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authorDaniel Harding <33dannye@gmail.com>2020-05-16 21:42:24 -0500
committerGitHub <noreply@github.com>2020-05-16 21:42:24 -0500
commit8a924f1f783572ff395f617f99546b4c949c8b04 (patch)
tree1b6c7de331cb983256651b11b8adf413a3a434f1 /engine/battle/move_effects/future_sight.asm
parent88d7e9a34a8b610b358cec1ccc6660634ca9ce80 (diff)
parented94962edf1668aba3f60938e8a5ba8040e2a59c (diff)
Merge pull request #30 from entrpntr/spring-cleaning
Spring Cleaning
Diffstat (limited to 'engine/battle/move_effects/future_sight.asm')
-rw-r--r--engine/battle/move_effects/future_sight.asm81
1 files changed, 81 insertions, 0 deletions
diff --git a/engine/battle/move_effects/future_sight.asm b/engine/battle/move_effects/future_sight.asm
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+++ b/engine/battle/move_effects/future_sight.asm
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+BattleCommand_CheckFutureSight:
+; checkfuturesight
+
+ ld hl, wPlayerFutureSightCount
+ ld de, wPlayerFutureSightDamage
+ ldh a, [hBattleTurn]
+ and a
+ jr z, .ok
+ ld hl, wEnemyFutureSightCount
+ ld de, wEnemyFutureSightDamage
+.ok
+
+ ld a, [hl]
+ and a
+ ret z
+ cp 1
+ ret nz
+
+ ld [hl], 0
+ ld a, [de]
+ inc de
+ ld [wCurDamage], a
+ ld a, [de]
+ ld [wCurDamage + 1], a
+ ld b, futuresight_command
+ jp SkipToBattleCommand
+
+BattleCommand_FutureSight:
+; futuresight
+
+ call CheckUserIsCharging
+ jr nz, .AlreadyChargingFutureSight
+ ld a, BATTLE_VARS_MOVE_ANIM
+ call GetBattleVar
+ ld b, a
+ ld a, BATTLE_VARS_LAST_COUNTER_MOVE
+ call GetBattleVarAddr
+ ld [hl], b
+ ld a, BATTLE_VARS_LAST_MOVE
+ call GetBattleVarAddr
+ ld [hl], b
+.AlreadyChargingFutureSight:
+ ld hl, wPlayerFutureSightCount
+ ldh a, [hBattleTurn]
+ and a
+ jr z, .GotFutureSightCount
+ ld hl, wEnemyFutureSightCount
+.GotFutureSightCount:
+ ld a, [hl]
+ and a
+ jr nz, .failed
+ ld a, 4
+ ld [hl], a
+ call BattleCommand_LowerSub
+ call BattleCommand_MoveDelay
+ ld hl, ForesawAttackText
+ call StdBattleTextbox
+ call BattleCommand_RaiseSub
+ ld de, wPlayerFutureSightDamage
+ ldh a, [hBattleTurn]
+ and a
+ jr z, .StoreDamage
+ ld de, wEnemyFutureSightDamage
+.StoreDamage:
+ ld hl, wCurDamage
+ ld a, [hl]
+ ld [de], a
+ ld [hl], 0
+ inc hl
+ inc de
+ ld a, [hl]
+ ld [de], a
+ ld [hl], 0
+ jp EndMoveEffect
+
+.failed
+ pop bc
+ call ResetDamage
+ call AnimateFailedMove
+ call PrintButItFailed
+ jp EndMoveEffect