diff options
-rw-r--r-- | engine/movie/title.asm | 5 | ||||
-rw-r--r-- | gfx/title/title_trail_gold.2bpp | bin | 64 -> 128 bytes | |||
-rw-r--r-- | main.asm | 1 |
3 files changed, 4 insertions, 2 deletions
diff --git a/engine/movie/title.asm b/engine/movie/title.asm index 263629fc..e3d93b3d 100644 --- a/engine/movie/title.asm +++ b/engine/movie/title.asm @@ -40,7 +40,10 @@ TitleScreen: ld a, BANK(TitleScreenGFX4) call FarDecompress -; Decompress Ho-Oh/Lugia sparkle +; Ho-Oh/Lugia title trail. +; This should only copy 4 tiles; there are 4 extra whitespace tiles in Gold +; before Ho-Oh gfx, but Silver reads the first 64 bytes of the compressed +; Lugia gfx and writes them to VRAM (but never displays them on screen). ld hl, TitleScreenGFX3 ld de, vTiles1 tile $78 ld bc, 8 tiles diff --git a/gfx/title/title_trail_gold.2bpp b/gfx/title/title_trail_gold.2bpp Binary files differindex 118548d5..bd70b678 100644 --- a/gfx/title/title_trail_gold.2bpp +++ b/gfx/title/title_trail_gold.2bpp @@ -332,7 +332,6 @@ INCBIN "gfx/intro/copyright.2bpp" IF DEF(_GOLD) TitleScreenGFX3: INCBIN "gfx/title/title_trail_gold.2bpp" - ds $40 TitleScreenGFX4: INCBIN "gfx/title/hooh_gold.2bpp.lz" |