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authorentrpntr <entrpntr@gmail.com>2020-04-22 23:15:53 -0400
committerentrpntr <entrpntr@gmail.com>2020-04-22 23:18:36 -0400
commit1d456d5f66627e8023c074419180639cc027e7bc (patch)
tree96b4ef0b214f716d7c5478804d9f9bb596373564 /home/text.asm
parentb87cc706430f281d6af24daa942890574449a803 (diff)
Finish home cleanup, identify tileset data, other misc cleanups.
Diffstat (limited to 'home/text.asm')
-rw-r--r--home/text.asm457
1 files changed, 265 insertions, 192 deletions
diff --git a/home/text.asm b/home/text.asm
index c296e378..5af9f921 100644
--- a/home/text.asm
+++ b/home/text.asm
@@ -129,7 +129,7 @@ SpeechTextbox::
jp Textbox
TestText::
- text "ゲームフりーク!"
+ text "ゲームフりーク!"
done
RadioTerminator::
@@ -193,41 +193,40 @@ else
endc
ENDM
- dict "<LINE>", LineChar
- dict "<NEXT>", NextLineChar
- dict "<NULL>", NullChar
- dict $4c, Char4C
- dict $4b, Char4B
- dict "<PARA>", Paragraph
- dict "<MOM>", PrintMomsName
- dict "<PLAYER>", PrintPlayerName
- dict "<RIVAL>", PrintRivalName
- dict $35, Char35
- dict $36, Char36
- dict $37, Char37
- dict "<RED>", PrintRedsName
- dict "<GREEN>", PrintGreensName
- dict "#", PlacePOKe
- dict "<PC>", PCChar
- dict "<ROCKET>", RocketChar
- dict "<TM>", TMChar
- dict "<TRNER>", TrainerChar
- dict $23, PlaceKougeki
- dict "<LF>", HalfLineChar
- dict "<CONT>", ContText
- dict "<……>", SixDotsChar
- dict "<DONE>", DoneText
- dict "<PROMPT>", PromptText
- dict "<PKMN>", PlacePKMN
- dict "<POKE>", PlacePOKE
- dict "%", NextChar
- dict "¯", " "
- dict "<DEXEND>", PlaceDexEnd
- dict "<TARGET>", PlaceMoveTargetsName
- dict "<USER>", PlaceMoveUsersName
- dict "<ENEMY>", PlaceEnemysName
- cp $e4
- jr z, .diacritic
+ dict "<LINE>", LineChar
+ dict "<NEXT>", NextLineChar
+ dict "<NULL>", NullChar
+ dict "<SCROLL>", _ContTextNoPause
+ dict "<_CONT>", _ContText
+ dict "<PARA>", Paragraph
+ dict "<MOM>", PrintMomsName
+ dict "<PLAYER>", PrintPlayerName
+ dict "<RIVAL>", PrintRivalName
+ dict "<ROUTE>", PlaceJPRoute
+ dict "<WATASHI>", PlaceWatashi
+ dict "<KOKO_WA>", PlaceKokoWa
+ dict "<RED>", PrintRedsName
+ dict "<GREEN>", PrintGreensName
+ dict "#", PlacePOKe
+ dict "<PC>", PCChar
+ dict "<ROCKET>", RocketChar
+ dict "<TM>", TMChar
+ dict "<TRAINER>", TrainerChar
+ dict "<KOUGEKI>", PlaceKougeki
+ dict "<LF>", LineFeedChar
+ dict "<CONT>", ContText
+ dict "<……>", SixDotsChar
+ dict "<DONE>", DoneText
+ dict "<PROMPT>", PromptText
+ dict "<PKMN>", PlacePKMN
+ dict "<POKE>", PlacePOKE
+ dict "%", NextChar
+ dict "¯", " "
+ dict "<DEXEND>", PlaceDexEnd
+ dict "<TARGET>", PlaceMoveTargetsName
+ dict "<USER>", PlaceMoveUsersName
+ dict "<ENEMY>", PlaceEnemysName
+ dict "゚", .diacritic
cp $e5
jr nz, .not_diacritic
@@ -277,36 +276,38 @@ print_name: MACRO
jp PlaceCommandCharacter
ENDM
-PrintMomsName:: print_name wMomsName ; 1066 (0:1066)
-PrintPlayerName:: print_name wPlayerName ; 106d (0:106d)
-PrintRivalName:: print_name wRivalName ; 1074 (0:1074)
-PrintRedsName:: print_name wRedsName ; 107b (0:107b)
-PrintGreensName:: print_name wGreensName ; 1082 (0:1082)
-
-TrainerChar:: print_name TrainerCharText ; 1089 (0:1089)
-TMChar:: print_name TMCharText ; 1090 (0:1090)
-PCChar:: print_name PCCharText ; 1097 (0:1097)
-RocketChar:: print_name RocketCharText ; 109e (0:109e)
-PlacePOKe:: print_name POKeCharText ; 10a5 (0:10a5)
-PlaceKougeki:: print_name KougekiText ; 10ac (0:10ac)
-SixDotsChar:: print_name SixDotsCharText ; 10b3 (0:10b3)
-PlacePKMN:: print_name PKMNText ; 10ba (0:10ba)
-PlacePOKE:: print_name POKEText ; 10c1 (0:10c1)
-Char35:: print_name Char35Text ; 10c8 (0:10c8)
-Char36:: print_name Char36Text ; 10cf (0:10cf)
-Char37:: print_name Char37Text ; 10d6 (0:10d6)
-
-PlaceMoveTargetsName:: ; 10dd (0:10dd)
+PrintMomsName: print_name wMomsName
+PrintPlayerName: print_name wPlayerName
+PrintRivalName: print_name wRivalName
+PrintRedsName: print_name wRedsName
+PrintGreensName: print_name wGreensName
+
+TrainerChar: print_name TrainerCharText
+TMChar: print_name TMCharText
+PCChar: print_name PCCharText
+RocketChar: print_name RocketCharText
+PlacePOKe: print_name PlacePOKeText
+PlaceKougeki: print_name KougekiText
+SixDotsChar: print_name SixDotsCharText
+PlacePKMN: print_name PlacePKMNText
+PlacePOKE: print_name PlacePOKEText
+PlaceJPRoute: print_name PlaceJPRouteText
+PlaceWatashi: print_name PlaceWatashiText
+PlaceKokoWa: print_name PlaceKokoWaText
+
+PlaceMoveTargetsName::
ldh a, [hBattleTurn]
- xor $1
- jr PlaceMonsName
+ xor 1
+ jr PlaceMoveUsersName.place
-PlaceMoveUsersName:: ; 10e3 (0:10e3)
+PlaceMoveUsersName::
ldh a, [hBattleTurn]
-PlaceMonsName::
+
+.place:
push de
and a
jr nz, .enemy
+
ld de, wBattleMonNick
jr PlaceCommandCharacter
@@ -318,27 +319,28 @@ PlaceMonsName::
ld de, wEnemyMonNick
jr PlaceCommandCharacter
-PlaceEnemysName:: ; 10fb (0:10fb)
+PlaceEnemysName::
push de
+
ld a, [wLinkMode]
and a
jr nz, .linkbattle
+
ld a, [wTrainerClass]
cp RIVAL1
jr z, .rival
cp RIVAL2
jr z, .rival
+
ld de, wOTClassName
call PlaceString
ld h, b
ld l, c
- ld de, String116a
+ ld de, String_Space
call PlaceString
-
push bc
callfar Battle_GetTrainerName
pop hl
-
ld de, wStringBuffer1
jr PlaceCommandCharacter
@@ -350,78 +352,58 @@ PlaceEnemysName:: ; 10fb (0:10fb)
ld de, wOTClassName
jr PlaceCommandCharacter
-PlaceCommandCharacter:: ; 1132 (0:1132)
+PlaceCommandCharacter::
call PlaceString
ld h, b
ld l, c
pop de
jp NextChar
-TMCharText:: ; 113b (0:113b)
- db "TM@"
-
-TrainerCharText:: ; 113e (0:113e)
- db "TRAINER@"
-
-PCCharText:: ; 1146 (0:1146)
- db "PC@"
-
-RocketCharText:: ; 1149 (0:1149)
- db "ROCKET@"
-
-POKeCharText:: ; 1150 (0:1150)
- db "POKé@"
-
-KougekiText:: ; 1155 (0:1155)
- db "こうげき@"
-
-SixDotsCharText:: ; 115a (0:115a)
- db "……@"
-
-EnemyText:: ; 115d (0:115d)
- db "Enemy @"
-
-PKMNText:: ; 1164 (0:1164)
- db "<PK><MN>@"
-
-POKEText:: ; 1167 (0:1167)
- db "<PO><KE>@"
-
-String116a:: ; 116a (0:116a)
- db " @"
-
-Char35Text:: ; 116c (0:116c)
-Char36Text:: ; 116c (0:116c)
-Char37Text:: ; 116c (0:116c)
- db "@"
-
-NextLineChar:: ; 116d (0:116d)
+TMCharText:: db "TM@"
+TrainerCharText:: db "TRAINER@"
+PCCharText:: db "PC@"
+RocketCharText:: db "ROCKET@"
+PlacePOKeText:: db "POKé@"
+KougekiText:: db "こうげき@"
+SixDotsCharText:: db "……@"
+EnemyText:: db "Enemy @"
+PlacePKMNText:: db "<PK><MN>@"
+PlacePOKEText:: db "<PO><KE>@"
+String_Space:: db " @"
+; These strings have been dummied out.
+PlaceJPRouteText::
+PlaceWatashiText::
+PlaceKokoWaText::
+KunSuffixText::
+ChanSuffixText:: db "@"
+
+NextLineChar::
pop hl
ld bc, SCREEN_WIDTH * 2
add hl, bc
push hl
jp NextChar
-HalfLineChar:: ; 1176 (0:1176)
+LineFeedChar::
pop hl
ld bc, SCREEN_WIDTH
add hl, bc
push hl
jp NextChar
-LineChar:: ; 117f (0:117f)
+LineChar::
pop hl
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
push hl
jp NextChar
-Paragraph:: ; 1187 (0:1187)
+Paragraph::
push de
ld a, [wLinkMode]
- cp $3
- jr z, .asm_1192
+ cp LINK_COLOSSEUM
+ jr z, .linkbattle
call LoadBlinkingCursor
-.asm_1192
+.linkbattle
call Text_WaitBGMap
call PromptButton
hlcoord TEXTBOX_INNERX, TEXTBOX_INNERY
@@ -434,20 +416,25 @@ Paragraph:: ; 1187 (0:1187)
pop de
jp NextChar
-Char4B:: ; 11b0 (0:11b0)
+_ContText::
ld a, [wLinkMode]
or a
- jr nz, .link_battle
+ jr nz, .communication
call LoadBlinkingCursor
-.link_battle
+
+.communication
call Text_WaitBGMap
+
push de
call PromptButton
pop de
+
ld a, [wLinkMode]
or a
call z, UnloadBlinkingCursor
-Char4C:: ; 11c8 (0:11c8)
+ ; fallthrough
+
+_ContTextNoPause::
push de
call TextScroll
call TextScroll
@@ -455,7 +442,7 @@ Char4C:: ; 11c8 (0:11c8)
pop de
jp NextChar
-ContText:: ; 11d6 (0:11d6)
+ContText::
push de
ld de, .cont
ld b, h
@@ -466,14 +453,16 @@ ContText:: ; 11d6 (0:11d6)
pop de
jp NextChar
-.cont db $4b, "@"
+.cont: db "<_CONT>@"
-PlaceDexEnd:: ; 11e7 (0:11e7)
+PlaceDexEnd::
+; Ends a Pokédex entry in Gen 1.
+; Dex entries are now regular strings.
ld [hl], "."
pop hl
ret
-PromptText:: ; 11eb (0:11eb)
+PromptText::
ld a, [wLinkMode]
cp LINK_COLOSSEUM
jr z, .ok
@@ -483,19 +472,20 @@ PromptText:: ; 11eb (0:11eb)
call Text_WaitBGMap
call PromptButton
ld a, [wLinkMode]
- cp $3
+ cp LINK_COLOSSEUM
jr z, DoneText
call UnloadBlinkingCursor
-DoneText:: ; 1205 (0:1205)
+DoneText::
pop hl
ld de, .stop
dec de
ret
-.stop db "@"
+.stop:
+ text_end
-NullChar:: ; 120c (0:120c)
+NullChar::
ld b, h
ld c, l
pop hl
@@ -508,7 +498,7 @@ NullChar:: ; 120c (0:120c)
text "エラー"
done
-TextScroll:: ; 121d (0:121d)
+TextScroll::
hlcoord TEXTBOX_X, TEXTBOX_INNERY
decoord TEXTBOX_X, TEXTBOX_INNERY - 1
ld bc, 3 * SCREEN_WIDTH
@@ -521,19 +511,21 @@ TextScroll:: ; 121d (0:121d)
call DelayFrames
ret
-Text_WaitBGMap:: ; 123a (0:123a)
+Text_WaitBGMap::
push bc
ldh a, [hOAMUpdate]
push af
- ld a, $1
+ ld a, 1
ldh [hOAMUpdate], a
+
call WaitBGMap
+
pop af
ldh [hOAMUpdate], a
pop bc
ret
-Diacritic:: ; 124a (0:124a)
+Diacritic::
push af
push hl
ld a, b
@@ -544,12 +536,12 @@ Diacritic:: ; 124a (0:124a)
pop af
ret
-LoadBlinkingCursor:: ; 1255 (0:1255)
+LoadBlinkingCursor::
ld a, "▼"
ldcoord_a 18, 17
ret
-UnloadBlinkingCursor:: ; 125b (0:125b)
+UnloadBlinkingCursor::
ld a, "─"
ldcoord_a 18, 17
ret
@@ -558,9 +550,11 @@ FarString::
ld b, a
ldh a, [hROMBank]
push af
+
ld a, b
rst Bankswitch
call PlaceString
+
pop af
rst Bankswitch
ret
@@ -569,12 +563,13 @@ PokeFluteTerminatorCharacter::
ld hl, .stop
ret
-.stop db "@"
+.stop:
+ text_end
-PlaceHLTextAtBC:: ; 1272 (0:1272)
+PlaceHLTextAtBC::
ld a, [wTextboxFlags]
push af
- set 1, a
+ set NO_TEXT_DELAY_F, a
ld [wTextboxFlags], a
call DoTextUntilTerminator
@@ -583,18 +578,18 @@ PlaceHLTextAtBC:: ; 1272 (0:1272)
ld [wTextboxFlags], a
ret
-DoTextUntilTerminator:: ; 1283 (0:1283)
+DoTextUntilTerminator::
ld a, [hli]
- cp "@"
+ cp TX_END
ret z
- call TextCommand
+ call .TextCommand
jr DoTextUntilTerminator
-TextCommand:: ; 128c (0:128c)
+.TextCommand:
push hl
push bc
ld c, a
- ld b, $0
+ ld b, 0
ld hl, TextCommands
add hl, bc
add hl, bc
@@ -603,35 +598,42 @@ TextCommand:: ; 128c (0:128c)
ld d, [hl]
pop bc
pop hl
+
+ ; jp de
push de
ret
-TextCommands:: ; 129d (0:129d)
- dw Text_TX
- dw Text_TX_RAM
- dw Text_TX_BCD
- dw Text_TX_MOVE
- dw Text_TX_BOX
- dw Text_TX_LOW
- dw Text_WAIT_BUTTON
- dw Text_TX_SCROLL
- dw Text_TX_ASM
- dw Text_TX_NUM
- dw Text_TX_EXIT
- dw Text_TX_SFX
- dw Text_TX_DOTS
- dw Text_TX_0D
- dw Text_TX_SFX
- dw Text_TX_SFX
- dw Text_TX_SFX
- dw Text_TX_SFX
- dw Text_TX_SFX
- dw Text_TX_SFX
- dw Text_TX_BUFFER
- dw Text_TX_DAY
- dw Text_TX_FAR
-
-Text_TX:: ; 12cb (0:12cb)
+TextCommands::
+; entries correspond to TX_* constants (see macros/scripts/text.asm)
+ dw TextCommand_START ; TX_START
+ dw TextCommand_RAM ; TX_RAM
+ dw TextCommand_BCD ; TX_BCD
+ dw TextCommand_MOVE ; TX_MOVE
+ dw TextCommand_BOX ; TX_BOX
+ dw TextCommand_LOW ; TX_LOW
+ dw TextCommand_PROMPT_BUTTON ; TX_PROMPT_BUTTON
+ dw TextCommand_SCROLL ; TX_SCROLL
+ dw TextCommand_START_ASM ; TX_START_ASM
+ dw TextCommand_NUM ; TX_NUM
+ dw TextCommand_PAUSE ; TX_PAUSE
+ dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_50_79
+ dw TextCommand_DOTS ; TX_DOTS
+ dw TextCommand_LINK_PROMPT_BUTTON ; TX_LINK_PROMPT_BUTTON
+ dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_20_49
+ dw TextCommand_SOUND ; TX_SOUND_ITEM
+ dw TextCommand_SOUND ; TX_SOUND_CAUGHT_MON
+ dw TextCommand_SOUND ; TX_SOUND_DEX_FANFARE_80_109
+ dw TextCommand_SOUND ; TX_SOUND_FANFARE
+ dw TextCommand_SOUND ; TX_SOUND_SLOT_MACHINE_START
+ dw TextCommand_STRINGBUFFER ; TX_STRINGBUFFER
+ dw TextCommand_DAY ; TX_DAY
+ dw TextCommand_FAR ; TX_FAR
+
+TextCommand_START::
+; text_start
+; write text until "@"
+; [$00]["...@"]
+
ld d, h
ld e, l
ld h, b
@@ -642,7 +644,12 @@ Text_TX:: ; 12cb (0:12cb)
inc hl
ret
-Text_TX_RAM:: ; 12d6 (0:12d6)
+TextCommand_RAM::
+; text_ram
+; write text from a ram address
+; little endian
+; [$01][addr]
+
ld a, [hli]
ld e, a
ld a, [hli]
@@ -654,27 +661,41 @@ Text_TX_RAM:: ; 12d6 (0:12d6)
pop hl
ret
-Text_TX_FAR:: ; 12e2 (0:12e2)
+TextCommand_FAR::
+; text_far
+; write text from a different bank
+; little endian
+; [$16][addr][bank]
+
ldh a, [hROMBank]
push af
+
ld a, [hli]
ld e, a
ld a, [hli]
ld d, a
ld a, [hli]
+
ldh [hROMBank], a
ld [MBC3RomBank], a
+
push hl
ld h, d
ld l, e
call DoTextUntilTerminator
pop hl
+
pop af
ldh [hROMBank], a
ld [MBC3RomBank], a
ret
-Text_TX_BCD:: ; 12fd (0:12fd)
+TextCommand_BCD::
+; text_bcd
+; write bcd from address, typically ram
+; [$02][addr][flags]
+; flags: see PrintBCDNumber
+
ld a, [hli]
ld e, a
ld a, [hli]
@@ -690,16 +711,25 @@ Text_TX_BCD:: ; 12fd (0:12fd)
pop hl
ret
-Text_TX_MOVE:: ; 130d (0:130d)
+TextCommand_MOVE::
+; text_move
+; move to a new tile
+; [$03][addr]
+
ld a, [hli]
- ld [wcfd6], a
+ ld [wMenuScrollPosition + 2], a
ld c, a
ld a, [hli]
- ld [wcfd7], a
+ ld [wMenuScrollPosition + 2 + 1], a
ld b, a
ret
-Text_TX_BOX:: ; 1318 (0:1318)
+TextCommand_BOX::
+; text_box
+; draw a box
+; little endian
+; [$04][addr][height][width]
+
ld a, [hli]
ld e, a
ld a, [hli]
@@ -715,14 +745,23 @@ Text_TX_BOX:: ; 1318 (0:1318)
pop hl
ret
-Text_TX_LOW:: ; 1328 (0:1328)
- bccoord 1, 16
+TextCommand_LOW::
+; text_low
+; write text at (1,16)
+; [$05]
+
+ bccoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
ret
-Text_WAIT_BUTTON:: ; 132c (0:132c)
+TextCommand_PROMPT_BUTTON::
+; text_promptbutton
+; wait for button press
+; show arrow
+; [06]
+
ld a, [wLinkMode]
cp LINK_COLOSSEUM
- jp z, Text_TX_0D
+ jp z, TextCommand_LINK_PROMPT_BUTTON
push hl
call LoadBlinkingCursor
@@ -733,19 +772,26 @@ Text_WAIT_BUTTON:: ; 132c (0:132c)
pop hl
ret
-Text_TX_SCROLL:: ; 1342 (0:1342)
+TextCommand_SCROLL::
+; text_scroll
+; pushes text up two lines and sets the BC cursor to the border tile
+; below the first character column of the text box.
push hl
call UnloadBlinkingCursor
call TextScroll
call TextScroll
pop hl
- bccoord 1, 16
+ bccoord TEXTBOX_INNERX, TEXTBOX_INNERY + 2
ret
-Text_TX_ASM:: ; 1351 (0:1351)
+TextCommand_START_ASM::
+; text_asm
+
jp hl
-Text_TX_NUM:: ; 1352 (0:1352)
+TextCommand_NUM::
+; text_decimal
+; [$09][addr][hi:bytes lo:digits]
ld a, [hli]
ld e, a
ld a, [hli]
@@ -760,7 +806,7 @@ Text_TX_NUM:: ; 1352 (0:1352)
ld a, b
and $f0
swap a
- set 6, a
+ set PRINTNUM_LEFTALIGN_F, a
ld b, a
call PrintNum
ld b, h
@@ -768,21 +814,26 @@ Text_TX_NUM:: ; 1352 (0:1352)
pop hl
ret
-Text_TX_EXIT:: ; 136d (0:136d)
+TextCommand_PAUSE::
+; text_pause
push hl
push bc
call GetJoypad
ldh a, [hJoyDown]
and A_BUTTON | B_BUTTON
- jr nz, .skip
+ jr nz, .done
ld c, 30
call DelayFrames
-.skip
+.done
pop bc
pop hl
ret
-Text_TX_SFX:: ; 1380 (0:1380)
+TextCommand_SOUND::
+; chars:
+; $0b, $0e, $0f, $10, $11, $12, $13
+; see TextSFX
+
push bc
dec hl
ld a, [hli]
@@ -794,12 +845,12 @@ Text_TX_SFX:: ; 1380 (0:1380)
cp -1
jr z, .done
cp b
- jr z, .sound
+ jr z, .play
inc hl
inc hl
jr .loop
-.sound
+.play
push de
ld e, [hl]
inc hl
@@ -807,12 +858,14 @@ Text_TX_SFX:: ; 1380 (0:1380)
call PlaySFX
call WaitSFX
pop de
+
.done
pop hl
pop bc
ret
-Text_TX_CRY::
+Unreferenced_Function13a2::
+; sound_cry
push de
ld e, [hl]
inc hl
@@ -833,12 +886,15 @@ TextSFX::
dbw TX_SOUND_SLOT_MACHINE_START, SFX_SLOT_MACHINE_START
db -1
-Text_TX_DOTS:: ; 13c3 (0:13c3)
+TextCommand_DOTS::
+; text_dots
+; [$0C][num]
ld a, [hli]
ld d, a
push hl
ld h, b
ld l, c
+
.loop
push de
ld a, "…"
@@ -853,12 +909,16 @@ Text_TX_DOTS:: ; 13c3 (0:13c3)
pop de
dec d
jr nz, .loop
+
ld b, h
ld c, l
pop hl
ret
-Text_TX_0D:: ; 13e2 (0:13e2)
+TextCommand_LINK_PROMPT_BUTTON::
+; text_linkpromptbutton
+; wait for key down
+; display arrow
push hl
push bc
call PromptButton
@@ -866,11 +926,22 @@ Text_TX_0D:: ; 13e2 (0:13e2)
pop hl
ret
-Text_TX_BUFFER:: ; 13ea (0:13ea)
+TextCommand_STRINGBUFFER::
+; text_buffer
+; Print a string from one of the following:
+; 0: wStringBuffer3
+; 1: wStringBuffer4
+; 2: wStringBuffer5
+; 3: wStringBuffer2
+; 4: wStringBuffer1
+; 5: wEnemyMonNick
+; 6: wBattleMonNick
+; [$14][id]
+
ld a, [hli]
push hl
ld e, a
- ld d, $0
+ ld d, 0
ld hl, StringBufferPointers
add hl, de
add hl, de
@@ -884,12 +955,14 @@ Text_TX_BUFFER:: ; 13ea (0:13ea)
pop hl
ret
-Text_TX_DAY:: ; 1402 (0:1402)
+TextCommand_DAY::
+; text_today
+
call GetWeekday
push hl
push bc
ld c, a
- ld b, $0
+ ld b, 0
ld hl, .Days
add hl, bc
add hl, bc
@@ -907,7 +980,7 @@ Text_TX_DAY:: ; 1402 (0:1402)
pop hl
ret
-.Days: ; 1422 (0:1422)
+.Days:
dw .Sun
dw .Mon
dw .Tues