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-rw-r--r--constants/wram_constants.asm78
-rw-r--r--engine/battle/core.asm8
-rw-r--r--engine/printer/printer.asm3
-rw-r--r--hram.asm196
-rw-r--r--macros/wram.asm1
-rw-r--r--sram.asm35
-rw-r--r--wram.asm1856
7 files changed, 1080 insertions, 1097 deletions
diff --git a/constants/wram_constants.asm b/constants/wram_constants.asm
index 0c4e6662..146d24f2 100644
--- a/constants/wram_constants.asm
+++ b/constants/wram_constants.asm
@@ -1,19 +1,19 @@
-; wInputType:: ; c1c6
+; wInputType::
AUTO_INPUT EQU $ff
-; wDebugFlags:: ; c1cb
+; wDebugFlags::
const_def
const DEBUG_BATTLE_F
const DEBUG_FIELD_F
-; wCurDexMode:: ; c6d4
+; wCurDexMode::
const_def
const DEXMODE_NEW
const DEXMODE_OLD
const DEXMODE_ABC
const DEXMODE_UNOWN
-; wMonType:: ; ce5f
+; wMonType::
const_def
const PARTYMON ; 0
const OTPARTYMON ; 1
@@ -21,10 +21,10 @@ AUTO_INPUT EQU $ff
const TEMPMON ; 3
const WILDMON ; 4
-; wGameTimerPause:: ; d8b8
+; wGameTimerPause::
GAMETIMERPAUSE_TIMER_PAUSED_F EQU 0
-; wOptions:: ; d199
+; wOptions::
TEXT_DELAY_MASK EQU %111
const_def 4
const NO_TEXT_SCROLL ; 4
@@ -36,7 +36,7 @@ TEXT_DELAY_FAST EQU %001 ; 1
TEXT_DELAY_MED EQU %011 ; 3
TEXT_DELAY_SLOW EQU %101 ; 5
-; wTextboxFrame:: ; d19b
+; wTextboxFrame::
const_def
const FRAME_1 ; 0
const FRAME_2 ; 1
@@ -48,23 +48,23 @@ TEXT_DELAY_SLOW EQU %101 ; 5
const FRAME_8 ; 7
NUM_FRAMES EQU const_value
-; wTextboxFlags:: ; d19c
+; wTextboxFlags::
const_def
const FAST_TEXT_DELAY_F ; 0
const NO_TEXT_DELAY_F ; 1
-; wGBPrinterBrightness:: ; d19d
+; wGBPrinterBrightness::
GBPRINTER_LIGHTEST EQU $00
GBPRINTER_LIGHTER EQU $20
GBPRINTER_NORMAL EQU $40
GBPRINTER_DARKER EQU $60
GBPRINTER_DARKEST EQU $7f
-; wOptions2:: ; d19e
+; wOptions2::
const_def
const MENU_ACCOUNT ; 0
-; wWalkingDirection:: ; cf2e
+; wWalkingDirection::
const_def -1
const STANDING ; -1
const DOWN ; 0
@@ -78,14 +78,14 @@ UP_MASK EQU 1 << UP
LEFT_MASK EQU 1 << LEFT
RIGHT_MASK EQU 1 << RIGHT
-; wFacingDirection:: ; cf2f
+; wFacingDirection::
FACE_CURRENT EQU 0
FACE_DOWN EQU 8
FACE_UP EQU 4
FACE_LEFT EQU 2
FACE_RIGHT EQU 1
-; wPokemonWithdrawDepositParameter:: ; d008
+; wPokemonWithdrawDepositParameter::
PC_WITHDRAW EQU 0
PC_DEPOSIT EQU 1
REMOVE_PARTY EQU 0
@@ -93,21 +93,21 @@ REMOVE_BOX EQU 1
DAY_CARE_WITHDRAW EQU 2
DAY_CARE_DEPOSIT EQU 3
-; wPlayerStepFlags:: ; ce85
+; wPlayerStepFlags::
const_def 4
const PLAYERSTEP_MIDAIR_F ; 4
const PLAYERSTEP_CONTINUE_F ; 5
const PLAYERSTEP_STOP_F ; 6
const PLAYERSTEP_START_F ; 7
-; wInitListType:: ; d14e
+; wInitListType::
INIT_ENEMYOT_LIST EQU 1
INIT_BAG_ITEM_LIST EQU 2
INIT_OTHER_ITEM_LIST EQU 3
INIT_PLAYEROT_LIST EQU 4
INIT_MON_LIST EQU 5
-; wTimeOfDay:: ; d157
+; wTimeOfDay::
const_def
const MORN_F ; 0
const DAY_F ; 1
@@ -122,47 +122,47 @@ DARKNESS EQU 1 << DARKNESS_F
ANYTIME EQU MORN | DAY | NITE
-; wBattleAnimFlags:: ; ca0f
+; wBattleAnimFlags::
const_def
const BATTLEANIM_STOP_F ; 0
const BATTLEANIM_IN_SUBROUTINE_F ; 1
const BATTLEANIM_IN_LOOP_F ; 2
const BATTLEANIM_KEEPSPRITES_F ; 3
-; wPlayerSpriteSetupFlags:: ; d182
+; wPlayerSpriteSetupFlags::
PLAYERSPRITESETUP_FACING_MASK EQU %11
PLAYERSPRITESETUP_FEMALE_TO_MALE_F EQU 2
PLAYERSPRITESETUP_CUSTOM_FACING_F EQU 5
PLAYERSPRITESETUP_SKIP_RELOAD_GFX_F EQU 6
PLAYERSPRITESETUP_RESET_ACTION_F EQU 7
-; wMapStatus:: ; d159
+; wMapStatus::
const_def
const MAPSTATUS_START ; 0
const MAPSTATUS_ENTER ; 1
const MAPSTATUS_HANDLE ; 2
const MAPSTATUS_DONE ; 3
-; wMapEventStatus:: ; d15a
+; wMapEventStatus::
const_def
const MAPEVENTS_ON ; 0
const MAPEVENTS_OFF ; 1
-; wScriptFlags:: ; d15b
+; wScriptFlags::
SCRIPT_RUNNING EQU 2
-; wScriptMode:: ; d15e
+; wScriptMode::
const_def
const SCRIPT_OFF
const SCRIPT_READ
const SCRIPT_WAIT_MOVEMENT
const SCRIPT_WAIT
-; wSpawnAfterChampion:: ; d1db
+; wSpawnAfterChampion::
SPAWN_LANCE EQU 1
SPAWN_RED EQU 2
-; wCurDay:: ; d1f2
+; wCurDay::
const_def
const SUNDAY ; 0
const MONDAY ; 1
@@ -172,11 +172,11 @@ SPAWN_RED EQU 2
const FRIDAY ; 5
const SATURDAY ; 6
-; wMapObjects:: ; d445
+; wMapObjects::
PLAYER_OBJECT EQU 0
NUM_OBJECTS EQU 16
-; wStatusFlags:: ; d571
+; wStatusFlags::
const_def
const STATUSFLAGS_POKEDEX_F ; 0
const STATUSFLAGS_UNOWN_DEX_F ; 1
@@ -186,7 +186,7 @@ NUM_OBJECTS EQU 16
const STATUSFLAGS_NO_WILD_ENCOUNTERS_F ; 5
const STATUSFLAGS_HALL_OF_FAME_F ; 6
-; wStatusFlags2:: ; d572
+; wStatusFlags2::
const_def
const STATUSFLAGS2_ROCKETS_IN_RADIO_TOWER_F ; 0
const STATUSFLAGS2_SAFARI_GAME_F ; 1
@@ -197,7 +197,7 @@ NUM_OBJECTS EQU 16
const STATUSFLAGS2_REACHED_GOLDENROD_F ; 6
const STATUSFLAGS2_ROCKETS_IN_MAHOGANY_F ; 7
-; wMomSavingMoney:: ; d579
+; wMomSavingMoney::
MOM_SAVING_SOME_MONEY_F EQU 0
MOM_SAVING_HALF_MONEY_F EQU 1
MOM_SAVING_ALL_MONEY_F EQU 2
@@ -205,7 +205,7 @@ MOM_ACTIVE_F EQU 7
MOM_SAVING_MONEY_MASK EQU (1 << MOM_SAVING_SOME_MONEY_F) | (1 << MOM_SAVING_HALF_MONEY_F) | (1 << MOM_SAVING_ALL_MONEY_F)
-; wJohtoBadges:: ; d57c
+; wJohtoBadges::
const_def
const ZEPHYRBADGE
const HIVEBADGE
@@ -217,7 +217,7 @@ MOM_SAVING_MONEY_MASK EQU (1 << MOM_SAVING_SOME_MONEY_F) | (1 << MOM_SAVING_HALF
const RISINGBADGE
NUM_JOHTO_BADGES EQU const_value
-; wKantoBadges:: ; d57d
+; wKantoBadges::
const_def
const BOULDERBADGE
const CASCADEBADGE
@@ -230,7 +230,7 @@ NUM_JOHTO_BADGES EQU const_value
NUM_KANTO_BADGES EQU const_value
NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES
-; wPokegearFlags:: ; d67c
+; wPokegearFlags::
const_def
const POKEGEAR_MAP_CARD_F ; 0
const POKEGEAR_RADIO_CARD_F ; 1
@@ -239,24 +239,24 @@ NUM_BADGES EQU NUM_JOHTO_BADGES + NUM_KANTO_BADGES
POKEGEAR_OBTAINED_F EQU 7
-; wWhichRegisteredItem:: ; d680
+; wWhichRegisteredItem::
REGISTERED_POCKET EQU %11000000
REGISTERED_NUMBER EQU %00111111
-; wPlayerState:: ; d682
+; wPlayerState::
PLAYER_NORMAL EQU 0
PLAYER_BIKE EQU 1
PLAYER_SKATE EQU 2
PLAYER_SURF EQU 4
PLAYER_SURF_PIKA EQU 8
-; wBikeFlags:: ; d93f
+; wBikeFlags::
const_def
const BIKEFLAGS_STRENGTH_ACTIVE_F ; 0
const BIKEFLAGS_ALWAYS_ON_BIKE_F ; 1
const BIKEFLAGS_DOWNHILL_F ; 2
-; wDailyFlags1:: ; d968
+; wDailyFlags1::
const_def
const DAILYFLAGS1_KURT_MAKING_BALLS_F ; 0
const DAILYFLAGS1_BUG_CONTEST_F ; 1
@@ -267,7 +267,7 @@ PLAYER_SURF_PIKA EQU 8
const DAILYFLAGS1_GOLDENROD_UNDERGROUND_BARGAIN_F ; 6
const DAILYFLAGS1_TRAINER_HOUSE_F ; 7
-; wDailyFlags2:: ; d969
+; wDailyFlags2::
const_def
const DAILYFLAGS2_MT_MOON_SQUARE_CLEFAIRY_F ; 0
const DAILYFLAGS2_UNION_CAVE_LAPRAS_F ; 1
@@ -276,15 +276,15 @@ PLAYER_SURF_PIKA EQU 8
const DAILYFLAGS2_DAISYS_GROOMING_F ; 4
const DAILYFLAGS2_INDIGO_PLATEAU_RIVAL_FIGHT_F ; 5
-; wLuckyNumberShowFlag:: ; d9e7
+; wLuckyNumberShowFlag::
LUCKYNUMBERSHOW_GAME_OVER_F EQU 0
-; wDayCareMan:: ; dc40
+; wDayCareMan::
DAYCAREMAN_HAS_MON_F EQU 0
DAYCAREMAN_MONS_COMPATIBLE_F EQU 5
DAYCAREMAN_HAS_EGG_F EQU 6
-; wDayCareLady:: ; dc77
+; wDayCareLady::
DAYCARELADY_HAS_MON_F EQU 0
; shared flag between wDayCareMan and wDayCareLady
diff --git a/engine/battle/core.asm b/engine/battle/core.asm
index 65685dd4..87809901 100644
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -5133,7 +5133,7 @@ MoveSelectionScreen:
dec a
jr nz, .interpret_joypad
hlcoord 11, 14
- ld de, .string_3e448
+ ld de, .empty_string
call PlaceString
jr .interpret_joypad
@@ -5229,7 +5229,7 @@ MoveSelectionScreen:
call SafeLoadTempTilemapToTilemap
jp MoveSelectionScreen
-.string_3e448
+.empty_string
db "@"
.pressed_up
@@ -7746,7 +7746,7 @@ StartBattle:
call ShowLinkBattleParticipants
farcall ClearBattleRAM
ld hl, rLCDC
- res rLCDC_WINDOW_TILEMAP, [hl] ; select 9800-9BFF
+ res rLCDC_WINDOW_TILEMAP, [hl] ; select vBGMap0/vBGMap2
ld a, [wOtherTrainerClass]
and a
jr nz, .trainer
@@ -7767,7 +7767,7 @@ StartBattle:
xor a
ldh [hBGMapMode], a
ld hl, rLCDC
- set rLCDC_WINDOW_TILEMAP, [hl] ; select 9C00-9FFF
+ set rLCDC_WINDOW_TILEMAP, [hl] ; select vBGMap1/vBGMap3
call EmptyBattleTextbox
hlcoord 9, 7
lb bc, 5, 11
diff --git a/engine/printer/printer.asm b/engine/printer/printer.asm
index 18e71c3d..47da5285 100644
--- a/engine/printer/printer.asm
+++ b/engine/printer/printer.asm
@@ -502,7 +502,7 @@ Printer_RestartMapMusic:
CheckPrinterStatus:
; Check for printer errors
-; If [ca88] == -1, we're disconnected
+; If [wPrinterHandshake] == -1, we're disconnected
ld a, [wPrinterHandshake]
cp -1
jr nz, .printer_connected
@@ -510,7 +510,6 @@ CheckPrinterStatus:
cp -1
jr z, .error_2
.printer_connected
-; ca89 contains printer status flags
ld a, [wPrinterStatusFlags]
and %11100000
ret z ; no error
diff --git a/hram.asm b/hram.asm
index 1d941480..cebdb573 100644
--- a/hram.asm
+++ b/hram.asm
@@ -1,162 +1,162 @@
SECTION "HRAM", HRAM
-hTransferVirtualOAM:: ds 10 ; ff80
+hTransferVirtualOAM:: ds 10
ds 5
-hRTCDayHi:: db ; ff8f
-hRTCDayLo:: db ; ff90
-hRTCHours:: db ; ff91
-hRTCMinutes:: db ; ff92
-hRTCSeconds:: db ; ff93
+hRTCDayHi:: db
+hRTCDayLo:: db
+hRTCHours:: db
+hRTCMinutes:: db
+hRTCSeconds:: db
ds 2
-hHours:: db ; ff96
+hHours:: db
ds 1
-hMinutes:: db ; ff98
+hMinutes:: db
ds 1
-hSeconds:: db ; ff9a
+hSeconds:: db
ds 1
ds 1
-hVBlankCounter:: db ; ff9d
+hVBlankCounter:: db
-hBlackOutBGMapThird:: db ; ff9e
+hBlackOutBGMapThird:: db
-hROMBank:: db ; ff9f
-hVBlank:: db ; ffa0
-hMapEntryMethod:: db ; ffa1
-hMenuReturn:: db ; ffa2
+hROMBank:: db
+hVBlank:: db
+hMapEntryMethod:: db
+hMenuReturn:: db
-hUnusedFFA3:: db ; ffa3
+hUnusedFFA3:: db
-hJoypadReleased:: db ; ffa4
-hJoypadPressed:: db ; ffa5
-hJoypadDown:: db ; ffa6
-hJoypadSum:: db ; ffa7
-hJoyReleased:: db ; ffa8
-hJoyPressed:: db ; ffa9
-hJoyDown:: db ; ffaa
-hJoyLast:: db ; ffab
+hJoypadReleased:: db
+hJoypadPressed:: db
+hJoypadDown:: db
+hJoypadSum:: db
+hJoyReleased:: db
+hJoyPressed:: db
+hJoyDown:: db
+hJoyLast:: db
-hInMenu:: db ; ffac
+hInMenu:: db
ds 1
-hPrinter:: db ; ffae
-hGraphicStartTile:: db ; ffaf
-hMoveMon:: db ; ffb0
+hPrinter:: db
+hGraphicStartTile:: db
+hMoveMon:: db
-UNION ; ffb1
-hMapObjectIndexBuffer:: db ; ffb1
-hObjectStructIndexBuffer:: db ; ffb2
+UNION
+hMapObjectIndexBuffer:: db
+hObjectStructIndexBuffer:: db
-NEXTU ; ffb1
-hConnectionStripLength:: db ; ffb1
-hConnectedMapWidth:: db ; ffb2
-ENDU ; ffb3
+NEXTU
+hConnectionStripLength:: db
+hConnectedMapWidth:: db
+ENDU
-hEnemyMonSpeed:: dw ; ffb3
+hEnemyMonSpeed:: dw
-UNION ; ffb5
+UNION
; math-related values
-UNION ; ffb5
+UNION
; inputs to Multiply
ds 1
-hMultiplicand:: ds 3 ; ffb6
-hMultiplier:: db ; ffb9
-NEXTU ; ffb5
+hMultiplicand:: ds 3
+hMultiplier:: db
+NEXTU
; result of Multiply
-hProduct:: ds 4 ; ffb5
+hProduct:: ds 4
NEXTU
; inputs to Divide
-hDividend:: ds 4 ; ffb5
-hDivisor:: db ; ffb9
-NEXTU ; ffb5
+hDividend:: ds 4
+hDivisor:: db
+NEXTU
; results of Divide
-hQuotient:: ds 4 ; ffb5
-hRemainder:: db ; ffb9
+hQuotient:: ds 4
+hRemainder:: db
ENDU
-hMathBuffer:: ds 5 ; ffba
+hMathBuffer:: ds 5
-NEXTU ; ffb5
+NEXTU
; PrintNum scratch space
-hPrintNumBuffer:: ds 10 ; ffb5
+hPrintNumBuffer:: ds 10
-NEXTU ; ffb5
+NEXTU
; miscellaneous
ds 9
-hMGStatusFlags:: db ; ffbe
-ENDU ; ffbf
+hMGStatusFlags:: db
+ENDU
UNION
-hUsedSpriteIndex:: db ; ffbf
-hUsedSpriteTile:: db ; ffc0
+hUsedSpriteIndex:: db
+hUsedSpriteTile:: db
NEXTU
-hCurSpriteXCoord:: db ; ffbf
-hCurSpriteYCoord:: db ; ffc0
-hCurSpriteXPixel:: db ; ffc1
-hCurSpriteYPixel:: db ; ffc2
-hCurSpriteTile:: db ; ffc3
-hCurSpriteOAMFlags:: db ; ffc4
+hCurSpriteXCoord:: db
+hCurSpriteYCoord:: db
+hCurSpriteXPixel:: db
+hCurSpriteYPixel:: db
+hCurSpriteTile:: db
+hCurSpriteOAMFlags:: db
ENDU
-UNION ; ffc5
-hMoneyTemp:: ds 3 ; ffc5
-NEXTU ; ffc5
-hMGJoypadPressed:: db ; ffc5
-hMGJoypadReleased:: db ; ffc6
-hMGPrevTIMA:: db ; ffc7
-ENDU ; ffc8
+UNION
+hMoneyTemp:: ds 3
+NEXTU
+hMGJoypadPressed:: db
+hMGJoypadReleased:: db
+hMGPrevTIMA:: db
+ENDU
-hLCDCPointer:: db ; ffc8
-hLYOverrideStart:: db ; ffc9
-hLYOverrideEnd:: db ; ffca
+hLCDCPointer:: db
+hLYOverrideStart:: db
+hLYOverrideEnd:: db
ds 1
-hSerialReceivedNewData:: db ; ffcc
-hSerialConnectionStatus:: db ; ffcd
-hSerialIgnoringInitialData:: db ; ffce
-hSerialSend:: db ; ffcf
-hSerialReceive:: db ; ffd0
+hSerialReceivedNewData:: db
+hSerialConnectionStatus:: db
+hSerialIgnoringInitialData:: db
+hSerialSend:: db
+hSerialReceive:: db
-hSCX:: db ; ffd1
-hSCY:: db ; ffd2
-hWX:: db ; ffd3
-hWY:: db ; ffd4
-hTilesPerCycle:: db ; ffd5
-hBGMapMode:: db ; ffd6
-hBGMapThird:: db ; ffd7
-hBGMapAddress:: dw ; ffd8
+hSCX:: db
+hSCY:: db
+hWX:: db
+hWY:: db
+hTilesPerCycle:: db
+hBGMapMode:: db
+hBGMapThird:: db
+hBGMapAddress:: dw
-hOAMUpdate:: db ; ffda
+hOAMUpdate:: db
-hSPBuffer:: dw ; ffdb
+hSPBuffer:: dw
-hBGMapUpdate:: db ; ffdd
-hBGMapTileCount:: db ; ffde
+hBGMapUpdate:: db
+hBGMapTileCount:: db
ds 1
-hMapAnims:: db ; ffe0
-hTileAnimFrame:: db ; ffe1
+hMapAnims:: db
+hTileAnimFrame:: db
-hLastTalked:: db ; ffe2
+hLastTalked:: db
hRandom::
-hRandomAdd:: db ; ffe3
-hRandomSub:: db ; ffe4
+hRandomAdd:: db
+hRandomSub:: db
-hUnusedBackup:: db ; ffe5
+hUnusedBackup:: db
-hBattleTurn:: ; ffe6
+hBattleTurn::
; Which trainer's turn is it? 0: player, 1: opponent trainer
db
-hCGBPalUpdate:: db ; ffe7
-hCGB:: db ; ffe8
-hSGB:: db ; ffe9
+hCGBPalUpdate:: db
+hCGB:: db
+hSGB:: db
diff --git a/macros/wram.asm b/macros/wram.asm
index 81be4730..9c7a39ed 100644
--- a/macros/wram.asm
+++ b/macros/wram.asm
@@ -128,7 +128,6 @@ map_connection_struct: MACRO
ENDM
channel_struct: MACRO
-; Addreses are wChannel1 (c101).
\1MusicID:: dw
\1MusicBank:: db
\1Flags1:: db ; 0:on/off 1:subroutine 2:looping 3:sfx 4:noise 5:rest
diff --git a/sram.asm b/sram.asm
index 0e0f2f5a..c0e66e6d 100644
--- a/sram.asm
+++ b/sram.asm
@@ -2,19 +2,18 @@ SECTION "Scratch", SRAM
sScratch::
-UNION ; a000
+UNION
sDecompressScratch:: ds $188
-sDecompressBuffer:: ds 7 * 7 tiles ; a188
+sDecompressBuffer:: ds 7 * 7 tiles
-NEXTU ; a000
+NEXTU
sScratchTilemap:: ds BG_MAP_WIDTH * BG_MAP_HEIGHT
-sScratchAttrmap:: ds $200 ; a200
-ENDU ; a498
+sScratchAttrmap:: ds $200
+ENDU
SECTION "SRAM Bank 0", SRAM
-; a600
sPartyMail::
sPartyMon1Mail:: mailmsg sPartyMon1Mail
sPartyMon2Mail:: mailmsg sPartyMon2Mail
@@ -23,7 +22,6 @@ sPartyMon4Mail:: mailmsg sPartyMon4Mail
sPartyMon5Mail:: mailmsg sPartyMon5Mail
sPartyMon6Mail:: mailmsg sPartyMon6Mail
-; a71a
sPartyMailBackup::
sPartyMon1MailBackup:: mailmsg sPartyMon1MailBackup
sPartyMon2MailBackup:: mailmsg sPartyMon2MailBackup
@@ -32,7 +30,6 @@ sPartyMon4MailBackup:: mailmsg sPartyMon4MailBackup
sPartyMon5MailBackup:: mailmsg sPartyMon5MailBackup
sPartyMon6MailBackup:: mailmsg sPartyMon6MailBackup
-; a834
sMailboxCount:: db
sMailbox::
sMailbox1:: mailmsg sMailbox1
@@ -46,7 +43,6 @@ sMailbox8:: mailmsg sMailbox8
sMailbox9:: mailmsg sMailbox9
sMailbox10:: mailmsg sMailbox10
-; aa0b
sMailboxCountBackup:: db
sMailboxBackup::
sMailbox1Backup:: mailmsg sMailbox1Backup
@@ -60,7 +56,6 @@ sMailbox8Backup:: mailmsg sMailbox8Backup
sMailbox9Backup:: mailmsg sMailbox9Backup
sMailbox10Backup:: mailmsg sMailbox10Backup
-; abe2
sMysteryGiftItem:: db
sMysteryGiftUnlocked:: db
sBackupMysteryGiftItem:: db
@@ -74,7 +69,7 @@ sMysteryGiftTimerStartDay:: db
sMysteryGiftTrainerHouseFlag:: db
sMysteryGiftPartnerName:: ds NAME_LENGTH
s0_ac09:: ds 1
-sMysteryGiftTrainer:: ds (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 2 ; ac0a
+sMysteryGiftTrainer:: ds (1 + 1 + NUM_MOVES) * PARTY_LENGTH + 2
sBackupMysteryGiftItemEnd::
ds $30
@@ -86,11 +81,8 @@ sLuckyIDNumber:: dw
SECTION "Backup Save 1", SRAM
-; ac6b
sBackupPlayerData3:: ds wPlayerDataEnd - wPlayerData3
-; b0e8
sBackupPokemonData:: ds wPokemonDataEnd - wPokemonData
-; b5c7
sBackupPlayerData1:: ds wPlayerData1End - wPlayerData
@@ -112,7 +104,7 @@ sOptions:: ds wOptionsEnd - wOptions
sCheckValue1:: db ; loaded with SAVE_CHECK_VALUE_1, used to check save corruption
-sGameData:: ; a009
+sGameData::
sPlayerData::
sPlayerData1:: ds wPlayerData1End - wPlayerData1
sPlayerData2:: ds wPlayerData2End - wPlayerData2
@@ -128,15 +120,15 @@ sCheckValue2:: db ; loaded with SAVE_CHECK_VALUE_2, used to check save corruptio
SECTION "Active Box", SRAM
-sBox:: curbox sBox ; ad6c
+sBox:: curbox sBox
SECTION "Link Battle Data", SRAM
sLinkBattleStats::
-sLinkBattleWins:: dw ; b1ba
-sLinkBattleLosses:: dw ; b1bc
-sLinkBattleDraws:: dw ; b1be
+sLinkBattleWins:: dw
+sLinkBattleLosses:: dw
+sLinkBattleDraws:: dw
sLinkBattleRecord::
sLinkBattleRecord1:: link_battle_record sLinkBattleRecord1
@@ -149,7 +141,7 @@ sLinkBattleStatsEnd::
SECTION "SRAM Hall of Fame", SRAM
-sHallOfFame:: ; b21a
+sHallOfFame::
sHallOfFame01:: hall_of_fame sHallOfFame01
sHallOfFame02:: hall_of_fame sHallOfFame02
sHallOfFame03:: hall_of_fame sHallOfFame03
@@ -185,7 +177,6 @@ sHallOfFameEnd::
SECTION "Backup Save 2", SRAM
-; bd96
sBackupPlayerData2:: ds wPlayerData2End - wPlayerData2
@@ -213,10 +204,8 @@ sBox14:: box sBox14
SECTION "Backup Save 3", SRAM
-; be30
sBackupOptions:: ds wOptionsEnd - wOptions
sBackupCheckValue1:: db ; loaded with SAVE_CHECK_VALUE_1, used to check save corruption
-; be39
sBackupCurMapData:: ds wCurMapDataEnd - wCurMapData
sBackupChecksum:: dw
sBackupCheckValue2:: db ; loaded with SAVE_CHECK_VALUE_2, used to check save corruption
diff --git a/wram.asm b/wram.asm
index 34c86122..c4e771ae 100644
--- a/wram.asm
+++ b/wram.asm
@@ -10,21 +10,21 @@ SECTION "Audio RAM", WRAM0
wMusic::
; nonzero if playing
-wMusicPlaying:: db ; c000
+wMusicPlaying:: db
wChannels::
-wChannel1:: channel_struct wChannel1 ; c001
-wChannel2:: channel_struct wChannel2 ; c033
-wChannel3:: channel_struct wChannel3 ; c065
-wChannel4:: channel_struct wChannel4 ; c097
+wChannel1:: channel_struct wChannel1
+wChannel2:: channel_struct wChannel2
+wChannel3:: channel_struct wChannel3
+wChannel4:: channel_struct wChannel4
wSFXChannels::
-wChannel5:: channel_struct wChannel5 ; c0c9
-wChannel6:: channel_struct wChannel6 ; c0fb
-wChannel7:: channel_struct wChannel7 ; c12d
-wChannel8:: channel_struct wChannel8 ; c15f
+wChannel5:: channel_struct wChannel5
+wChannel6:: channel_struct wChannel6
+wChannel7:: channel_struct wChannel7
+wChannel8:: channel_struct wChannel8
- ds 1 ; c191
+ ds 1
wCurTrackDuty:: db
wCurTrackVolumeEnvelope:: db
@@ -32,9 +32,9 @@ wCurTrackFrequency:: dw
wUnusedBCDNumber:: db ; BCD value, dummied out
wCurNoteDuration:: db ; used in MusicE0 and LoadNote
-wCurMusicByte:: db ; c198
-wCurChannel:: db ; c199
-wVolume:: ; c19a
+wCurMusicByte:: db
+wCurChannel:: db
+wVolume::
; corresponds to rNR50
; Channel control / ON-OFF / Volume (R/W)
; bit 7 - Vin->SO2 ON/OFF
@@ -42,12 +42,12 @@ wVolume:: ; c19a
; bit 3 - Vin->SO1 ON/OFF
; bit 2-0 - SO1 output level (volume) (# 0-7)
db
-wSoundOutput:: ; c19b
+wSoundOutput::
; corresponds to rNR51
; bit 4-7: ch1-4 so2 on/off
; bit 0-3: ch1-4 so1 on/off
db
-wPitchSweep:: ; c19c
+wPitchSweep::
; corresponds to rNR10
; bit 7: unused
; bit 4-6: sweep time
@@ -55,38 +55,38 @@ wPitchSweep:: ; c19c
; but 0-2: sweep shift
db
-wMusicID:: dw ; c19d
-wMusicBank:: db ; c19f
-wNoiseSampleAddress:: dw ; c1a0
-wNoiseSampleDelay:: db ; c1a2
- ds 1 ; c1a3
-wMusicNoiseSampleSet:: db ; c1a4
-wSFXNoiseSampleSet:: db ; c1a5
+wMusicID:: dw
+wMusicBank:: db
+wNoiseSampleAddress:: dw
+wNoiseSampleDelay:: db
+ ds 1
+wMusicNoiseSampleSet:: db
+wSFXNoiseSampleSet:: db
-wLowHealthAlarm:: ; c1a6
+wLowHealthAlarm::
; bit 7: on/off
; bit 4: pitch
; bit 0-3: counter
db
-wMusicFade:: ; c1a7
+wMusicFade::
; fades volume over x frames
; bit 7: fade in/out
; bit 0-5: number of frames for each volume level
; $00 = none (default)
db
-wMusicFadeCount:: db ; c1a8
-wMusicFadeID:: dw ; c1a9
+wMusicFadeCount:: db
+wMusicFadeID:: dw
ds 5
-wCryPitch:: dw ; c1b0
-wCryLength:: dw ; c1b2
+wCryPitch:: dw
+wCryLength:: dw
-wLastVolume:: db ; c1b4
-wUnusedMusicF9Flag:: db ; c1b5
+wLastVolume:: db
+wUnusedMusicF9Flag:: db
-wSFXPriority:: ; c1b6
+wSFXPriority::
; if nonzero, turn off music when playing sfx
db
@@ -97,20 +97,20 @@ wChannel2JumpCondition:: db
wChannel3JumpCondition:: db
wChannel4JumpCondition:: db
-wStereoPanningMask:: db ; c1bc
+wStereoPanningMask:: db
-wCryTracks:: ; c1bd
+wCryTracks::
; plays only in left or right track depending on what side the monster is on
; both tracks active outside of battle
db
wSFXDuration:: db
-wCurSFX:: ; c1bf
+wCurSFX::
; id of sfx currently playing
db
wChannelsEnd::
-wMapMusic:: db ; c1c0
+wMapMusic:: db
wDontPlayMapMusicOnReload:: db
wMusicEnd::
@@ -118,18 +118,18 @@ wMusicEnd::
SECTION "WRAM", WRAM0
-wLZAddress:: dw ; c1c2
-wLZBank:: db ; c1c4
+wLZAddress:: dw
+wLZBank:: db
ds 1
-wInputType:: db ; c1c6
-wAutoInputAddress:: dw ; c1c7
-wAutoInputBank:: db ; c1c9
-wAutoInputLength:: db ; c1ca
+wInputType:: db
+wAutoInputAddress:: dw
+wAutoInputBank:: db
+wAutoInputLength:: db
wDebugFlags:: db
-wGameLogicPaused:: db ; c1cc
+wGameLogicPaused:: db
wSpriteUpdatesEnabled:: db
wUnusedScriptByteBuffer:: db
@@ -151,15 +151,15 @@ wPCItemsScrollPosition:: db
SECTION "GBC Palettes", WRAM0
; eight 4-color palettes each
-wBGPals1:: ds 8 palettes ; c200
-wOBPals1:: ds 8 palettes ; c240
-wBGPals2:: ds 8 palettes ; c280
-wOBPals2:: ds 8 palettes ; c2c0
+wBGPals1:: ds 8 palettes
+wOBPals1:: ds 8 palettes
+wBGPals2:: ds 8 palettes
+wOBPals2:: ds 8 palettes
SECTION "Sprites", WRAM0
-wVirtualOAM:: ; c300
+wVirtualOAM::
wVirtualOAMSprite00:: sprite_oam_struct wVirtualOAMSprite00
wVirtualOAMSprite01:: sprite_oam_struct wVirtualOAMSprite01
wVirtualOAMSprite02:: sprite_oam_struct wVirtualOAMSprite02
@@ -205,7 +205,7 @@ wVirtualOAMEnd::
SECTION "Tilemap", WRAM0
-wTilemap:: ; c3a0
+wTilemap::
; 20x18 grid of 8x8 tiles
ds SCREEN_WIDTH * SCREEN_HEIGHT
wTilemapEnd::
@@ -213,26 +213,26 @@ wTilemapEnd::
SECTION "Miscellaneous", WRAM0
-; This union spans 480 bytes from c508 to c6e8.
-UNION ; c508
+; This union spans 480 bytes.
+UNION
; surrounding tiles
; This buffer determines the size for the rest of the union;
; it uses exactly 480 bytes.
wSurroundingTiles:: ds SURROUNDING_WIDTH * SURROUNDING_HEIGHT
-NEXTU ; c508
+NEXTU
; box save buffer
; SaveBoxAddress uses this buffer in three steps because it
; needs more space than the buffer can hold.
wBoxPartialData:: ds 480
wBoxPartialDataEnd::
-NEXTU ; c508
+NEXTU
; 20x18 grid of 8x8 tiles
wTempTilemap::
ds SCREEN_WIDTH * SCREEN_HEIGHT
-NEXTU ; c508
+NEXTU
; unown puzzle
wUnownPuzzle::
ds 200
@@ -240,10 +240,10 @@ wPuzzlePieces:: ds 6 * 6
ds 244
wUnownPuzzleEnd::
-NEXTU ; c508
+NEXTU
-; This union spans 200 bytes from c508 to c5d0.
-UNION ; c508
+; This union spans 200 bytes.
+UNION
; wSpriteAnimDict is a 10x2 dictionary
; keys: taken from third column of SpriteAnimSeqData
; values: vTiles
@@ -267,7 +267,7 @@ wSpriteAnimationStructsEnd::
wSpriteAnimCount:: db
wCurSpriteOAMAddr:: db
-wCurIcon:: db ; c5be
+wCurIcon:: db
wCurIconTile:: db
wSpriteAnimAddrBackup::
@@ -284,34 +284,34 @@ wGlobalAnimXOffset:: db
wSpriteAnimsEnd::
ds 7
-NEXTU ; c508
+NEXTU
; timeset temp storage
wTimeSetBuffer::
ds 20
-wInitHourBuffer:: db ; c51c
+wInitHourBuffer:: db
ds 9
-wInitMinuteBuffer:: db ; c526
+wInitMinuteBuffer:: db
ds 19
wTimeSetBufferEnd::
-NEXTU ; c508
+NEXTU
; hall of fame temp struct
wHallOfFameTemp:: hall_of_fame wHallOfFameTemp
-NEXTU ; c508
+NEXTU
; link engine data
wLink_c508:: ds 10
wc512:: ds 10
-NEXTU ; c508
+NEXTU
; unused (engine/menus/debug.asm)
wc508:: ds 13
-ENDU ; c5d0
+ENDU
-; This union spans 280 bytes from c5d0 to c6e8.
-UNION ; c5d0
+; This union spans 280 bytes.
+UNION
; pokedex
-wPokedexDataStart:: ; c5d0
+wPokedexDataStart::
wPokedexOrder:: ds $100 ; >= NUM_POKEMON
wPokedexOrderEnd::
wDexListingScrollOffset:: db ; offset of the first displayed entry from the start
@@ -338,23 +338,23 @@ wDexCurLocation:: db
wPokedexDataEnd::
ds 3
-NEXTU ; c5d0
+NEXTU
; pokegear
-wPokegearPhoneLoadNameBuffer:: db ; c5d0
-wPokegearPhoneCursorPosition:: db ; c5d1
-wPokegearPhoneScrollPosition:: db ; c5d2
+wPokegearPhoneLoadNameBuffer:: db
+wPokegearPhoneCursorPosition:: db
+wPokegearPhoneScrollPosition:: db
wPokegearPhoneSelectedPerson:: db ; cd3
-wPokegearPhoneSubmenuCursor:: db ; c5d4
-wPokegearMapCursorObjectPointer:: dw ; c5d5
-wPokegearMapCursorLandmark:: db ; c5d7
-wPokegearMapPlayerIconLandmark:: db ; c5d8
-wPokegearRadioChannelBank:: db ; c5d9
-wPokegearRadioChannelAddr:: dw ; c5da
-wPokegearRadioMusicPlaying:: db ; c5dc
-
-NEXTU ; c5d0
+wPokegearPhoneSubmenuCursor:: db
+wPokegearMapCursorObjectPointer:: dw
+wPokegearMapCursorLandmark:: db
+wPokegearMapPlayerIconLandmark:: db
+wPokegearRadioChannelBank:: db
+wPokegearRadioChannelAddr:: dw
+wPokegearRadioMusicPlaying:: db
+
+NEXTU
; trade
-wTrademons:: ; c5d0
+wTrademons::
wPlayerTrademon:: trademon wPlayerTrademon
wOTTrademon:: trademon wOTTrademon
wTrademonsEnd::
@@ -366,21 +366,20 @@ wLinkTradeGetmonSpecies:: db
NEXTU
; naming screen
-wNamingScreenDestinationPointer:: dw ; c5d0
-wNamingScreenCurNameLength:: db ; c5d2
-wNamingScreenMaxNameLength:: db ; c5d3
-wNamingScreenType:: db ; c5d4
-wNamingScreenCursorObjectPointer:: dw ; c5d5
-wNamingScreenLastCharacter:: db ; c5d7
-wNamingScreenStringEntryCoord:: dw ; c5d8
-
-NEXTU ; c5d0
+wNamingScreenDestinationPointer:: dw
+wNamingScreenCurNameLength:: db
+wNamingScreenMaxNameLength:: db
+wNamingScreenType:: db
+wNamingScreenCursorObjectPointer:: dw
+wNamingScreenLastCharacter:: db
+wNamingScreenStringEntryCoord:: dw
+
+NEXTU
; slot machine
-wSlots:: ; c5d0
+wSlots::
wReel1:: slot_reel wReel1
wReel2:: slot_reel wReel2
wReel3:: slot_reel wReel3
-; c600
wReel1Stopped:: ds 3
wReel2Stopped:: ds 3
wReel3Stopped:: ds 3
@@ -399,45 +398,44 @@ wSlotsDataEnd::
ds 28
wSlotsEnd::
-NEXTU ; c5d0
+NEXTU
; card flip
-wCardFlip:: ; c5d0
+wCardFlip::
wDeck:: ds 24
wDeckEnd::
-; c5e8
wCardFlipNumCardsPlayed:: db
wCardFlipFaceUpCard:: db
wDiscardPile:: ds 24
wDiscardPileEnd::
wCardFlipEnd::
-NEXTU ; c5d0
+NEXTU
; dummy game
-wDummyGame:: ; c5d0
+wDummyGame::
wDummyGameCards:: ds 9 * 5
wDummyGameCardsEnd::
-wDummyGameLastCardPicked:: db ; c5fd
-wDummyGameCard1:: db ; c5fe
-wDummyGameCard2:: db ; c5ff
-wDummyGameCard1Location:: db ; c600
-wDummyGameCard2Location:: db ; c601
-wDummyGameNumberTriesRemaining:: db ; c602
-wDummyGameLastMatches:: ds 5 ; c603
-wDummyGameCounter:: db ; c608
-wDummyGameNumCardsMatched:: db ; c609
+wDummyGameLastCardPicked:: db
+wDummyGameCard1:: db
+wDummyGameCard2:: db
+wDummyGameCard1Location:: db
+wDummyGameCard2Location:: db
+wDummyGameNumberTriesRemaining:: db
+wDummyGameLastMatches:: ds 5
+wDummyGameCounter:: db
+wDummyGameNumCardsMatched:: db
wDummyGameEnd::
-NEXTU ; c5d0
+NEXTU
; beta poker game
ds 50
-wBetaPokerSGBPals:: db ; c602
+wBetaPokerSGBPals:: db
ds 2
-wBetaPokerSGBAttr:: db ; c605
-wBetaPokerSGBCol:: db ; c606
-wBetaPokerSGBRow:: db ; c607
-ENDU ; c6e8
+wBetaPokerSGBAttr:: db
+wBetaPokerSGBCol:: db
+wBetaPokerSGBRow:: db
+ENDU
-ENDU ; c6e8
+ENDU
; This was a buffer for map-related pointers in the 1997 G/S prototype.
; See wMapBuffer in pokegold-spaceworld's wram.asm.
@@ -447,22 +445,22 @@ wUnusedMapBufferEnd::
SECTION "Overworld Map", WRAM0
-UNION ; c700
+UNION
; overworld map blocks
-wOverworldMapBlocks:: ds 1300 ; c700
+wOverworldMapBlocks:: ds 1300
wOverworldMapBlocksEnd::
-NEXTU ; c700
+NEXTU
; decompress buffer in wram
wDecompressScratch:: ds 40 tiles
-NEXTU ; c700
+NEXTU
; GB Printer screen RAM
wGameboyPrinterRAM::
-wGameboyPrinterScreen:: ds SCREEN_HEIGHT * SCREEN_WIDTH ; c700
-wGameboyPrinterScreenEnd:: ; c868
+wGameboyPrinterScreen:: ds SCREEN_HEIGHT * SCREEN_WIDTH
+wGameboyPrinterScreenEnd::
-NEXTU ; c700
+NEXTU
; GB Printer data
wGameboyPrinter2bppSource:: ds 40 tiles
wGameboyPrinter2bppSourceEnd::
@@ -471,7 +469,7 @@ wPrinterRowIndex:: db
; Printer data
wPrinterData:: ds 4
-wPrinterChecksum:: dw ; c986
+wPrinterChecksum:: dw
wPrinterHandshake:: db
wPrinterStatusFlags::
; bit 7: set if error 1 (battery low)
@@ -486,17 +484,17 @@ wPrinterSendByteOffset:: dw
wPrinterSendByteCounter:: dw
; tilemap backup?
-wPrinterTilemapBuffer:: ds SCREEN_HEIGHT * SCREEN_WIDTH ; c990
+wPrinterTilemapBuffer:: ds SCREEN_HEIGHT * SCREEN_WIDTH
wPrinterTilemapBufferEnd::
-wPrinterStatus:: db ; caf8
+wPrinterStatus:: db
ds 1
; High nibble is for margin before the image, low nibble is for after.
-wPrinterMargins:: db ; cafa
-wPrinterExposureTime:: db ; cafb
+wPrinterMargins:: db
+wPrinterExposureTime:: db
ds 16
wGameboyPrinterRAMEnd::
-NEXTU ; c700
+NEXTU
; bill's pc data
wBillsPCData::
wBillsPCPokemonList::
@@ -515,29 +513,29 @@ wBillsPC_MonHasMail:: db
ds 5
wBillsPCDataEnd::
-NEXTU ; c700
+NEXTU
; Hall of Fame data
wHallOfFamePokemonList:: hall_of_fame wHallOfFamePokemonList
-NEXTU ; c700
+NEXTU
; raw link data
wLinkData:: ds $514
wLinkDataEnd::
-NEXTU ; c700
+NEXTU
; unused (engine/gfx/sprite_anims.asm)
ds 4
wc704:: ds 19
wc717:: ds 1
-NEXTU ; c700
+NEXTU
; link data members
wLinkPlayerName:: ds NAME_LENGTH
wLinkPartyCount:: db
wLinkPartySpecies:: ds PARTY_LENGTH
wLinkPartyEnd:: db ; older code doesn't check PartyCount
-UNION ; c713
+UNION
; time capsule party data
wTimeCapsulePlayerData::
wTimeCapsulePartyMon1:: red_party_struct wTimeCapsulePartyMon1
@@ -550,7 +548,7 @@ wTimeCapsulePartyMonOTNames:: ds PARTY_LENGTH * NAME_LENGTH
wTimeCapsulePartyMonNicks:: ds PARTY_LENGTH * MON_NAME_LENGTH
wTimeCapsulePlayerDataEnd::
-NEXTU ; c713
+NEXTU
; link player data
wLinkPlayerData::
wLinkPlayerPartyMon1:: party_struct wLinkPlayerPartyMon1
@@ -564,7 +562,7 @@ wLinkPlayerPartyMonNicks:: ds PARTY_LENGTH * MON_NAME_LENGTH
wLinkPlayerDataEnd::
ENDU
-NEXTU ; c700
+NEXTU
; mystery gift data
wMysteryGiftPartyTemp:: ; ds PARTY_LENGTH * (1 + 1 + NUM_MOVES)
wMysteryGiftStaging::
@@ -607,34 +605,34 @@ wMysteryGiftPlayerDataEnd::
wc8f4:: ds 5
wc8f9:: ds 7
-NEXTU ; c700
+NEXTU
; LCD expects wLYOverrides to have an alignment of $100
wLYOverrides:: ds SCREEN_HEIGHT_PX
wLYOverridesEnd::
-UNION ; c790
+UNION
ds 16
wLYOverrides2:: ds SCREEN_HEIGHT_PX
wLYOverrides2End::
-NEXTU ; c790
+NEXTU
ds $100 - SCREEN_HEIGHT_PX
wLYOverridesBackup:: ds SCREEN_HEIGHT_PX
wLYOverridesBackupEnd:: ds $100 - SCREEN_HEIGHT_PX
ENDU
-UNION ; c900
+UNION
; blank credits tile buffer
wCreditsBlankFrame2bpp:: ds 4 * 4 tiles
wCreditsBlankFrame2bppEnd::
-NEXTU ; c900
+NEXTU
; mystery gift data
wc900:: db
wc901:: db
wc902:: db
-NEXTU ; c900
+NEXTU
; link
ds 191
wc9bf:: ds 79
@@ -642,16 +640,16 @@ wca0e:: ds 5
wca13:: ds 113
wca84:: ds 100
wcae8:: dw
-wLinkOTPartyMonTypes:: ds 2 * PARTY_LENGTH ; caea
+wLinkOTPartyMonTypes:: ds 2 * PARTY_LENGTH
ds 84
wcb4a:: ds 84
wcb9e:: ds 130
-NEXTU ; c900
+NEXTU
; battle
wBattleAnimTileDict:: ds 10
-wActiveAnimObjects:: ; c90a
+wActiveAnimObjects::
wAnimObject01:: battle_anim_struct wAnimObject01
wAnimObject02:: battle_anim_struct wAnimObject02
wAnimObject03:: battle_anim_struct wAnimObject03
@@ -664,7 +662,7 @@ wAnimObject09:: battle_anim_struct wAnimObject09
wAnimObject10:: battle_anim_struct wAnimObject10
wActiveAnimObjectsEnd::
-wActiveBGEffects:: ; c9fa
+wActiveBGEffects::
wBGEffect1:: battle_bg_effect wBGEffect1
wBGEffect2:: battle_bg_effect wBGEffect2
wBGEffect3:: battle_bg_effect wBGEffect3
@@ -672,31 +670,31 @@ wBGEffect4:: battle_bg_effect wBGEffect4
wBGEffect5:: battle_bg_effect wBGEffect5
wActiveBGEffectsEnd::
-wLastAnimObjectIndex:: db ; ca0e
+wLastAnimObjectIndex:: db
-wBattleAnimFlags:: db ; ca0f
-wBattleAnimAddress:: dw ; ca10
-wBattleAnimDelay:: db ; ca12
-wBattleAnimParent:: dw ; ca13
-wBattleAnimLoops:: db ; ca15
-wBattleAnimVar:: db ; ca16
-wBattleAnimByte:: db ; ca17
-wBattleAnimOAMPointerLo:: db ; ca18
+wBattleAnimFlags:: db
+wBattleAnimAddress:: dw
+wBattleAnimDelay:: db
+wBattleAnimParent:: dw
+wBattleAnimLoops:: db
+wBattleAnimVar:: db
+wBattleAnimByte:: db
+wBattleAnimOAMPointerLo:: db
-UNION ; ca19
+UNION
; unidentified
wBattleAnimTemp0:: db
wBattleAnimTemp1:: db
wBattleAnimTemp2:: db
wBattleAnimTemp3:: db
-NEXTU ; ca19
+NEXTU
wBattleObjectTempID:: db
wBattleObjectTempXCoord:: db
wBattleObjectTempYCoord:: db
wBattleObjectTempParam:: db
-NEXTU ; ca19
+NEXTU
wBattleAnimTempOAMFlags:: db
wBattleAnimTempField02:: db
wBattleAnimTempTileID:: db
@@ -706,31 +704,31 @@ wBattleAnimTempXOffset:: db
wBattleAnimTempYOffset:: db
wBattleAnimTempFrameOAMFlags:: db
wBattleAnimTempPalette:: db
-ENDU ; ca22
+ENDU
-UNION ; ca22
+UNION
ds $32
wBattleAnimEnd::
-NEXTU ; ca22
+NEXTU
wSurfWaveBGEffect:: ds $40
wSurfWaveBGEffectEnd::
-ENDU ; ca62
+ENDU
ds 134
-wBattle:: ; cae8
+wBattle::
wEnemyMoveStruct:: move_struct wEnemyMoveStruct
wPlayerMoveStruct:: move_struct wPlayerMoveStruct
-wEnemyMonNick:: ds MON_NAME_LENGTH ; caf6
-wBattleMonNick:: ds MON_NAME_LENGTH ; cb01
+wEnemyMonNick:: ds MON_NAME_LENGTH
+wBattleMonNick:: ds MON_NAME_LENGTH
-UNION ; cb0c
+UNION
; battle mon
-wBattleMon:: battle_struct wBattleMon ; cb0c
+wBattleMon:: battle_struct wBattleMon
-NEXTU ; cb0c
+NEXTU
; intro water/grass/fire cutscene data
ds 4
wIntroJumptableIndex:: db
@@ -740,19 +738,19 @@ wIntroTilesPointer:: dw
wIntroFrameCounter1:: db
wIntroFrameCounter2:: db
wcb19:: db
-ENDU ; cb2c
+ENDU
ds 2
-wEnemyTrainerItem1:: db ; cb2e
-wEnemyTrainerItem2:: db ; cb2f
-wEnemyTrainerBaseReward:: db ; cb30
+wEnemyTrainerItem1:: db
+wEnemyTrainerItem2:: db
+wEnemyTrainerBaseReward:: db
ds 3
-wOTClassName:: ds TRAINER_CLASS_NAME_LENGTH ; cb34
+wOTClassName:: ds TRAINER_CLASS_NAME_LENGTH
-wCurOTMon:: db ; cb41
+wCurOTMon:: db
wBattleParticipantsNotFainted::
; Bit array. Bits 0 - 5 correspond to party members 1 - 6.
@@ -762,24 +760,24 @@ wBattleParticipantsNotFainted::
; All bits cleared if the enemy faints.
db
-wTypeModifier:: ; cb43
+wTypeModifier::
; >10: super-effective
; 10: normal
; <10: not very effective
; bit 7: stab
db
-wCriticalHit:: ; cb44
+wCriticalHit::
; 0 if not critical
; 1 for a critical hit
; 2 for a OHKO
db
-wAttackMissed:: ; cb45
+wAttackMissed::
; nonzero for a miss
db
-wPlayerSubStatus1:: ; cb46
+wPlayerSubStatus1::
; bit
; 7 in love
; 6 rollout
@@ -790,7 +788,7 @@ wPlayerSubStatus1:: ; cb46
; 1 curse
; 0 nightmare
db
-wPlayerSubStatus2:: ; cb47
+wPlayerSubStatus2::
; bit
; 7
; 6
@@ -801,7 +799,7 @@ wPlayerSubStatus2:: ; cb47
; 1
; 0 curled
db
-wPlayerSubStatus3:: ; cb48
+wPlayerSubStatus3::
; bit
; 7 confused
; 6 flying
@@ -812,7 +810,7 @@ wPlayerSubStatus3:: ; cb48
; 1 rampage
; 0 bide
db
-wPlayerSubStatus4:: ; cb49
+wPlayerSubStatus4::
; bit
; 7 leech seed
; 6 rage
@@ -823,7 +821,7 @@ wPlayerSubStatus4:: ; cb49
; 1 mist
; 0 x accuracy
db
-wPlayerSubStatus5:: ; cb4a
+wPlayerSubStatus5::
; bit
; 7 can't run
; 6 destiny bond
@@ -835,56 +833,56 @@ wPlayerSubStatus5:: ; cb4a
; 0 toxic
db
-wEnemySubStatus1:: ; cb4b
+wEnemySubStatus1::
; see wPlayerSubStatus1
db
-wEnemySubStatus2:: ; cb4c
+wEnemySubStatus2::
; see wPlayerSubStatus2
db
-wEnemySubStatus3:: ; cb4d
+wEnemySubStatus3::
; see wPlayerSubStatus3
db
-wEnemySubStatus4:: ; cb4e
+wEnemySubStatus4::
; see wPlayerSubStatus4
db
-wEnemySubStatus5:: ; cb4f
+wEnemySubStatus5::
; see wPlayerSubStatus5
db
-wPlayerRolloutCount:: db ; cb50
-wPlayerConfuseCount:: db ; cb51
-wPlayerToxicCount:: db ; cb52
-wPlayerDisableCount:: db ; cb53
-wPlayerEncoreCount:: db ; cb54
-wPlayerPerishCount:: db ; cb55
-wPlayerFuryCutterCount:: db ; cb56
-wPlayerProtectCount:: db ; cb57
-
-wEnemyRolloutCount:: db ; cb58
-wEnemyConfuseCount:: db ; cb59
-wEnemyToxicCount:: db ; cb5a
-wEnemyDisableCount:: db ; cb5b
-wEnemyEncoreCount:: db ; cb5c
-wEnemyPerishCount:: db ; cb5d
-wEnemyFuryCutterCount:: db ; cb5e
-wEnemyProtectCount:: db ; cb5f
-
-wPlayerDamageTaken:: dw ; cb60
-wEnemyDamageTaken:: dw ; cb62
-
-wBattleReward:: ds 3 ; cb64
+wPlayerRolloutCount:: db
+wPlayerConfuseCount:: db
+wPlayerToxicCount:: db
+wPlayerDisableCount:: db
+wPlayerEncoreCount:: db
+wPlayerPerishCount:: db
+wPlayerFuryCutterCount:: db
+wPlayerProtectCount:: db
+
+wEnemyRolloutCount:: db
+wEnemyConfuseCount:: db
+wEnemyToxicCount:: db
+wEnemyDisableCount:: db
+wEnemyEncoreCount:: db
+wEnemyPerishCount:: db
+wEnemyFuryCutterCount:: db
+wEnemyProtectCount:: db
+
+wPlayerDamageTaken:: dw
+wEnemyDamageTaken:: dw
+
+wBattleReward:: ds 3
wBattleAnimParam::
wKickCounter::
wPresentPower::
- db ; cb67
-wBattleScriptBuffer:: ds 40 ; cb68
+ db
+wBattleScriptBuffer:: ds 40
-wBattleScriptBufferAddress:: dw ; cb90
-wTurnEnded:: db ; cb92
+wBattleScriptBufferAddress:: dw
+wTurnEnded:: db
ds 1
-wPlayerStats:: ; cb94
+wPlayerStats::
wPlayerAttack:: dw
wPlayerDefense:: dw
wPlayerSpeed:: dw
@@ -892,7 +890,7 @@ wPlayerSpAtk:: dw
wPlayerSpDef:: dw
ds 1
-wEnemyStats:: ; cb9f
+wEnemyStats::
wEnemyAttack:: dw
wEnemyDefense:: dw
wEnemySpeed:: dw
@@ -900,75 +898,75 @@ wEnemySpAtk:: dw
wEnemySpDef:: dw
ds 1
-wPlayerStatLevels:: ; cbaa
+wPlayerStatLevels::
; 07 neutral
-wPlayerAtkLevel:: db ; cbaa
-wPlayerDefLevel:: db ; cbab
-wPlayerSpdLevel:: db ; cbac
-wPlayerSAtkLevel:: db ; cbad
-wPlayerSDefLevel:: db ; cbae
-wPlayerAccLevel:: db ; cbaf
-wPlayerEvaLevel:: db ; cbb0
+wPlayerAtkLevel:: db
+wPlayerDefLevel:: db
+wPlayerSpdLevel:: db
+wPlayerSAtkLevel:: db
+wPlayerSDefLevel:: db
+wPlayerAccLevel:: db
+wPlayerEvaLevel:: db
ds 1
wPlayerStatLevelsEnd::
-wEnemyStatLevels:: ; cbb2
+wEnemyStatLevels::
; 07 neutral
-wEnemyAtkLevel:: db ; cbb2
-wEnemyDefLevel:: db ; cbb3
-wEnemySpdLevel:: db ; cbb4
-wEnemySAtkLevel:: db ; cbb5
-wEnemySDefLevel:: db ; cbb6
-wEnemyAccLevel:: db ; cbb7
-wEnemyEvaLevel:: db ; cbb8
+wEnemyAtkLevel:: db
+wEnemyDefLevel:: db
+wEnemySpdLevel:: db
+wEnemySAtkLevel:: db
+wEnemySDefLevel:: db
+wEnemyAccLevel:: db
+wEnemyEvaLevel:: db
ds 1
-wEnemyTurnsTaken:: db ; cbba
-wPlayerTurnsTaken:: db ; cbbb
+wEnemyTurnsTaken:: db
+wPlayerTurnsTaken:: db
ds 1
-wPlayerSubstituteHP:: db ; cbbd
-wEnemySubstituteHP:: db ; cbbe
+wPlayerSubstituteHP:: db
+wEnemySubstituteHP:: db
-wUnusedPlayerLockedMove:: db ; cbbf
+wUnusedPlayerLockedMove:: db
ds 1
-wCurPlayerMove:: db ; cbc1
-wCurEnemyMove:: db ; cbc2
+wCurPlayerMove:: db
+wCurEnemyMove:: db
-wLinkBattleRNCount:: ; cbc3
+wLinkBattleRNCount::
; how far through the prng stream
db
-wEnemyItemState:: db ; cbc4
+wEnemyItemState:: db
ds 2
-wCurEnemyMoveNum:: db ; cbc7
+wCurEnemyMoveNum:: db
-wEnemyHPAtTimeOfPlayerSwitch:: dw ; cbc8
-wPayDayMoney:: ds 3 ; cbca
+wEnemyHPAtTimeOfPlayerSwitch:: dw
+wPayDayMoney:: ds 3
-wSafariMonAngerCount:: db ; cbcd
-wSafariMonEating:: db ; cbce
+wSafariMonAngerCount:: db
+wSafariMonEating:: db
ds 1
-wEnemyBackupDVs:: dw ; cbd0 ; used when enemy is transformed
-wAlreadyDisobeyed:: db ; cbd2
+wEnemyBackupDVs:: dw ; used when enemy is transformed
+wAlreadyDisobeyed:: db
-wDisabledMove:: db ; cbd3
-wEnemyDisabledMove:: db ; cbd4
-wWhichMonFaintedFirst:: db ; cbd5
+wDisabledMove:: db
+wEnemyDisabledMove:: db
+wWhichMonFaintedFirst:: db
; exists so you can't counter on switch
-wLastPlayerCounterMove:: db ; cbd6
-wLastEnemyCounterMove:: db ; cbd7
+wLastPlayerCounterMove:: db
+wLastEnemyCounterMove:: db
-wEnemyMinimized:: db ; cbd8
+wEnemyMinimized:: db
-wAlreadyFailed:: db ; cbd9
+wAlreadyFailed:: db
-wBattleParticipantsIncludingFainted:: db ; cbda
-wBattleLowHealthAlarm:: db ; cbdb
-wPlayerMinimized:: db ; cbdc
-wPlayerScreens:: ; cbdd
+wBattleParticipantsIncludingFainted:: db
+wBattleLowHealthAlarm:: db
+wPlayerMinimized:: db
+wPlayerScreens::
; bit
; 7
; 6
@@ -980,21 +978,21 @@ wPlayerScreens:: ; cbdd
; 0 spikes
db
-wEnemyScreens:: ; cbde
+wEnemyScreens::
; see wPlayerScreens
db
-wPlayerSafeguardCount:: db ; cbdf
-wPlayerLightScreenCount:: db ; cbe0
-wPlayerReflectCount:: db ; cbe1
+wPlayerSafeguardCount:: db
+wPlayerLightScreenCount:: db
+wPlayerReflectCount:: db
ds 1
-wEnemySafeguardCount:: db ; cbe3
-wEnemyLightScreenCount:: db ; cbe4
-wEnemyReflectCount:: db ; cbe5
+wEnemySafeguardCount:: db
+wEnemyLightScreenCount:: db
+wEnemyReflectCount:: db
ds 2
-wBattleWeather:: ; cbe8
+wBattleWeather::
; 00 normal
; 01 rain
; 02 sun
@@ -1004,95 +1002,95 @@ wBattleWeather:: ; cbe8
; 06 sandstorm subsided
db
-wWeatherCount:: ; cbe9
+wWeatherCount::
; # turns remaining
db
-wLoweredStat:: db ; cbea
-wEffectFailed:: db ; cbeb
-wFailedMessage:: db ; cbec
-wEnemyGoesFirst:: db ; cbed
+wLoweredStat:: db
+wEffectFailed:: db
+wFailedMessage:: db
+wEnemyGoesFirst:: db
-wPlayerIsSwitching:: db ; cbee
-wEnemyIsSwitching:: db ; cbef
+wPlayerIsSwitching:: db
+wEnemyIsSwitching:: db
-wPlayerUsedMoves:: ; cbf0
+wPlayerUsedMoves::
; add a move that has been used once by the player
; added in order of use
ds NUM_MOVES
-wEnemyAISwitchScore:: db ; cbf4
-wEnemySwitchMonParam:: db ; cbf5
-wEnemySwitchMonIndex:: db ; cbf6
-wTempLevel:: db ; cbf7
-wLastPlayerMon:: db ; cbf8
-wLastPlayerMove:: db ; cbf9
-wLastEnemyMove:: db ; cbfa
+wEnemyAISwitchScore:: db
+wEnemySwitchMonParam:: db
+wEnemySwitchMonIndex:: db
+wTempLevel:: db
+wLastPlayerMon:: db
+wLastPlayerMove:: db
+wLastEnemyMove:: db
-wPlayerFutureSightCount:: db ; cbfb
-wEnemyFutureSightCount:: db ; cbfc
+wPlayerFutureSightCount:: db
+wEnemyFutureSightCount:: db
-wGivingExperienceToExpShareHolders:: db ; cbfd
+wGivingExperienceToExpShareHolders:: db
-wBackupEnemyMonBaseStats:: ds 5 ; cbfe
-wBackupEnemyMonCatchRate:: db ; cc03
-wBackupEnemyMonBaseExp:: db ; cc04
+wBackupEnemyMonBaseStats:: ds 5
+wBackupEnemyMonCatchRate:: db
+wBackupEnemyMonBaseExp:: db
-wPlayerFutureSightDamage:: dw ; cc05
-wEnemyFutureSightDamage:: dw ; cc07
-wPlayerRageCounter:: db ; cc09
-wEnemyRageCounter:: db ; cc0a
+wPlayerFutureSightDamage:: dw
+wEnemyFutureSightDamage:: dw
+wPlayerRageCounter:: db
+wEnemyRageCounter:: db
-wBeatUpHitAtLeastOnce:: db ; cc0b
+wBeatUpHitAtLeastOnce:: db
-wPlayerTrappingMove:: db ; cc0c
-wEnemyTrappingMove:: db ; cc0d
-wPlayerWrapCount:: db ; cc0e
-wEnemyWrapCount:: db ; cc0f
-wPlayerCharging:: db ; cc10
-wEnemyCharging:: db ; cc11
+wPlayerTrappingMove:: db
+wEnemyTrappingMove:: db
+wPlayerWrapCount:: db
+wEnemyWrapCount:: db
+wPlayerCharging:: db
+wEnemyCharging:: db
-wBattleEnded:: db ; cc12
+wBattleEnded:: db
-wWildMonMoves:: ds NUM_MOVES ; cc13
-wWildMonPP:: ds NUM_MOVES ; cc17
+wWildMonMoves:: ds NUM_MOVES
+wWildMonPP:: ds NUM_MOVES
-wAmuletCoin:: db ; cc1b
+wAmuletCoin:: db
-wSomeoneIsRampaging:: db ; cc1c
+wSomeoneIsRampaging:: db
-wPlayerJustGotFrozen:: db ; cc1d
-wEnemyJustGotFrozen:: db ; cc1e
+wPlayerJustGotFrozen:: db
+wEnemyJustGotFrozen:: db
wBattleEnd::
ds 1
ENDU
-ENDU ; cc20
+ENDU
SECTION "Video", WRAM0
; wBGMapBuffer
-wBGMapBuffer:: ds 40 ; cc20
-wBGMapPalBuffer:: ds 40 ; cc48
-wBGMapBufferPtrs:: ds 40 ; cc70 ; 20 bg map addresses (16x8 tiles)
+wBGMapBuffer:: ds 40
+wBGMapPalBuffer:: ds 40
+wBGMapBufferPtrs:: ds 40 ; 20 bg map addresses (16x8 tiles)
wBGMapBufferEnd::
-wSGBPredef:: db ; cc98
+wSGBPredef:: db
-wPlayerHPPal:: db ; cc99
-wEnemyHPPal:: db ; cc9a
+wPlayerHPPal:: db
+wEnemyHPPal:: db
wHPPals:: ds PARTY_LENGTH
wCurHPPal:: db
ds 7
-wSGBPals:: ds 48 ; cca9
+wSGBPals:: ds 48
-wAttrmap:: ; ccd9
+wAttrmap::
; 20x18 grid of bg tile attributes for 8x8 tiles
; read horizontally from the top row
; bit 7: priority
@@ -1104,21 +1102,21 @@ wAttrmap:: ; ccd9
ds SCREEN_WIDTH * SCREEN_HEIGHT
wAttrmapEnd::
-wTileAnimBuffer:: ds 1 tiles ; ce41
+wTileAnimBuffer:: ds 1 tiles
-wOtherPlayerLinkMode:: db ; ce51
-wOtherPlayerLinkAction:: ; ce52
+wOtherPlayerLinkMode:: db
+wOtherPlayerLinkAction::
wBattleAction:: db
ds 3
-wPlayerLinkAction:: db ; ce56
+wPlayerLinkAction:: db
wce57:: db
ds 3
-wLinkTimeoutFrames:: dw ; ce5b
+wLinkTimeoutFrames:: dw
wce5d:: dw
-wMonType:: db ; ce5f
+wMonType:: db
-wCurSpecies:: db ; ce60
+wCurSpecies:: db
wNamedObjectTypeBuffer:: db
@@ -1126,69 +1124,69 @@ wNamedObjectTypeBuffer:: db
wJumptableIndex:: db
-UNION ; ce64
+UNION
; unidentified
wce64:: db
wce65:: db
wce66:: db
-NEXTU ; ce64
+NEXTU
; gfpresents, title, and intro menu timers
wIntroSceneFrameCounter:: db
-UNION ; ce65
+UNION
wIntroSceneTimer:: db
-NEXTU ; ce65
+NEXTU
wTitleScreenTimer:: dw
ENDU
-NEXTU ; ce64
+NEXTU
; credits data
wCreditsBorderFrame:: db
wCreditsBorderMon:: db
wCreditsLYOverride:: db
-NEXTU ; ce64
+NEXTU
; pokedex
wPrevDexEntryJumptableIndex:: db
wPrevDexEntryBackup::
wPokedexStatus:: db
-NEXTU ; ce64
+NEXTU
; pokegear
wPokegearCard:: db
wPokegearMapRegion:: db
-NEXTU ; ce64
+NEXTU
; pack
wPackJumptableIndex:: db
wCurPocket:: db
wPackUsedItem:: db
-NEXTU ; ce64
+NEXTU
; trainer card badges
wTrainerCardBadgeFrameCounter:: db
wTrainerCardBadgeTileID:: db
wTrainerCardBadgeAttributes:: db
-NEXTU ; ce64
+NEXTU
; card flip data
wCardFlipCursorY:: db
wCardFlipCursorX:: db
wCardFlipWhichCard:: db
-NEXTU ; ce64
+NEXTU
; magnet train
wMagnetTrainOffset:: db
wMagnetTrainPosition:: db
wMagnetTrainWaitCounter:: db
-NEXTU ; ce64
+NEXTU
; unown puzzle data
wHoldingUnownPuzzlePiece:: db
wUnownPuzzleCursorPosition:: db
wUnownPuzzleHeldPiece:: db
-NEXTU ; ce64
+NEXTU
; miscellaneous
wFrameCounter::
wMomBankDigitCursorPosition::
@@ -1197,85 +1195,85 @@ wHallOfFameMonCounter::
wSlotsDelay::
db
wPrinterQueueLength:: db
-ENDU ; ce67
+ENDU
wRequested2bpp::
-wRequested2bppSize:: db ; ce67
-wRequested2bppSource:: dw ; ce68
-wRequested2bppDest:: dw ; ce6a
+wRequested2bppSize:: db
+wRequested2bppSource:: dw
+wRequested2bppDest:: dw
wRequested1bpp::
-wRequested1bppSize:: db ; ce6c
-wRequested1bppSource:: dw ; ce6d
-wRequested1bppDest:: dw ; ce6f
+wRequested1bppSize:: db
+wRequested1bppSource:: dw
+wRequested1bppDest:: dw
-wSecondsSince:: db ; ce71
-wMinutesSince:: db ; ce72
-wHoursSince:: db ; ce73
-wDaysSince:: db ; ce74
+wSecondsSince:: db
+wMinutesSince:: db
+wHoursSince:: db
+wDaysSince:: db
ds 12
wPlayerBGMapOffsetX:: db ; used in FollowNotExact; unit is pixels
wPlayerBGMapOffsetY:: db ; used in FollowNotExact; unit is pixels
-wPlayerStepVectorX:: db ; ce83
-wPlayerStepVectorY:: db ; ce84
-wPlayerStepFlags:: db ; ce85
-wPlayerStepDirection:: db ; ce86
+wPlayerStepVectorX:: db
+wPlayerStepVectorY:: db
+wPlayerStepFlags:: db
+wPlayerStepDirection:: db
-wPlayerNextMovement:: db ; ce87
-wPlayerMovement:: db ; ce88
+wPlayerNextMovement:: db
+wPlayerMovement:: db
ds 2
-wMovementObject:: db ; ce8b
-wMovementDataBank:: db ; ce8c
-wMovementDataAddress:: dw ; ce8d
-wce8f:: dw ; ce8f
+wMovementObject:: db
+wMovementDataBank:: db
+wMovementDataAddress:: dw
+wce8f:: dw
ds 2
-wMovementByteWasControlSwitch:: db ; ce93
+wMovementByteWasControlSwitch:: db
-UNION ; ce94
-wObjectPriorities:: ds NUM_OBJECT_STRUCTS ; ce94
+UNION
+wObjectPriorities:: ds NUM_OBJECT_STRUCTS
-NEXTU ; ce94
-wMovementPointer:: dw ; ce94
+NEXTU
+wMovementPointer:: dw
ds 3
-wTempObjectCopyMapObjectIndex:: db ; ce99
-wTempObjectCopySprite:: db ; ce9a
-wTempObjectCopySpriteVTile:: db ; ce9b
-wTempObjectCopyPalette:: db ; ce9c
-wTempObjectCopyMovement:: db ; ce9d
-wTempObjectCopyRange:: db ; ce9e
-wTempObjectCopyX:: db ; ce9f
-wTempObjectCopyY:: db ; cea0
-wTempObjectCopyRadius:: db ; cea1
-ENDU ; cea1
+wTempObjectCopyMapObjectIndex:: db
+wTempObjectCopySprite:: db
+wTempObjectCopySpriteVTile:: db
+wTempObjectCopyPalette:: db
+wTempObjectCopyMovement:: db
+wTempObjectCopyRange:: db
+wTempObjectCopyX:: db
+wTempObjectCopyY:: db
+wTempObjectCopyRadius:: db
+ENDU
ds 1
-wTileDown:: db ; cea3
-wTileUp:: db ; cea4
-wTileLeft:: db ; cea5
-wTileRight:: db ; cea6
+wTileDown:: db
+wTileUp:: db
+wTileLeft:: db
+wTileRight:: db
-wTilePermissions:: db ; cea7
+wTilePermissions:: db
-wWindowStackPointer:: dw ; cea8
-wMenuJoypad:: db ; ceaa
-wMenuSelection:: db ; ceab
-wMenuSelectionQuantity:: db ; ceac
-wWhichIndexSet:: db ; cead
-wScrollingMenuCursorPosition:: db ; ceae
-wWindowStackSize:: db ; ceaf
+wWindowStackPointer:: dw
+wMenuJoypad:: db
+wMenuSelection:: db
+wMenuSelectionQuantity:: db
+wWhichIndexSet:: db
+wScrollingMenuCursorPosition:: db
+wWindowStackSize:: db
ds 8
; menu header
-wMenuHeader:: ; ceb8
+wMenuHeader::
wMenuFlags:: db
wMenuBorderTopCoord:: db
wMenuBorderLeftCoord:: db
@@ -1287,43 +1285,43 @@ wMenuCursorBuffer:: dw
wMenuHeaderEnd::
wMenuData::
-wMenuDataFlags:: db ; cec8
+wMenuDataFlags:: db
-UNION ; cec9
+UNION
; Vertical Menu/DoNthMenu/SetUpMenu
-wMenuDataItems:: db ; cec9
-wMenuDataIndicesPointer:: dw ; ceca
-wMenuDataDisplayFunctionPointer:: dw ; cecc
-wMenuDataPointerTableAddr:: dw ; cece
+wMenuDataItems:: db
+wMenuDataIndicesPointer:: dw
+wMenuDataDisplayFunctionPointer:: dw
+wMenuDataPointerTableAddr:: dw
-NEXTU ; cec9
+NEXTU
; 2D Menu
-wMenuData_2DMenuDimensions:: db ; cec9
-wMenuData_2DMenuSpacing:: db ; ceca
-wMenuData_2DMenuItemStringsBank:: db ; cecb
-wMenuData_2DMenuItemStringsAddr:: dw ; cecc
-wMenuData_2DMenuFunctionBank:: db ; cece
-wMenuData_2DMenuFunctionAddr:: dw ; cecf
-
-NEXTU ; cec9
+wMenuData_2DMenuDimensions:: db
+wMenuData_2DMenuSpacing:: db
+wMenuData_2DMenuItemStringsBank:: db
+wMenuData_2DMenuItemStringsAddr:: dw
+wMenuData_2DMenuFunctionBank:: db
+wMenuData_2DMenuFunctionAddr:: dw
+
+NEXTU
; Scrolling Menu
-wMenuData_ScrollingMenuHeight:: db ; cec9
-wMenuData_ScrollingMenuWidth:: db ; ceca
-wMenuData_ScrollingMenuItemFormat:: db ; cecb
-wMenuData_ItemsPointerBank:: db ; cecc
-wMenuData_ItemsPointerAddr:: dw ; cecd
-wMenuData_ScrollingMenuFunction1:: ds 3 ; cecf
-wMenuData_ScrollingMenuFunction2:: ds 3 ; ced2
-wMenuData_ScrollingMenuFunction3:: ds 3 ; ced5
-ENDU ; ced8
+wMenuData_ScrollingMenuHeight:: db
+wMenuData_ScrollingMenuWidth:: db
+wMenuData_ScrollingMenuItemFormat:: db
+wMenuData_ItemsPointerBank:: db
+wMenuData_ItemsPointerAddr:: dw
+wMenuData_ScrollingMenuFunction1:: ds 3
+wMenuData_ScrollingMenuFunction2:: ds 3
+wMenuData_ScrollingMenuFunction3:: ds 3
+ENDU
wMenuDataEnd::
w2DMenuData::
-w2DMenuCursorInitY:: db ; ced8
-w2DMenuCursorInitX:: db ; ced9
-w2DMenuNumRows:: db ; ceda
-w2DMenuNumCols:: db ; cedb
-w2DMenuFlags1:: ; cedc
+w2DMenuCursorInitY:: db
+w2DMenuCursorInitX:: db
+w2DMenuNumRows:: db
+w2DMenuNumCols:: db
+w2DMenuFlags1::
; bit 7: Disable checking of wMenuJoypadFilter
; bit 6: Enable sprite animations
; bit 5: Wrap around vertically
@@ -1333,29 +1331,29 @@ w2DMenuFlags1:: ; cedc
; bit 1: Set bit 7 in w2DMenuFlags2 and exit the loop if bit 4 is disabled and we tried to go too far left
; bit 0: Set bit 7 in w2DMenuFlags2 and exit the loop if bit 4 is disabled and we tried to go too far right
db
-w2DMenuFlags2:: db ; cedd
-w2DMenuCursorOffsets:: db ; cede
-wMenuJoypadFilter:: db ; cedf
+w2DMenuFlags2:: db
+w2DMenuCursorOffsets:: db
+wMenuJoypadFilter:: db
w2DMenuDataEnd::
-wMenuCursorY:: db ; cee0
-wMenuCursorX:: db ; cee1
-wCursorOffCharacter:: db ; cee2
-wCursorCurrentTile:: dw ; cee3
+wMenuCursorY:: db
+wMenuCursorX:: db
+wCursorOffCharacter:: db
+wCursorCurrentTile:: dw
ds 3
-wOverworldDelay:: db ; cee8
-wTextDelayFrames:: db ; cee9
-wVBlankOccurred:: db ; ceea
+wOverworldDelay:: db
+wTextDelayFrames:: db
+wVBlankOccurred:: db
wceeb:: db
wDefaultSpawnpoint:: db
-UNION ; ceed
+UNION
; mail temp storage
wTempMail:: mailmsg wTempMail
-NEXTU ; ceed
+NEXTU
; magnet train
wMagnetTrain:: ; used only for BANK(wMagnetTrain)
wMagnetTrainDirection:: db
@@ -1364,19 +1362,19 @@ wMagnetTrainHoldPosition:: db
wMagnetTrainFinalPosition:: db
wMagnetTrainPlayerSpriteInitX:: db
-NEXTU ; ceed
+NEXTU
; credits
wCreditsPos:: dw
wCreditsTimer:: db
-NEXTU ; ceed
+NEXTU
; mon buffer
-wBufferMonNick:: ds MON_NAME_LENGTH ; ceed
-wBufferMonOT:: ds NAME_LENGTH ; cef8
-wBufferMon:: party_struct wBufferMon ; cf03
+wBufferMonNick:: ds MON_NAME_LENGTH
+wBufferMonOT:: ds NAME_LENGTH
+wBufferMon:: party_struct wBufferMon
ds 8
-NEXTU ; ceed
+NEXTU
; bug-catching contest
wBugContestResults::
bugcontestwinner wBugContestFirstPlace
@@ -1387,7 +1385,7 @@ wBugContestWinnersEnd::
ds 4
wBugContestWinnerName:: ds NAME_LENGTH
-NEXTU ; ceed
+NEXTU
; mart items
wMartItem1BCD:: ds 3
wMartItem2BCD:: ds 3
@@ -1400,7 +1398,7 @@ wMartItem8BCD:: ds 3
wMartItem9BCD:: ds 3
wMartItem10BCD:: ds 3
-NEXTU ; ceed
+NEXTU
; town map data
wTownMapPlayerIconLandmark:: db
UNION
@@ -1410,12 +1408,12 @@ NEXTU
wTownMapCursorCoordinates:: dw
ENDU
-NEXTU ; ceed
+NEXTU
; phone call data
wPhoneScriptBank:: db
wPhoneCaller:: dw
-NEXTU ; ceed
+NEXTU
; radio data
wCurRadioLine:: db
wNextRadioLine:: db
@@ -1426,11 +1424,11 @@ wOaksPKMNTalkSegmentCounter:: db
wRadioText:: ds 2 * SCREEN_WIDTH
wRadioTextEnd::
-NEXTU ; ceed
+NEXTU
; lucky number show
wLuckyNumberDigitsBuffer:: ds 5
-NEXTU ; ceed
+NEXTU
; movement buffer data
wMovementBufferCount:: db
wMovementBufferObject:: db
@@ -1438,7 +1436,7 @@ wUnusedMovementBufferBank:: db
wUnusedMovementBufferPointer:: dw
wMovementBuffer:: ds 55
-NEXTU ; ceed
+NEXTU
; box printing
wWhichBoxMonToPrint:: db
wFinishedPrintingBox:: db
@@ -1446,17 +1444,17 @@ wAddrOfBoxToPrint:: dw
wBankOfBoxToPrint:: db
wWhichBoxToPrint:: db
-NEXTU ; ceed
+NEXTU
; trainer HUD data
ds 1
wPlaceBallsDirection:: db
wTrainerHUDTiles:: ds 4
-NEXTU ; ceed
+NEXTU
; earthquake data buffer
wEarthquakeMovementDataBuffer:: ds 5
-NEXTU ; ceed
+NEXTU
; miscellaneous
wTempDayOfWeek::
wKeepSevenBiasChance:: ; used in the slots to handle the favoring of 7 symbol streaks
@@ -1465,7 +1463,7 @@ wKeepSevenBiasChance:: ; used in the slots to handle the favoring of 7 symbol st
wStartFlypoint:: db
wEndFlypoint:: db
-NEXTU ; ceed
+NEXTU
; unidentified
wceed:: db
wceee:: db
@@ -1482,7 +1480,7 @@ wcefd:: ds 1
ds 43
-UNION ; cf29
+UNION
; trainer data
wSeenTrainerBank:: db
wSeenTrainerDistance:: db
@@ -1498,31 +1496,31 @@ wScriptAfterPointer:: dw
wRunningTrainerBattleScript:: db
wTempTrainerEnd::
-NEXTU ; cf29
+NEXTU
; menu items list
wMenuItemsList:: ds 16
wMenuItemsListEnd::
-NEXTU ; cf29
+NEXTU
; fruit tree data
wCurFruitTree:: db
wCurFruit:: db
-NEXTU ; cf29
+NEXTU
; item ball data
wItemBallData::
wItemBallItemID:: db
wItemBallQuantity:: db
wItemBallDataEnd::
-NEXTU ; cf29
+NEXTU
; hidden item data
wHiddenItemData::
wHiddenItemEvent:: dw
wHiddenItemID:: db
wHiddenItemDataEnd::
-NEXTU ; cf29
+NEXTU
; elevator data
wElevatorData::
wElevatorPointerBank:: db
@@ -1530,7 +1528,7 @@ wElevatorPointer:: dw
wElevatorOriginFloor:: db
wElevatorDataEnd::
-NEXTU ; cf29
+NEXTU
; coord event data
wCurCoordEvent::
wCurCoordEventSceneID:: db
@@ -1539,7 +1537,7 @@ wCurCoordEventMapX:: db
ds 1
wCurCoordEventScriptAddr:: dw
-NEXTU ; cf29
+NEXTU
; BG event data
wCurBGEvent::
wCurBGEventYCoord:: db
@@ -1547,7 +1545,7 @@ wCurBGEventXCoord:: db
wCurBGEventType:: db
wCurBGEventScriptAddr:: dw
-NEXTU ; cf29
+NEXTU
; mart data
wMartType:: db
wMartPointerBank:: db
@@ -1555,7 +1553,7 @@ wMartPointer:: dw
wMartJumptableIndex:: db
wBargainShopFlags:: db
-NEXTU ; cf29
+NEXTU
; player movement data
wCurInput::
wFacingTileID:: db
@@ -1571,83 +1569,83 @@ wWalkingTile:: db
ds 6
wPlayerTurningDirection:: db
-NEXTU ; cf29
+NEXTU
; std script buffer
ds 1
wJumpStdScriptBuffer:: ds 3
-NEXTU ; cf29
+NEXTU
; phone script data
wCheckedTime:: db
wPhoneListIndex:: db
wNumAvailableCallers:: db
wAvailableCallers:: ds CONTACT_LIST_SIZE
-NEXTU ; cf29
+NEXTU
; phone caller contact
ds 1
wCallerContact:: ds PHONE_CONTACT_SIZE
-NEXTU ; cf29
+NEXTU
; backup menu data
ds 7
wMenuCursorBufferBackup:: db
wMenuScrollPositionBackup:: db
-NEXTU ; cf29
+NEXTU
; poison step data
wPoisonStepData::
wPoisonStepFlagSum:: db
wPoisonStepPartyFlags:: ds PARTY_LENGTH
wPoisonStepDataEnd::
-ENDU ; cf3a
+ENDU
ds 1
wBoxAlignment:: db
wUnusedBufferCF3C:: dw
wFXAnimID:: dw
-ENDU ; cf40
+ENDU
-wPlaceBallsX:: db ; cf40
-wPlaceBallsY:: db ; cf41
-wTileAnimationTimer:: db ; cf42
+wPlaceBallsX:: db
+wPlaceBallsY:: db
+wTileAnimationTimer:: db
; palette backups?
wBGP:: db
wOBP0:: db
wOBP1:: db
-wNumHits:: db ; cf46
+wNumHits:: db
ds 1
-wMonOrItemNameBuffer:: ds 22 ; cf48
-wTMHMMoveNameBackup:: ds MOVE_NAME_LENGTH ; cf5e
+wMonOrItemNameBuffer:: ds 22
+wTMHMMoveNameBackup:: ds MOVE_NAME_LENGTH
-wStringBuffer1:: ds 19 ; cf6b
-wStringBuffer2:: ds 19 ; cf7e
-wStringBuffer3:: ds 19 ; cf91
-wStringBuffer4:: ds 19 ; cfa4
-wStringBuffer5:: ds 13 ; cfb7
+wStringBuffer1:: ds 19
+wStringBuffer2:: ds 19
+wStringBuffer3:: ds 19
+wStringBuffer4:: ds 19
+wStringBuffer5:: ds 13
-wBattleMenuCursorBuffer:: dw ; cfc4
-wCurBattleMon:: db ; cfc6
-wCurMoveNum:: db; cfc7
-wLastPocket:: db ; cfc8
+wBattleMenuCursorBuffer:: dw
+wCurBattleMon:: db
+wCurMoveNum:: db
+wLastPocket:: db
-wPartyMenuCursor:: db ; cfc9
-wItemsPocketCursor:: db ; cfca
-wKeyItemsPocketCursor:: db ; cfcb
-wBallsPocketCursor:: db ; cfcc
-wTMHMPocketCursor:: db ; cfcd
+wPartyMenuCursor:: db
+wItemsPocketCursor:: db
+wKeyItemsPocketCursor:: db
+wBallsPocketCursor:: db
+wTMHMPocketCursor:: db
ds 1
-wItemsPocketScrollPosition:: db ; cfcf
-wKeyItemsPocketScrollPosition:: db; cfd0
-wBallsPocketScrollPosition:: db ; cfd1
-wTMHMPocketScrollPosition:: db ; cfd2
+wItemsPocketScrollPosition:: db
+wKeyItemsPocketScrollPosition:: db
+wBallsPocketScrollPosition:: db
+wTMHMPocketScrollPosition:: db
wSwitchMon::
wSwitchItem::
@@ -1659,10 +1657,10 @@ wMenuScrollPosition:: ds 4
wQueuedScriptBank:: db
wQueuedScriptAddr:: dw
-wPredefID:: db ; cfdb
-wPredefTemp:: dw ; cfdc
-wPredefAddress:: dw ; cfde
-wFarCallBCBuffer:: dw ; cfe0
+wPredefID:: db
+wPredefTemp:: dw
+wPredefAddress:: dw
+wFarCallBCBuffer:: dw
ds 1
wNumMoves:: db
@@ -1674,9 +1672,9 @@ wBattlePlayerAction::
; 1 - use item
; 2 - switch
wSolvedUnownPuzzle::
- db ; cfe4
+ db
-wVramState:: ; cfe5
+wVramState::
; bit 0: overworld sprite updating on/off
; bit 6: something to do with text
; bit 7: on when surf initiates
@@ -1685,182 +1683,182 @@ wVramState:: ; cfe5
ds 3
-wBattleResult:: ; cfe9
+wBattleResult::
; WIN, LOSE, or DRAW
; bit 7: box full
db
ds 1
-wUsingItemWithSelect:: db ; cfeb
+wUsingItemWithSelect:: db
-UNION ; cfec
+UNION
; mart data
wCurMart:: ds 16
wCurMartEnd::
-NEXTU ; cfec
+NEXTU
; elevator data
wCurElevator:: db
wCurElevatorFloors:: db
-NEXTU ; cfec
+NEXTU
; mailbox data
wCurMessageScrollPosition:: db
wCurMessageIndex:: db
wMailboxCount:: db
wMailboxItems:: ds MAILBOX_CAPACITY
wMailboxEnd::
-ENDU ; cffc
+ENDU
-wListPointer:: dw ; cffc
-wUnusedCFFE:: dw ; cffe
+wListPointer:: dw
+wUnusedCFFE:: dw
SECTION "WRAM 1", WRAMX
-wItemAttributesPtr:: dw ; d000
+wItemAttributesPtr:: dw
-wCurItem:: db ; d002
-wCurItemQuantity:: ; d003
+wCurItem:: db
+wCurItemQuantity::
wMartItemID::
db
-wCurPartySpecies:: db ; d004
+wCurPartySpecies:: db
-wCurPartyMon:: ; d005
+wCurPartyMon::
; contains which monster in a party
; is being dealt with at the moment
; 0-5
db
ds 1
-wWhichHPBar:: ; d007
+wWhichHPBar::
; 0: Enemy
; 1: Player
; 2: Party Menu
db
-wPokemonWithdrawDepositParameter:: ; d008
+wPokemonWithdrawDepositParameter::
; 0: Take from PC
; 1: Put into PC
; 2: Take from Day-Care
; 3: Put into Day-Care
db
-wItemQuantityChangeBuffer:: db ; d009
-wItemQuantityBuffer:: db ; d00a
+wItemQuantityChangeBuffer:: db
+wItemQuantityBuffer:: db
-wTempMon:: party_struct wTempMon ; d00b
+wTempMon:: party_struct wTempMon
-wSpriteFlags:: db ; d03b
+wSpriteFlags:: db
-wHandlePlayerStep:: db ; d03c
+wHandlePlayerStep:: db
ds 1
-wPartyMenuActionText:: db ; d03e
+wPartyMenuActionText:: db
-wItemAttributeParamBuffer:: db ; d03f
+wItemAttributeParamBuffer:: db
-wCurPartyLevel:: db ; d040
-wScrollingMenuListSize:: db ; d041
+wCurPartyLevel:: db
+wScrollingMenuListSize:: db
-wLinkMode:: db ; d042
+wLinkMode:: db
; 0 not in link battle
; 1 link battle
; used when following a map warp
-wNextWarp:: db ; d043
-wNextMapGroup:: db ; d044
-wNextMapNumber:: db ; d045
-wPrevWarp:: db ; d046
-wPrevMapGroup:: db ; d047
-wPrevMapNumber:: db ; d048
+wNextWarp:: db
+wNextMapGroup:: db
+wNextMapNumber:: db
+wPrevWarp:: db
+wPrevMapGroup:: db
+wPrevMapNumber:: db
ds 17
wUnusedD05A:: db
-wBGMapAnchor:: dw ; d05b
+wBGMapAnchor:: dw
wUsedSprites:: ds SPRITE_GFX_LIST_CAPACITY * 2
wUsedSpritesEnd::
ds 8
-wOverworldMapAnchor:: dw ; d07d
-wMetatileStandingY:: db ; d07f
-wMetatileStandingX:: db ; d080
+wOverworldMapAnchor:: dw
+wMetatileStandingY:: db
+wMetatileStandingX:: db
wMapPartial::
-wMapAttributesBank:: db ; d081
-wMapTileset:: db ; d082
-wEnvironment:: db ; d083
-wMapAttributesPointer:: dw ; d084
+wMapAttributesBank:: db
+wMapTileset:: db
+wEnvironment:: db
+wMapAttributesPointer:: dw
wMapPartialEnd::
-wMapAttributes:: ; d086
-wMapBorderBlock:: db ; d086
+wMapAttributes::
+wMapBorderBlock:: db
; width/height are in blocks (2x2 walkable tiles, 4x4 graphics tiles)
-wMapHeight:: db ; d087
-wMapWidth:: db ; d088
-wMapBlocksBank:: db; d089
-wMapBlocksPointer:: dw ; d08a
-wMapScriptsBank:: db ; d08c
-wMapScriptsPointer:: dw ; d08d
-wMapEventsPointer:: dw ; d08f
+wMapHeight:: db
+wMapWidth:: db
+wMapBlocksBank:: db
+wMapBlocksPointer:: dw
+wMapScriptsBank:: db
+wMapScriptsPointer:: dw
+wMapEventsPointer:: dw
; bit set
-wMapConnections:: db ; d091
+wMapConnections:: db
wMapAttributesEnd::
-wNorthMapConnection:: map_connection_struct wNorth ; d092
-wSouthMapConnection:: map_connection_struct wSouth ; d09e
-wWestMapConnection:: map_connection_struct wWest ; d0aa
-wEastMapConnection:: map_connection_struct wEast ; d0b6
+wNorthMapConnection:: map_connection_struct wNorth
+wSouthMapConnection:: map_connection_struct wSouth
+wWestMapConnection:: map_connection_struct wWest
+wEastMapConnection:: map_connection_struct wEast
wTileset::
-wTilesetBank:: db ; d0c2
-wTilesetAddress:: dw ; d0c3
-wTilesetBlocksBank:: db ; d0c5
-wTilesetBlocksAddress:: dw ; d0c6
-wTilesetCollisionBank:: db ; d0c8
-wTilesetCollisionAddress:: dw ; d0c9
-wTilesetAnim:: dw ; bank 3f ; d0cb
- ds 2 ; unused ; d0cd
-wTilesetPalettes:: dw ; bank 3f ; d0cf
+wTilesetBank:: db
+wTilesetAddress:: dw
+wTilesetBlocksBank:: db
+wTilesetBlocksAddress:: dw
+wTilesetCollisionBank:: db
+wTilesetCollisionAddress:: dw
+wTilesetAnim:: dw ; bank 3f
+ ds 2 ; unused
+wTilesetPalettes:: dw ; bank 3f
wTilesetEnd::
-wEvolvableFlags:: flag_array PARTY_LENGTH ; d0d1
+wEvolvableFlags:: flag_array PARTY_LENGTH
-wForceEvolution:: db ; d0d2
+wForceEvolution:: db
-UNION ; d0d3
+UNION
; general-purpose buffers
-wBuffer1:: db ; d0d3
-wBuffer2:: db ; d0d4
-wBuffer3:: db ; d0d5
-wBuffer4:: db ; d0d6
-wBuffer5:: db ; d0d7
-wBuffer6:: db ; d0d8
-
-NEXTU ; d0d3
+wBuffer1:: db
+wBuffer2:: db
+wBuffer3:: db
+wBuffer4:: db
+wBuffer5:: db
+wBuffer6:: db
+
+NEXTU
; HP bar animations
-wCurHPAnimMaxHP:: dw ; d0d3
-wCurHPAnimOldHP:: dw ; d0d5
-wCurHPAnimNewHP:: dw ; d0d7
-wCurHPAnimPal:: db ; d0d9
-wCurHPBarPixels:: db ; d0da
-wNewHPBarPixels:: db ; d0db
-wCurHPAnimDeltaHP:: dw ; d0dc
-wCurHPAnimLowHP:: db ; d0de
-wCurHPAnimHighHP:: db ; d0df
-
-NEXTU ; d0d3
+wCurHPAnimMaxHP:: dw
+wCurHPAnimOldHP:: dw
+wCurHPAnimNewHP:: dw
+wCurHPAnimPal:: db
+wCurHPBarPixels:: db
+wNewHPBarPixels:: db
+wCurHPAnimDeltaHP:: dw
+wCurHPAnimLowHP:: db
+wCurHPAnimHighHP:: db
+
+NEXTU
; evolution data
-wEvolutionOldSpecies:: db ; d0d3
-wEvolutionNewSpecies:: db ; d0d4
-wEvolutionPicOffset:: db ; d0d5
-wEvolutionCanceled:: db ; d0d6
+wEvolutionOldSpecies:: db
+wEvolutionNewSpecies:: db
+wEvolutionPicOffset:: db
+wEvolutionCanceled:: db
NEXTU
@@ -1868,29 +1866,29 @@ NEXTU
wd0dc:: ds 1
-NEXTU ; d0d3
+NEXTU
; miscellaneous
wMagikarpLength:: dw
wSelectedDecoration:: db
wOtherDecoration:: db
ds 3
wCurEnemyItem:: db
-ENDU ; d0e0
+ENDU
ds 3
-wLinkBattleRNs:: ds 10 ; d0e3
+wLinkBattleRNs:: ds 10
-wTempEnemyMonSpecies:: db ; d0ed
-wTempBattleMonSpecies:: db ; d0ee
+wTempEnemyMonSpecies:: db
+wTempBattleMonSpecies:: db
-wEnemyMon:: battle_struct wEnemyMon ; d0ef
-wEnemyMonBaseStats:: ds 5 ; d10f
-wEnemyMonCatchRate:: db ; d114
-wEnemyMonBaseExp:: db ; d115
+wEnemyMon:: battle_struct wEnemyMon
+wEnemyMonBaseStats:: ds 5
+wEnemyMonCatchRate:: db
+wEnemyMonBaseExp:: db
wEnemyMonEnd::
-wBattleMode:: ; d116
+wBattleMode::
; 0: overworld
; 1: wild battle
; 2: trainer battle
@@ -1898,76 +1896,76 @@ wBattleMode:: ; d116
wTempWildMonSpecies:: db
-wOtherTrainerClass:: ; d118
+wOtherTrainerClass::
; class (Youngster, Bug Catcher, etc.) of opposing trainer
; 0 if opponent is a wild Pokémon, not a trainer
db
; BATTLETYPE_* values
-wBattleType:: db ; d119
+wBattleType:: db
ds 1
-wOtherTrainerID:: ; d11b
+wOtherTrainerID::
; which trainer of the class that you're fighting
; (Joey, Mikey, Albert, etc.)
db
wForcedSwitch:: db
-wTrainerClass:: db ; d11d
+wTrainerClass:: db
-wUnownLetter:: db ; d11e
+wUnownLetter:: db
-wMoveSelectionMenuType:: db ; d11f
+wMoveSelectionMenuType:: db
; corresponds to the data/pokemon/base_stats/*.asm contents
-wCurBaseData:: ; d120
-wBaseDexNo:: db ; d120
-wBaseStats:: ; d121
-wBaseHP:: db ; d121
-wBaseAttack:: db ; d122
-wBaseDefense:: db ; d123
-wBaseSpeed:: db ; d124
-wBaseSpecialAttack:: db ; d125
-wBaseSpecialDefense:: db ; d126
-wBaseType:: ; d127
-wBaseType1:: db ; d127
-wBaseType2:: db ; d128
-wBaseCatchRate:: db ; d129
-wBaseExp:: db ; d12a
-wBaseItems:: ; d12b
-wBaseItem1:: db ; d12b
-wBaseItem2:: db ; d12c
-wBaseGender:: db ; d12d
-wBaseUnknown1:: db ; d12e
-wBaseEggSteps:: db ; d12f
-wBaseUnknown2:: db ; d130
-wBasePicSize:: db ; d131
-wBaseUnusedFrontpic:: dw ; d132
-wBaseUnusedBackpic:: dw ; d134
-wBaseGrowthRate:: db ; d136
-wBaseEggGroups:: db ; d137
-wBaseTMHM:: flag_array NUM_TM_HM ; d138
+wCurBaseData::
+wBaseDexNo:: db
+wBaseStats::
+wBaseHP:: db
+wBaseAttack:: db
+wBaseDefense:: db
+wBaseSpeed:: db
+wBaseSpecialAttack:: db
+wBaseSpecialDefense:: db
+wBaseType::
+wBaseType1:: db
+wBaseType2:: db
+wBaseCatchRate:: db
+wBaseExp:: db
+wBaseItems::
+wBaseItem1:: db
+wBaseItem2:: db
+wBaseGender:: db
+wBaseUnknown1:: db
+wBaseEggSteps:: db
+wBaseUnknown2:: db
+wBasePicSize:: db
+wBaseUnusedFrontpic:: dw
+wBaseUnusedBackpic:: dw
+wBaseGrowthRate:: db
+wBaseEggGroups:: db
+wBaseTMHM:: flag_array NUM_TM_HM
wCurBaseDataEnd::
ds 1
-wCurDamage:: dw ; d141
+wCurDamage:: dw
ds 2
-wMornEncounterRate:: db ; d145
-wDayEncounterRate:: db ; d146
-wNiteEncounterRate:: db ; d147
-wWaterEncounterRate:: db ; d148
+wMornEncounterRate:: db
+wDayEncounterRate:: db
+wNiteEncounterRate:: db
+wWaterEncounterRate:: db
wListMoves_MoveIndicesBuffer:: ds NUM_MOVES
-wPutativeTMHMMove:: db ; d14d
-wInitListType:: db ; d14e
-wWildMon:: db ; d14f
-wBattleHasJustStarted:: db ; d150
+wPutativeTMHMMove:: db
+wInitListType:: db
+wWildMon:: db
+wBattleHasJustStarted:: db
-; d151 has many different short-term uses
+; wd151 has many different short-term uses
wNamedObjectIndexBuffer::
wDeciramBuffer::
wTempByteValue::
@@ -1985,29 +1983,29 @@ wMoveGrammar::
wApplyStatLevelMultipliersToEnemy::
wUsePPUp::
wd151::
- db ; d151
+ db
-wFailedToFlee:: db ; d152
-wNumFleeAttempts:: db ; d153
-wMonTriedToEvolve:: db ; d154
+wFailedToFlee:: db
+wNumFleeAttempts:: db
+wMonTriedToEvolve:: db
-wROMBankBackup:: db ; d155
+wROMBankBackup:: db
wFarByte::
-wTempBank:: db ; d156
+wTempBank:: db
-wTimeOfDay:: db ; d157
+wTimeOfDay:: db
ds 1
-wMapStatus:: db ; d159
-wMapEventStatus:: db ; d15a
+wMapStatus:: db
+wMapEventStatus:: db
-wScriptFlags:: ; d15b
+wScriptFlags::
; bit 3: priority jump
db
-wScriptFlags2:: ; d15c
+wScriptFlags2::
db
-wScriptFlags3:: ; d15d
+wScriptFlags3::
; bit 0: count steps
; bit 1: coord events
; bit 2: warps and connections
@@ -2015,43 +2013,43 @@ wScriptFlags3:: ; d15d
; bit 5: unknown
db
-wScriptMode:: db ; d15e
-wScriptRunning:: db ; d15f
-wScriptBank:: db ; d160
-wScriptPos:: dw ; d161
+wScriptMode:: db
+wScriptRunning:: db
+wScriptBank:: db
+wScriptPos:: dw
wScriptStackSize:: db
wScriptStack:: ds 3 * 5
-wScriptVar:: db ; d173
-wScriptDelay:: db ; d174
+wScriptVar:: db
+wScriptDelay:: db
wPriorityScriptBank::
wScriptTextBank::
- db ; d175
+ db
wPriorityScriptAddr::
wScriptTextAddr::
- dw ; d176
+ dw
ds 1
-wWildEncounterCooldown:: db ; d179
-wXYComparePointer:: dw ; d17a
-wd17c:: flag_array 32 ; d17c
-wBattleScriptFlags:: dw ; d180
-wPlayerSpriteSetupFlags:: ; d182
+wWildEncounterCooldown:: db
+wXYComparePointer:: dw
+wd17c:: flag_array 32
+wBattleScriptFlags:: dw
+wPlayerSpriteSetupFlags::
db
-wMapReentryScriptQueueFlag:: db ; d183
+wMapReentryScriptQueueFlag:: db
wMapReentryScriptBank:: db
-wMapReentryScriptAddress:: dw ; d185
+wMapReentryScriptAddress:: dw
ds 4
-wTimeCyclesSinceLastCall:: db ; d18b
-wReceiveCallDelay_MinsRemaining:: db ; d18c
-wReceiveCallDelay_StartTime:: ds 3 ; d18d
+wTimeCyclesSinceLastCall:: db
+wReceiveCallDelay_MinsRemaining:: db
+wReceiveCallDelay_StartTime:: ds 3
ds 3
-wBugContestMinsRemaining:: db ; d193
-wBugContestSecsRemaining:: db ; d194
+wBugContestMinsRemaining:: db
+wBugContestSecsRemaining:: db
ds 2
@@ -2059,7 +2057,7 @@ wMapStatusEnd::
ds 2
-wOptions:: ; d199
+wOptions::
; bit 0-2: number of frames to delay when printing text
; fast 1; mid 3; slow 5
; bit 3: ?
@@ -2069,16 +2067,16 @@ wOptions:: ; d199
; bit 7: battle scene off/on
db
-wSaveFileExists:: db ; d19a
-wTextboxFrame:: ; d19b
+wSaveFileExists:: db
+wTextboxFrame::
; bits 0-2: textbox frame 0-7
db
-wTextboxFlags:: ; d19c
+wTextboxFlags::
; bit 0: 1-frame text delay
; bit 1: when unset, no text delay
db
-wGBPrinterBrightness:: ; d19d
+wGBPrinterBrightness::
; bit 0-6: brightness
; lightest: $00
; lighter: $20
@@ -2086,7 +2084,7 @@ wGBPrinterBrightness:: ; d19d
; darker: $60
; darkest: $7F
db
-wOptions2:: ; d19e
+wOptions2::
; bit 0: menu account off/on
db
@@ -2100,52 +2098,52 @@ SECTION "Game Data", WRAMX
wGameData::
wPlayerData::
wPlayerData1::
-wPlayerID:: dw ; d1a1
-
-wPlayerName:: ds NAME_LENGTH ; d1a3
-wMomsName:: ds NAME_LENGTH ; d1ae
-wRivalName:: ds NAME_LENGTH ; d1b9
-wRedsName:: ds NAME_LENGTH ; d1c4
-wGreensName:: ds NAME_LENGTH ; d1cf
-
-wSavedAtLeastOnce:: db ; d1da
-wSpawnAfterChampion:: db ; d1db
-wStartDay:: db ; d1dc
-wStartHour:: db ; d1dd
-wStartMinute:: db ; d1de
-wStartSecond:: db ; d1df
-wRTC:: ds 4 ; d1e0
-
-wDSTBackupDay:: db ; d1e4
-wDSTBackupHours:: db ; d1e5
-wDSTBackupMinutes:: db ; d1e6
-wDSTBackupSeconds:: db ; d1e7
-
-wDST:: ; d1e8
+wPlayerID:: dw
+
+wPlayerName:: ds NAME_LENGTH
+wMomsName:: ds NAME_LENGTH
+wRivalName:: ds NAME_LENGTH
+wRedsName:: ds NAME_LENGTH
+wGreensName:: ds NAME_LENGTH
+
+wSavedAtLeastOnce:: db
+wSpawnAfterChampion:: db
+wStartDay:: db
+wStartHour:: db
+wStartMinute:: db
+wStartSecond:: db
+wRTC:: ds 4
+
+wDSTBackupDay:: db
+wDSTBackupHours:: db
+wDSTBackupMinutes:: db
+wDSTBackupSeconds:: db
+
+wDST::
; bit 7: dst
db
ds 1
-wGameTimeCap:: db ; d1ea
-wGameTimeHours:: dw ; d1eb
-wGameTimeMinutes:: db ; d1ed
-wGameTimeSeconds:: db ; d1ee
-wGameTimeFrames:: db ; d1ef
+wGameTimeCap:: db
+wGameTimeHours:: dw
+wGameTimeMinutes:: db
+wGameTimeSeconds:: db
+wGameTimeFrames:: db
ds 2
-wCurDay:: db ; d1f2
+wCurDay:: db
ds 1
-wObjectFollow_Leader:: db ; d1f4
-wObjectFollow_Follower:: db ; d1f5
-wCenteredObject:: db ; d1f6
-wFollowerMovementQueueLength:: db ; d1f7
-wFollowMovementQueue:: ds 5 ; d1f8
+wObjectFollow_Leader:: db
+wObjectFollow_Follower:: db
+wCenteredObject:: db
+wFollowerMovementQueueLength:: db
+wFollowMovementQueue:: ds 5
-wObjectStructs:: ; d1fd
+wObjectStructs::
wPlayerStruct:: object_struct wPlayer
wObject1Struct:: object_struct wObject1
wObject2Struct:: object_struct wObject2
@@ -2167,83 +2165,82 @@ wObject12Struct:: object_struct wObject12
wObjectStructsEnd::
ENDU
-wCmdQueue:: ds CMDQUEUE_CAPACITY * CMDQUEUE_ENTRY_SIZE ; d405
-; d41d
+wCmdQueue:: ds CMDQUEUE_CAPACITY * CMDQUEUE_ENTRY_SIZE
ds 40
-wMapObjects:: ; d445
-wPlayerObject:: map_object wPlayer ; d445
-wMap1Object:: map_object wMap1 ; d455
-wMap2Object:: map_object wMap2 ; d465
-wMap3Object:: map_object wMap3 ; d475
-wMap4Object:: map_object wMap4 ; d485
-wMap5Object:: map_object wMap5 ; d495
-wMap6Object:: map_object wMap6 ; d4a5
-wMap7Object:: map_object wMap7 ; d4b5
-wMap8Object:: map_object wMap8 ; d4c5
-wMap9Object:: map_object wMap9 ; d4d5
-wMap10Object:: map_object wMap10 ; d4e5
-wMap11Object:: map_object wMap11 ; d4f5
-wMap12Object:: map_object wMap12 ; d505
-wMap13Object:: map_object wMap13 ; d515
-wMap14Object:: map_object wMap14 ; d525
-wMap15Object:: map_object wMap15 ; d535
-wMapObjectsEnd:: ; d545
-
-wObjectMasks:: ds NUM_OBJECTS ; d545
-
-wVariableSprites:: ds $100 - SPRITE_VARS ; d555
-
-wEnteredMapFromContinue:: db ; d565
+wMapObjects::
+wPlayerObject:: map_object wPlayer
+wMap1Object:: map_object wMap1
+wMap2Object:: map_object wMap2
+wMap3Object:: map_object wMap3
+wMap4Object:: map_object wMap4
+wMap5Object:: map_object wMap5
+wMap6Object:: map_object wMap6
+wMap7Object:: map_object wMap7
+wMap8Object:: map_object wMap8
+wMap9Object:: map_object wMap9
+wMap10Object:: map_object wMap10
+wMap11Object:: map_object wMap11
+wMap12Object:: map_object wMap12
+wMap13Object:: map_object wMap13
+wMap14Object:: map_object wMap14
+wMap15Object:: map_object wMap15
+wMapObjectsEnd::
+
+wObjectMasks:: ds NUM_OBJECTS
+
+wVariableSprites:: ds $100 - SPRITE_VARS
+
+wEnteredMapFromContinue:: db
ds 2
wTimeOfDayPal:: db
ds 4
-wTimeOfDayPalFlags:: db ; d56d
-wTimeOfDayPalset:: db ; d56e
-wCurTimeOfDay:: db ; d56f
+wTimeOfDayPalFlags:: db
+wTimeOfDayPalset:: db
+wCurTimeOfDay:: db
ds 1
wPlayerData2End::
wPlayerData3::
wStatusFlags::
- db ; d571
-wStatusFlags2:: db ; d572
+ db
+wStatusFlags2:: db
-wMoney:: ds 3 ; d573
-wMomsMoney:: ds 3 ; d576
+wMoney:: ds 3
+wMomsMoney:: ds 3
-wMomSavingMoney:: ; d579
+wMomSavingMoney::
; bit 0: saving some money
; bit 1: saving half money (unused)
; bit 2: saving all money (unused)
; bit 7: active
db
-wCoins:: dw ; d57a
+wCoins:: dw
wBadges::
-wJohtoBadges:: flag_array NUM_JOHTO_BADGES ; d57c
-wKantoBadges:: flag_array NUM_KANTO_BADGES ; d57d
+wJohtoBadges:: flag_array NUM_JOHTO_BADGES
+wKantoBadges:: flag_array NUM_KANTO_BADGES
-wTMsHMs:: ds NUM_TMS + NUM_HMS ; d57e
+wTMsHMs:: ds NUM_TMS + NUM_HMS
wTMsHMsEnd::
-wNumItems:: db ; d5b7
-wItems:: ds MAX_ITEMS * 2 + 1 ; d5b8
+wNumItems:: db
+wItems:: ds MAX_ITEMS * 2 + 1
wItemsEnd::
-wNumKeyItems:: db ; d5e1
-wKeyItems:: ds MAX_KEY_ITEMS + 1 ; d5e2
+wNumKeyItems:: db
+wKeyItems:: ds MAX_KEY_ITEMS + 1
wKeyItemsEnd::
-wNumBalls:: db ; d5fc
-wBalls:: ds MAX_BALLS * 2 + 1 ; d5fd
+wNumBalls:: db
+wBalls:: ds MAX_BALLS * 2 + 1
wBallsEnd::
wNumPCItems:: db
-wPCItems:: ds MAX_PC_ITEMS * 2 + 1 ; d616
+wPCItems:: ds MAX_PC_ITEMS * 2 + 1
wPCItemsEnd::
wPokegearFlags::
@@ -2253,97 +2250,97 @@ wPokegearFlags::
; bit 3: expn
; bit 7: on/off
db
-wRadioTuningKnob:: db ; d67d
-wLastDexMode:: db ; d67e
+wRadioTuningKnob:: db
+wLastDexMode:: db
ds 1
-wWhichRegisteredItem:: db ; d680
-wRegisteredItem:: db ; d681
+wWhichRegisteredItem:: db
+wRegisteredItem:: db
-wPlayerState:: db ; d682
+wPlayerState:: db
wHallOfFameCount:: dw
-wTradeFlags:: flag_array NUM_NPC_TRADES ; d685
+wTradeFlags:: flag_array NUM_NPC_TRADES
ds 33
-wMooMooBerries:: db ; d6a7
-wUndergroundSwitchPositions:: db ; d6a8
+wMooMooBerries:: db
+wUndergroundSwitchPositions:: db
ds 14
-wPokecenter2FSceneID:: db ; d6b7
-wTradeCenterSceneID:: db ; d6b8
-wColosseumSceneID:: db ; d6b9
-wTimeCapsuleSceneID:: db ; d6ba
-wPowerPlantSceneID:: db ; d6bb
-wCeruleanGymSceneID:: db ; d6bc
-wRoute25SceneID:: db ; d6bd
-wTrainerHouseB1FSceneID:: db ; d6be
-wVictoryRoadGateSceneID:: db ; d6bf
-wSaffronMagnetTrainStationSceneID:: db ; d6c0
-wRoute16GateSceneID:: db ; d6c1
-wRoute17Route18GateSceneID:: db ; d6c2
-wIndigoPlateauPokecenter1FSceneID:: db ; d6c3
-wWillsRoomSceneID:: db ; d6c4
-wKogasRoomSceneID:: db ; d6c5
-wBrunosRoomSceneID:: db ; d6c6
-wKarensRoomSceneID:: db ; d6c7
-wLancesRoomSceneID:: db ; d6c8
-wHallOfFameSceneID:: db ; d6c9
-wRoute27SceneID:: db ; d6ca
-wNewBarkTownSceneID:: db ; d6cb
-wElmsLabSceneID:: db ; d6cc
-wPlayersHouse1FSceneID:: db ; d6cd
-wRoute29SceneID:: db ; d6ce
-wCherrygroveCitySceneID:: db ; d6cf
-wMrPokemonsHouseSceneID:: db ; d6d0
-wRoute32SceneID:: db ; d6d1
-wRoute35NationalParkGateSceneID:: db ; d6d2
-wRoute36NationalParkGateSceneID:: db ; d6d3
-wAzaleaTownSceneID:: db ; d6d4
-wGoldenrodGymSceneID:: db ; d6d5
-wGoldenrodMagnetTrainStationSceneID:: db ; d6d6
-wOlivineCitySceneID:: db ; d6d7
-wRoute34SceneID:: db ; d6d8
-wEcruteakTinTowerEntranceSceneID:: db ; d6d9
-wEcruteakPokecenter1FSceneID:: db ; d6da
-wMahoganyTownSceneID:: db ; d6db
-wRoute43GateSceneID:: db ; d6dc
-wMountMoonSceneID:: db ; d6dd
-wSproutTower3FSceneID:: db ; d6de
-wBurnedTower1FSceneID:: db ; d6df
-wBurnedTowerB1FSceneID:: db ; d6e0
-wRadioTower5FSceneID:: db ; d6e1
-wRuinsOfAlphOutsideSceneID:: db ; d6e2
-wRuinsOfAlphResearchCenterSceneID:: db ; d6e3
-wRuinsOfAlphInnerChamberSceneID:: db ; d6e4
-wMahoganyMart1FSceneID:: db ; d6e5
-wTeamRocketBaseB1FSceneID:: db ; d6e6
-wTeamRocketBaseB2FSceneID:: db ; d6e7
-wTeamRocketBaseB3FSceneID:: db ; d6e8
-wGoldenrodUndergroundSwitchRoomEntrancesSceneID:: db ; d6e9
-wSilverCaveRoom3SceneID:: db ; d6ea
-wVictoryRoadSceneID:: db ; d6eb
-wDragonsDenB1FSceneID:: db ; d6ec
-wOlivinePortSceneID:: db ; d6ed
-wVermilionPortSceneID:: db ; d6ee
-wFastShip1FSceneID:: db ; d6ef
-wFastShipB1FSceneID:: db ; d6f0
-wMountMoonSquareSceneID:: db ; d6f1
+wPokecenter2FSceneID:: db
+wTradeCenterSceneID:: db
+wColosseumSceneID:: db
+wTimeCapsuleSceneID:: db
+wPowerPlantSceneID:: db
+wCeruleanGymSceneID:: db
+wRoute25SceneID:: db
+wTrainerHouseB1FSceneID:: db
+wVictoryRoadGateSceneID:: db
+wSaffronMagnetTrainStationSceneID:: db
+wRoute16GateSceneID:: db
+wRoute17Route18GateSceneID:: db
+wIndigoPlateauPokecenter1FSceneID:: db
+wWillsRoomSceneID:: db
+wKogasRoomSceneID:: db
+wBrunosRoomSceneID:: db
+wKarensRoomSceneID:: db
+wLancesRoomSceneID:: db
+wHallOfFameSceneID:: db
+wRoute27SceneID:: db
+wNewBarkTownSceneID:: db
+wElmsLabSceneID:: db
+wPlayersHouse1FSceneID:: db
+wRoute29SceneID:: db
+wCherrygroveCitySceneID:: db
+wMrPokemonsHouseSceneID:: db
+wRoute32SceneID:: db
+wRoute35NationalParkGateSceneID:: db
+wRoute36NationalParkGateSceneID:: db
+wAzaleaTownSceneID:: db
+wGoldenrodGymSceneID:: db
+wGoldenrodMagnetTrainStationSceneID:: db
+wOlivineCitySceneID:: db
+wRoute34SceneID:: db
+wEcruteakTinTowerEntranceSceneID:: db
+wEcruteakPokecenter1FSceneID:: db
+wMahoganyTownSceneID:: db
+wRoute43GateSceneID:: db
+wMountMoonSceneID:: db
+wSproutTower3FSceneID:: db
+wBurnedTower1FSceneID:: db
+wBurnedTowerB1FSceneID:: db
+wRadioTower5FSceneID:: db
+wRuinsOfAlphOutsideSceneID:: db
+wRuinsOfAlphResearchCenterSceneID:: db
+wRuinsOfAlphInnerChamberSceneID:: db
+wMahoganyMart1FSceneID:: db
+wTeamRocketBaseB1FSceneID:: db
+wTeamRocketBaseB2FSceneID:: db
+wTeamRocketBaseB3FSceneID:: db
+wGoldenrodUndergroundSwitchRoomEntrancesSceneID:: db
+wSilverCaveRoom3SceneID:: db
+wVictoryRoadSceneID:: db
+wDragonsDenB1FSceneID:: db
+wOlivinePortSceneID:: db
+wVermilionPortSceneID:: db
+wFastShip1FSceneID:: db
+wFastShipB1FSceneID:: db
+wMountMoonSquareSceneID:: db
ds 197
-wEventFlags:: flag_array NUM_EVENTS ; d7b7
+wEventFlags:: flag_array NUM_EVENTS
ds 14
wd8b7:: db
-wGameTimerPause:: db ; d8b8
+wGameTimerPause:: db
ds 1
-wd8ba:: ; d8ba
+wd8ba::
; bits 4, 6, or 7 can be used to disable joypad input
; bit 4
; bit 6: mon fainted?
@@ -2352,94 +2349,94 @@ wd8ba:: ; d8ba
ds 1
-wCurBox:: db ; d8bc
+wCurBox:: db
ds 2
; 8 chars + $50
-wBoxNames:: ds BOX_NAME_LENGTH * NUM_BOXES ; d8bf
+wBoxNames:: ds BOX_NAME_LENGTH * NUM_BOXES
ds 2
-wBikeFlags:: ; d93f
+wBikeFlags::
; bit 0: using strength
; bit 1: always on bike
; bit 2: downhill
db
ds 1 ; cleared along with wBikeFlags by ResetBikeFlags
-wCurMapSceneScriptPointer:: dw ; d941
-
-wCurCaller:: dw ; d943
-wCurMapWarpCount:: db ; d945
-wCurMapWarpsPointer:: dw ; d946
-wCurMapCoordEventCount:: db ; d948
-wCurMapCoordEventsPointer:: dw ; d949
-wCurMapBGEventCount:: db ; d94b
-wCurMapBGEventsPointer:: dw ; d94c
-wCurMapObjectEventCount:: db ; d94e
-wCurMapObjectEventsPointer:: dw ; d94f
-wCurMapSceneScriptCount:: db ; d951
-wCurMapSceneScriptsPointer:: dw ; d952
-wCurMapCallbackCount:: db ; d954
-wCurMapCallbacksPointer:: dw ; d955
+wCurMapSceneScriptPointer:: dw
+
+wCurCaller:: dw
+wCurMapWarpCount:: db
+wCurMapWarpsPointer:: dw
+wCurMapCoordEventCount:: db
+wCurMapCoordEventsPointer:: dw
+wCurMapBGEventCount:: db
+wCurMapBGEventsPointer:: dw
+wCurMapObjectEventCount:: db
+wCurMapObjectEventsPointer:: dw
+wCurMapSceneScriptCount:: db
+wCurMapSceneScriptsPointer:: dw
+wCurMapCallbackCount:: db
+wCurMapCallbacksPointer:: dw
ds 2
; Sprite id of each decoration
-wDecoBed:: db ; d959
-wDecoCarpet:: db ; d95a
-wDecoPlant:: db ; d95b
-wDecoPoster:: db ; d95c
-wDecoConsole:: db ; d95d
-wDecoLeftOrnament:: db ; d95e
-wDecoRightOrnament:: db ; d95f
-wDecoBigDoll:: db ; d960
+wDecoBed:: db
+wDecoCarpet:: db
+wDecoPlant:: db
+wDecoPoster:: db
+wDecoConsole:: db
+wDecoLeftOrnament:: db
+wDecoRightOrnament:: db
+wDecoBigDoll:: db
; Items bought from Mom
-wWhichMomItem:: db ; d961
-wWhichMomItemSet:: db ; d962
-wMomItemTriggerBalance:: ds 3 ; d963
+wWhichMomItem:: db
+wWhichMomItemSet:: db
+wMomItemTriggerBalance:: ds 3
-wDailyResetTimer:: dw ; d966
-wDailyFlags1:: db ; d968
-wDailyFlags2:: db ; d969
+wDailyResetTimer:: dw
+wDailyFlags1:: db
+wDailyFlags2:: db
ds 3
wTimerEventStartDay:: db
ds 3
-wFruitTreeFlags:: flag_array NUM_FRUIT_TREES ; d971
+wFruitTreeFlags:: flag_array NUM_FRUIT_TREES
ds 2
-wLuckyNumberDayBuffer:: dw ; d977
+wLuckyNumberDayBuffer:: dw
ds 2
-wSpecialPhoneCallID:: db ; d97b
+wSpecialPhoneCallID:: db
ds 3
-wBugContestStartTime:: ds 4 ; day, hour, min, sec ; d97f
-wUnusedTwoDayTimerOn:: db ; d983
+wBugContestStartTime:: ds 4 ; day, hour, min, sec
+wUnusedTwoDayTimerOn:: db
wUnusedTwoDayTimer:: db
wUnusedTwoDayTimerStartDate:: db
ds 55
-wStepCount:: db ; d9bd
-wPoisonStepCount:: db ; d9be
+wStepCount:: db
+wPoisonStepCount:: db
ds 2
wHappinessStepCount:: db
ds 1
wParkBallsRemaining::
-wSafariBallsRemaining:: db ; d9c3
-wSafariTimeRemaining:: dw ; d9c4
+wSafariBallsRemaining:: db
+wSafariTimeRemaining:: dw
-wPhoneList:: ds CONTACT_LIST_SIZE + 1 ; d9c6
+wPhoneList:: ds CONTACT_LIST_SIZE + 1
ds 22
-wLuckyNumberShowFlag:: db ; d9e7
+wLuckyNumberShowFlag:: db
ds 1
-wLuckyIDNumber:: dw ; d9e9
+wLuckyIDNumber:: dw
wRepelEffect:: db ; If a Repel is in use, it contains the nr of steps it's still active
wBikeStep:: dw
@@ -2449,17 +2446,17 @@ wPlayerDataEnd::
wCurMapData::
-wVisitedSpawns:: flag_array NUM_SPAWNS ; d9ee
+wVisitedSpawns:: flag_array NUM_SPAWNS
-wDigWarpNumber:: db ; d9f2
-wDigMapGroup:: db ; d9f3
-wDigMapNumber:: db ; d9f4
+wDigWarpNumber:: db
+wDigMapGroup:: db
+wDigMapNumber:: db
; used on maps like second floor pokécenter, which are reused, so we know which
; map to return to
-wBackupWarpNumber:: db ; d9f5
-wBackupMapGroup:: db ; d9f6
-wBackupMapNumber:: db ; d9f7
+wBackupWarpNumber:: db
+wBackupMapGroup:: db
+wBackupMapNumber:: db
ds 3
@@ -2468,11 +2465,11 @@ wLastSpawnMapNumber:: db
ds 2
-wWarpNumber:: db ; d9ff
-wMapGroup:: db ; da00
-wMapNumber:: db ; da01
-wYCoord:: db ; da02
-wXCoord:: db ; da03
+wWarpNumber:: db
+wMapGroup:: db
+wMapNumber:: db
+wYCoord:: db
+wXCoord:: db
wScreenSave:: ds SCREEN_META_WIDTH * SCREEN_META_HEIGHT
wCurMapDataEnd::
@@ -2481,36 +2478,36 @@ wCurMapDataEnd::
SECTION "Party", WRAMX
wPokemonData::
-wPartyCount:: db ; da22
-wPartySpecies:: ds PARTY_LENGTH ; da23
-wPartyEnd:: db ; da29 ; older code doesn't check wPartyCount
+wPartyCount:: db
+wPartySpecies:: ds PARTY_LENGTH
+wPartyEnd:: db ; older code doesn't check wPartyCount
wPartyMons::
-wPartyMon1:: party_struct wPartyMon1 ; da2a
-wPartyMon2:: party_struct wPartyMon2 ; da5a
-wPartyMon3:: party_struct wPartyMon3 ; da8a
-wPartyMon4:: party_struct wPartyMon4 ; daba
-wPartyMon5:: party_struct wPartyMon5 ; daea
-wPartyMon6:: party_struct wPartyMon6 ; db1a
+wPartyMon1:: party_struct wPartyMon1
+wPartyMon2:: party_struct wPartyMon2
+wPartyMon3:: party_struct wPartyMon3
+wPartyMon4:: party_struct wPartyMon4
+wPartyMon5:: party_struct wPartyMon5
+wPartyMon6:: party_struct wPartyMon6
-wPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH ; db4a
+wPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH
-wPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH ; db8c
+wPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH
wPartyMonNicknamesEnd::
ds 22
-wPokedexCaught:: flag_array NUM_POKEMON ; dbe4
+wPokedexCaught:: flag_array NUM_POKEMON
wEndPokedexCaught::
-wPokedexSeen:: flag_array NUM_POKEMON ; dc04
+wPokedexSeen:: flag_array NUM_POKEMON
wEndPokedexSeen::
-wUnownDex:: ds NUM_UNOWN ; dc24
-wUnlockedUnowns:: db ; dc3e
-wFirstUnownSeen:: db ; dc3f
+wUnownDex:: ds NUM_UNOWN
+wUnlockedUnowns:: db
+wFirstUnownSeen:: db
-wDayCareMan:: ; dc40
+wDayCareMan::
; bit 7: active
; bit 6: egg ready
; bit 5: monsters are compatible
@@ -2518,41 +2515,41 @@ wDayCareMan:: ; dc40
db
wBreedMon1::
-wBreedMon1Nick:: ds MON_NAME_LENGTH ; dc41
-wBreedMon1OT:: ds NAME_LENGTH ; dc4c
-wBreedMon1Stats:: box_struct wBreedMon1 ; dc57
+wBreedMon1Nick:: ds MON_NAME_LENGTH
+wBreedMon1OT:: ds NAME_LENGTH
+wBreedMon1Stats:: box_struct wBreedMon1
-wDayCareLady:: ; dc77
+wDayCareLady::
; bit 7: active
; bit 0: monster 2 in day-care
db
-wStepsToEgg:: ; dc78
+wStepsToEgg::
db
-wBreedMotherOrNonDitto:: ; dc79
+wBreedMotherOrNonDitto::
; z: yes
; nz: no
db
wBreedMon2::
-wBreedMon2Nick:: ds MON_NAME_LENGTH ; dc7a
-wBreedMon2OT:: ds NAME_LENGTH ; dc85
-wBreedMon2Stats:: box_struct wBreedMon2 ; dc90
+wBreedMon2Nick:: ds MON_NAME_LENGTH
+wBreedMon2OT:: ds NAME_LENGTH
+wBreedMon2Stats:: box_struct wBreedMon2
-wEggNick:: ds MON_NAME_LENGTH ; dcb0
-wEggOT:: ds NAME_LENGTH ; dcbb
-wEggMon:: box_struct wEggMon ; dcc6
+wEggNick:: ds MON_NAME_LENGTH
+wEggOT:: ds NAME_LENGTH
+wEggMon:: box_struct wEggMon
-wBugContestSecondPartySpecies:: db ; dce6
-wContestMon:: party_struct wContestMon ; dce7
+wBugContestSecondPartySpecies:: db
+wContestMon:: party_struct wContestMon
-wSwarmMapGroup:: db ; dd17
-wSwarmMapNumber:: db ; dd18
-wFishingSwarmFlag:: db ; dd19
+wSwarmMapGroup:: db
+wSwarmMapNumber:: db
+wFishingSwarmFlag:: db
-wRoamMon1:: roam_struct wRoamMon1 ; dd1a
-wRoamMon2:: roam_struct wRoamMon2 ; dd21
-wRoamMon3:: roam_struct wRoamMon3 ; dd28
+wRoamMon1:: roam_struct wRoamMon1
+wRoamMon2:: roam_struct wRoamMon2
+wRoamMon3:: roam_struct wRoamMon3
wRoamMons_CurMapNumber:: db
wRoamMons_CurMapGroup:: db
@@ -2563,59 +2560,58 @@ wBestMagikarpLengthFeet:: db
wBestMagikarpLengthInches:: db
wMagikarpRecordHoldersName:: ds NAME_LENGTH
-UNION ; dd40
+UNION
wPokedexShowPointerAddr:: dw
wPokedexShowPointerBank:: db
ds 3
-NEXTU ; dd40
+NEXTU
wUnusedEggHatchFlag:: db
-NEXTU ; dd40
+NEXTU
; enemy party
-wOTPlayerName:: ds NAME_LENGTH ; dd40
-wOTPlayerID:: dw ; dd4b
+wOTPlayerName:: ds NAME_LENGTH
+wOTPlayerID:: dw
ds 8
-wOTPartyCount:: db ; dd55
-wOTPartySpecies:: ds PARTY_LENGTH ; dd56
+wOTPartyCount:: db
+wOTPartySpecies:: ds PARTY_LENGTH
wOTPartyEnd:: db ; older code doesn't check PartyCount
-ENDU ; dd5d
+ENDU
-UNION ; dd5d
+UNION
; catch tutorial dude pack
wDudeBag::
wDudeNumItems:: db
wDudeItems:: ds 2 * 4
wDudeItemsEnd:: db
-wDudeNumKeyItems:: db ; dd67
+wDudeNumKeyItems:: db
wDudeKeyItems:: ds 18
wDudeKeyItemsEnd:: db
-wDudeNumBalls:: db ; dd7b
-wDudeBalls:: ds 2 * 4 ; dd7c
-wDudeBallsEnd:: db ; dd84
+wDudeNumBalls:: db
+wDudeBalls:: ds 2 * 4
+wDudeBallsEnd:: db
wDudeBagEnd::
-NEXTU ; dd5d
+NEXTU
; ot party mons
wOTPartyMons::
-wOTPartyMon1:: party_struct wOTPartyMon1 ; dd5d
-wOTPartyMon2:: party_struct wOTPartyMon2 ; dd8d
-wOTPartyMon3:: party_struct wOTPartyMon3 ; ddbd
-wOTPartyMon4:: party_struct wOTPartyMon4 ; dded
-wOTPartyMon5:: party_struct wOTPartyMon5 ; de1d
-wOTPartyMon6:: party_struct wOTPartyMon6 ; de4d
+wOTPartyMon1:: party_struct wOTPartyMon1
+wOTPartyMon2:: party_struct wOTPartyMon2
+wOTPartyMon3:: party_struct wOTPartyMon3
+wOTPartyMon4:: party_struct wOTPartyMon4
+wOTPartyMon5:: party_struct wOTPartyMon5
+wOTPartyMon6:: party_struct wOTPartyMon6
wOTPartyMonsEnd::
-wOTPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH ; de7d
-wOTPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH ; debf
+wOTPartyMonOT:: ds NAME_LENGTH * PARTY_LENGTH
+wOTPartyMonNicknames:: ds MON_NAME_LENGTH * PARTY_LENGTH
wOTPartyDataEnd::
-ENDU ; df01
+ENDU
wPokemonDataEnd::
wGameDataEnd::
-; df01
SECTION "Stack", WRAMX