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author | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-26 16:29:43 -0400 |
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committer | Rangi <remy.oukaour+rangi42@gmail.com> | 2020-07-26 16:29:43 -0400 |
commit | d24f1c71149b59c50dba57e500f30b223a54a25f (patch) | |
tree | 140ad8c04b396af2e0d55f3218bfb3e428391f42 /maps/CeladonMansion3F.asm | |
parent | 6ca1857732502a60251e3738cbccc6d0067eaed2 (diff) |
Use def_* macros for automatic map event counts
Diffstat (limited to 'maps/CeladonMansion3F.asm')
-rw-r--r-- | maps/CeladonMansion3F.asm | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/maps/CeladonMansion3F.asm b/maps/CeladonMansion3F.asm index 59ed7428..6012e1a7 100644 --- a/maps/CeladonMansion3F.asm +++ b/maps/CeladonMansion3F.asm @@ -1,13 +1,13 @@ - object_const_def ; object_event constants + object_const_def const CELADONMANSION3F_COOLTRAINER_M const CELADONMANSION3F_GYM_GUIDE const CELADONMANSION3F_SUPER_NERD const CELADONMANSION3F_FISHER CeladonMansion3F_MapScripts: - db 0 ; scene scripts + def_scene_scripts - db 0 ; callbacks + def_callbacks GameFreakGameDesignerScript: faceplayer @@ -191,21 +191,21 @@ CeladonMansion3FReferenceMaterialText: CeladonMansion3F_MapEvents: db 0, 0 ; filler - db 4 ; warp events + def_warp_events warp_event 0, 0, CELADON_MANSION_ROOF, 1 warp_event 1, 0, CELADON_MANSION_2F, 2 warp_event 6, 0, CELADON_MANSION_2F, 3 warp_event 7, 0, CELADON_MANSION_ROOF, 2 - db 0 ; coord events + def_coord_events - db 4 ; bg events + def_bg_events bg_event 5, 8, BGEVENT_UP, CeladonMansion3FDevRoomSign bg_event 4, 3, BGEVENT_UP, CeladonMansion3FDrawing bg_event 1, 6, BGEVENT_UP, CeladonMansion3FGameProgram bg_event 1, 3, BGEVENT_UP, CeladonMansion3FReferenceMaterial - db 4 ; object events + def_object_events object_event 3, 6, SPRITE_COOLTRAINER_M, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, GameFreakGameDesignerScript, -1 object_event 3, 4, SPRITE_GYM_GUIDE, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GameFreakGraphicArtistScript, -1 object_event 0, 7, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, GameFreakProgrammerScript, -1 |