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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2021-03-03 22:22:41 -0500 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2021-03-05 16:10:25 -0500 |
commit | 5454e1e0deefc6b4fc8c4de0e63314052fceebc0 (patch) | |
tree | 565805b252fa596aab3f80b3128ebc91b1fae540 /engine/battle_anims/core.asm | |
parent | b423e94be700cc6434465cf1dcccf0b677489192 (diff) |
Verify data table sizes with table_width and assert_table_length macros
It also uncovered some off-by-one issues with defining some constants.
A few structs now use rsreset/_RS to define their offset constants.
Diffstat (limited to 'engine/battle_anims/core.asm')
-rw-r--r-- | engine/battle_anims/core.asm | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/battle_anims/core.asm b/engine/battle_anims/core.asm index 51916ef4..64be8839 100644 --- a/engine/battle_anims/core.asm +++ b/engine/battle_anims/core.asm @@ -31,7 +31,7 @@ InitBattleAnimation: ld e, a ld d, 0 ld hl, BattleAnimObjects -rept 6 +rept BATTLEANIMOBJ_LENGTH add hl, de endr ld e, l |