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authorRangi <remy.oukaour+rangi42@gmail.com>2020-11-09 15:16:44 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2020-11-09 15:20:35 -0500
commitbc8636d68805116ef126feecc07cde63238490da (patch)
treed88fed0393eb69c8c37fbaf7ee21f7dd3af289c9 /engine/battle_anims
parent6e20c30f6e48ba36237d42b13ea6e6827b62ff40 (diff)
Replace $0 with 0 for "ld l, a / ld h, 0" idiom
Diffstat (limited to 'engine/battle_anims')
-rw-r--r--engine/battle_anims/anim_commands.asm2
-rw-r--r--engine/battle_anims/bg_effects.asm6
-rw-r--r--engine/battle_anims/functions.asm10
3 files changed, 9 insertions, 9 deletions
diff --git a/engine/battle_anims/anim_commands.asm b/engine/battle_anims/anim_commands.asm
index 6d4129fa..9d9e6ef5 100644
--- a/engine/battle_anims/anim_commands.asm
+++ b/engine/battle_anims/anim_commands.asm
@@ -654,7 +654,7 @@ BattleAnimCmd_5GFX:
push bc
push hl
ld l, a
- ld h, $0
+ ld h, 0
rept 4
add hl, hl
endr
diff --git a/engine/battle_anims/bg_effects.asm b/engine/battle_anims/bg_effects.asm
index b504df29..466310fc 100644
--- a/engine/battle_anims/bg_effects.asm
+++ b/engine/battle_anims/bg_effects.asm
@@ -1951,7 +1951,7 @@ BattleBGEffect_FadeMonsToBlackRepeating:
swap a
sla a
ld e, a
- ld d, $0
+ ld d, 0
push bc
call BGEffect_CheckBattleTurn
jr nz, .player
@@ -2559,7 +2559,7 @@ BattleBGEffect_GetFirstDMGPal:
inc [hl]
BattleBGEffect_GetNextDMGPal:
ld l, a
- ld h, $0
+ ld h, 0
add hl, de
ld a, [hl]
cp -1
@@ -2752,7 +2752,7 @@ DeformWater:
ld a, [wBattleSineWaveTempProgress]
add e
ld e, a
- ld d, $0
+ ld d, 0
ret
BattleBGEffect_WavyScreenFX:
diff --git a/engine/battle_anims/functions.asm b/engine/battle_anims/functions.asm
index 2a72cf12..a38bf152 100644
--- a/engine/battle_anims/functions.asm
+++ b/engine/battle_anims/functions.asm
@@ -772,7 +772,7 @@ BattleAnimFunction_FireBlast:
call DeinitBattleAnimation
ret
-.one
+.one
; Flame that moves upward
ld hl, BATTLEANIMSTRUCT_YOFFSET
add hl, bc
@@ -2139,13 +2139,13 @@ BattleAnimFunction_Egg:
call BattleAnim_IncAnonJumptableIndex ; jumps to three
ret
-.egg_bomb_done
+.egg_bomb_done
; Increases jumptable index twice to four
call BattleAnim_IncAnonJumptableIndex
inc [hl]
ret
-.three
+.three
; Waits in place
ld hl, BATTLEANIMSTRUCT_VAR2
add hl, bc
@@ -3381,7 +3381,7 @@ BattleAnimFunction_SkyAttack:
call DeinitBattleAnimation
ret
-.SkyAttack_CyclePalette:
+.SkyAttack_CyclePalette:
; Cycles wOBP0 pallete
ld hl, BATTLEANIMSTRUCT_VAR2
add hl, bc
@@ -3390,7 +3390,7 @@ BattleAnimFunction_SkyAttack:
inc [hl]
srl a
ld e, a
- ld d, $0
+ ld d, 0
ldh a, [hSGB]
and a
jr nz, .sgb