SUPER_EFFECTIVE + db GRASS, FLYING, NOT_VERY_EFFECTIVE + db GRASS, BUG, NOT_VERY_EFFECTIVE + db GRASS, ROCK, SUPER_EFFECTIVE + db GRASS, DRAGON, NOT_VERY_EFFECTIVE + db GRASS, STEEL, NOT_VERY_EFFECTIVE + db ICE, WATER, NOT_VERY_EFFECTIVE + db ICE, GRASS, SUPER_EFFECTIVE + db ICE, ICE, NOT_VERY_EFFECTIVE + db ICE, GROUND, SUPER_EFFECTIVE + db ICE, FLYING, SUPER_EFFECTIVE + db ICE, DRAGON, SUPER_EFFECTIVE + db ICE, STEEL, NOT_VERY_EFFECTIVE + db ICE, FIRE, NOT_VERY_EFFECTIVE + db FIGHTING, NORMAL, SUPER_EFFECTIVE + db FIGHTING, ICE, SUPER_EFFECTIVE + db FIGHTING, POISON, NOT_VERY_EFFECTIVE + db FIGHTING, FLYING, NOT_VERY_EFFECTIVE + db FIGHTING, PSYCHIC_TYPE, NOT_VERY_EFFECTIVE + db FIGHTING, BUG, NOT_VERY_EFFECTIVE + db FIGHTING, ROCK, SUPER_EFFECTIVE + db FIGHTING, DARK, SUPER_EFFECTIVE + db FIGHTING, STEEL, SUPER_EFFECTIVE + db POISON, GRASS, SUPER_EFFECTIVE + db POISON, POISON, NOT_VERY_EFFECTIVE + db POISON, GROUND, NOT_VERY_EFFECTIVE + db POISON, ROCK, NOT_VERY_EFFECTIVE + db POISON, GHOST, NOT_VERY_EFFECTIVE + db POISON, STEEL, NO_EFFECT + db GROUND, FIRE, SUPER_EFFECTIVE + db GROUND, ELECTRIC, SUPER_EFFECTIVE + db GROUND, GRASS, NOT_VERY_EFFECTIVE + db GROUND, POISON, SUPER_EFFECTIVE + db GROUND, FLYING, NO_EFFECT + db GROUND, BUG, NOT_VERY_EFFECTIVE + db GROUND, ROCK, SUPER_EFFECTIVE + db GROUND, STEEL, SUPER_EFFECTIVE + db FLYING, ELECTRIC, NOT_VERY_EFFECTIVE + db FLYING, GRASS, SUPER_EFFECTIVE + db FLYING, FIGHTING, SUPER_EFFECTIVE + db FLYING, BUG, SUPER_EFFECTIVE + db FLYING, ROCK, NOT_VERY_EFFECTIVE + db FLYING, STEEL, NOT_VERY_EFFECTIVE + db PSYCHIC_TYPE, FIGHTING, SUPER_EFFECTIVE + db PSYCHIC_TYPE, POISON, SUPER_EFFECTIVE + db PSYCHIC_TYPE, PSYCHIC_TYPE, NOT_VERY_EFFECTIVE + db PSYCHIC_TYPE, DARK, NO_EFFECT + db PSYCHIC_TYPE, STEEL, NOT_VERY_EFFECTIVE + db BUG, FIRE, NOT_VERY_EFFECTIVE + db BUG, GRASS, SUPER_EFFECTIVE + db BUG, FIGHTING, NOT_VERY_EFFECTIVE + db BUG, POISON, NOT_VERY_EFFECTIVE + db BUG, FLYING, NOT_VERY_EFFECTIVE + db BUG, PSYCHIC_TYPE, SUPER_EFFECTIVE + db BUG, GHOST, NOT_VERY_EFFECTIVE + db BUG, DARK, SUPER_EFFECTIVE + db BUG, STEEL, NOT_VERY_EFFECTIVE + db ROCK, FIRE, SUPER_EFFECTIVE + db ROCK, ICE, SUPER_EFFECTIVE + db ROCK, FIGHTING, NOT_VERY_EFFECTIVE + db ROCK, GROUND, NOT_VERY_EFFECTIVE + db ROCK, FLYING, SUPER_EFFECTIVE + db ROCK, BUG, SUPER_EFFECTIVE + db ROCK, STEEL, NOT_VERY_EFFECTIVE + db GHOST, NORMAL, NO_EFFECT + db GHOST, PSYCHIC_TYPE, SUPER_EFFECTIVE + db GHOST, DARK, NOT_VERY_EFFECTIVE + db GHOST, STEEL, NOT_VERY_EFFECTIVE + db GHOST, GHOST, SUPER_EFFECTIVE + db DRAGON, DRAGON, SUPER_EFFECTIVE + db DRAGON, STEEL, NOT_VERY_EFFECTIVE + db DARK, FIGHTING, NOT_VERY_EFFECTIVE + db DARK, PSYCHIC_TYPE, SUPER_EFFECTIVE + db DARK, GHOST, SUPER_EFFECTIVE + db DARK, DARK, NOT_VERY_EFFECTIVE + db DARK, STEEL, NOT_VERY_EFFECTIVE + db STEEL, FIRE, NOT_VERY_EFFECTIVE + db STEEL, WATER, NOT_VERY_EFFECTIVE + db STEEL, ELECTRIC, NOT_VERY_EFFECTIVE + db STEEL, ICE, SUPER_EFFECTIVE + db STEEL, ROCK, SUPER_EFFECTIVE + db STEEL, STEEL, NOT_VERY_EFFECTIVE + + db -2 ; end (with Foresight) + +; Foresight removes Ghost's immunities. + db NORMAL, GHOST, NO_EFFECT + db FIGHTING, GHOST, NO_EFFECT + + db -1 ; end |
