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| author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-10-06 18:09:25 -0400 |
|---|---|---|
| committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-10-06 18:09:25 -0400 |
| commit | d2ffdbf7ea6c6c92bd8ccbfd8405ec66e42ffd96 (patch) | |
| tree | 7458a786cd585489b31136d389da285851e02540 /engine/battle_anims | |
| parent | 5838d479a2859ca17c0a0f2e88e0ead9644343c8 (diff) | |
Update battle anim bg function comments, and identify more unnamed labels
Diffstat (limited to 'engine/battle_anims')
| -rw-r--r-- | engine/battle_anims/bg_effects.asm | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/engine/battle_anims/bg_effects.asm b/engine/battle_anims/bg_effects.asm index 8282a855..e406653f 100644 --- a/engine/battle_anims/bg_effects.asm +++ b/engine/battle_anims/bg_effects.asm @@ -2082,7 +2082,7 @@ BattleBGEffect_RapidFlash: ; unused db $e4, $6c, $fe BattleBGEffect_FadeMonToLight: -; BG_EFFECT_STRUCT_BATTLE_TURN: 0 = target of animation, 1 = user +; BG_EFFECT_STRUCT_BATTLE_TURN = BG_EFFECT_TARGET or BG_EFFECT_USER ld de, .Pals call BGEffect_RapidCyclePals ret @@ -2091,7 +2091,7 @@ BattleBGEffect_FadeMonToLight: db $e4, $90, $40, $ff BattleBGEffect_FadeMonToBlack: -; BG_EFFECT_STRUCT_BATTLE_TURN: 0 = target of animation, 1 = user +; BG_EFFECT_STRUCT_BATTLE_TURN = BG_EFFECT_TARGET or BG_EFFECT_USER ld de, .Pals call BGEffect_RapidCyclePals ret @@ -2100,7 +2100,7 @@ BattleBGEffect_FadeMonToBlack: db $e4, $f8, $fc, $ff BattleBGEffect_FadeMonToLightRepeating: -; BG_EFFECT_STRUCT_BATTLE_TURN: 0 = target of animation, 1 = user +; BG_EFFECT_STRUCT_BATTLE_TURN = BG_EFFECT_TARGET or BG_EFFECT_USER ld de, .Pals call BGEffect_RapidCyclePals ret @@ -2109,7 +2109,7 @@ BattleBGEffect_FadeMonToLightRepeating: db $e4, $90, $40, $90, $fe BattleBGEffect_FadeMonToBlackRepeating: -; BG_EFFECT_STRUCT_BATTLE_TURN: 0 = target of animation, 1 = user +; BG_EFFECT_STRUCT_BATTLE_TURN = BG_EFFECT_TARGET or BG_EFFECT_USER ld de, .Pals call BGEffect_RapidCyclePals ret @@ -2118,7 +2118,7 @@ BattleBGEffect_FadeMonToBlackRepeating: db $e4, $f8, $fc, $f8, $fe BattleBGEffect_CycleMonLightDarkRepeating: -; BG_EFFECT_STRUCT_BATTLE_TURN: 0 = target of animation, 1 = user +; BG_EFFECT_STRUCT_BATTLE_TURN = BG_EFFECT_TARGET or BG_EFFECT_USER ld de, .Pals call BGEffect_RapidCyclePals ret @@ -2127,7 +2127,7 @@ BattleBGEffect_CycleMonLightDarkRepeating: db $e4, $f8, $fc, $f8, $e4, $90, $40, $90, $fe BattleBGEffect_FlashMonRepeating: ; unused -; BG_EFFECT_STRUCT_BATTLE_TURN: 0 = target of animation, 1 = user +; BG_EFFECT_STRUCT_BATTLE_TURN = BG_EFFECT_TARGET or BG_EFFECT_USER ld de, .Pals call BGEffect_RapidCyclePals ret @@ -2136,7 +2136,7 @@ BattleBGEffect_FlashMonRepeating: ; unused db $e4, $fc, $e4, $00, $fe BattleBGEffect_FadeMonToWhiteWaitFadeBack: -; BG_EFFECT_STRUCT_BATTLE_TURN: 0 = target of animation, 1 = user +; BG_EFFECT_STRUCT_BATTLE_TURN = BG_EFFECT_TARGET or BG_EFFECT_USER ld de, .Pals call BGEffect_RapidCyclePals ret @@ -2145,7 +2145,7 @@ BattleBGEffect_FadeMonToWhiteWaitFadeBack: db $e4, $90, $40, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $00, $40, $90, $e4, $ff BattleBGEffect_FadeMonFromWhite: ; unused -; BG_EFFECT_STRUCT_BATTLE_TURN: 0 = target of animation, 1 = user +; BG_EFFECT_STRUCT_BATTLE_TURN = BG_EFFECT_TARGET or BG_EFFECT_USER ld de, .Pals call BGEffect_RapidCyclePals ret @@ -2155,7 +2155,7 @@ BattleBGEffect_FadeMonFromWhite: ; unused BattleBGEffect_VibrateMon: ; Moves mon back and forth sideways for $20 frames -; BG_EFFECT_STRUCT_BATTLE_TURN: 0 = target of animation, 1 = user +; BG_EFFECT_STRUCT_BATTLE_TURN = BG_EFFECT_TARGET or BG_EFFECT_USER call BattleBGEffects_AnonJumptable .anon_dw dw .zero |
