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authorRyan Tandy <ryan@nardis.ca>2019-09-23 10:14:38 -0700
committerRyan Tandy <ryan@nardis.ca>2019-09-23 10:14:38 -0700
commit0af8f48d5908d1a49c2701abbb02b4a4e34a8563 (patch)
treebcfd917e29608f03933c3aa168a3cc48600b482b /engine
parent111722c5e46588d34805b68e6eb59cfb05e099f2 (diff)
Clarify naming of SFX_GET_EGG_* pointers
In game, one receives eggs from the Aide and the Day-care Man, not the Day-care Lady. SFX 0x96 is used for both. Rename it to reflect it is not unique to the Day-care. SFX 0x95 is an alias of the same sound and appears to be unused. Rename the pointer to clarify that.
Diffstat (limited to 'engine')
-rw-r--r--engine/events/daycare.asm2
1 files changed, 1 insertions, 1 deletions
diff --git a/engine/events/daycare.asm b/engine/events/daycare.asm
index c06db6f1..32a7665d 100644
--- a/engine/events/daycare.asm
+++ b/engine/events/daycare.asm
@@ -416,7 +416,7 @@ DayCareManOutside:
call DayCare_InitBreeding
ld hl, .GotEggText
call PrintText
- ld de, SFX_GET_EGG_FROM_DAYCARE_LADY
+ ld de, SFX_GET_EGG
call PlaySFX
ld c, 120
call DelayFrames