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authorRangi <remy.oukaour+rangi42@gmail.com>2020-07-26 16:29:43 -0400
committerRangi <remy.oukaour+rangi42@gmail.com>2020-07-26 16:29:43 -0400
commitd24f1c71149b59c50dba57e500f30b223a54a25f (patch)
tree140ad8c04b396af2e0d55f3218bfb3e428391f42 /maps/VictoryRoad.asm
parent6ca1857732502a60251e3738cbccc6d0067eaed2 (diff)
Use def_* macros for automatic map event counts
Diffstat (limited to 'maps/VictoryRoad.asm')
-rw-r--r--maps/VictoryRoad.asm14
1 files changed, 7 insertions, 7 deletions
diff --git a/maps/VictoryRoad.asm b/maps/VictoryRoad.asm
index 834e0d76..5c7fdf23 100644
--- a/maps/VictoryRoad.asm
+++ b/maps/VictoryRoad.asm
@@ -1,4 +1,4 @@
- object_const_def ; object_event constants
+ object_const_def
const VICTORYROAD_SILVER
const VICTORYROAD_POKE_BALL1
const VICTORYROAD_POKE_BALL2
@@ -7,11 +7,11 @@
const VICTORYROAD_POKE_BALL5
VictoryRoad_MapScripts:
- db 2 ; scene scripts
+ def_scene_scripts
scene_script .DummyScene0 ; SCENE_DEFAULT
scene_script .DummyScene1 ; SCENE_FINISHED
- db 0 ; callbacks
+ def_callbacks
.DummyScene0:
end
@@ -239,7 +239,7 @@ VictoryRoadRivalVictoryText:
VictoryRoad_MapEvents:
db 0, 0 ; filler
- db 10 ; warp events
+ def_warp_events
warp_event 9, 67, VICTORY_ROAD_GATE, 5
warp_event 1, 49, VICTORY_ROAD, 3
warp_event 1, 35, VICTORY_ROAD, 2
@@ -251,15 +251,15 @@ VictoryRoad_MapEvents:
warp_event 0, 27, VICTORY_ROAD, 8
warp_event 13, 5, ROUTE_23, 3
- db 2 ; coord events
+ def_coord_events
coord_event 12, 8, SCENE_DEFAULT, VictoryRoadRivalLeft
coord_event 13, 8, SCENE_DEFAULT, VictoryRoadRivalRight
- db 2 ; bg events
+ def_bg_events
bg_event 3, 29, BGEVENT_ITEM, VictoryRoadHiddenMaxPotion
bg_event 3, 65, BGEVENT_ITEM, VictoryRoadHiddenFullHeal
- db 6 ; object events
+ def_object_events
object_event 18, 13, SPRITE_SILVER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_RIVAL_VICTORY_ROAD
object_event 3, 28, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VictoryRoadTMEarthquake, EVENT_VICTORY_ROAD_TM_EARTHQUAKE
object_event 12, 48, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VictoryRoadMaxRevive, EVENT_VICTORY_ROAD_MAX_REVIVE