diff options
author | entrpntr <entrpntr@gmail.com> | 2020-03-22 13:13:22 -0400 |
---|---|---|
committer | entrpntr <entrpntr@gmail.com> | 2020-03-22 13:13:22 -0400 |
commit | 15890237493f06d266a3197357d42edf883355e2 (patch) | |
tree | 25a49309b08838c4af45e7dcb31f32daf3d450dd /wram.asm | |
parent | e67786a7a26ae7531301e928870b204043fb8a6a (diff) |
Clean up wram constants and bad address labels/comments.
Diffstat (limited to 'wram.asm')
-rw-r--r-- | wram.asm | 88 |
1 files changed, 44 insertions, 44 deletions
@@ -9,21 +9,21 @@ SECTION "Audio RAM", WRAM0 wMusic:: ; nonzero if playing -wMusicPlaying:: db ; c100 +wMusicPlaying:: db ; c000 wChannels:: -wChannel1:: channel_struct wChannel1 ; c101 -wChannel2:: channel_struct wChannel2 ; c133 -wChannel3:: channel_struct wChannel3 ; c165 -wChannel4:: channel_struct wChannel4 ; c197 +wChannel1:: channel_struct wChannel1 ; c001 +wChannel2:: channel_struct wChannel2 ; c033 +wChannel3:: channel_struct wChannel3 ; c065 +wChannel4:: channel_struct wChannel4 ; c097 wSFXChannels:: -wChannel5:: channel_struct wChannel5 ; c1c9 -wChannel6:: channel_struct wChannel6 ; c1fb -wChannel7:: channel_struct wChannel7 ; c22d -wChannel8:: channel_struct wChannel8 ; c25f +wChannel5:: channel_struct wChannel5 ; c0c9 +wChannel6:: channel_struct wChannel6 ; c0fb +wChannel7:: channel_struct wChannel7 ; c12d +wChannel8:: channel_struct wChannel8 ; c15f - ds 1 ; c291 + ds 1 ; c191 wCurTrackDuty:: db wCurTrackVolumeEnvelope:: db @@ -31,9 +31,9 @@ wCurTrackFrequency:: dw wUnusedBCDNumber:: db ; BCD value, dummied out wCurNoteDuration:: db ; used in MusicE0 and LoadNote -wCurMusicByte:: db ; c298 -wCurChannel:: db ; c299 -wVolume:: ; c29a +wCurMusicByte:: db ; c198 +wCurChannel:: db ; c199 +wVolume:: ; c19a ; corresponds to rNR50 ; Channel control / ON-OFF / Volume (R/W) ; bit 7 - Vin->SO2 ON/OFF @@ -41,12 +41,12 @@ wVolume:: ; c29a ; bit 3 - Vin->SO1 ON/OFF ; bit 2-0 - SO1 output level (volume) (# 0-7) db -wSoundOutput:: ; c29b +wSoundOutput:: ; c19b ; corresponds to rNR51 ; bit 4-7: ch1-4 so2 on/off ; bit 0-3: ch1-4 so1 on/off db -wPitchSweep:: ; c29c +wPitchSweep:: ; c19c ; corresponds to rNR10 ; bit 7: unused ; bit 4-6: sweep time @@ -54,38 +54,38 @@ wPitchSweep:: ; c29c ; but 0-2: sweep shift db -wMusicID:: dw ; c29d -wMusicBank:: db ; c29f -wNoiseSampleAddress:: dw ; c2a0 -wNoiseSampleDelay:: db ; c2a2 - ds 1 ; c2a3 -wMusicNoiseSampleSet:: db ; c2a4 -wSFXNoiseSampleSet:: db ; c2a5 +wMusicID:: dw ; c19d +wMusicBank:: db ; c19f +wNoiseSampleAddress:: dw ; c1a0 +wNoiseSampleDelay:: db ; c1a2 + ds 1 ; c1a3 +wMusicNoiseSampleSet:: db ; c1a4 +wSFXNoiseSampleSet:: db ; c1a5 -wLowHealthAlarm:: ; c2a6 +wLowHealthAlarm:: ; c1a6 ; bit 7: on/off ; bit 4: pitch ; bit 0-3: counter db -wMusicFade:: ; c2a7 +wMusicFade:: ; c1a7 ; fades volume over x frames ; bit 7: fade in/out ; bit 0-5: number of frames for each volume level ; $00 = none (default) db -wMusicFadeCount:: db ; c2a8 -wMusicFadeID:: dw ; c2a9 +wMusicFadeCount:: db ; c1a8 +wMusicFadeID:: dw ; c1a9 ds 5 -wCryPitch:: dw ; c2b0 -wCryLength:: dw ; c2b2 +wCryPitch:: dw ; c1b0 +wCryLength:: dw ; c1b2 -wLastVolume:: db ; c2b4 -wUnusedMusicF9Flag:: db ; c2b5 +wLastVolume:: db ; c1b4 +wUnusedMusicF9Flag:: db ; c1b5 -wSFXPriority:: ; c2b6 +wSFXPriority:: ; c1b6 ; if nonzero, turn off music when playing sfx db @@ -96,20 +96,20 @@ wChannel2JumpCondition:: db wChannel3JumpCondition:: db wChannel4JumpCondition:: db -wStereoPanningMask:: db ; c2bc +wStereoPanningMask:: db ; c1bc -wCryTracks:: ; c2bd +wCryTracks:: ; c1bd ; plays only in left or right track depending on what side the monster is on ; both tracks active outside of battle db wSFXDuration:: db -wCurSFX:: ; c2bf +wCurSFX:: ; c1bf ; id of sfx currently playing db wChannelsEnd:: -wMapMusic:: db ; c2c0 +wMapMusic:: db ; c1c0 wDontPlayMapMusicOnReload:: db wMusicEnd:: @@ -117,15 +117,15 @@ wMusicEnd:: SECTION "WRAM", WRAM0 -wLZAddress:: dw ; c2c2 -wLZBank:: db ; c2c4 +wLZAddress:: dw ; c1c2 +wLZBank:: db ; c1c4 -wBoxAlignment:: db ; c2c5 +wBoxAlignment:: db ; c1c5 -wInputType:: db ; c2c6 -wAutoInputAddress:: dw ; c2c7 -wAutoInputBank:: db ; c2c9 -wAutoInputLength:: db ; c2ca +wInputType:: db ; c1c6 +wAutoInputAddress:: dw ; c1c7 +wAutoInputBank:: db ; c1c9 +wAutoInputLength:: db ; c1ca wDebugFlags:: ds 1 ; c1cb wGameLogicPaused:: ds 1 ; c1cc @@ -2836,7 +2836,7 @@ wd14e:: ds 1 ; d14e wWildMon:: ds 1 ; d14f wd150:: ds 1 ; d150 -; d265 has many different short-term uses +; d151 has many different short-term uses wNamedObjectIndexBuffer:: wDeciramBuffer:: wTempByteValue:: @@ -2947,7 +2947,7 @@ wTextboxFlags:: ; d19c ; bit 0: 1-frame text delay ; bit 1: when unset, no text delay ds 1 -wGBPrinter:: ; d19d +wGBPrinterBrightness:: ; d19d ; bit 0-6: brightness ; lightest: $00 ; lighter: $20 |