diff options
author | IIMarckus <iimarckus@gmail.com> | 2018-08-16 07:48:39 -0600 |
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committer | IIMarckus <iimarckus@gmail.com> | 2018-08-16 07:51:39 -0600 |
commit | 46f02aaee0fa392c1d2219818982a45dfffb348b (patch) | |
tree | cfbd402ecb6d399a467bf029b4a142eb145aad07 /macros/scripts/maps.asm | |
parent | 439f493aa9335759ed9d82b689ba0cd8f38882b2 (diff) |
Sync many constant/macro files with pokecrystal.
Diffstat (limited to 'macros/scripts/maps.asm')
-rw-r--r-- | macros/scripts/maps.asm | 132 |
1 files changed, 132 insertions, 0 deletions
diff --git a/macros/scripts/maps.asm b/macros/scripts/maps.asm new file mode 100644 index 00000000..7f5947a5 --- /dev/null +++ b/macros/scripts/maps.asm @@ -0,0 +1,132 @@ +map_id: MACRO +;\1: map id + db GROUP_\1, MAP_\1 +ENDM + +scene_script: MACRO +;\1: script pointer + dw \1 + dw 0 ; filler +ENDM + +callback: MACRO +;\1: type: a MAPCALLBACK_* constant +;\2: script pointer + dbw \1, \2 +ENDM + +warp_event: MACRO +;\1: x: left to right, starts at 0 +;\2: y: top to bottom, starts at 0 +;\3: map id: from constants/map_constants.asm +;\4: warp destination: starts at 1 + db \2, \1, \4 + map_id \3 +ENDM + +coord_event: MACRO +;\1: x: left to right, starts at 0 +;\2: y: top to bottom, starts at 0 +;\3: scene id: a SCENE_* constant; controlled by setscene/setmapscene +;\4: script pointer + db \3, \2, \1 + db 0 ; filler + dw \4 + db 0, 0 ; filler +ENDM + +bg_event: MACRO +;\1: x: left to right, starts at 0 +;\2: y: top to bottom, starts at 0 +;\3: function: a BGEVENT_* constant +;\4: script pointer + db \2, \1, \3 + dw \4 +ENDM + +object_event: MACRO +;\1: x: left to right, starts at 0 +;\2: y: top to bottom, starts at 0 +;\3: sprite: a SPRITE_* constant +;\4: movement function: a SPRITEMOVEDATA_* constant +;\5, \6: movement radius: x, y +;\7, \8: hour limits: h1, h2 (0-23) +; * if h1 < h2, the object_event will only appear from h1 to h2 +; * if h1 > h2, the object_event will not appear from h2 to h1 +; * if h1 == h2, the object_event will always appear +; * if h1 == -1, h2 is treated as a time-of-day value: +; a combo of MORN, DAY, and/or NITE, or -1 to always appear +;\9: color: a PAL_NPC_* constant, or 0 for sprite default +;\10: function: a OBJECTTYPE_* constant +;\11: sight range: applies to OBJECTTYPE_TRAINER +;\12: script pointer +;\13: event flag: an EVENT_* constant, or -1 to always appear + db \3, \2 + 4, \1 + 4, \4 + dn \6, \5 + db \7, \8 + shift + dn \8, \9 + shift + db \9 + shift + dw \9 + shift + dw \9 +ENDM + +trainer: MACRO +;\1: trainer group +;\2: trainer id +;\3: flag: an EVENT_BEAT_* constant +;\4: seen text +;\5: win text +;\6: loss text +;\7: after-battle text + dw \3 + db \1, \2 + dw \4, \5, \6, \7 +ENDM + +itemball: MACRO +;\1: item: from constants/item_constants.asm +;\2: quantity: default 1 +if _NARG == 1 + itemball \1, 1 +else + db \1, \2 +endc +ENDM + +hiddenitem: MACRO +;\1: item: from constants/item_constants.asm +;\2: flag: an EVENT_* constant + dwb \2, \1 +ENDM + +elevfloor: MACRO +;\1: floor: a FLOOR_* constant +;\2: warp destination: starts at 1 +;\3: map id + db \1, \2 + map_id \3 +ENDM + +conditional_event: MACRO +;\1: flag: an EVENT_* constant +;\2: script pointer + dw \1, \2 +ENDM + +cmdqueue: MACRO +;\1: type: a CMDQUEUE_* constant +;\2: data pointer + dbw \1, \2 + dw 0 ; filler +ENDM + +stonetable: MACRO +;\1: warp id +;\2: object_event id +;\3: script pointer + dbbw \1, \2, \3 +ENDM |