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authorRangi <remy.oukaour+rangi42@gmail.com>2021-03-03 22:22:41 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2021-03-05 16:10:25 -0500
commit5454e1e0deefc6b4fc8c4de0e63314052fceebc0 (patch)
tree565805b252fa596aab3f80b3128ebc91b1fae540 /engine/battle_anims/core.asm
parentb423e94be700cc6434465cf1dcccf0b677489192 (diff)
Verify data table sizes with table_width and assert_table_length macros
It also uncovered some off-by-one issues with defining some constants. A few structs now use rsreset/_RS to define their offset constants.
Diffstat (limited to 'engine/battle_anims/core.asm')
-rw-r--r--engine/battle_anims/core.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle_anims/core.asm b/engine/battle_anims/core.asm
index 51916ef4..64be8839 100644
--- a/engine/battle_anims/core.asm
+++ b/engine/battle_anims/core.asm
@@ -31,7 +31,7 @@ InitBattleAnimation:
ld e, a
ld d, 0
ld hl, BattleAnimObjects
-rept 6
+rept BATTLEANIMOBJ_LENGTH
add hl, de
endr
ld e, l