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authorRangi <remy.oukaour+rangi42@gmail.com>2020-12-23 16:54:26 -0500
committerRangi <remy.oukaour+rangi42@gmail.com>2020-12-23 16:54:26 -0500
commited133f5c9afac83b9f9ca4f6951c5bdbe4c95fc5 (patch)
tree5731b13e7f583e7be713b20cd1b08ec4d72ef237 /engine
parent524f57703fb362dd9a131edb1eb5aebad5ffe633 (diff)
Remove "Buffer" suffix from two HRAM labels
Diffstat (limited to 'engine')
-rw-r--r--engine/battle/core.asm14
-rw-r--r--engine/events/overworld.asm2
-rw-r--r--engine/gfx/mon_icons.asm8
-rw-r--r--engine/overworld/cmd_queue.asm4
-rw-r--r--engine/overworld/events.asm2
-rw-r--r--engine/overworld/map_objects.asm26
-rw-r--r--engine/overworld/movement.asm10
-rw-r--r--engine/overworld/npc_movement.asm22
-rw-r--r--engine/overworld/player_movement.asm2
-rw-r--r--engine/overworld/player_object.asm28
-rw-r--r--engine/overworld/scripting.asm4
-rw-r--r--engine/pokemon/party_menu.asm6
12 files changed, 64 insertions, 64 deletions
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index aca0185e..728fa9f4 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -2874,7 +2874,7 @@ MonFaintedAnimation:
db " @"
SlideBattlePicOut:
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld c, a
.loop
push bc
@@ -2897,7 +2897,7 @@ SlideBattlePicOut:
ret
.DoFrame:
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld c, a
cp $8
jr nz, .back
@@ -8618,7 +8618,7 @@ CopyBackpic:
.LoadTrainerBackpicAsOAM:
ld hl, wVirtualOAMSprite00
xor a
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld b, 6
ld e, (SCREEN_WIDTH + 1) * TILE_WIDTH
.outer_loop
@@ -8629,10 +8629,10 @@ CopyBackpic:
inc hl
ld [hl], e ; x
inc hl
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld [hli], a ; tile id
inc a
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld a, PAL_BATTLE_OB_PLAYER
ld [hli], a ; attributes
ld a, d
@@ -8640,9 +8640,9 @@ CopyBackpic:
ld d, a
dec c
jr nz, .inner_loop
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
add $3
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld a, e
add 1 * TILE_WIDTH
ld e, a
diff --git a/engine/events/overworld.asm b/engine/events/overworld.asm
index 1a12bfe3..b01bf5ca 100644
--- a/engine/events/overworld.asm
+++ b/engine/events/overworld.asm
@@ -1315,7 +1315,7 @@ GetFacingObject:
farcall CheckFacingObject
jr nc, .fail
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
call GetObjectStruct
ld hl, OBJECT_MAP_OBJECT_INDEX
add hl, bc
diff --git a/engine/gfx/mon_icons.asm b/engine/gfx/mon_icons.asm
index 609e48f9..49e8db89 100644
--- a/engine/gfx/mon_icons.asm
+++ b/engine/gfx/mon_icons.asm
@@ -43,7 +43,7 @@ LoadMenuMonIcon:
PartyMenu_InitAnimatedMonIcon:
ld a, [wCurIconTile]
push af
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld hl, wPartySpecies
ld e, a
ld d, 0
@@ -52,7 +52,7 @@ PartyMenu_InitAnimatedMonIcon:
call ReadMonMenuIcon
ld [wCurIcon], a
call GetMemIconGFX
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
; y coord
add a
add a
@@ -76,7 +76,7 @@ PartyMenu_InitAnimatedMonIcon:
.SpawnItemIcon:
push bc
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld hl, wPartyMon1Item
ld bc, PARTYMON_STRUCT_LENGTH
call AddNTimes
@@ -104,7 +104,7 @@ PartyMenu_InitAnimatedMonIcon:
SetPartyMonIconAnimSpeed:
push bc
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld b, a
call .getspeed
ld a, b
diff --git a/engine/overworld/cmd_queue.asm b/engine/overworld/cmd_queue.asm
index 1994220e..1c56fd53 100644
--- a/engine/overworld/cmd_queue.asm
+++ b/engine/overworld/cmd_queue.asm
@@ -14,7 +14,7 @@ HandleCmdQueue::
ld hl, wCmdQueue
xor a
.loop
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld a, [hl]
and a
jr z, .skip
@@ -27,7 +27,7 @@ HandleCmdQueue::
.skip
ld de, CMDQUEUE_ENTRY_SIZE
add hl, de
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp CMDQUEUE_CAPACITY
jr nz, .loop
diff --git a/engine/overworld/events.asm b/engine/overworld/events.asm
index 1a6f2206..cd4daa77 100644
--- a/engine/overworld/events.asm
+++ b/engine/overworld/events.asm
@@ -528,7 +528,7 @@ TryObjectEvent:
.IsObject:
call PlayTalkObject
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
call GetObjectStruct
ld hl, OBJECT_MAP_OBJECT_INDEX
add hl, bc
diff --git a/engine/overworld/map_objects.asm b/engine/overworld/map_objects.asm
index 3c58f60f..c30bc695 100644
--- a/engine/overworld/map_objects.asm
+++ b/engine/overworld/map_objects.asm
@@ -1040,7 +1040,7 @@ _RandomWalkContinue:
add hl, bc
ld [hl], OBJECT_ACTION_STEP
ld hl, wCenteredObject
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp [hl]
jr z, .centered
ld hl, OBJECT_STEP_TYPE
@@ -1913,7 +1913,7 @@ ApplyMovementToFollower:
ret z
ld a, [wObjectFollow_Leader]
ld d, a
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp d
ret nz
ld a, e
@@ -2053,7 +2053,7 @@ ShakeScreen:
DespawnEmote:
push bc
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld c, a
call .DeleteEmote
pop bc
@@ -2098,7 +2098,7 @@ InitTempObject:
CopyTempObjectData:
; load into wTempObjectCopy:
-; -1, -1, [de], [de + 1], [de + 2], [hMapObjectIndexBuffer], [NextMapX], [NextMapY], -1
+; -1, -1, [de], [de + 1], [de + 2], [hMapObjectIndex], [NextMapX], [NextMapY], -1
; This spawns the object at the same place as whichever object is loaded into bc.
ld hl, wTempObjectCopyMapObjectIndex
ld [hl], -1
@@ -2113,7 +2113,7 @@ CopyTempObjectData:
ld [hli], a
ld a, [de]
ld [hli], a
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld [hli], a
push hl
ld hl, OBJECT_NEXT_MAP_X
@@ -2137,7 +2137,7 @@ UpdateAllObjectsFrozen::
ld bc, wObjectStructs
xor a
.loop
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call DoesObjectHaveASprite
jr z, .ok
call UpdateObjectFrozen
@@ -2146,7 +2146,7 @@ UpdateAllObjectsFrozen::
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECT_STRUCTS
jr nz, .loop
@@ -2189,13 +2189,13 @@ HideAllObjects:
xor a
ld bc, wObjectStructs
.loop
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call SetFacing_Standing
ld hl, OBJECT_LENGTH
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECT_STRUCTS
jr nz, .loop
@@ -2413,7 +2413,7 @@ DoStepsForAllObjects:
ld bc, wObjectStructs
xor a
.loop
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call DoesObjectHaveASprite
jr z, .next
call HandleObjectStep
@@ -2422,7 +2422,7 @@ DoStepsForAllObjects:
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECT_STRUCTS
jr nz, .loop
@@ -2485,7 +2485,7 @@ StartFollow::
SetLeaderIfVisible:
call CheckObjectVisibility
ret c
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld [wObjectFollow_Leader], a
ret
@@ -2511,7 +2511,7 @@ SetFollowerIfVisible:
ld hl, OBJECT_STEP_TYPE
add hl, bc
ld [hl], STEP_TYPE_RESET
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld [wObjectFollow_Follower], a
ret
diff --git a/engine/overworld/movement.asm b/engine/overworld/movement.asm
index 1c9899ce..4c90c92d 100644
--- a/engine/overworld/movement.asm
+++ b/engine/overworld/movement.asm
@@ -230,7 +230,7 @@ Movement_48:
Movement_remove_object:
call DeleteMapObject
ld hl, wObjectFollow_Leader
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp [hl]
jr nz, .not_leading
ld [hl], -1
@@ -673,7 +673,7 @@ NormalStep:
.skip_grass
ld hl, wCenteredObject
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp [hl]
jr z, .player
@@ -697,7 +697,7 @@ TurningStep:
ld [hl], OBJECT_ACTION_SPIN
ld hl, wCenteredObject
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp [hl]
jr z, .player
@@ -721,7 +721,7 @@ SlideStep:
ld [hl], OBJECT_ACTION_STAND
ld hl, wCenteredObject
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp [hl]
jr z, .player
@@ -753,7 +753,7 @@ JumpStep:
call SpawnShadow
ld hl, wCenteredObject
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
cp [hl]
jr z, .player
diff --git a/engine/overworld/npc_movement.asm b/engine/overworld/npc_movement.asm
index 1fb8e63a..2c374ff8 100644
--- a/engine/overworld/npc_movement.asm
+++ b/engine/overworld/npc_movement.asm
@@ -250,7 +250,7 @@ CheckFacingObject::
.not_counter
ld bc, wObjectStructs ; redundant
ld a, 0
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
call IsNPCAtCoord
ret nc
ld hl, OBJECT_DIRECTION_WALKING
@@ -275,7 +275,7 @@ WillObjectBumpIntoSomeoneElse:
jr IsNPCAtCoord
IsObjectFacingSomeoneElse: ; unreferenced
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
call GetObjectStruct
call .GetFacingCoords
call IsNPCAtCoord
@@ -315,7 +315,7 @@ IsNPCAtCoord:
ld bc, wObjectStructs
xor a
.loop
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
call DoesObjectHaveASprite
jr z, .next
@@ -345,9 +345,9 @@ IsNPCAtCoord:
jr nz, .check_current_coords
.continue
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld l, a
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
cp l
jr nz, .yes
@@ -362,9 +362,9 @@ IsNPCAtCoord:
ld a, [hl]
cp e
jr nz, .next
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld l, a
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
cp l
jr nz, .yes
@@ -373,7 +373,7 @@ IsNPCAtCoord:
add hl, bc
ld b, h
ld c, l
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
inc a
cp NUM_OBJECT_STRUCTS
jr nz, .loop
@@ -481,7 +481,7 @@ IsNPCAtPlayerCoord: ; unreferenced
ld bc, wObjectStructs
xor a
.loop
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
call DoesObjectHaveASprite
jr z, .next
@@ -505,7 +505,7 @@ IsNPCAtPlayerCoord: ; unreferenced
ld a, [hl]
cp d
jr nz, .check_current_coords
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
cp PLAYER_OBJECT
jr z, .next
jr .yes
@@ -528,7 +528,7 @@ IsNPCAtPlayerCoord: ; unreferenced
add hl, bc
ld b, h
ld c, l
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
inc a
cp NUM_OBJECT_STRUCTS
jr nz, .loop
diff --git a/engine/overworld/player_movement.asm b/engine/overworld/player_movement.asm
index c18d3b46..2f16c492 100644
--- a/engine/overworld/player_movement.asm
+++ b/engine/overworld/player_movement.asm
@@ -621,7 +621,7 @@ ENDM
; Returns 1 if there is no NPC in front
; Returns 2 if there is a movable NPC in front
ld a, 0
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
; Load the next X coordinate into d
ld a, [wPlayerStandingMapX]
ld d, a
diff --git a/engine/overworld/player_object.asm b/engine/overworld/player_object.asm
index d23257a1..f5a0e0be 100644
--- a/engine/overworld/player_object.asm
+++ b/engine/overworld/player_object.asm
@@ -26,10 +26,10 @@ SpawnPlayer:
ld b, PLAYER
call PlayerSpawn_ConvertCoords
ld a, PLAYER_OBJECT
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ld de, wObjectStructs
ld a, PLAYER_OBJECT
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld bc, wMapObjects
call CopyMapObjectToObjectStruct
ld a, PLAYER
@@ -79,7 +79,7 @@ WriteObjectXY::
ld hl, OBJECT_NEXT_MAP_Y
add hl, bc
ld e, [hl]
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld b, a
call CopyDECoordsToMapObject
and a
@@ -134,12 +134,12 @@ CopyObjectStruct::
ld a, 1
ld de, OBJECT_LENGTH
.loop
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
ld a, [hl]
and a
jr z, .done
add hl, de
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
inc a
cp NUM_OBJECT_STRUCTS
jr nz, .loop
@@ -165,12 +165,12 @@ CopyMapObjectToObjectStruct:
ret
.CopyMapObjectToTempObject:
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld hl, MAPOBJECT_OBJECT_STRUCT_ID
add hl, bc
ld [hl], a
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld [wTempObjectCopyMapObjectIndex], a
ld hl, MAPOBJECT_SPRITE
@@ -225,7 +225,7 @@ InitializeVisibleSprites:
ld bc, wMap2Object
ld a, 2
.loop
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld hl, MAPOBJECT_SPRITE
add hl, bc
ld a, [hl]
@@ -273,7 +273,7 @@ InitializeVisibleSprites:
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECTS
jr nz, .loop
@@ -312,7 +312,7 @@ CheckObjectEnteringVisibleRange::
ld bc, wMap2Object
ld a, 2
.loop_v
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld hl, MAPOBJECT_SPRITE
add hl, bc
ld a, [hl]
@@ -347,7 +347,7 @@ CheckObjectEnteringVisibleRange::
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECTS
jr nz, .loop_v
@@ -368,7 +368,7 @@ CheckObjectEnteringVisibleRange::
ld bc, wMap2Object
ld a, 2
.loop_h
- ldh [hMapObjectIndexBuffer], a
+ ldh [hMapObjectIndex], a
ld hl, MAPOBJECT_SPRITE
add hl, bc
ld a, [hl]
@@ -403,7 +403,7 @@ CheckObjectEnteringVisibleRange::
add hl, bc
ld b, h
ld c, l
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
inc a
cp NUM_OBJECTS
jr nz, .loop_h
@@ -676,7 +676,7 @@ FollowNotExact::
ld hl, OBJECT_SPRITE_Y
add hl, de
ld [hl], a
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
ld hl, OBJECT_RANGE
add hl, de
ld [hl], a
diff --git a/engine/overworld/scripting.asm b/engine/overworld/scripting.asm
index b72b6099..ef94fca7 100644
--- a/engine/overworld/scripting.asm
+++ b/engine/overworld/scripting.asm
@@ -876,7 +876,7 @@ Script_variablesprite:
Script_appear:
call GetScriptByte
call UnmaskCopyMapObjectStruct
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld b, 0 ; clear
call ApplyEventActionAppearDisappear
ret
@@ -888,7 +888,7 @@ Script_disappear:
ldh a, [hLastTalked]
.ok
call DeleteObjectStruct
- ldh a, [hMapObjectIndexBuffer]
+ ldh a, [hMapObjectIndex]
ld b, 1 ; set
call ApplyEventActionAppearDisappear
farcall _UpdateSprites
diff --git a/engine/pokemon/party_menu.asm b/engine/pokemon/party_menu.asm
index b4ecec62..60fb0dc7 100644
--- a/engine/pokemon/party_menu.asm
+++ b/engine/pokemon/party_menu.asm
@@ -512,7 +512,7 @@ InitPartyMenuGFX:
ret z
ld c, a
xor a
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
.loop
push bc
push hl
@@ -520,9 +520,9 @@ InitPartyMenuGFX:
ld a, BANK(LoadMenuMonIcon)
ld e, MONICON_PARTYMENU
rst FarCall
- ldh a, [hObjectStructIndexBuffer]
+ ldh a, [hObjectStructIndex]
inc a
- ldh [hObjectStructIndexBuffer], a
+ ldh [hObjectStructIndex], a
pop hl
pop bc
dec c