diff options
-rw-r--r-- | constants/event_flags.asm | 30 | ||||
-rw-r--r-- | constants/map_constants.asm | 4 | ||||
-rw-r--r-- | macros/scripts/events.asm | 86 | ||||
-rw-r--r-- | main.asm | 30 | ||||
-rw-r--r-- | maps/BurnedTower1F.asm | 310 | ||||
-rw-r--r-- | maps/BurnedTowerB1F.asm | 155 | ||||
-rw-r--r-- | maps/DiglettsCave.asm | 40 | ||||
-rw-r--r-- | maps/MountMoon.asm | 181 | ||||
-rw-r--r-- | maps/RockTunnel1F.asm | 41 | ||||
-rw-r--r-- | maps/RockTunnelB1F.asm | 40 | ||||
-rw-r--r-- | maps/SafariZoneBeta.asm | 17 | ||||
-rw-r--r-- | maps/SafariZoneFuchsiaGateBeta.asm | 19 | ||||
-rw-r--r-- | maps/TinTower1F.asm | 53 | ||||
-rw-r--r-- | maps/TinTower2F.asm | 17 | ||||
-rw-r--r-- | maps/TinTower3F.asm | 24 | ||||
-rw-r--r-- | maps/TinTower4F.asm | 40 | ||||
-rw-r--r-- | maps/TinTower5F.asm | 34 | ||||
-rw-r--r-- | maps/TinTower6F.asm | 17 | ||||
-rw-r--r-- | maps/TinTower7F.asm | 27 | ||||
-rw-r--r-- | maps/TinTower8F.asm | 38 | ||||
-rw-r--r-- | maps/TinTower9F.asm | 32 | ||||
-rw-r--r-- | maps/UndergroundPath.asm | 25 | ||||
-rw-r--r-- | maps/VictoryRoad.asm | 268 |
23 files changed, 1457 insertions, 71 deletions
diff --git a/constants/event_flags.asm b/constants/event_flags.asm index f8b9f55a..932bb7c7 100644 --- a/constants/event_flags.asm +++ b/constants/event_flags.asm @@ -133,9 +133,9 @@ const EVENT_TIN_TOWER_5F_HIDDEN_FULL_RESTORE const EVENT_TIN_TOWER_5F_HIDDEN_CARBOS const EVENT_BURNED_TOWER_1F_HIDDEN_ETHER ; 080 - const EVENT_081 - const EVENT_082 - const EVENT_083 + const EVENT_BURNED_TOWER_B1F_HIDDEN_ULTRA_BALL + const EVENT_BURNED_TOWER_B1F_HIDDEN_BURN_HEAL + const EVENT_BURNED_TOWER_B1F_HIDDEN_NUGGET const EVENT_NATIONAL_PARK_HIDDEN_FULL_HEAL const EVENT_OLIVINE_LIGHTHOUSE_5F_HIDDEN_HYPER_POTION const EVENT_TEAM_ROCKET_BASE_B1F_HIDDEN_REVIVE @@ -146,8 +146,8 @@ const EVENT_WAREHOUSE_ENTRANCE_HIDDEN_PARLYZ_HEAL const EVENT_WAREHOUSE_ENTRANCE_HIDDEN_SUPER_POTION const EVENT_WAREHOUSE_ENTRANCE_HIDDEN_ANTIDOTE - const EVENT_UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES_HIDDEN_MAX_POTION - const EVENT_UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES_HIDDEN_REVIVE + const EVENT_UNDERGROUND_SWITCH_ROOM_ENTRANCES_HIDDEN_MAX_POTION + const EVENT_UNDERGROUND_SWITCH_ROOM_ENTRANCES_HIDDEN_REVIVE const EVENT_MOUNT_MORTAR_1F_OUTSIDE_HIDDEN_HYPER_POTION const EVENT_MOUNT_MORTAR_1F_INSIDE_HIDDEN_MAX_REPEL const EVENT_MOUNT_MORTAR_2F_INSIDE_HIDDEN_FULL_RESTORE @@ -236,8 +236,8 @@ const EVENT_GOT_TM29_PSYCHIC ; Kanto Signpost Items const EVENT_DIGLETTS_CAVE_HIDDEN_MAX_REVIVE - const EVENT_UNDERGROUND_HIDDEN_FULL_RESTORE - const EVENT_UNDERGROUND_HIDDEN_X_SPECIAL + const EVENT_UNDERGROUND_PATH_HIDDEN_FULL_RESTORE + const EVENT_UNDERGROUND_PATH_HIDDEN_X_SPECIAL const EVENT_ROCK_TUNNEL_1F_HIDDEN_X_ACCURACY const EVENT_ROCK_TUNNEL_1F_HIDDEN_X_DEFEND const EVENT_ROCK_TUNNEL_B1F_HIDDEN_MAX_POTION @@ -1687,9 +1687,9 @@ const EVENT_TIN_TOWER_8F_NUGGET const EVENT_TIN_TOWER_8F_MAX_ELIXER const EVENT_TIN_TOWER_8F_FULL_RESTORE - const EVENT_TEAM_ROCKET_BASE_B3F_ULTRA_BALL - const EVENT_UNDERGROUND_WAREHOUSE_ULTRA_BALL - const EVENT_BURNED_TOWER_1F_HP_UP + const EVENT_BURNED_TOWER_1F_X_SPEED + const EVENT_BURNED_TOWER_1F_BURN_HEAL + const EVENT_BURNED_TOWER_B1F_HP_UP const EVENT_BURNED_TOWER_B1F_TM_ENDURE const EVENT_NATIONAL_PARK_PARLYZ_HEAL const EVENT_NATIONAL_PARK_TM_DIG @@ -1718,8 +1718,8 @@ const EVENT_TEAM_ROCKET_BASE_B3F_ICE_HEAL const EVENT_ILEX_FOREST_REVIVE const EVENT_WAREHOUSE_ENTRANCE_COIN_CASE - const EVENT_UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES_SMOKE_BALL - const EVENT_UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES_FULL_HEAL + const EVENT_UNDERGROUND_SWITCH_ROOM_ENTRANCES_SMOKE_BALL + const EVENT_UNDERGROUND_SWITCH_ROOM_ENTRANCES_FULL_HEAL const EVENT_GOLDENROD_DEPT_STORE_B1F_ETHER const EVENT_GOLDENROD_DEPT_STORE_B1F_AMULET_COIN const EVENT_GOLDENROD_DEPT_STORE_B1F_BURN_HEAL @@ -1797,7 +1797,7 @@ const EVENT_RIVAL_CHERRYGROVE_CITY const EVENT_RIVAL_AZALEA_TOWN const EVENT_RIVAL_TEAM_ROCKET_BASE - const EVENT_RIVAL_UNDERGROUND_PATH + const EVENT_RIVAL_UNDERGROUND const EVENT_RIVAL_VICTORY_ROAD const EVENT_RIVAL_OLIVINE_CITY const EVENT_RIVAL_SPROUT_TOWER @@ -1960,8 +1960,8 @@ const EVENT_TEAM_ROCKET_DISBANDED const EVENT_RED_IN_MT_SILVER const EVENT_GOLDENROD_DEPT_STORE_5F_HAPPINESS_EVENT_LADY - const EVENT_BURNED_TOWER_MORTY - const EVENT_BURNED_TOWER_1F_EUSINE + const EVENT_BURNED_TOWER_FIREBREATHER_DICK_NORMAL + const EVENT_BURNED_TOWER_FIREBREATHER_DICK_ASHES const EVENT_RANG_CLEAR_BELL_1 const EVENT_RANG_CLEAR_BELL_2 const EVENT_FLORIA_AT_FLOWER_SHOP diff --git a/constants/map_constants.asm b/constants/map_constants.asm index 8662cea0..0fcef278 100644 --- a/constants/map_constants.asm +++ b/constants/map_constants.asm @@ -275,7 +275,7 @@ ENDM map_const VERMILION_HOUSE_DIGLETTS_CAVE_SPEECH_HOUSE, 4, 4 ; 10 map_const VERMILION_GYM, 9, 5 ; 11 map_const ROUTE_6_SAFFRON_GATE, 4, 5 ; 12 - map_const ROUTE_6_UNDERGROUND_ENTRANCE, 4, 4 ; 13 + map_const ROUTE_6_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13 newgroup ; 13 @@ -457,7 +457,7 @@ ENDM map_const SILPH_CO_1F, 4, 8 ; 10 map_const COPYCATS_HOUSE_1F, 4, 4 ; 11 map_const COPYCATS_HOUSE_2F, 3, 5 ; 12 - map_const ROUTE_5_UNDERGROUND_ENTRANCE, 4, 4 ; 13 + map_const ROUTE_5_UNDERGROUND_PATH_ENTRANCE, 4, 4 ; 13 map_const ROUTE_5_SAFFRON_CITY_GATE, 4, 5 ; 14 map_const ROUTE_5_CLEANSE_TAG_SPEECH_HOUSE, 4, 4 ; 15 diff --git a/macros/scripts/events.asm b/macros/scripts/events.asm index 4740fd8a..8908140d 100644 --- a/macros/scripts/events.asm +++ b/macros/scripts/events.asm @@ -531,167 +531,167 @@ jumptextfaceplayer: MACRO dw \1 ; text_pointer ENDM - enum jumptext_command ; $53 + enum jumptext_command ; $52 jumptext: MACRO db jumptext_command dw \1 ; text_pointer ENDM - enum waitbutton_command ; $54 + enum waitbutton_command ; $53 waitbutton: MACRO db waitbutton_command ENDM - enum buttonsound_command ; $55 + enum buttonsound_command ; $54 buttonsound: MACRO db buttonsound_command ENDM - enum pokepic_command ; $56 + enum pokepic_command ; $55 pokepic: MACRO db pokepic_command db \1 ; pokemon ENDM - enum closepokepic_command ; $57 + enum closepokepic_command ; $56 closepokepic: MACRO db closepokepic_command ENDM - enum _2dmenu_command ; $58 + enum _2dmenu_command ; $57 _2dmenu: MACRO db _2dmenu_command ENDM - enum verticalmenu_command ; $59 + enum verticalmenu_command ; $58 verticalmenu: MACRO db verticalmenu_command ENDM - enum loadpikachudata_command ; $5a + enum loadpikachudata_command ; $59 loadpikachudata: MACRO db loadpikachudata_command ENDM - enum randomwildmon_command ; $5b + enum randomwildmon_command ; $5a randomwildmon: MACRO db randomwildmon_command ENDM - enum loadmemtrainer_command ; $5c + enum loadmemtrainer_command ; $5b loadmemtrainer: MACRO db loadmemtrainer_command ENDM - enum loadwildmon_command ; $5d + enum loadwildmon_command ; $5c loadwildmon: MACRO db loadwildmon_command db \1 ; pokemon db \2 ; level ENDM - enum loadtrainer_command ; $5e + enum loadtrainer_command ; $5d loadtrainer: MACRO db loadtrainer_command db \1 ; trainer_group db \2 ; trainer_id ENDM - enum startbattle_command ; $5f + enum startbattle_command ; $5e startbattle: MACRO db startbattle_command ENDM - enum reloadmapafterbattle_command ; $60 + enum reloadmapafterbattle_command ; $5f reloadmapafterbattle: MACRO db reloadmapafterbattle_command ENDM - enum catchtutorial_command ; $61 + enum catchtutorial_command ; $60 catchtutorial: MACRO db catchtutorial_command db \1 ; byte ENDM - enum trainertext_command ; $62 + enum trainertext_command ; $61 trainertext: MACRO db trainertext_command db \1 ; which_text ENDM - enum trainerflagaction_command ; $63 + enum trainerflagaction_command ; $62 trainerflagaction: MACRO db trainerflagaction_command db \1 ; action ENDM - enum winlosstext_command ; $64 + enum winlosstext_command ; $63 winlosstext: MACRO db winlosstext_command dw \1 ; win_text_pointer dw \2 ; loss_text_pointer ENDM - enum scripttalkafter_command ; $65 + enum scripttalkafter_command ; $64 scripttalkafter: MACRO db scripttalkafter_command ENDM - enum endifjustbattled_command ; $66 + enum endifjustbattled_command ; $65 endifjustbattled: MACRO db endifjustbattled_command ENDM - enum checkjustbattled_command ; $67 + enum checkjustbattled_command ; $66 checkjustbattled: MACRO db checkjustbattled_command ENDM - enum setlasttalked_command ; $68 + enum setlasttalked_command ; $67 setlasttalked: MACRO db setlasttalked_command db \1 ; object id ENDM - enum applymovement_command ; $69 + enum applymovement_command ; $68 applymovement: MACRO db applymovement_command db \1 ; object id dw \2 ; data ENDM - enum applymovement2_command ; $6a + enum applymovement2_command ; $69 applymovement2: MACRO db applymovement2_command dw \1 ; data ENDM - enum faceplayer_command ; $6b + enum faceplayer_command ; $6a faceplayer: MACRO db faceplayer_command ENDM - enum faceobject_command ; $6c + enum faceobject_command ; $6b faceobject: MACRO db faceobject_command db \1 ; object1 db \2 ; object2 ENDM - enum variablesprite_command ; $6d + enum variablesprite_command ; $6c variablesprite: MACRO db variablesprite_command db \1 - SPRITE_VARS ; byte db \2 ; sprite ENDM - enum disappear_command ; $6e + enum disappear_command ; $6d disappear: MACRO db disappear_command db \1 ; object id ENDM - enum appear_command ; $6f + enum appear_command ; $6e appear: MACRO db appear_command db \1 ; object id @@ -729,7 +729,7 @@ loademote: MACRO db \1 ; bubble ENDM - enum showemote_command ; $75 + enum showemote_command ; $74 showemote: MACRO db showemote_command db \1 ; bubble @@ -737,7 +737,7 @@ showemote: MACRO db \3 ; time ENDM - enum turnobject_command ; $76 + enum turnobject_command ; $75 turnobject: MACRO db turnobject_command db \1 ; object id @@ -788,13 +788,13 @@ writecmdqueue: MACRO dw \1 ; queue_pointer ENDM - enum delcmdqueue_command ; $7e + enum delcmdqueue_command ; $7d delcmdqueue: MACRO db delcmdqueue_command db \1 ; byte ENDM - enum playmusic_command ; $7f + enum playmusic_command ; $7e playmusic: MACRO db playmusic_command dw \1 ; music_pointer @@ -812,29 +812,29 @@ musicfadeout: MACRO db \2 ; fadetime ENDM - enum playmapmusic_command ; $82 + enum playmapmusic_command ; $81 playmapmusic: MACRO db playmapmusic_command ENDM - enum dontrestartmapmusic_command ; $83 + enum dontrestartmapmusic_command ; $82 dontrestartmapmusic: MACRO db dontrestartmapmusic_command ENDM - enum cry_command ; $84 + enum cry_command ; $83 cry: MACRO db cry_command dw \1 ; cry_id ENDM - enum playsound_command ; $85 + enum playsound_command ; $84 playsound: MACRO db playsound_command dw \1 ; sound_pointer ENDM - enum waitsfx_command ; $86 + enum waitsfx_command ; $85 waitsfx: MACRO db waitsfx_command ENDM @@ -855,31 +855,31 @@ passtoengine: MACRO db \1 ; data_pointer ENDM - enum newloadmap_command ; $8a + enum newloadmap_command ; $89 newloadmap: MACRO db newloadmap_command db \1 ; which_method ENDM - enum pause_command ; $8b + enum pause_command ; $8a pause: MACRO db pause_command db \1 ; length ENDM - enum deactivatefacing_command ; $8c + enum deactivatefacing_command ; $8b deactivatefacing: MACRO db deactivatefacing_command db \1 ; time ENDM - enum priorityjump_command ; $8d + enum priorityjump_command ; $8c priorityjump: MACRO db priorityjump_command dw \1 ; pointer ENDM - enum warpcheck_command ; $8e + enum warpcheck_command ; $8d warpcheck: MACRO db warpcheck_command ENDM @@ -1529,17 +1529,25 @@ SECTION "bank42", ROMX, BANK[$42] INCLUDE "maps/SproutTower1F.asm" INCLUDE "maps/SproutTower2F.asm" INCLUDE "maps/SproutTower3F.asm" - dr $108b1b, $108c8c - dr $108c8c, $108c9e - dr $108c9e, $108cbf - dr $108cbf, $108d10 - dr $108d10, $108d4b - dr $108d4b, $108d5d - dr $108d5d, $108d8d - dr $108d8d, $108de0 - dr $108de0, $108e2c - dr $108e2c, $1093b8 - dr $1093b8, $109dca +INCLUDE "maps/TinTower1F.asm" +INCLUDE "maps/TinTower2F.asm" +INCLUDE "maps/TinTower3F.asm" +INCLUDE "maps/TinTower4F.asm" +INCLUDE "maps/TinTower5F.asm" +INCLUDE "maps/TinTower6F.asm" +INCLUDE "maps/TinTower7F.asm" +INCLUDE "maps/TinTower8F.asm" +INCLUDE "maps/TinTower9F.asm" +INCLUDE "maps/BurnedTower1F.asm" +INCLUDE "maps/BurnedTowerB1F.asm" +INCLUDE "maps/DiglettsCave.asm" +INCLUDE "maps/MountMoon.asm" +INCLUDE "maps/UndergroundPath.asm" +INCLUDE "maps/RockTunnel1F.asm" +INCLUDE "maps/RockTunnelB1F.asm" +INCLUDE "maps/SafariZoneFuchsiaGateBeta.asm" +INCLUDE "maps/SafariZoneBeta.asm" +INCLUDE "maps/VictoryRoad.asm" SECTION "bank43", ROMX, BANK[$43] INCLUDE "maps/NationalPark.asm" diff --git a/maps/BurnedTower1F.asm b/maps/BurnedTower1F.asm new file mode 100644 index 00000000..f359bef6 --- /dev/null +++ b/maps/BurnedTower1F.asm @@ -0,0 +1,310 @@ + const_def 2 ; object constants + const BURNEDTOWER1F_FIREBREATHER_DICK + const BURNEDTOWER1F_MORTY + const BURNEDTOWER1F_POKE_BALL + const BURNEDTOWER1F_EUSINE + const BURNEDTOWER1F_SILVER + const BURNEDTOWER1F_FIREBREATHER_DICK_ASHES + +BurnedTower1F_MapScripts: + db 3 ; scene scripts + scene_script .RivalScene ; SCENE_DEFAULT + scene_script .DummyScene1 ; SCENE_BURNEDTOWER1F_RIVAL_BATTLE + scene_script .DummyScene2 ; SCENE_BURNEDTOWER1F_NOTHING + + db 0 ; callbacks + +.RivalScene: + priorityjump .Rival + end + +.DummyScene1: + end + +.DummyScene2: + end + +.Rival: + turnobject PLAYER, UP + showemote EMOTE_SHOCK, PLAYER, 15 + special FadeOutMusic + pause 15 + turnobject BURNEDTOWER1F_SILVER, RIGHT + pause 10 + turnobject BURNEDTOWER1F_SILVER, LEFT + pause 15 + turnobject BURNEDTOWER1F_SILVER, DOWN + pause 15 + applymovement BURNEDTOWER1F_SILVER, BurnedTowerMovement_SilverWalksToPlayer + playmusic MUSIC_RIVAL_ENCOUNTER + opentext + writetext BurnedTowerSilver_BeforeText + waitbutton + closetext + checkevent EVENT_GOT_TOTODILE_FROM_ELM + iftrue .totodile + checkevent EVENT_GOT_CHIKORITA_FROM_ELM + iftrue .chikorita + winlosstext BurnedTowerSilver_WinText, BurnedTowerSilver_LossText + setlasttalked BURNEDTOWER1F_SILVER + loadtrainer RIVAL1, RIVAL1_3_TOTODILE + startbattle + dontrestartmapmusic + reloadmapafterbattle + jump .returnfrombattle + +.totodile + winlosstext BurnedTowerSilver_WinText, BurnedTowerSilver_LossText + setlasttalked BURNEDTOWER1F_SILVER + loadtrainer RIVAL1, RIVAL1_3_CHIKORITA + startbattle + dontrestartmapmusic + reloadmapafterbattle + jump .returnfrombattle + +.chikorita + winlosstext BurnedTowerSilver_WinText, BurnedTowerSilver_LossText + setlasttalked BURNEDTOWER1F_SILVER + loadtrainer RIVAL1, RIVAL1_3_CYNDAQUIL + startbattle + dontrestartmapmusic + reloadmapafterbattle + jump .returnfrombattle + +.returnfrombattle + playmusic MUSIC_RIVAL_AFTER + opentext + writetext BurnedTowerSilver_AfterText1 + waitbutton + closetext + turnobject PLAYER, UP + turnobject PLAYER, RIGHT + applymovement BURNEDTOWER1F_SILVER, BurnedTowerMovement_SilverLeaves + playsound SFX_EXIT_BUILDING + disappear BURNEDTOWER1F_SILVER + setscene SCENE_BURNEDTOWER1F_RIVAL_BATTLE + waitsfx + playmapmusic + end + +FirebreatherDickFight: + playmusic MUSIC_HIKER_ENCOUNTER + showemote EMOTE_SHOCK, BURNEDTOWER1F_FIREBREATHER_DICK, 30 + applymovement BURNEDTOWER1F_FIREBREATHER_DICK, FirebreatherDickMovement + turnobject PLAYER, DOWN + opentext + writetext FirebreatherDickBeforeText + waitbutton + closetext + winlosstext FirebreatherDickBattleWinText, -1 + setlasttalked BURNEDTOWER1F_FIREBREATHER_DICK + loadtrainer FIREBREATHER, DICK + startbattle + iftrue .next + disappear BURNEDTOWER1F_FIREBREATHER_DICK + appear BURNEDTOWER1F_FIREBREATHER_DICK_ASHES + reloadmapafterbattle + setevent EVENT_BEAT_FIREBREATHER_DICK + setscene SCENE_BURNEDTOWER1F_NOTHING + clearevent EVENT_BURNED_TOWER_FIREBREATHER_DICK_NORMAL + setevent EVENT_BURNED_TOWER_FIREBREATHER_DICK_ASHES + end +.next + reloadmapafterbattle + end + +FirebreatherDickPostBattle: + faceplayer + opentext + writetext BurnedTower1FEusineText + waitbutton + closetext + end + +TrainerFirebreatherNed: + trainer FIREBREATHER, NED, EVENT_BEAT_FIREBREATHER_NED, BurnedTower1FMortyText, Text2, 0, .LossScript + +.LossScript + endifjustbattled + opentext + writetext Text3 + waitbutton + closetext + end + +BurnedTower1FRock: + jumpstd smashrock + +BurnedTower1FHiddenEther: + hiddenitem ETHER, EVENT_BURNED_TOWER_1F_HIDDEN_ETHER + +BurnedTower1FBurnHeal: + itemball BURN_HEAL, 1 + +BurnedTower1FXSpeed: + itemball X_SPEED, 1 + +BurnedTowerMovement_SilverWalksToPlayer: + step DOWN + step DOWN + step_end + +BurnedTowerMovement_SilverLeaves: + step RIGHT + step DOWN + step_end + +FirebreatherDickMovement: + step UP + step_end + +BurnedTowerSilver_BeforeText: + text "<……> <……> <……>" + + para "…Oh, it's you." + + para "You wanted to get" + line "stronger, so you" + + para "came for the leg-" + line "endary #MON" + + para "that's supposed to" + line "be here. That's" + cont "your story, right?" + + para "Well, that's not" + line "going to happen." + + para "Because I'm going" + line "to get it!" + + para "I'm going to be" + line "the world's great-" + cont "est trainer, so a" + cont "legendary #MON" + cont "would be perfect" + cont "for me." + + para "…Well, anyway," + line "I'm getting tired" + + para "of having a wimp" + line "like you always" + cont "showing up." + done + +BurnedTowerSilver_WinText: + text "…Humph!" + + para "This is why I hate" + line "battling wimps." + + para "There's no" + line "challenge in it." + done + +BurnedTowerSilver_AfterText1: + text "…Aw, whatever." + + para "You would never be" + line "able to catch a" + + para "legendary #MON" + line "anyway." + done + +BurnedTowerSilver_LossText: + text "…Humph!" + + para "This is why I hate" + line "battling wimps." + + para "It's just a waste" + line "of my time." + done + +FirebreatherDickBeforeText: + text "Hey, I'm training" + line "secretly here!" + + para "Don't embarrass me" + line "by looking!" + done + +FirebreatherDickBattleWinText: + text "I burned down to" + line "white ashes…" + done + +BurnedTower1FEusineText: + text "I was so into my" + line "training that I" + + para "fell down this" + line "hole." + done + +BurnedTower1FMortyText: + text "My soul is on" + line "fire. I'll show" + + para "you how hot it" + line "burns!" + done + +Text2: + text "Still not hot" + line "enough…" + done + +Text3: + text "In the past, there" + line "were these #MON" + + para "that ran through" + line "grass at super-" + cont "high speed." + + para "They say that they" + line "run like the wind." + + para "If you run into" + line "one in grass, it" + cont "will likely bolt." + done + +BurnedTower1F_MapEvents: + db 0, 0 ; filler + + db 14 ; warp events + warp_event 9, 15, ECRUTEAK_CITY, 13 + warp_event 10, 15, ECRUTEAK_CITY, 13 + warp_event 5, 4, BURNED_TOWER_B1F, 1 + warp_event 5, 5, BURNED_TOWER_B1F, 1 + warp_event 5, 6, BURNED_TOWER_B1F, 1 + warp_event 4, 6, BURNED_TOWER_B1F, 1 + warp_event 15, 4, BURNED_TOWER_B1F, 2 + warp_event 15, 5, BURNED_TOWER_B1F, 2 + warp_event 10, 7, BURNED_TOWER_B1F, 3 + warp_event 5, 14, BURNED_TOWER_B1F, 4 + warp_event 4, 14, BURNED_TOWER_B1F, 4 + warp_event 14, 14, BURNED_TOWER_B1F, 5 + warp_event 15, 14, BURNED_TOWER_B1F, 5 + warp_event 7, 15, BURNED_TOWER_B1F, 6 + + db 1 ; coord events + coord_event 8, 1, SCENE_BURNEDTOWER1F_RIVAL_BATTLE, FirebreatherDickFight + + db 1 ; bg events + bg_event 8, 7, BGEVENT_ITEM, BurnedTower1FHiddenEther + + db 8 ; object events + object_event 8, 3, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, FirebreatherDickPostBattle, EVENT_BURNED_TOWER_FIREBREATHER_DICK_NORMAL + object_event 16, 8, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 3, TrainerFirebreatherNed, -1 + object_event 4, 3, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BurnedTower1FRock, -1 + object_event 16, 13, SPRITE_ROCK, SPRITEMOVEDATA_SMASHABLE_ROCK, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BurnedTower1FRock, -1 + object_event 9, 12, SPRITE_SILVER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_TRAINER, 3, $2812, EVENT_RIVAL_BURNED_TOWER + object_event 8, 2, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_SILVER, OBJECTTYPE_SCRIPT, 0, $4ef6, EVENT_BURNED_TOWER_FIREBREATHER_DICK_ASHES + object_event 15, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, BurnedTower1FBurnHeal, EVENT_BURNED_TOWER_1F_X_SPEED + object_event 7, 5, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, BurnedTower1FXSpeed, EVENT_BURNED_TOWER_1F_BURN_HEAL diff --git a/maps/BurnedTowerB1F.asm b/maps/BurnedTowerB1F.asm new file mode 100644 index 00000000..374d3632 --- /dev/null +++ b/maps/BurnedTowerB1F.asm @@ -0,0 +1,155 @@ + const_def 2 ; object constants + const BURNEDTOWERB1F_BOULDER + const BURNEDTOWERB1F_RAIKOU1 + const BURNEDTOWERB1F_ENTEI1 + const BURNEDTOWERB1F_SUICUNE1 + const BURNEDTOWERB1F_RAIKOU2 + const BURNEDTOWERB1F_ENTEI2 + const BURNEDTOWERB1F_SUICUNE2 + const BURNEDTOWERB1F_POKE_BALL + const BURNEDTOWERB1F_EUSINE + +BurnedTowerB1F_MapScripts: + db 2 ; scene scripts + scene_script .DummyScene0 ; SCENE_DEFAULT + scene_script .DummyScene1 ; SCENE_FINISHED + + db 0 ; callbacks + +.DummyScene0: + end + +.DummyScene1: + end + +ReleaseTheBeasts: + playmusic MUSIC_NONE + pause 30 + appear BURNEDTOWERB1F_RAIKOU1 + turnobject PLAYER, UP + pause 5 + disappear BURNEDTOWERB1F_RAIKOU2 + pause 15 + cry RAIKOU + appear BURNEDTOWERB1F_ENTEI1 + turnobject PLAYER, UP + pause 5 + disappear BURNEDTOWERB1F_ENTEI2 + pause 15 + cry ENTEI + appear BURNEDTOWERB1F_SUICUNE1 + turnobject PLAYER, UP + pause 5 + disappear BURNEDTOWERB1F_SUICUNE2 + pause 15 + cry SUICUNE + pause 15 + playsound SFX_WARP_FROM + turnobject PLAYER, RIGHT + applymovement BURNEDTOWERB1F_RAIKOU1, BurnedTowerRaikouMovement + disappear BURNEDTOWERB1F_RAIKOU1 + waitsfx + playsound SFX_WARP_FROM + turnobject PLAYER, DOWN + applymovement BURNEDTOWERB1F_ENTEI1, BurnedTowerEnteiMovement + disappear BURNEDTOWERB1F_ENTEI1 + waitsfx + playsound SFX_WARP_FROM + turnobject PLAYER, LEFT + applymovement BURNEDTOWERB1F_SUICUNE1, BurnedTowerSuicuneMovement + disappear BURNEDTOWERB1F_SUICUNE1 + waitsfx + special RestartMapMusic + setscene SCENE_FINISHED + setevent EVENT_RELEASED_THE_BEASTS + special InitRoamMons + end + + opentext + writetext BurnedTowerB1FEusineText + cry ENTEI + waitbutton + closetext + loadwildmon ENTEI, 40 + startbattle + ifequal 2, .next + disappear 4 + reloadmapafterbattle + end +.next + reloadmapafterbattle + disappear 4 + end + + +BurnedTowerB1FHPUp: + itemball HP_UP +BurnedTowerB1FTMEndure: + itemball TM_ENDURE +BurnedTowerB1FBoulder: + jumpstd strengthboulder + +BurnedTowerB1FHiddenUltraBall: + hiddenitem ULTRA_BALL, EVENT_BURNED_TOWER_B1F_HIDDEN_ULTRA_BALL +BurnedTowerB1FHiddenBurnHeal: + hiddenitem BURN_HEAL, EVENT_BURNED_TOWER_B1F_HIDDEN_BURN_HEAL +BurnedTowerB1FHiddenNugget: + hiddenitem NUGGET, EVENT_BURNED_TOWER_B1F_HIDDEN_NUGGET + +BurnedTowerRaikouMovement: + set_sliding + fast_jump_step RIGHT + big_step RIGHT + fast_jump_step RIGHT + big_step RIGHT + remove_sliding + step_end + +BurnedTowerEnteiMovement: + set_sliding + fast_jump_step DOWN + fast_jump_step DOWN + fast_jump_step DOWN + remove_sliding + step_end + +BurnedTowerSuicuneMovement: + set_sliding + fast_jump_step LEFT + big_step LEFT + remove_sliding + step_end + +BurnedTowerB1FEusineText: + text "ENTEI: Bufuu!" + done + +BurnedTowerB1F_MapEvents: + db 0, 0 ; filler + + db 6 ; warp events + warp_event 3, 3, BURNED_TOWER_1F, 3 + warp_event 17, 7, BURNED_TOWER_1F, 7 + warp_event 10, 8, BURNED_TOWER_1F, 9 + warp_event 3, 13, BURNED_TOWER_1F, 10 + warp_event 17, 14, BURNED_TOWER_1F, 12 + warp_event 7, 15, BURNED_TOWER_1F, 14 + + db 1 ; coord events + coord_event 9, 5, SCENE_DEFAULT, ReleaseTheBeasts + + db 3 ; bg events + bg_event 2, 13, BGEVENT_ITEM, BurnedTowerB1FHiddenUltraBall + bg_event 17, 14, BGEVENT_ITEM, BurnedTowerB1FHiddenBurnHeal + bg_event 8, 3, BGEVENT_ITEM, BurnedTowerB1FHiddenNugget + + db 9 ; object events + object_event 17, 4, SPRITE_BOULDER, SPRITEMOVEDATA_STRENGTH_BOULDER, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, BurnedTowerB1FBoulder, -1 + object_event 10, 3, SPRITE_GROWLITHE, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_BROWN, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_1 + object_event 8, 4, SPRITE_GROWLITHE, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_1 + object_event 7, 2, SPRITE_GROWLITHE, SPRITEMOVEDATA_POKEMON, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_1 + object_event 10, 3, SPRITE_GROWLITHE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_SILVER, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2 + object_event 8, 4, SPRITE_GROWLITHE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_SILVER, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2 + object_event 7, 2, SPRITE_GROWLITHE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_SILVER, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_BURNED_TOWER_B1F_BEASTS_2 + object_event 4, 3, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, BurnedTowerB1FHPUp, EVENT_BURNED_TOWER_B1F_HP_UP + object_event 15, 3, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, BurnedTowerB1FTMEndure, EVENT_BURNED_TOWER_B1F_TM_ENDURE diff --git a/maps/DiglettsCave.asm b/maps/DiglettsCave.asm new file mode 100644 index 00000000..8475c141 --- /dev/null +++ b/maps/DiglettsCave.asm @@ -0,0 +1,40 @@ + const_def 2 ; object constants + const DIGLETTSCAVE_POKEFAN_M + +DiglettsCave_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +DiglettsCavePokefanMScript: + jumptextfaceplayer DiglettsCavePokefanMText + +DiglettsCaveHiddenMaxRevive: + hiddenitem MAX_REVIVE, EVENT_DIGLETTS_CAVE_HIDDEN_MAX_REVIVE + +DiglettsCavePokefanMText: + text "A bunch of DIGLETT" + line "popped out of the" + + para "ground! That was" + line "shocking." + done + +DiglettsCave_MapEvents: + db 0, 0 ; filler + + db 6 ; warp events + warp_event 3, 33, VERMILION_CITY, 10 + warp_event 5, 31, DIGLETTS_CAVE, 5 + warp_event 15, 5, ROUTE_2, 5 + warp_event 17, 3, DIGLETTS_CAVE, 6 + warp_event 17, 33, DIGLETTS_CAVE, 2 + warp_event 3, 3, DIGLETTS_CAVE, 4 + + db 0 ; coord events + + db 1 ; bg events + bg_event 6, 11, BGEVENT_ITEM, DiglettsCaveHiddenMaxRevive + + db 1 ; object events + object_event 3, 31, SPRITE_POKEFAN_M, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, DiglettsCavePokefanMScript, -1 diff --git a/maps/MountMoon.asm b/maps/MountMoon.asm new file mode 100644 index 00000000..79b2188f --- /dev/null +++ b/maps/MountMoon.asm @@ -0,0 +1,181 @@ + const_def 2 ; object constants + const MOUNTMOON_SILVER + +MountMoon_MapScripts: + db 2 ; scene scripts + scene_script .RivalEncounter ; SCENE_DEFAULT + scene_script .DummyScene ; SCENE_FINISHED + + db 0 ; callbacks + +.RivalEncounter: + priorityjump .RivalBattle + end + +.DummyScene: + end + +.RivalBattle: + turnobject PLAYER, RIGHT + showemote EMOTE_SHOCK, PLAYER, 15 + special FadeOutMusic + pause 15 + applymovement MOUNTMOON_SILVER, MountMoonSilverMovementBefore + playmusic MUSIC_RIVAL_ENCOUNTER + opentext + writetext MountMoonSilverTextBefore + waitbutton + closetext + checkevent EVENT_GOT_TOTODILE_FROM_ELM + iftrue .Totodile + checkevent EVENT_GOT_CHIKORITA_FROM_ELM + iftrue .Chikorita + winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss + setlasttalked MOUNTMOON_SILVER + loadtrainer RIVAL2, RIVAL2_1_TOTODILE + startbattle + dontrestartmapmusic + reloadmapafterbattle + jump .FinishBattle + +.Totodile: + winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss + setlasttalked MOUNTMOON_SILVER + loadtrainer RIVAL2, RIVAL2_1_CHIKORITA + startbattle + dontrestartmapmusic + reloadmapafterbattle + jump .FinishBattle + +.Chikorita: + winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss + setlasttalked MOUNTMOON_SILVER + loadtrainer RIVAL2, RIVAL2_1_CYNDAQUIL + startbattle + dontrestartmapmusic + reloadmapafterbattle + jump .FinishBattle + +.FinishBattle: + playmusic MUSIC_RIVAL_AFTER + opentext + writetext MountMoonSilverTextAfter + waitbutton + closetext + turnobject PLAYER, UP + turnobject PLAYER, RIGHT + applymovement MOUNTMOON_SILVER, MountMoonSilverMovementAfter + disappear MOUNTMOON_SILVER + setscene SCENE_FINISHED + setevent EVENT_BEAT_RIVAL_IN_MT_MOON + playmapmusic + end + +MountMoonSilverMovementBefore: + step LEFT + step LEFT + step LEFT + step_end + +MountMoonSilverMovementAfter: + step RIGHT + step RIGHT + step DOWN + step DOWN + step DOWN + step DOWN + step DOWN + step_end + +MountMoonSilverTextBefore: + text "<……> <……> <……>" + + para "It's been a while," + line "<PLAYER>." + + para "…Since I lost to" + line "you, I thought" + + para "about what I was" + line "lacking with my" + cont "#MON…" + + para "And we came up" + line "with an answer." + + para "<PLAYER>, now we'll" + line "show you!" + done + +MountMoonSilverTextWin: + text "<……> <……> <……>" + + para "I thought I raised" + line "my #MON to be" + + para "the best they" + line "could be…" + + para "…But it still " + line "wasn't enough…" + done + +MountMoonSilverTextAfter: + text "<……> <……> <……>" + + para "…You won, fair" + line "and square." + + para "I admit it. But" + line "this isn't the" + cont "end." + + para "I'm going to be" + line "the greatest #-" + cont "MON trainer ever." + + para "Because these guys" + line "are behind me." + + para "…Listen, <PLAYER>." + + para "One of these days" + line "I'm going to prove" + + para "how good I am by" + line "beating you." + done + +MountMoonSilverTextLoss: + text "<……> <……> <……>" + + para "I've repaid my" + line "debt to you." + + para "With my #MON," + line "I'm going to beat" + + para "the CHAMPION and" + line "become the world's" + cont "greatest trainer." + done + +MountMoon_MapEvents: + db 0, 0 ; filler + + db 8 ; warp events + warp_event 3, 3, ROUTE_3, 1 + warp_event 15, 15, ROUTE_4, 1 + warp_event 13, 3, MOUNT_MOON, 7 + warp_event 15, 11, MOUNT_MOON, 8 + warp_event 25, 5, MOUNT_MOON_SQUARE, 1 + warp_event 25, 15, MOUNT_MOON_SQUARE, 2 + warp_event 25, 3, MOUNT_MOON, 3 + warp_event 25, 13, MOUNT_MOON, 4 + + db 0 ; coord events + + db 0 ; bg events + + db 1 ; object events + object_event 7, 3, SPRITE_SILVER, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_MT_MOON_RIVAL diff --git a/maps/RockTunnel1F.asm b/maps/RockTunnel1F.asm new file mode 100644 index 00000000..008f7aec --- /dev/null +++ b/maps/RockTunnel1F.asm @@ -0,0 +1,41 @@ + const_def 2 ; object constants + const ROCKTUNNEL1F_POKE_BALL1 + const ROCKTUNNEL1F_POKE_BALL2 + +RockTunnel1F_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +RockTunnel1FElixer: + itemball ELIXER + +RockTunnel1FTMSteelWing: + itemball TM_STEEL_WING + +RockTunnel1FHiddenXAccuracy: + hiddenitem X_ACCURACY, EVENT_ROCK_TUNNEL_1F_HIDDEN_X_ACCURACY + +RockTunnel1FHiddenXDefend: + hiddenitem X_DEFEND, EVENT_ROCK_TUNNEL_1F_HIDDEN_X_DEFEND + +RockTunnel1F_MapEvents: + db 0, 0 ; filler + + db 6 ; warp events + warp_event 15, 3, ROUTE_9, 1 + warp_event 11, 25, ROUTE_10_SOUTH, 1 + warp_event 5, 3, ROCK_TUNNEL_B1F, 3 + warp_event 15, 9, ROCK_TUNNEL_B1F, 2 + warp_event 27, 3, ROCK_TUNNEL_B1F, 4 + warp_event 27, 13, ROCK_TUNNEL_B1F, 1 + + db 0 ; coord events + + db 2 ; bg events + bg_event 24, 4, BGEVENT_ITEM, RockTunnel1FHiddenXAccuracy + bg_event 21, 15, BGEVENT_ITEM, RockTunnel1FHiddenXDefend + + db 2 ; object events + object_event 4, 18, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnel1FElixer, EVENT_ROCK_TUNNEL_1F_ELIXER + object_event 10, 15, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnel1FTMSteelWing, EVENT_ROCK_TUNNEL_1F_TM_STEEL_WING diff --git a/maps/RockTunnelB1F.asm b/maps/RockTunnelB1F.asm new file mode 100644 index 00000000..82cea792 --- /dev/null +++ b/maps/RockTunnelB1F.asm @@ -0,0 +1,40 @@ + const_def 2 ; object constants + const ROCKTUNNELB1F_POKE_BALL1 + const ROCKTUNNELB1F_POKE_BALL2 + const ROCKTUNNELB1F_POKE_BALL3 + +RockTunnelB1F_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +RockTunnelB1FIron: + itemball IRON + +RockTunnelB1FPPUp: + itemball PP_UP + +RockTunnelB1FRevive: + itemball REVIVE + +RockTunnelB1FHiddenMaxPotion: + hiddenitem MAX_POTION, EVENT_ROCK_TUNNEL_B1F_HIDDEN_MAX_POTION + +RockTunnelB1F_MapEvents: + db 0, 0 ; filler + + db 4 ; warp events + warp_event 3, 3, ROCK_TUNNEL_1F, 6 + warp_event 17, 9, ROCK_TUNNEL_1F, 4 + warp_event 23, 3, ROCK_TUNNEL_1F, 3 + warp_event 25, 23, ROCK_TUNNEL_1F, 5 + + db 0 ; coord events + + db 1 ; bg events + bg_event 4, 14, BGEVENT_ITEM, RockTunnelB1FHiddenMaxPotion + + db 3 ; object events + object_event 7, 25, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnelB1FIron, EVENT_ROCK_TUNNEL_B1F_IRON + object_event 6, 17, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnelB1FPPUp, EVENT_ROCK_TUNNEL_B1F_PP_UP + object_event 15, 2, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, RockTunnelB1FRevive, EVENT_ROCK_TUNNEL_B1F_REVIVE diff --git a/maps/SafariZoneBeta.asm b/maps/SafariZoneBeta.asm new file mode 100644 index 00000000..32627af6 --- /dev/null +++ b/maps/SafariZoneBeta.asm @@ -0,0 +1,17 @@ +SafariZoneBeta_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +SafariZoneBeta_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 9, 23, SAFARI_ZONE_FUCHSIA_GATE_BETA, 1 + warp_event 10, 23, SAFARI_ZONE_FUCHSIA_GATE_BETA, 2 + + db 0 ; coord events + + db 0 ; bg events + + db 0 ; object events diff --git a/maps/SafariZoneFuchsiaGateBeta.asm b/maps/SafariZoneFuchsiaGateBeta.asm new file mode 100644 index 00000000..547ed5bd --- /dev/null +++ b/maps/SafariZoneFuchsiaGateBeta.asm @@ -0,0 +1,19 @@ +SafariZoneFuchsiaGateBeta_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +SafariZoneFuchsiaGateBeta_MapEvents: + db 0, 0 ; filler + + db 4 ; warp events + warp_event 4, 0, SAFARI_ZONE_BETA, 1 + warp_event 5, 0, SAFARI_ZONE_BETA, 2 + warp_event 4, 7, FUCHSIA_CITY, 7 + warp_event 5, 7, FUCHSIA_CITY, 7 + + db 0 ; coord events + + db 0 ; bg events + + db 0 ; object events diff --git a/maps/TinTower1F.asm b/maps/TinTower1F.asm new file mode 100644 index 00000000..57a165ab --- /dev/null +++ b/maps/TinTower1F.asm @@ -0,0 +1,53 @@ +TinTower1F_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TinTowerSageScript: + jumptextfaceplayer TinTowerSageText + +TinTowerSageText: + text "I'm trying to un-" + line "cover the secret" + + para "of the legendary" + line "#MON that is" + cont "said to land here." + + para "They say that the" + line "#MON has flown" + + para "continuously ever" + line "since the TOWER in" + cont "the West burned." + + para "So, I thought that" + line "if I had what the" + + para "#MON has, it" + line "would be attracted" + cont "by that item." + + para "I think that item" + line "is probably…" + + para "A RAINBOW WING!" + + para "But, where would" + line "I find one?" + done + +TinTower1F_MapEvents: + db 0, 0 ; filler + + db 3 ; warp events + warp_event 9, 15, ECRUTEAK_CITY, 12 + warp_event 10, 15, ECRUTEAK_CITY, 12 + warp_event 10, 2, TIN_TOWER_2F, 2 + + db 0 ; coord events + + db 0 ; bg events + + db 1 ; object events + object_event 10, 2, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, TinTowerSageScript, EVENT_TEAM_ROCKET_DISBANDED diff --git a/maps/TinTower2F.asm b/maps/TinTower2F.asm new file mode 100644 index 00000000..280ab059 --- /dev/null +++ b/maps/TinTower2F.asm @@ -0,0 +1,17 @@ +TinTower2F_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TinTower2F_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 10, 14, TIN_TOWER_3F, 1 + warp_event 10, 2, TIN_TOWER_1F, 3 + + db 0 ; coord events + + db 0 ; bg events + + db 0 ; object events diff --git a/maps/TinTower3F.asm b/maps/TinTower3F.asm new file mode 100644 index 00000000..c089d812 --- /dev/null +++ b/maps/TinTower3F.asm @@ -0,0 +1,24 @@ + const_def 2 ; object constants + const TINTOWER3F_POKE_BALL + +TinTower3F_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TinTower3FFullHeal: + itemball FULL_HEAL + +TinTower3F_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 10, 14, TIN_TOWER_2F, 1 + warp_event 16, 2, TIN_TOWER_4F, 2 + + db 0 ; coord events + + db 0 ; bg events + + db 1 ; object events + object_event 3, 14, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower3FFullHeal, EVENT_TIN_TOWER_3F_FULL_HEAL diff --git a/maps/TinTower4F.asm b/maps/TinTower4F.asm new file mode 100644 index 00000000..fbf08dc8 --- /dev/null +++ b/maps/TinTower4F.asm @@ -0,0 +1,40 @@ + const_def 2 ; object constants + const TINTOWER4F_POKE_BALL1 + const TINTOWER4F_POKE_BALL2 + const TINTOWER4F_POKE_BALL3 + +TinTower4F_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TinTower4FUltraBall: + itemball ULTRA_BALL + +TinTower4FPPUp: + itemball SUPER_POTION + +TinTower4FEscapeRope: + itemball ESCAPE_ROPE + +TinTower4FHiddenMaxPotion: + hiddenitem MAX_POTION, EVENT_TIN_TOWER_4F_HIDDEN_MAX_POTION + +TinTower4F_MapEvents: + db 0, 0 ; filler + + db 4 ; warp events + warp_event 2, 4, TIN_TOWER_5F, 2 + warp_event 16, 2, TIN_TOWER_3F, 2 + warp_event 2, 14, TIN_TOWER_5F, 3 + warp_event 17, 15, TIN_TOWER_5F, 4 + + db 0 ; coord events + + db 1 ; bg events + bg_event 11, 6, BGEVENT_ITEM, TinTower4FHiddenMaxPotion + + db 3 ; object events + object_event 14, 10, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower4FUltraBall, EVENT_TIN_TOWER_4F_ULTRA_BALL + object_event 17, 14, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower4FPPUp, EVENT_TIN_TOWER_4F_PP_UP + object_event 2, 12, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower4FEscapeRope, EVENT_TIN_TOWER_4F_ESCAPE_ROPE diff --git a/maps/TinTower5F.asm b/maps/TinTower5F.asm new file mode 100644 index 00000000..cff375b3 --- /dev/null +++ b/maps/TinTower5F.asm @@ -0,0 +1,34 @@ + const_def 2 ; object constants + const TINTOWER5F_POKE_BALL + +TinTower5F_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TinTower5FRareCandy: + itemball RARE_CANDY + +TinTower5FHiddenFullRestore: + hiddenitem FULL_RESTORE, EVENT_TIN_TOWER_5F_HIDDEN_FULL_RESTORE + +TinTower5FHiddenCarbos: + hiddenitem CARBOS, EVENT_TIN_TOWER_5F_HIDDEN_CARBOS + +TinTower5F_MapEvents: + db 0, 0 ; filler + + db 4 ; warp events + warp_event 11, 15, TIN_TOWER_6F, 2 + warp_event 2, 4, TIN_TOWER_4F, 1 + warp_event 2, 14, TIN_TOWER_4F, 3 + warp_event 17, 15, TIN_TOWER_4F, 4 + + db 0 ; coord events + + db 2 ; bg events + bg_event 16, 14, BGEVENT_ITEM, TinTower5FHiddenFullRestore + bg_event 3, 15, BGEVENT_ITEM, TinTower5FHiddenCarbos + + db 1 ; object events + object_event 9, 9, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower5FRareCandy, EVENT_TIN_TOWER_5F_RARE_CANDY diff --git a/maps/TinTower6F.asm b/maps/TinTower6F.asm new file mode 100644 index 00000000..dccc1d4b --- /dev/null +++ b/maps/TinTower6F.asm @@ -0,0 +1,17 @@ +TinTower6F_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TinTower6F_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 3, 9, TIN_TOWER_7F, 1 + warp_event 11, 15, TIN_TOWER_5F, 1 + + db 0 ; coord events + + db 0 ; bg events + + db 0 ; object events diff --git a/maps/TinTower7F.asm b/maps/TinTower7F.asm new file mode 100644 index 00000000..5025fbbe --- /dev/null +++ b/maps/TinTower7F.asm @@ -0,0 +1,27 @@ + const_def 2 ; object constants + const TINTOWER7F_POKE_BALL + +TinTower7F_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TinTower7FMaxRevive: + itemball MAX_REVIVE + +TinTower7F_MapEvents: + db 0, 0 ; filler + + db 5 ; warp events + warp_event 3, 9, TIN_TOWER_6F, 1 + warp_event 10, 15, TIN_TOWER_8F, 1 + warp_event 12, 7, TIN_TOWER_7F, 4 + warp_event 8, 3, TIN_TOWER_7F, 3 + warp_event 6, 9, TIN_TOWER_9F, 5 + + db 0 ; coord events + + db 0 ; bg events + + db 1 ; object events + object_event 16, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower7FMaxRevive, EVENT_TIN_TOWER_7F_MAX_REVIVE diff --git a/maps/TinTower8F.asm b/maps/TinTower8F.asm new file mode 100644 index 00000000..c39f118e --- /dev/null +++ b/maps/TinTower8F.asm @@ -0,0 +1,38 @@ + const_def 2 ; object constants + const TINTOWER8F_POKE_BALL1 + const TINTOWER8F_POKE_BALL2 + const TINTOWER8F_POKE_BALL3 + +TinTower8F_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TinTower8FNugget: + itemball NUGGET + +TinTower8FMaxElixer: + itemball MAX_ELIXER + +TinTower8FFullRestore: + itemball FULL_RESTORE + +TinTower8F_MapEvents: + db 0, 0 ; filler + + db 6 ; warp events + warp_event 2, 5, TIN_TOWER_7F, 2 + warp_event 2, 11, TIN_TOWER_9F, 1 + warp_event 16, 7, TIN_TOWER_9F, 2 + warp_event 10, 3, TIN_TOWER_9F, 3 + warp_event 14, 15, TIN_TOWER_9F, 6 + warp_event 6, 9, TIN_TOWER_9F, 7 + + db 0 ; coord events + + db 0 ; bg events + + db 3 ; object events + object_event 7, 13, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FNugget, EVENT_TIN_TOWER_8F_NUGGET + object_event 11, 6, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FMaxElixer, EVENT_TIN_TOWER_8F_MAX_ELIXER + object_event 3, 1, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, TinTower8FFullRestore, EVENT_TIN_TOWER_8F_FULL_RESTORE diff --git a/maps/TinTower9F.asm b/maps/TinTower9F.asm new file mode 100644 index 00000000..bb26d54e --- /dev/null +++ b/maps/TinTower9F.asm @@ -0,0 +1,32 @@ +TinTower9F_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +TinTower9FUnusedHoOhText: +; unused + text "HO-OH: Shaoooh!" + done + +TinTower9FUnusedLugiaText: +; unused + text "LUGIA: Gyaaan!" + done + +TinTower9F_MapEvents: + db 0, 0 ; filler + + db 7 ; warp events + warp_event 12, 3, TIN_TOWER_8F, 2 + warp_event 2, 5, TIN_TOWER_8F, 3 + warp_event 12, 7, TIN_TOWER_8F, 4 + warp_event 7, 9, TIN_TOWER_ROOF, 1 + warp_event 16, 7, TIN_TOWER_7F, 5 + warp_event 6, 13, TIN_TOWER_8F, 5 + warp_event 8, 13, TIN_TOWER_8F, 6 + + db 0 ; coord events + + db 0 ; bg events + + db 0 ; object events diff --git a/maps/UndergroundPath.asm b/maps/UndergroundPath.asm new file mode 100644 index 00000000..72e8cd74 --- /dev/null +++ b/maps/UndergroundPath.asm @@ -0,0 +1,25 @@ +UndergroundPath_MapScripts: + db 0 ; scene scripts + + db 0 ; callbacks + +UndergroundPathHiddenFullRestore: + hiddenitem FULL_RESTORE, EVENT_UNDERGROUND_PATH_HIDDEN_FULL_RESTORE + +UndergroundPathHiddenXSpecial: + hiddenitem X_SPECIAL, EVENT_UNDERGROUND_PATH_HIDDEN_X_SPECIAL + +UndergroundPath_MapEvents: + db 0, 0 ; filler + + db 2 ; warp events + warp_event 3, 2, ROUTE_5_UNDERGROUND_PATH_ENTRANCE, 3 + warp_event 3, 24, ROUTE_6_UNDERGROUND_PATH_ENTRANCE, 3 + + db 0 ; coord events + + db 2 ; bg events + bg_event 3, 9, BGEVENT_ITEM, UndergroundPathHiddenFullRestore + bg_event 1, 19, BGEVENT_ITEM, UndergroundPathHiddenXSpecial + + db 0 ; object events diff --git a/maps/VictoryRoad.asm b/maps/VictoryRoad.asm new file mode 100644 index 00000000..448db78d --- /dev/null +++ b/maps/VictoryRoad.asm @@ -0,0 +1,268 @@ + const_def 2 ; object constants + const VICTORYROAD_SILVER + const VICTORYROAD_POKE_BALL1 + const VICTORYROAD_POKE_BALL2 + const VICTORYROAD_POKE_BALL3 + const VICTORYROAD_POKE_BALL4 + const VICTORYROAD_POKE_BALL5 + +VictoryRoad_MapScripts: + db 2 ; scene scripts + scene_script .DummyScene0 ; SCENE_DEFAULT + scene_script .DummyScene1 ; SCENE_FINISHED + + db 0 ; callbacks + +.DummyScene0: + end + +.DummyScene1: + end + +VictoryRoadRivalLeft: + moveobject VICTORYROAD_SILVER, 18, 11 + turnobject PLAYER, DOWN + showemote EMOTE_SHOCK, PLAYER, 15 + special FadeOutMusic + pause 15 + appear VICTORYROAD_SILVER + applymovement VICTORYROAD_SILVER, MovementData_0x74539 + scall VictoryRoadRivalNext + applymovement VICTORYROAD_SILVER, MovementData_0x7454c + disappear VICTORYROAD_SILVER + setscene SCENE_FINISHED + playmapmusic + end + +VictoryRoadRivalRight: + turnobject PLAYER, DOWN + showemote EMOTE_SHOCK, PLAYER, 15 + special FadeOutMusic + pause 15 + appear VICTORYROAD_SILVER + applymovement VICTORYROAD_SILVER, MovementData_0x74542 + scall VictoryRoadRivalNext + applymovement VICTORYROAD_SILVER, MovementData_0x74555 + disappear VICTORYROAD_SILVER + setscene SCENE_FINISHED + playmapmusic + end + +VictoryRoadRivalNext: + turnobject PLAYER, DOWN + playmusic MUSIC_RIVAL_ENCOUNTER + opentext + writetext VictoryRoadRivalBeforeText + waitbutton + closetext + setevent EVENT_RIVAL_VICTORY_ROAD + checkevent EVENT_GOT_TOTODILE_FROM_ELM + iftrue .GotTotodile + checkevent EVENT_GOT_CHIKORITA_FROM_ELM + iftrue .GotChikorita + winlosstext VictoryRoadRivalDefeatText, VictoryRoadRivalVictoryText + setlasttalked VICTORYROAD_SILVER + loadtrainer RIVAL1, RIVAL1_5_TOTODILE + startbattle + dontrestartmapmusic + reloadmapafterbattle + jump .AfterBattle + +.GotTotodile: + winlosstext VictoryRoadRivalDefeatText, VictoryRoadRivalVictoryText + setlasttalked VICTORYROAD_SILVER + loadtrainer RIVAL1, RIVAL1_5_CHIKORITA + startbattle + dontrestartmapmusic + reloadmapafterbattle + jump .AfterBattle + +.GotChikorita: + winlosstext VictoryRoadRivalDefeatText, VictoryRoadRivalVictoryText + setlasttalked VICTORYROAD_SILVER + loadtrainer RIVAL1, RIVAL1_5_CYNDAQUIL + startbattle + dontrestartmapmusic + reloadmapafterbattle + jump .AfterBattle + +.AfterBattle: + playmusic MUSIC_RIVAL_AFTER + opentext + writetext VictoryRoadRivalAfterText + waitbutton + closetext + end + +VictoryRoadTMEarthquake: + itemball TM_EARTHQUAKE + +VictoryRoadMaxRevive: + itemball MAX_REVIVE + +VictoryRoadFullRestore: + itemball FULL_RESTORE + +VictoryRoadFullHeal: + itemball FULL_HEAL + +VictoryRoadHPUp: + itemball X_SPECIAL + +VictoryRoadHiddenMaxPotion: + hiddenitem MAX_POTION, EVENT_VICTORY_ROAD_HIDDEN_MAX_POTION + +VictoryRoadHiddenFullHeal: + hiddenitem FULL_HEAL, EVENT_VICTORY_ROAD_HIDDEN_FULL_HEAL + +MovementData_0x74539: + step LEFT + step LEFT + step LEFT + step LEFT + step LEFT + step LEFT + step UP + step UP + step_end + +MovementData_0x74542: + step UP + step UP + step LEFT + step LEFT + step LEFT + step LEFT + step LEFT + step UP + step UP + step_end + +MovementData_0x7454c: + step DOWN + step DOWN + step RIGHT + step RIGHT + step RIGHT + step RIGHT + step RIGHT + step RIGHT + step_end + +MovementData_0x74555: + step DOWN + step DOWN + step RIGHT + step RIGHT + step RIGHT + step RIGHT + step RIGHT + step DOWN + step DOWN + step_end + +VictoryRoadRivalBeforeText: + text "Hold it." + + para "…Are you going to" + line "take the #MON" + cont "LEAGUE challenge?" + + para "…Don't make me" + line "laugh." + + para "You're so much" + line "weaker than I am." + + para "I'm not like I was" + line "before." + + para "I now have the" + line "best and strongest" + + para "#MON with me." + line "I'm invincible!" + + para "<PLAYER>!" + line "I challenge you!" + done + +VictoryRoadRivalDefeatText: + text "…I couldn't win…" + + para "I gave it every-" + line "thing I had…" + + para "What you possess," + line "and what I lack…" + + para "I'm beginning to" + line "understand what" + + para "that dragon master" + line "said to me…" + done + +VictoryRoadRivalAfterText: + text "…I haven't given up" + line "on becoming the" + cont "greatest trainer…" + + para "I'm going to find" + line "out why I can't" + + para "win and become" + line "stronger…" + + para "When I do, I will" + line "challenge you." + + para "And I'll beat you" + line "down with all my" + cont "power." + + para "…Humph! You keep" + line "at it until then." + done + +VictoryRoadRivalVictoryText: + text "…Humph!" + + para "When it comes down" + line "to it, nothing can" + cont "beat power." + + para "I don't need any-" + line "thing else." + done + +VictoryRoad_MapEvents: + db 0, 0 ; filler + + db 10 ; warp events + warp_event 9, 67, VICTORY_ROAD_GATE, 5 + warp_event 1, 49, VICTORY_ROAD, 3 + warp_event 1, 35, VICTORY_ROAD, 2 + warp_event 13, 31, VICTORY_ROAD, 5 + warp_event 13, 17, VICTORY_ROAD, 4 + warp_event 17, 33, VICTORY_ROAD, 7 + warp_event 17, 19, VICTORY_ROAD, 6 + warp_event 0, 11, VICTORY_ROAD, 9 + warp_event 0, 27, VICTORY_ROAD, 8 + warp_event 13, 5, ROUTE_23, 3 + + db 2 ; coord events + coord_event 12, 8, SCENE_DEFAULT, VictoryRoadRivalLeft + coord_event 13, 8, SCENE_DEFAULT, VictoryRoadRivalRight + + db 2 ; bg events + bg_event 3, 29, BGEVENT_ITEM, VictoryRoadHiddenMaxPotion + bg_event 3, 65, BGEVENT_ITEM, VictoryRoadHiddenFullHeal + + db 6 ; object events + object_event 18, 13, SPRITE_SILVER, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_RIVAL_VICTORY_ROAD + object_event 3, 28, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VictoryRoadTMEarthquake, EVENT_VICTORY_ROAD_TM_EARTHQUAKE + object_event 12, 48, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VictoryRoadMaxRevive, EVENT_VICTORY_ROAD_MAX_REVIVE + object_event 18, 29, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VictoryRoadFullRestore, EVENT_VICTORY_ROAD_FULL_RESTORE + object_event 15, 48, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VictoryRoadFullHeal, EVENT_VICTORY_ROAD_FULL_HEAL + object_event 7, 38, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, VictoryRoadHPUp, EVENT_VICTORY_ROAD_HP_UP |