diff options
Diffstat (limited to 'constants/animation_constants.asm')
-rw-r--r-- | constants/animation_constants.asm | 41 |
1 files changed, 30 insertions, 11 deletions
diff --git a/constants/animation_constants.asm b/constants/animation_constants.asm index ea052aab..0170d570 100644 --- a/constants/animation_constants.asm +++ b/constants/animation_constants.asm @@ -1,3 +1,4 @@ +; battle_anim_struct members (see macros/wram.asm) const_def const BATTLEANIMSTRUCT_INDEX const BATTLEANIMSTRUCT_01 @@ -25,6 +26,7 @@ const BATTLEANIMSTRUCT_17 BATTLEANIMSTRUCT_LENGTH EQU const_value +; BattleAnimObjects indexes (see data/battle_anims/objects.asm) const_def const ANIM_OBJ_00 const ANIM_OBJ_01 @@ -215,6 +217,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const ANIM_OBJ_BA const ANIM_OBJ_BB +; DoBattleAnimFrame arguments (see engine/battle_anims/functions.asm) const_def const BATTLEANIMFUNC_00 const BATTLEANIMFUNC_01 @@ -297,6 +300,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const BATTLEANIMFUNC_4E const BATTLEANIMFUNC_4F +; BattleAnimFrameData indexes (see data/battle_anims/framesets.asm) const_def const BATTLEANIMFRAMESET_00 const BATTLEANIMFRAMESET_01 @@ -484,6 +488,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const BATTLEANIMFRAMESET_B7 const BATTLEANIMFRAMESET_B8 +; BattleAnimOAMData indexes (see data/battle_anims/oam.asm) const_def const BATTLEANIMOAMSET_00 const BATTLEANIMOAMSET_01 @@ -702,6 +707,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value const BATTLEANIMOAMSET_D6 const BATTLEANIMOAMSET_D7 +; BattleBGEffects indexes (see engine/battle_anims/bg_effects.asm) const_value SET 1 const ANIM_BG_FLASH_INVERTED const ANIM_BG_FLASH_WHITE @@ -757,17 +763,7 @@ const_value SET 1 const ANIM_BG_WOBBLE_MON const ANIM_BG_35 - const_def - const ANIM_MON_SLOW ; 0 - const ANIM_MON_NORMAL ; 1 - const ANIM_MON_MENU ; 2 - const ANIM_MON_TRADE ; 3 - const ANIM_MON_EVOLVE ; 4 - const ANIM_MON_HATCH ; 5 - const ANIM_MON_UNUSED ; 6 - const ANIM_MON_EGG1 ; 7 - const ANIM_MON_EGG2 ; 8 - +; AnimObjGFX indexes (see data/battle_anims/object_gfx.asm) const_value SET 1 const ANIM_GFX_HIT const ANIM_GFX_CUT @@ -809,8 +805,31 @@ const_value SET 1 const ANIM_GFX_WAVE const ANIM_GFX_AEROBLAST +; battle_bg_effect struct members (see macros/wram.asm) const_def const BG_EFFECT_STRUCT_FUNCTION const BG_EFFECT_STRUCT_JT_INDEX const BG_EFFECT_STRUCT_BATTLE_TURN const BG_EFFECT_STRUCT_03 + +; battle palettes + const_def + const PAL_BATTLE_BG_PLAYER ; 0 + const PAL_BATTLE_BG_ENEMY ; 1 + const PAL_BATTLE_BG_ENEMY_HP ; 2 + const PAL_BATTLE_BG_PLAYER_HP ; 3 + const PAL_BATTLE_BG_EXP ; 4 + const PAL_BATTLE_BG_5 ; 5 + const PAL_BATTLE_BG_6 ; 6 + const PAL_BATTLE_BG_TEXT ; 7 + +; animation object palettes + const_def + const PAL_BATTLE_OB_ENEMY ; 0 + const PAL_BATTLE_OB_PLAYER ; 1 + const PAL_BATTLE_OB_GRAY ; 2 + const PAL_BATTLE_OB_YELLOW ; 3 + const PAL_BATTLE_OB_RED ; 4 + const PAL_BATTLE_OB_GREEN ; 5 + const PAL_BATTLE_OB_BLUE ; 6 + const PAL_BATTLE_OB_BROWN ; 7 |